Cleanup includes so Log.h can use the tag.  rsUtils.h is the file that should be included everywhere and contain rs global defines.
diff --git a/rsLight.h b/rsLight.h
new file mode 100644
index 0000000..76d1ecc
--- /dev/null
+++ b/rsLight.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_LIGHT_H
+#define ANDROID_LIGHT_H
+
+
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Light : public ObjectBase
+{
+public:
+    Light(bool isLocal, bool isMono);
+    virtual ~Light();
+
+    // Values, mutable after creation.
+    void setPosition(float x, float y, float z);
+    void setColor(float r, float g, float b);
+
+protected:
+    float mR, mG, mB;
+    float mX, mY, mZ;
+    bool mIsLocal;
+    bool mIsMono;
+};
+
+
+class LightState {
+public:
+    LightState();
+    ~LightState();
+
+    void clear();
+
+    bool mIsMono;
+    bool mIsLocal;
+};
+
+
+}
+}
+#endif //ANDROID_LIGHT_H
+