rsdGL uses DummyConsumer

Using a DummyConsumer instead of a SurfaceTexture avoids
errors such as BufferQueue has been abandoned due to the SurfaceTexture
going out of scope and disconnecting from the BufferQueue.

Bug: 6172739
Change-Id: I775ead2d0392a68fd0f7e724d6eb25298d2fb00d
1 file changed