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Dan Stoza289ade12014-02-28 11:17:17 -08001/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18#define ANDROID_GUI_BUFFERQUEUECORE_H
19
Dan Stoza3e96f192014-03-03 10:16:19 -080020#include <gui/BufferQueueDefs.h>
Dan Stoza289ade12014-02-28 11:17:17 -080021#include <gui/BufferSlot.h>
22
23#include <utils/Condition.h>
24#include <utils/Mutex.h>
25#include <utils/RefBase.h>
26#include <utils/String8.h>
27#include <utils/StrongPointer.h>
28#include <utils/Trace.h>
29#include <utils/Vector.h>
30
31#define BQ_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
32#define BQ_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
33#define BQ_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
34#define BQ_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
35#define BQ_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
36
37#define ATRACE_BUFFER_INDEX(index) \
38 if (ATRACE_ENABLED()) { \
39 char ___traceBuf[1024]; \
40 snprintf(___traceBuf, 1024, "%s: %d", \
41 mCore->mConsumerName.string(), (index)); \
42 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \
43 }
44
45namespace android {
46
47class BufferItem;
48class IBinder;
49class IConsumerListener;
50class IGraphicBufferAlloc;
51
52class BufferQueueCore : public virtual RefBase {
53
54 friend class BufferQueueProducer;
55 friend class BufferQueueConsumer;
56
57public:
Dan Stoza289ade12014-02-28 11:17:17 -080058 // Used as a placeholder slot number when the value isn't pointing to an
59 // existing buffer.
60 enum { INVALID_BUFFER_SLOT = -1 }; // TODO: Extract from IGBC::BufferItem
61
62 // We reserve two slots in order to guarantee that the producer and
63 // consumer can run asynchronously.
Dan Stoza3e96f192014-03-03 10:16:19 -080064 enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
Dan Stoza289ade12014-02-28 11:17:17 -080065
66 // The default API number used to indicate that no producer is connected
67 enum { NO_CONNECTED_API = 0 };
68
Dan Stoza289ade12014-02-28 11:17:17 -080069 typedef Vector<BufferItem> Fifo;
70
71 // BufferQueueCore manages a pool of gralloc memory slots to be used by
72 // producers and consumers. allocator is used to allocate all the needed
73 // gralloc buffers.
74 BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
75 virtual ~BufferQueueCore();
76
77private:
Dan Stoza3e96f192014-03-03 10:16:19 -080078 // Dump our state in a string
Dan Stoza289ade12014-02-28 11:17:17 -080079 void dump(String8& result, const char* prefix) const;
80
Dan Stoza3e96f192014-03-03 10:16:19 -080081 // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
82 // that must remain in a state other than DEQUEUED. The async parameter
83 // tells whether we're in asynchronous mode.
Dan Stoza289ade12014-02-28 11:17:17 -080084 int getMinUndequeuedBufferCountLocked(bool async) const;
Dan Stoza3e96f192014-03-03 10:16:19 -080085
86 // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
87 // given the current BufferQueue state. The async parameter tells whether
88 // we're in asynchonous mode.
Dan Stoza289ade12014-02-28 11:17:17 -080089 int getMinMaxBufferCountLocked(bool async) const;
Dan Stoza3e96f192014-03-03 10:16:19 -080090
91 // getMaxBufferCountLocked returns the maximum number of buffers that can be
92 // allocated at once. This value depends on the following member variables:
93 //
94 // mDequeueBufferCannotBlock
95 // mMaxAcquiredBufferCount
96 // mDefaultMaxBufferCount
97 // mOverrideMaxBufferCount
98 // async parameter
99 //
100 // Any time one of these member variables is changed while a producer is
101 // connected, mDequeueCondition must be broadcast.
Dan Stoza289ade12014-02-28 11:17:17 -0800102 int getMaxBufferCountLocked(bool async) const;
Dan Stoza3e96f192014-03-03 10:16:19 -0800103
104 // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
105 // that will be used if the producer does not override the buffer slot
106 // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
107 // initial default is 2.
Dan Stoza289ade12014-02-28 11:17:17 -0800108 status_t setDefaultMaxBufferCountLocked(int count);
Dan Stoza3e96f192014-03-03 10:16:19 -0800109
110 // freeBufferLocked frees the GraphicBuffer and sync resources for the
111 // given slot.
Dan Stoza289ade12014-02-28 11:17:17 -0800112 void freeBufferLocked(int slot);
Dan Stoza3e96f192014-03-03 10:16:19 -0800113
114 // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
115 // all slots.
Dan Stoza289ade12014-02-28 11:17:17 -0800116 void freeAllBuffersLocked();
Dan Stoza3e96f192014-03-03 10:16:19 -0800117
118 // stillTracking returns true iff the buffer item is still being tracked
119 // in one of the slots.
Dan Stoza289ade12014-02-28 11:17:17 -0800120 bool stillTracking(const BufferItem* item) const;
121
Dan Stoza3e96f192014-03-03 10:16:19 -0800122 // mAllocator is the connection to SurfaceFlinger that is used to allocate
123 // new GraphicBuffer objects.
124 sp<IGraphicBufferAlloc> mAllocator;
125
126 // mMutex is the mutex used to prevent concurrent access to the member
127 // variables of BufferQueueCore objects. It must be locked whenever any
128 // member variable is accessed.
Dan Stoza289ade12014-02-28 11:17:17 -0800129 mutable Mutex mMutex;
Dan Stoza3e96f192014-03-03 10:16:19 -0800130
131 // mIsAbandoned indicates that the BufferQueue will no longer be used to
132 // consume image buffers pushed to it using the IGraphicBufferProducer
133 // interface. It is initialized to false, and set to true in the
134 // consumerDisconnect method. A BufferQueue that is abandoned will return
135 // the NO_INIT error from all IGraphicBufferProducer methods capable of
136 // returning an error.
Dan Stoza289ade12014-02-28 11:17:17 -0800137 bool mIsAbandoned;
Dan Stoza3e96f192014-03-03 10:16:19 -0800138
139 // mConsumerControlledByApp indicates whether the connected consumer is
140 // controlled by the application.
Dan Stoza289ade12014-02-28 11:17:17 -0800141 bool mConsumerControlledByApp;
Dan Stoza3e96f192014-03-03 10:16:19 -0800142
143 // mConsumerName is a string used to identify the BufferQueue in log
144 // messages. It is set by the IGraphicBufferConsumer::setConsumerName
145 // method.
Dan Stoza289ade12014-02-28 11:17:17 -0800146 String8 mConsumerName;
Dan Stoza3e96f192014-03-03 10:16:19 -0800147
148 // mConsumerListener is used to notify the connected consumer of
149 // asynchronous events that it may wish to react to. It is initially
150 // set to NULL and is written by consumerConnect and consumerDisconnect.
Dan Stoza289ade12014-02-28 11:17:17 -0800151 sp<IConsumerListener> mConsumerListener;
Dan Stoza3e96f192014-03-03 10:16:19 -0800152
153 // mConsumerUsageBits contains flags that the consumer wants for
154 // GraphicBuffers.
Dan Stoza289ade12014-02-28 11:17:17 -0800155 uint32_t mConsumerUsageBits;
Dan Stoza3e96f192014-03-03 10:16:19 -0800156
157 // mConnectedApi indicates the producer API that is currently connected
158 // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
159 // by the connect and disconnect methods.
Dan Stoza289ade12014-02-28 11:17:17 -0800160 int mConnectedApi;
Dan Stoza3e96f192014-03-03 10:16:19 -0800161
162 // mConnectedProducerToken is used to set a binder death notification on
163 // the producer.
Dan Stoza289ade12014-02-28 11:17:17 -0800164 sp<IBinder> mConnectedProducerToken;
Dan Stoza3e96f192014-03-03 10:16:19 -0800165
166 // mSlots is an array of buffer slots that must be mirrored on the producer
167 // side. This allows buffer ownership to be transferred between the producer
168 // and consumer without sending a GraphicBuffer over Binder. The entire
169 // array is initialized to NULL at construction time, and buffers are
170 // allocated for a slot when requestBuffer is called with that slot's index.
171 BufferQueueDefs::SlotsType mSlots;
172
173 // mQueue is a FIFO of queued buffers used in synchronous mode.
Dan Stoza289ade12014-02-28 11:17:17 -0800174 Fifo mQueue;
Dan Stoza3e96f192014-03-03 10:16:19 -0800175
176 // mOverrideMaxBufferCount is the limit on the number of buffers that will
177 // be allocated at one time. This value is set by the producer by calling
178 // setBufferCount. The default is 0, which means that the producer doesn't
179 // care about the number of buffers in the pool. In that case,
180 // mDefaultMaxBufferCount is used as the limit.
Dan Stoza289ade12014-02-28 11:17:17 -0800181 int mOverrideMaxBufferCount;
Dan Stoza3e96f192014-03-03 10:16:19 -0800182
183 // mDequeueCondition is a condition variable used for dequeueBuffer in
184 // synchronous mode.
Dan Stoza289ade12014-02-28 11:17:17 -0800185 mutable Condition mDequeueCondition;
Dan Stoza3e96f192014-03-03 10:16:19 -0800186
187 // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
188 // to prevent dequeueBuffer from blocking.
Dan Stoza289ade12014-02-28 11:17:17 -0800189 bool mUseAsyncBuffer;
Dan Stoza3e96f192014-03-03 10:16:19 -0800190
191 // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
192 // block. This flag is set during connect when both the producer and
193 // consumer are controlled by the application.
Dan Stoza289ade12014-02-28 11:17:17 -0800194 bool mDequeueBufferCannotBlock;
Dan Stoza3e96f192014-03-03 10:16:19 -0800195
196 // mDefaultBufferFormat can be set so it will override the buffer format
197 // when it isn't specified in dequeueBuffer.
Dan Stoza289ade12014-02-28 11:17:17 -0800198 uint32_t mDefaultBufferFormat;
Dan Stoza3e96f192014-03-03 10:16:19 -0800199
200 // mDefaultWidth holds the default width of allocated buffers. It is used
201 // in dequeueBuffer if a width and height of 0 are specified.
Dan Stoza289ade12014-02-28 11:17:17 -0800202 int mDefaultWidth;
Dan Stoza3e96f192014-03-03 10:16:19 -0800203
204 // mDefaultHeight holds the default height of allocated buffers. It is used
205 // in dequeueBuffer if a width and height of 0 are specified.
Dan Stoza289ade12014-02-28 11:17:17 -0800206 int mDefaultHeight;
Dan Stoza3e96f192014-03-03 10:16:19 -0800207
208 // mDefaultMaxBufferCount is the default limit on the number of buffers that
209 // will be allocated at one time. This default limit is set by the consumer.
210 // The limit (as opposed to the default limit) may be overriden by the
211 // producer.
Dan Stoza289ade12014-02-28 11:17:17 -0800212 int mDefaultMaxBufferCount;
Dan Stoza3e96f192014-03-03 10:16:19 -0800213
214 // mMaxAcquiredBufferCount is the number of buffers that the consumer may
215 // acquire at one time. It defaults to 1, and can be changed by the consumer
216 // via setMaxAcquiredBufferCount, but this may only be done while no
217 // producer is connected to the BufferQueue. This value is used to derive
218 // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
Dan Stoza289ade12014-02-28 11:17:17 -0800219 int mMaxAcquiredBufferCount;
Dan Stoza3e96f192014-03-03 10:16:19 -0800220
221 // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
222 // when something causes all buffers to be freed (e.g., changing the buffer
223 // count).
Dan Stoza289ade12014-02-28 11:17:17 -0800224 bool mBufferHasBeenQueued;
Dan Stoza3e96f192014-03-03 10:16:19 -0800225
226 // mFrameCounter is the free running counter, incremented on every
227 // successful queueBuffer call and buffer allocation.
Dan Stoza289ade12014-02-28 11:17:17 -0800228 uint64_t mFrameCounter;
Dan Stoza3e96f192014-03-03 10:16:19 -0800229
230 // mTransformHint is used to optimize for screen rotations.
Dan Stoza289ade12014-02-28 11:17:17 -0800231 uint32_t mTransformHint;
232
233}; // class BufferQueueCore
234
235} // namespace android
236
237#endif