Fix ref counting bug that could cause memory leak in allApps.
diff --git a/rsAllocation.cpp b/rsAllocation.cpp
index 408d83f..b71d10c 100644
--- a/rsAllocation.cpp
+++ b/rsAllocation.cpp
@@ -203,7 +203,7 @@
     LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i",
           prefix, mPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead);
 
-    LOGV("%s allocation mIsTexture=%i mIsTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
+    LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
           prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID);
 
 
@@ -400,7 +400,6 @@
         LOGE("Memory allocation failure");
         return NULL;
     }
-    texAlloc->incUserRef();
 
     ElementConverter_t cvt = pickConverter(dst, src);
     cvt(texAlloc->getPtr(), data, w * h);