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Jeff Browne839a582010-04-22 18:58:52 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_MANAGER_H
18#define _UI_INPUT_MANAGER_H
19
20/**
21 * Native input manager.
22 */
23
24#include <ui/EventHub.h>
25#include <ui/Input.h>
Jeff Browne839a582010-04-22 18:58:52 -070026#include <utils/Errors.h>
27#include <utils/Vector.h>
28#include <utils/Timers.h>
29#include <utils/RefBase.h>
30#include <utils/String8.h>
31
32namespace android {
33
Jeff Brown54bc2812010-06-15 01:31:58 -070034class InputChannel;
35
36class InputReaderInterface;
37class InputReaderPolicyInterface;
Jeff Browne839a582010-04-22 18:58:52 -070038class InputReaderThread;
Jeff Brown54bc2812010-06-15 01:31:58 -070039
40class InputDispatcherInterface;
41class InputDispatcherPolicyInterface;
Jeff Browne839a582010-04-22 18:58:52 -070042class InputDispatcherThread;
43
44/*
45 * The input manager is the core of the system event processing.
46 *
47 * The input manager uses two threads.
48 *
49 * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
50 * applies policy, and posts messages to a queue managed by the DispatcherThread.
51 * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
52 * queue and asynchronously dispatches them to applications.
53 *
54 * By design, the InputReaderThread class and InputDispatcherThread class do not share any
55 * internal state. Moreover, all communication is done one way from the InputReaderThread
56 * into the InputDispatcherThread and never the reverse. Both classes may interact with the
57 * InputDispatchPolicy, however.
58 *
59 * The InputManager class never makes any calls into Java itself. Instead, the
60 * InputDispatchPolicy is responsible for performing all external interactions with the
61 * system, including calling DVM services.
62 */
63class InputManagerInterface : public virtual RefBase {
64protected:
65 InputManagerInterface() { }
66 virtual ~InputManagerInterface() { }
67
68public:
69 /* Starts the input manager threads. */
70 virtual status_t start() = 0;
71
72 /* Stops the input manager threads and waits for them to exit. */
73 virtual status_t stop() = 0;
74
75 /* Registers an input channel prior to using it as the target of an event. */
76 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0;
77
78 /* Unregisters an input channel. */
79 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
80
Jeff Brown51d45a72010-06-17 20:52:56 -070081 /* Injects an input event and optionally waits for sync.
82 * This method may block even if sync is false because it must wait for previous events
83 * to be dispatched before it can determine whether input event injection will be
84 * permitted based on the current input focus.
85 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
86 */
87 virtual int32_t injectInputEvent(const InputEvent* event,
88 int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) = 0;
89
Jeff Brown50de30a2010-06-22 01:27:15 -070090 /* Preempts input dispatch in progress by making pending synchronous
91 * dispatches asynchronous instead. This method is generally called during a focus
92 * transition from one application to the next so as to enable the new application
93 * to start receiving input as soon as possible without having to wait for the
94 * old application to finish up.
95 */
96 virtual void preemptInputDispatch() = 0;
97
Jeff Brown54bc2812010-06-15 01:31:58 -070098 /* Gets input device configuration. */
99 virtual void getInputConfiguration(InputConfiguration* outConfiguration) const = 0;
100
Jeff Browne839a582010-04-22 18:58:52 -0700101 /*
Jeff Brown54bc2812010-06-15 01:31:58 -0700102 * Queries current input state.
Jeff Browne839a582010-04-22 18:58:52 -0700103 * deviceId may be -1 to search for the device automatically, filtered by class.
104 * deviceClasses may be -1 to ignore device class while searching.
105 */
106 virtual int32_t getScanCodeState(int32_t deviceId, int32_t deviceClasses,
107 int32_t scanCode) const = 0;
108 virtual int32_t getKeyCodeState(int32_t deviceId, int32_t deviceClasses,
109 int32_t keyCode) const = 0;
110 virtual int32_t getSwitchState(int32_t deviceId, int32_t deviceClasses,
111 int32_t sw) const = 0;
112
Jeff Brown54bc2812010-06-15 01:31:58 -0700113 /* Determines whether physical keys exist for the given framework-domain key codes. */
Jeff Browne839a582010-04-22 18:58:52 -0700114 virtual bool hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) const = 0;
115};
116
117class InputManager : public InputManagerInterface {
118protected:
119 virtual ~InputManager();
120
121public:
Jeff Brown54bc2812010-06-15 01:31:58 -0700122 InputManager(
123 const sp<EventHubInterface>& eventHub,
124 const sp<InputReaderPolicyInterface>& readerPolicy,
125 const sp<InputDispatcherPolicyInterface>& dispatcherPolicy);
126
127 // (used for testing purposes)
128 InputManager(
129 const sp<InputReaderInterface>& reader,
130 const sp<InputDispatcherInterface>& dispatcher);
Jeff Browne839a582010-04-22 18:58:52 -0700131
132 virtual status_t start();
133 virtual status_t stop();
134
135 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
136 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
137
Jeff Brown51d45a72010-06-17 20:52:56 -0700138 virtual int32_t injectInputEvent(const InputEvent* event,
139 int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis);
140
Jeff Brown50de30a2010-06-22 01:27:15 -0700141 virtual void preemptInputDispatch();
142
Jeff Brown54bc2812010-06-15 01:31:58 -0700143 virtual void getInputConfiguration(InputConfiguration* outConfiguration) const;
Jeff Browne839a582010-04-22 18:58:52 -0700144 virtual int32_t getScanCodeState(int32_t deviceId, int32_t deviceClasses,
145 int32_t scanCode) const;
146 virtual int32_t getKeyCodeState(int32_t deviceId, int32_t deviceClasses,
147 int32_t keyCode) const;
148 virtual int32_t getSwitchState(int32_t deviceId, int32_t deviceClasses,
149 int32_t sw) const;
150 virtual bool hasKeys(size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) const;
151
152private:
Jeff Brown54bc2812010-06-15 01:31:58 -0700153 sp<InputReaderInterface> mReader;
Jeff Browne839a582010-04-22 18:58:52 -0700154 sp<InputReaderThread> mReaderThread;
155
Jeff Brown54bc2812010-06-15 01:31:58 -0700156 sp<InputDispatcherInterface> mDispatcher;
157 sp<InputDispatcherThread> mDispatcherThread;
158
159 void initialize();
Jeff Browne839a582010-04-22 18:58:52 -0700160};
161
162} // namespace android
163
164#endif // _UI_INPUT_MANAGER_H