Replace NULL macros with nullptr literals.
Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
diff --git a/rsScriptC_LibGL.cpp b/rsScriptC_LibGL.cpp
index dbf2336..5c55c6b 100644
--- a/rsScriptC_LibGL.cpp
+++ b/rsScriptC_LibGL.cpp
@@ -103,12 +103,12 @@
}
void rsrClearFrameBufferObjectColorTarget(Context *rsc, uint32_t slot) {
- rsc->mFBOCache.bindColorTarget(rsc, NULL, slot);
+ rsc->mFBOCache.bindColorTarget(rsc, nullptr, slot);
rsc->mStateVertex.updateSize(rsc);
}
void rsrClearFrameBufferObjectDepthTarget(Context *rsc) {
- rsc->mFBOCache.bindDepthTarget(rsc, NULL);
+ rsc->mFBOCache.bindDepthTarget(rsc, nullptr);
rsc->mStateVertex.updateSize(rsc);
}