1. a4e1952 Binderize the consumer side of BufferQueue by Mathias Agopian · 11 years ago
  2. 595264f BufferQueue improvements and APIs changes by Mathias Agopian · 11 years ago
  3. 6710604 get rid of purgatory and fix QueuesToWindowComposer query by Mathias Agopian · 11 years ago
  4. 882e3a3 Add some comments. by Andy McFadden · 11 years ago
  5. 24202f5 update the binder protocol for connect to match that of queueBuffer by Mathias Agopian · 12 years ago
  6. ac6035a s/w rendered apps can now use n-buffering (n>2) by Mathias Agopian · 12 years ago
  7. b267579 SurfaceTexture: Fully refactored from BufferQueue by Daniel Lam · 12 years ago
  8. 8aedd47 SF now synchronizes to VSYNC by Mathias Agopian · 12 years ago
  9. 9d45368 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  10. 86edf4f SurfaceTexture: add EGL_KHR_fence_sync option by Jamie Gennis · 13 years ago
  11. a458364 Add a debug option to turn the "transformation hint" off by Mathias Agopian · 13 years ago
  12. 5bfc245 return correct value from query after connecting a surface by Mathias Agopian · 13 years ago
  13. cb6c755 SurfaceFlinger: use async mode for video & cam by Jamie Gennis · 13 years ago
  14. 6dc49c0 Fix typo which caused invalid rotations to be returned with NATIVE_WINDOW_TRANSFORM_HINT by Mathias Agopian · 13 years ago
  15. bb66c9b Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT by Mathias Agopian · 13 years ago
  16. 97c602c implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" by Mathias Agopian · 13 years ago
  17. 933389f use SurfaceTexture new scaling mode in SF by Mathias Agopian · 13 years ago
  18. a67932f unify SurfaceTexture and Surface by Mathias Agopian · 13 years ago