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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rsComponent.h"
#include <GLES/gl.h>
using namespace android;
using namespace android::renderscript;
Component::Component()
{
mType = FLOAT;
mKind = NONE;
mIsNormalized = false;
mBits = 0;
}
Component::Component(
DataKind dk, DataType dt,
bool isNormalized, uint32_t bits, const char * name)
{
mType = dt;
mKind = dk;
mIsNormalized = isNormalized;
mBits = bits;
if (name) {
mName = name;
}
}
const char * Component::getCType() const
{
switch(mType) {
case FLOAT:
return "float";
case SIGNED:
case UNSIGNED:
switch(mBits) {
case 32:
return "int";
case 16:
return "short";
case 8:
return "char";
}
break;
}
return NULL;
}
Component::~Component()
{
}
uint32_t Component::getGLType() const
{
switch(mType) {
case RS_TYPE_FLOAT:
rsAssert(mBits == 32);
return GL_FLOAT;
case RS_TYPE_SIGNED:
switch(mBits) {
case 32:
return 0;//GL_INT;
case 16:
return GL_SHORT;
case 8:
return GL_BYTE;
}
break;
case RS_TYPE_UNSIGNED:
switch(mBits) {
case 32:
return 0;//GL_UNSIGNED_INT;
case 16:
return GL_UNSIGNED_SHORT;
case 8:
return GL_UNSIGNED_BYTE;
}
break;
}
//rsAssert(!"Bad type");
//LOGE("mType %i, mKind %i, mBits %i, mIsNormalized %i", mType, mKind, mBits, mIsNormalized);
return 0;
}