blob: b32d7f1309eaf1aea1ad3c870dcb76510aad651e [file] [log] [blame]
rs_cpp_SRC_FILES := \
RenderScript.cpp \
BaseObj.cpp \
Element.cpp \
Type.cpp \
Allocation.cpp \
Script.cpp \
ScriptC.cpp \
ScriptIntrinsics.cpp \
Sampler.cpp
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
ifeq "REL" "$(PLATFORM_VERSION_CODENAME)"
RS_VERSION := $(PLATFORM_SDK_VERSION)
else
# Increment by 1 whenever this is not a final release build, since we want to
# be able to see the RS version number change during development.
# See build/core/version_defaults.mk for more information about this.
RS_VERSION := "(1 + $(PLATFORM_SDK_VERSION))"
endif
local_cflags_for_rs_cpp += -DRS_VERSION=$(RS_VERSION)
local_cflags_for_rs_cpp += -Wno-unused-parameter
LOCAL_SRC_FILES := $(rs_cpp_SRC_FILES)
LOCAL_CLANG := true
LOCAL_CFLAGS += $(local_cflags_for_rs_cpp)
LOCAL_SHARED_LIBRARIES := \
libz \
libcutils \
libutils \
liblog \
libdl \
libstlport
LOCAL_MODULE:= libRScpp
LOCAL_MODULE_TAGS := optional
LOCAL_C_INCLUDES += frameworks/rs
LOCAL_C_INCLUDES += external/stlport/stlport bionic/ bionic/libstdc++/include
LOCAL_C_INCLUDES += $(intermediates)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_CLANG := true
LOCAL_CFLAGS += $(local_cflags_for_rs_cpp)
LOCAL_SRC_FILES := $(rs_cpp_SRC_FILES)
LOCAL_STATIC_LIBRARIES := \
libz \
libcutils \
libutils \
liblog \
libstlport_static
LOCAL_SHARED_LIBRARIES := libdl
LOCAL_MODULE:= libRScpp_static
LOCAL_MODULE_TAGS := optional
LOCAL_C_INCLUDES += frameworks/rs
LOCAL_C_INCLUDES += external/stlport/stlport bionic/ bionic/libstdc++/include
LOCAL_C_INCLUDES += $(intermediates)
include $(BUILD_STATIC_LIBRARY)