blob: e427072442ee41d72aa12bad17bfd674979bf0ce [file] [log] [blame]
Andy McFaddenbf974ab2012-12-04 16:51:15 -08001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennis1df8c342012-12-20 14:05:45 -080018//#define LOG_NDEBUG 0
Andy McFaddenbf974ab2012-12-04 16:51:15 -080019
20#include "SurfaceFlingerConsumer.h"
21
22#include <utils/Trace.h>
23#include <utils/Errors.h>
24
25
26namespace android {
27
28// ---------------------------------------------------------------------------
29
30status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
31{
32 ATRACE_CALL();
33 ALOGV("updateTexImage");
34 Mutex::Autolock lock(mMutex);
35
36 if (mAbandoned) {
Andy McFadden2adaf042012-12-18 09:49:45 -080037 ALOGE("updateTexImage: GLConsumer is abandoned!");
Andy McFaddenbf974ab2012-12-04 16:51:15 -080038 return NO_INIT;
39 }
40
41 // Make sure the EGL state is the same as in previous calls.
42 status_t err = checkAndUpdateEglStateLocked();
43 if (err != NO_ERROR) {
44 return err;
45 }
46
47 BufferQueue::BufferItem item;
48
49 // Acquire the next buffer.
50 // In asynchronous mode the list is guaranteed to be one buffer
51 // deep, while in synchronous mode we use the oldest buffer.
52 err = acquireBufferLocked(&item);
53 if (err != NO_ERROR) {
54 if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
55 // This variant of updateTexImage does not guarantee that the
56 // texture is bound, so no need to call glBindTexture.
57 err = NO_ERROR;
58 } else {
59 ALOGE("updateTexImage: acquire failed: %s (%d)",
60 strerror(-err), err);
61 }
62 return err;
63 }
64
65
66 // We call the rejecter here, in case the caller has a reason to
67 // not accept this buffer. This is used by SurfaceFlinger to
68 // reject buffers which have the wrong size
69 int buf = item.mBuf;
70 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
71 releaseBufferLocked(buf, EGL_NO_SYNC_KHR);
72 return NO_ERROR;
73 }
74
75 // Release the previous buffer.
76 err = releaseAndUpdateLocked(item);
77 if (err != NO_ERROR) {
78 return err;
79 }
80
Andy McFadden97eba892012-12-11 15:21:45 -080081 if (!sUseNativeFenceSync) {
82 // Bind the new buffer to the GL texture.
83 //
84 // Older devices require the "implicit" synchronization provided
85 // by glEGLImageTargetTexture2DOES, which this method calls. Newer
86 // devices will either call this in Layer::onDraw, or (if it's not
87 // a GL-composited layer) not at all.
88 err = bindTextureImageLocked();
89 }
90
91 return err;
92}
93
94status_t SurfaceFlingerConsumer::bindTextureImage()
95{
96 Mutex::Autolock lock(mMutex);
97
98 return bindTextureImageLocked();
Andy McFaddenbf974ab2012-12-04 16:51:15 -080099}
100
101// ---------------------------------------------------------------------------
102}; // namespace android
103