Make all references use smart pointers.
BUG=5972398
Change-Id: I7b8c2930ccf7d64623270cd3d0550aa6a852f2e5
diff --git a/cpp/Allocation.h b/cpp/Allocation.h
index c9e00a4..7a893f8 100644
--- a/cpp/Allocation.h
+++ b/cpp/Allocation.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008-2012 The Android Open Source Project
+ * Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -24,11 +24,14 @@
#include "Type.h"
#include "Element.h"
+namespace android {
+namespace renderscriptCpp {
+
class Allocation : public BaseObj {
protected:
- const Type *mType;
+ android::sp<const Type> mType;
uint32_t mUsage;
- Allocation *mAdaptedAllocation;
+ android::sp<Allocation> mAdaptedAllocation;
bool mConstrainedLOD;
bool mConstrainedFace;
@@ -48,9 +51,9 @@
void * getIDSafe() const;
- void updateCacheInfo(const Type *t);
+ void updateCacheInfo(sp<const Type> t);
- Allocation(void *id, RenderScript *rs, const Type *t, uint32_t usage);
+ Allocation(void *id, RenderScript *rs, sp<const Type> t, uint32_t usage);
void validateIsInt32();
void validateIsInt16();
@@ -63,7 +66,7 @@
void validate2DRange(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h);
public:
- const Type * getType() {
+ android::sp<const Type> getType() {
return mType;
}
@@ -109,18 +112,21 @@
void resize(int dimX);
void resize(int dimX, int dimY);
- static Allocation *createTyped(RenderScript *rs, const Type *type,
+ static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type,
RsAllocationMipmapControl mips, uint32_t usage);
- static Allocation *createTyped(RenderScript *rs, const Type *type,
+ static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type,
RsAllocationMipmapControl mips, uint32_t usage, void * pointer);
- static Allocation *createTyped(RenderScript *rs, const Type *type,
+ static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type,
uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
- static Allocation *createSized(RenderScript *rs, const Element *e, size_t count,
+ static sp<Allocation> createSized(RenderScript *rs, sp<const Element> e, size_t count,
uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
//SurfaceTexture *getSurfaceTexture();
//void setSurfaceTexture(SurfaceTexture *sur);
};
+}
+}
+
#endif