Make error handling kill context activity. Add parameter validation.
bug 10427951
Change-Id: I4abba969e34903265b84ee88d6a90bc9b9df5481
diff --git a/cpp/Script.cpp b/cpp/Script.cpp
index 29fe12d..8e1af54 100644
--- a/cpp/Script.cpp
+++ b/cpp/Script.cpp
@@ -17,12 +17,13 @@
#include <malloc.h>
#include "RenderScript.h"
+#include "rsCppInternal.h"
using namespace android;
using namespace RSC;
void Script::invoke(uint32_t slot, const void *v, size_t len) const {
- RS::dispatch->ScriptInvokeV(mRS->getContext(), getID(), slot, v, len);
+ tryDispatch(mRS, RS::dispatch->ScriptInvokeV(mRS->getContext(), getID(), slot, v, len));
}
void Script::forEach(uint32_t slot, sp<const Allocation> ain, sp<const Allocation> aout,
@@ -32,7 +33,7 @@
}
void *in_id = BaseObj::getObjID(ain);
void *out_id = BaseObj::getObjID(aout);
- RS::dispatch->ScriptForEach(mRS->getContext(), getID(), slot, in_id, out_id, usr, usrLen, NULL, 0);
+ tryDispatch(mRS, RS::dispatch->ScriptForEach(mRS->getContext(), getID(), slot, in_id, out_id, usr, usrLen, NULL, 0));
}
@@ -41,16 +42,16 @@
void Script::bindAllocation(sp<Allocation> va, uint32_t slot) const {
- RS::dispatch->ScriptBindAllocation(mRS->getContext(), getID(), BaseObj::getObjID(va), slot);
+ tryDispatch(mRS, RS::dispatch->ScriptBindAllocation(mRS->getContext(), getID(), BaseObj::getObjID(va), slot));
}
void Script::setVar(uint32_t index, sp<const BaseObj> o) const {
- RS::dispatch->ScriptSetVarObj(mRS->getContext(), getID(), index, (o == NULL) ? 0 : o->getID());
+ tryDispatch(mRS, RS::dispatch->ScriptSetVarObj(mRS->getContext(), getID(), index, (o == NULL) ? 0 : o->getID()));
}
void Script::setVar(uint32_t index, const void *v, size_t len) const {
- RS::dispatch->ScriptSetVarV(mRS->getContext(), getID(), index, v, len);
+ tryDispatch(mRS, RS::dispatch->ScriptSetVarV(mRS->getContext(), getID(), index, v, len));
}
void Script::FieldBase::init(sp<RS> rs, uint32_t dimx, uint32_t usages) {