Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
diff --git a/java/Fountain/src/com/android/fountain/FountainRS.java b/java/Fountain/src/com/android/fountain/FountainRS.java
index 0afff34..53fb646 100644
--- a/java/Fountain/src/com/android/fountain/FountainRS.java
+++ b/java/Fountain/src/com/android/fountain/FountainRS.java
@@ -57,7 +57,7 @@
             return;
         }
         int rate = (int)(pressure * pressure * 500.f);
-        if(rate > 500) {
+        if (rate > 500) {
             rate = 500;
         }
         if (rate > 0) {
diff --git a/java/Fountain/src/com/android/fountain/FountainView.java b/java/Fountain/src/com/android/fountain/FountainView.java
index 987bebe..50a9707 100644
--- a/java/Fountain/src/com/android/fountain/FountainView.java
+++ b/java/Fountain/src/com/android/fountain/FountainView.java
@@ -62,7 +62,7 @@
 
     @Override
     protected void onDetachedFromWindow() {
-        if(mRS != null) {
+        if (mRS != null) {
             mRS = null;
             destroyRenderScript();
         }
diff --git a/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java b/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java
index 16f404f..c617759 100644
--- a/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java
+++ b/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java
@@ -141,7 +141,7 @@
         float coeff2 = - 1.0f / (2.0f * sigma * sigma);
         float normalizeFactor = 0.0f;
         float floatR = 0.0f;
-        for(r = -radius; r <= radius; r ++) {
+        for (r = -radius; r <= radius; r ++) {
             floatR = (float)r;
             gaussian[r + radius] = coeff1 * (float)Math.pow(e, floatR * floatR * coeff2);
             normalizeFactor += gaussian[r + radius];
@@ -149,7 +149,7 @@
 
         //Now we need to normalize the weights because all our coefficients need to add up to one
         normalizeFactor = 1.0f / normalizeFactor;
-        for(r = -radius; r <= radius; r ++) {
+        for (r = -radius; r <= radius; r ++) {
             floatR = (float)r;
             gaussian[r + radius] *= normalizeFactor;
         }
@@ -159,22 +159,22 @@
         float blurredPixelB = 0.0f;
         float blurredPixelA = 0.0f;
 
-        for(h = 0; h < height; h ++) {
-            for(w = 0; w < width; w ++) {
+        for (h = 0; h < height; h ++) {
+            for (w = 0; w < width; w ++) {
 
                 blurredPixelR = 0.0f;
                 blurredPixelG = 0.0f;
                 blurredPixelB = 0.0f;
                 blurredPixelA = 0.0f;
 
-                for(r = -radius; r <= radius; r ++) {
+                for (r = -radius; r <= radius; r ++) {
                     // Stepping left and right away from the pixel
                     int validW = w + r;
                     // Clamp to zero and width max() isn't exposed for ints yet
-                    if(validW < 0) {
+                    if (validW < 0) {
                         validW = 0;
                     }
-                    if(validW > width - 1) {
+                    if (validW > width - 1) {
                         validW = width - 1;
                     }
 
@@ -202,20 +202,20 @@
             }
         }
 
-        for(h = 0; h < height; h ++) {
-            for(w = 0; w < width; w ++) {
+        for (h = 0; h < height; h ++) {
+            for (w = 0; w < width; w ++) {
 
                 blurredPixelR = 0.0f;
                 blurredPixelG = 0.0f;
                 blurredPixelB = 0.0f;
                 blurredPixelA = 0.0f;
-                for(r = -radius; r <= radius; r ++) {
+                for (r = -radius; r <= radius; r ++) {
                     int validH = h + r;
                     // Clamp to zero and width
-                    if(validH < 0) {
+                    if (validH < 0) {
                         validH = 0;
                     }
-                    if(validH > height - 1) {
+                    if (validH > height - 1) {
                         validH = height - 1;
                     }
 
@@ -252,36 +252,30 @@
     public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
         if (fromUser) {
 
-            if(seekBar == mRadiusSeekBar) {
+            if (seekBar == mRadiusSeekBar) {
                 float fRadius = progress / 100.0f;
                 fRadius *= (float)(MAX_RADIUS);
                 mRadius = (int)fRadius;
 
                 mScript.set_radius(mRadius);
-            }
-            else if(seekBar == mInBlackSeekBar) {
+            } else if (seekBar == mInBlackSeekBar) {
                 mInBlack = (float)progress;
                 mScriptVBlur.invoke_setLevels(mInBlack, mOutBlack, mInWhite, mOutWhite);
-            }
-            else if(seekBar == mOutBlackSeekBar) {
+            } else if (seekBar == mOutBlackSeekBar) {
                 mOutBlack = (float)progress;
                 mScriptVBlur.invoke_setLevels(mInBlack, mOutBlack, mInWhite, mOutWhite);
-            }
-            else if(seekBar == mInWhiteSeekBar) {
+            } else if (seekBar == mInWhiteSeekBar) {
                 mInWhite = (float)progress + 127.0f;
                 mScriptVBlur.invoke_setLevels(mInBlack, mOutBlack, mInWhite, mOutWhite);
-            }
-            else if(seekBar == mOutWhiteSeekBar) {
+            } else if (seekBar == mOutWhiteSeekBar) {
                 mOutWhite = (float)progress + 127.0f;
                 mScriptVBlur.invoke_setLevels(mInBlack, mOutBlack, mInWhite, mOutWhite);
-            }
-            else if(seekBar == mGammaSeekBar) {
+            } else if (seekBar == mGammaSeekBar) {
                 mGamma = (float)progress/100.0f;
                 mGamma = Math.max(mGamma, 0.1f);
                 mGamma = 1.0f / mGamma;
                 mScriptVBlur.invoke_setGamma(mGamma);
-            }
-            else if(seekBar == mSaturationSeekBar) {
+            } else if (seekBar == mSaturationSeekBar) {
                 mSaturation = (float)progress / 50.0f;
                 mScriptVBlur.invoke_setSaturation(mSaturation);
             }
diff --git a/java/ImageProcessing/src/com/android/rs/image/horizontal_blur.rs b/java/ImageProcessing/src/com/android/rs/image/horizontal_blur.rs
index cfffac8..652ffd7 100644
--- a/java/ImageProcessing/src/com/android/rs/image/horizontal_blur.rs
+++ b/java/ImageProcessing/src/com/android/rs/image/horizontal_blur.rs
@@ -11,13 +11,13 @@
     const float *gPtr = fs->gaussian;
     if ((x > fs->radius) && (x < (fs->width - fs->radius))) {
         const float4 *i = input + (x - fs->radius);
-        for(int r = -fs->radius; r <= fs->radius; r ++) {
+        for (int r = -fs->radius; r <= fs->radius; r ++) {
             blurredPixel += i->xyz * gPtr[0];
             gPtr++;
             i++;
         }
     } else {
-        for(int r = -fs->radius; r <= fs->radius; r ++) {
+        for (int r = -fs->radius; r <= fs->radius; r ++) {
             // Stepping left and right away from the pixel
             int validW = rsClamp(x + r, (uint)0, (uint)(fs->width - 1));
             blurredPixel += input[validW].xyz * gPtr[0];
diff --git a/java/ImageProcessing/src/com/android/rs/image/threshold.rs b/java/ImageProcessing/src/com/android/rs/image/threshold.rs
index d05ed6f..698540b 100644
--- a/java/ImageProcessing/src/com/android/rs/image/threshold.rs
+++ b/java/ImageProcessing/src/com/android/rs/image/threshold.rs
@@ -48,7 +48,7 @@
     float normalizeFactor = 0.0f;
     float floatR = 0.0f;
     int r;
-    for(r = -radius; r <= radius; r ++) {
+    for (r = -radius; r <= radius; r ++) {
         floatR = (float)r;
         gaussian[r + radius] = coeff1 * pow(e, floatR * floatR * coeff2);
         normalizeFactor += gaussian[r + radius];
@@ -56,7 +56,7 @@
 
     //Now we need to normalize the weights because all our coefficients need to add up to one
     normalizeFactor = 1.0f / normalizeFactor;
-    for(r = -radius; r <= radius; r ++) {
+    for (r = -radius; r <= radius; r ++) {
         floatR = (float)r;
         gaussian[r + radius] *= normalizeFactor;
     }
@@ -68,8 +68,8 @@
     rsSetObject(&ain,rsGetAllocation(InPixel));
     uint32_t dimx = rsAllocationGetDimX(ain);
     uint32_t dimy = rsAllocationGetDimY(ain);
-    for(uint32_t y = 0; y < dimy; y++) {
-        for(uint32_t x = 0; x < dimx; x++) {
+    for (uint32_t y = 0; y < dimy; y++) {
+        for (uint32_t x = 0; x < dimx; x++) {
             ScratchPixel1[x + y * dimx] = convert_float4(InPixel[x + y * dimx]);
         }
     }
diff --git a/java/ImageProcessing/src/com/android/rs/image/vertical_blur.rs b/java/ImageProcessing/src/com/android/rs/image/vertical_blur.rs
index d901d2a..fe43354 100644
--- a/java/ImageProcessing/src/com/android/rs/image/vertical_blur.rs
+++ b/java/ImageProcessing/src/com/android/rs/image/vertical_blur.rs
@@ -66,13 +66,13 @@
     const float *gPtr = fs->gaussian;
     if ((y > fs->radius) && (y < (fs->height - fs->radius))) {
         const float4 *i = input + ((y - fs->radius) * fs->width);
-        for(int r = -fs->radius; r <= fs->radius; r ++) {
+        for (int r = -fs->radius; r <= fs->radius; r ++) {
             blurredPixel += i->xyz * gPtr[0];
             gPtr++;
             i += fs->width;
         }
     } else {
-        for(int r = -fs->radius; r <= fs->radius; r ++) {
+        for (int r = -fs->radius; r <= fs->radius; r ++) {
             int validH = rsClamp(y + r, (uint)0, (uint)(fs->height - 1));
             const float4 *i = input + validH * fs->width;
             blurredPixel += i->xyz * gPtr[0];
diff --git a/java/ModelViewer/src/com/android/modelviewer/SceneGraphRS.java b/java/ModelViewer/src/com/android/modelviewer/SceneGraphRS.java
index 1531d09..954ec96 100644
--- a/java/ModelViewer/src/com/android/modelviewer/SceneGraphRS.java
+++ b/java/ModelViewer/src/com/android/modelviewer/SceneGraphRS.java
@@ -71,15 +71,15 @@
 
     public void touchEvent(int x, int y) {
         int dx = mLastX - x;
-        if(Math.abs(dx) > 50 || Math.abs(dx) < 3) {
+        if (Math.abs(dx) > 50 || Math.abs(dx) < 3) {
             dx = 0;
         }
 
         mRotation -= dx;
-        if(mRotation > 360) {
+        if (mRotation > 360) {
             mRotation -= 360;
         }
-        if(mRotation < 0) {
+        if (mRotation < 0) {
             mRotation += 360;
         }
 
@@ -186,10 +186,9 @@
 
         FileA3D model = FileA3D.createFromResource(mRS, mRes, R.raw.robot);
         FileA3D.IndexEntry entry = model.getIndexEntry(0);
-        if(entry == null || entry.getClassID() != FileA3D.ClassID.MESH) {
+        if (entry == null || entry.getClassID() != FileA3D.ClassID.MESH) {
             Log.e("rs", "could not load model");
-        }
-        else {
+        } else {
             mMesh = (Mesh)entry.getObject();
             mScript.set_gTestMesh(mMesh);
         }
diff --git a/java/ModelViewer/src/com/android/modelviewer/SceneGraphView.java b/java/ModelViewer/src/com/android/modelviewer/SceneGraphView.java
index 9457fd7..1cabba1 100644
--- a/java/ModelViewer/src/com/android/modelviewer/SceneGraphView.java
+++ b/java/ModelViewer/src/com/android/modelviewer/SceneGraphView.java
@@ -64,7 +64,7 @@
 
     @Override
     protected void onDetachedFromWindow() {
-        if(mRS != null) {
+        if (mRS != null) {
             mRS = null;
             destroyRenderScript();
         }
diff --git a/java/ModelViewer/src/com/android/modelviewer/SgTransform.java b/java/ModelViewer/src/com/android/modelviewer/SgTransform.java
index 8351f42..f5484e2 100644
--- a/java/ModelViewer/src/com/android/modelviewer/SgTransform.java
+++ b/java/ModelViewer/src/com/android/modelviewer/SgTransform.java
@@ -70,7 +70,7 @@
     void initData() {
         int numElements = mTransformData.transforms.length;
         mTransformData.transformTypes = new int[numElements];
-        for(int i = 0; i < numElements; i ++) {
+        for (int i = 0; i < numElements; i ++) {
             mTransformData.transforms[i] = new Float4(0, 0, 0, 0);
             mTransformData.transformTypes[i] = TransformType.NONE.mID;
         }
@@ -87,11 +87,11 @@
     }
 
     public ScriptField_SgTransform.Item getData() {
-        if(mChildren.size() != 0) {
+        if (mChildren.size() != 0) {
             mChildField = new ScriptField_SgTransform(mRS, mChildren.size());
             mTransformData.children = mChildField.getAllocation();
 
-            for(int i = 0; i < mChildren.size(); i ++) {
+            for (int i = 0; i < mChildren.size(); i ++) {
                 SgTransform child = (SgTransform)mChildren.get(i);
                 mChildField.set(child.getData(), i, false);
             }
diff --git a/java/ModelViewer/src/com/android/modelviewer/SimpleModelRS.java b/java/ModelViewer/src/com/android/modelviewer/SimpleModelRS.java
index edf40e9..29c3728 100644
--- a/java/ModelViewer/src/com/android/modelviewer/SimpleModelRS.java
+++ b/java/ModelViewer/src/com/android/modelviewer/SimpleModelRS.java
@@ -67,15 +67,15 @@
 
     public void touchEvent(int x, int y) {
         int dx = mLastX - x;
-        if(Math.abs(dx) > 50 || Math.abs(dx) < 3) {
+        if (Math.abs(dx) > 50 || Math.abs(dx) < 3) {
             dx = 0;
         }
 
         mRotation -= dx;
-        if(mRotation > 360) {
+        if (mRotation > 360) {
             mRotation -= 360;
         }
-        if(mRotation < 0) {
+        if (mRotation < 0) {
             mRotation += 360;
         }
 
@@ -148,10 +148,9 @@
 
         FileA3D model = FileA3D.createFromResource(mRS, mRes, R.raw.robot);
         FileA3D.IndexEntry entry = model.getIndexEntry(0);
-        if(entry == null || entry.getClassID() != FileA3D.ClassID.MESH) {
+        if (entry == null || entry.getClassID() != FileA3D.ClassID.MESH) {
             Log.e("rs", "could not load model");
-        }
-        else {
+        } else {
             mMesh = (Mesh)entry.getObject();
             mScript.set_gTestMesh(mMesh);
         }
diff --git a/java/ModelViewer/src/com/android/modelviewer/SimpleModelView.java b/java/ModelViewer/src/com/android/modelviewer/SimpleModelView.java
index 4253085..875c4bd 100644
--- a/java/ModelViewer/src/com/android/modelviewer/SimpleModelView.java
+++ b/java/ModelViewer/src/com/android/modelviewer/SimpleModelView.java
@@ -64,7 +64,7 @@
 
     @Override
     protected void onDetachedFromWindow() {
-        if(mRS != null) {
+        if (mRS != null) {
             mRS = null;
             destroyRenderScript();
         }
diff --git a/java/ModelViewer/src/com/android/modelviewer/transform.rs b/java/ModelViewer/src/com/android/modelviewer/transform.rs
index e7c04de..3c235d7 100644
--- a/java/ModelViewer/src/com/android/modelviewer/transform.rs
+++ b/java/ModelViewer/src/com/android/modelviewer/transform.rs
@@ -28,7 +28,7 @@
 void appendTransformation(int type, float4 data, rs_matrix4x4 *mat) {
     rs_matrix4x4 temp;
 
-    switch(type) {
+    switch (type) {
     case TRANSFORM_TRANSLATE:
         rsMatrixLoadTranslate(&temp, data.x, data.y, data.z);
         break;
@@ -60,15 +60,15 @@
     //rsDebug("Transform is dirty", data->isDirty);
 
     // Refresh matrices if dirty
-    if(data->isDirty) {
+    if (data->isDirty) {
         data->isDirty = 0;
         toChild.changed = 1;
 
         // Reset our local matrix
         rsMatrixLoadIdentity(localMat);
 
-        for(int i = 0; i < 16; i ++) {
-            if(data->transformTypes[i] == TRANSFORM_NONE) {
+        for (int i = 0; i < 16; i ++) {
+            if (data->transformTypes[i] == TRANSFORM_NONE) {
                 break;
             }
             //rsDebug("Transform adding transformation", transformTypes[i]);
@@ -78,20 +78,19 @@
 
     //rsDebug("Transform checking parent", (int)0);
 
-    if(parent) {
-        if(parent->changed) {
+    if (parent) {
+        if (parent->changed) {
             toChild.changed = 1;
 
             rsMatrixLoad(globalMat, parent->mat);
             rsMatrixMultiply(globalMat, localMat);
         }
-    }
-    else {
+    } else {
         rsMatrixLoad(globalMat, localMat);
     }
 
     //rsDebug("Transform calling self with child ", (int)data->children.p);
-    if(data->children.p) {
+    if (data->children.p) {
         rsForEach(transformScript, data->children, data->children, (void*)&toChild);
     }
 }
diff --git a/java/Samples/src/com/android/samples/RsListRS.java b/java/Samples/src/com/android/samples/RsListRS.java
index ce9ab01..3aa20e8 100644
--- a/java/Samples/src/com/android/samples/RsListRS.java
+++ b/java/Samples/src/com/android/samples/RsListRS.java
@@ -109,7 +109,7 @@
         int dx = mLastX - x;
         int dy = mLastY - y;
 
-        if(Math.abs(dy) <= 2) {
+        if (Math.abs(dy) <= 2) {
             dy = 0;
         }
 
@@ -124,7 +124,7 @@
         mScript = new ScriptC_rslist(mRS, mRes, R.raw.rslist);
 
         mListAllocs = new ScriptField_ListAllocs_s(mRS, DATA_LIST.length);
-        for(int i = 0; i < DATA_LIST.length; i ++) {
+        for (int i = 0; i < DATA_LIST.length; i ++) {
             ScriptField_ListAllocs_s.Item listElem = new ScriptField_ListAllocs_s.Item();
             listElem.text = Allocation.createFromString(mRS, DATA_LIST[i]);
             mListAllocs.set(listElem, i, false);
diff --git a/java/Samples/src/com/android/samples/RsListView.java b/java/Samples/src/com/android/samples/RsListView.java
index cd66fbb..21b58b1 100644
--- a/java/Samples/src/com/android/samples/RsListView.java
+++ b/java/Samples/src/com/android/samples/RsListView.java
@@ -64,7 +64,7 @@
 
     @Override
     protected void onDetachedFromWindow() {
-        if(mRS != null) {
+        if (mRS != null) {
             mRS = null;
             destroyRenderScript();
         }
@@ -87,8 +87,7 @@
         if (act == ev.ACTION_DOWN) {
             mRender.onActionDown((int)ev.getX(), (int)ev.getY());
             ret = true;
-        }
-        else if (act == ev.ACTION_MOVE) {
+        } else if (act == ev.ACTION_MOVE) {
             mRender.onActionMove((int)ev.getX(), (int)ev.getY());
             ret = true;
         }
diff --git a/java/Samples/src/com/android/samples/RsRenderStatesRS.java b/java/Samples/src/com/android/samples/RsRenderStatesRS.java
index dd2daa7..f0b69d1 100644
--- a/java/Samples/src/com/android/samples/RsRenderStatesRS.java
+++ b/java/Samples/src/com/android/samples/RsRenderStatesRS.java
@@ -307,10 +307,9 @@
 
         FileA3D model = FileA3D.createFromResource(mRS, mRes, R.raw.torus);
         FileA3D.IndexEntry entry = model.getIndexEntry(0);
-        if(entry == null || entry.getClassID() != FileA3D.ClassID.MESH) {
+        if (entry == null || entry.getClassID() != FileA3D.ClassID.MESH) {
             Log.e("rs", "could not load model");
-        }
-        else {
+        } else {
             mTorus = (Mesh)entry.getObject();
             mScript.set_gTorusMesh(mTorus);
         }
diff --git a/java/Samples/src/com/android/samples/RsRenderStatesView.java b/java/Samples/src/com/android/samples/RsRenderStatesView.java
index c434c09..6893d20 100644
--- a/java/Samples/src/com/android/samples/RsRenderStatesView.java
+++ b/java/Samples/src/com/android/samples/RsRenderStatesView.java
@@ -64,7 +64,7 @@
 
     @Override
     protected void onDetachedFromWindow() {
-        if(mRS != null) {
+        if (mRS != null) {
             mRS = null;
             destroyRenderScript();
         }
diff --git a/java/Samples/src/com/android/samples/rslist.rs b/java/Samples/src/com/android/samples/rslist.rs
index 01b37ab..f29276a 100644
--- a/java/Samples/src/com/android/samples/rslist.rs
+++ b/java/Samples/src/com/android/samples/rslist.rs
@@ -56,12 +56,12 @@
     int itemHeight = 80;
     int currentYPos = itemHeight + textPos;
 
-    for(int i = 0; i < allocSize; i ++) {
-        if(currentYPos - itemHeight > height) {
+    for (int i = 0; i < allocSize; i ++) {
+        if (currentYPos - itemHeight > height) {
             break;
         }
 
-        if(currentYPos > 0) {
+        if (currentYPos > 0) {
             rsgDrawRect(0, currentYPos - 1, width, currentYPos, 0);
             rsgDrawText(gList[i].text, 30, currentYPos - 32);
         }
diff --git a/java/Samples/src/com/android/samples/rsrenderstates.rs b/java/Samples/src/com/android/samples/rsrenderstates.rs
index 4f8eada..f26633d 100644
--- a/java/Samples/src/com/android/samples/rsrenderstates.rs
+++ b/java/Samples/src/com/android/samples/rsrenderstates.rs
@@ -214,7 +214,7 @@
     rsgBindProgramFragment(gProgFragmentColor);
 
     rsgBindProgramStore(gProgStoreBlendNone);
-    for(i = 0; i < 3; i ++) {
+    for (i = 0; i < 3; i ++) {
         float iPlusOne = (float)(i + 1);
         rsgProgramFragmentConstantColor(gProgFragmentColor,
                                         0.1f*iPlusOne, 0.2f*iPlusOne, 0.3f*iPlusOne, 1);
@@ -223,7 +223,7 @@
     }
 
     rsgBindProgramStore(gProgStoreBlendAlpha);
-    for(i = 0; i < 3; i ++) {
+    for (i = 0; i < 3; i ++) {
         float iPlusOne = (float)(i + 1);
         rsgProgramFragmentConstantColor(gProgFragmentColor,
                                         0.2f*iPlusOne, 0.3f*iPlusOne, 0.1f*iPlusOne, 0.5);
@@ -232,7 +232,7 @@
     }
 
     rsgBindProgramStore(gProgStoreBlendAdd);
-    for(i = 0; i < 3; i ++) {
+    for (i = 0; i < 3; i ++) {
         float iPlusOne = (float)(i + 1);
         rsgProgramFragmentConstantColor(gProgFragmentColor,
                                         0.3f*iPlusOne, 0.1f*iPlusOne, 0.2f*iPlusOne, 0.5);
@@ -342,7 +342,7 @@
 
     // Aplly a rotation to our mesh
     gTorusRotation += 50.0f * gDt;
-    if(gTorusRotation > 360.0f) {
+    if (gTorusRotation > 360.0f) {
         gTorusRotation -= 360.0f;
     }
 
@@ -379,11 +379,11 @@
     float4 light1SpecCol = {0.5f, 0.5f, 0.9f, 1.0f};
 
     gLight0Rotation += 50.0f * gDt;
-    if(gLight0Rotation > 360.0f) {
+    if (gLight0Rotation > 360.0f) {
         gLight0Rotation -= 360.0f;
     }
     gLight1Rotation -= 50.0f * gDt;
-    if(gLight1Rotation > 360.0f) {
+    if (gLight1Rotation > 360.0f) {
         gLight1Rotation -= 360.0f;
     }
 
@@ -439,7 +439,7 @@
     // Load model matrix
     // Aplly a rotation to our mesh
     gTorusRotation += 50.0f * gDt;
-    if(gTorusRotation > 360.0f) {
+    if (gTorusRotation > 360.0f) {
         gTorusRotation -= 360.0f;
     }
 
@@ -475,7 +475,7 @@
     // Load model matrix
     // Aplly a rotation to our mesh
     gTorusRotation += 50.0f * gDt;
-    if(gTorusRotation > 360.0f) {
+    if (gTorusRotation > 360.0f) {
         gTorusRotation -= 360.0f;
     }
 
@@ -558,19 +558,17 @@
 
     rsgBindTexture(gProgFragmentTexture, 0, gTexChecker);
 
-    if(gAnisoTime >= 5.0f) {
+    if (gAnisoTime >= 5.0f) {
         gAnisoTime = 0.0f;
         anisoMode ++;
         anisoMode = anisoMode % 3;
     }
 
-    if(anisoMode == 0) {
+    if (anisoMode == 0) {
         rsgBindSampler(gProgFragmentTexture, 0, gMipLinearAniso8);
-    }
-    else if(anisoMode == 1) {
+    } else if (anisoMode == 1) {
         rsgBindSampler(gProgFragmentTexture, 0, gMipLinearAniso15);
-    }
-    else {
+    } else {
         rsgBindSampler(gProgFragmentTexture, 0, gMipLinearWrap);
     }
 
@@ -587,13 +585,11 @@
 
     rsgFontColor(1.0f, 1.0f, 1.0f, 1.0f);
     rsgBindFont(gFontMono);
-    if(anisoMode == 0) {
+    if (anisoMode == 0) {
         rsgDrawText("Anisotropic filtering 8", 10, 40);
-    }
-    else if(anisoMode == 1) {
+    } else if (anisoMode == 1) {
         rsgDrawText("Anisotropic filtering 15", 10, 40);
-    }
-    else {
+    } else {
         rsgDrawText("Miplinear filtering", 10, 40);
     }
 }
@@ -605,7 +601,7 @@
     rsgClearColor(0.2f, 0.2f, 0.2f, 0.0f);
     rsgClearDepth(1.0f);
 
-    switch(gDisplayMode) {
+    switch (gDisplayMode) {
     case 0:
         displayFontSamples();
         break;
diff --git a/rsAdapter.cpp b/rsAdapter.cpp
index 1d1425c..2a705a1 100644
--- a/rsAdapter.cpp
+++ b/rsAdapter.cpp
@@ -24,28 +24,23 @@
 using namespace android;
 using namespace android::renderscript;
 
-
-Adapter1D::Adapter1D(Context *rsc) : ObjectBase(rsc)
-{
+Adapter1D::Adapter1D(Context *rsc) : ObjectBase(rsc) {
     reset();
 }
 
-Adapter1D::Adapter1D(Context *rsc, Allocation *a) : ObjectBase(rsc)
-{
+Adapter1D::Adapter1D(Context *rsc, Allocation *a) : ObjectBase(rsc) {
     reset();
     setAllocation(a);
 }
 
-void Adapter1D::reset()
-{
+void Adapter1D::reset() {
     mY = 0;
     mZ = 0;
     mLOD = 0;
     mFace = 0;
 }
 
-void * Adapter1D::getElement(uint32_t x)
-{
+void * Adapter1D::getElement(uint32_t x) {
     rsAssert(mAllocation.get());
     rsAssert(mAllocation->getPtr());
     rsAssert(mAllocation->getType());
@@ -54,8 +49,7 @@
     return ptr;
 }
 
-void Adapter1D::subData(uint32_t xoff, uint32_t count, const void *data)
-{
+void Adapter1D::subData(uint32_t xoff, uint32_t count, const void *data) {
     if (mAllocation.get() && mAllocation.get()->getType()) {
         void *ptr = getElement(xoff);
         count *= mAllocation.get()->getType()->getElementSizeBytes();
@@ -63,44 +57,37 @@
     }
 }
 
-void Adapter1D::data(const void *data)
-{
+void Adapter1D::data(const void *data) {
     memcpy(getElement(0),
            data,
            mAllocation.get()->getType()->getSizeBytes());
 }
 
-void Adapter1D::serialize(OStream *stream) const
-{
-
+void Adapter1D::serialize(OStream *stream) const {
 }
 
-Adapter1D *Adapter1D::createFromStream(Context *rsc, IStream *stream)
-{
+Adapter1D *Adapter1D::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
 namespace android {
 namespace renderscript {
 
-RsAdapter1D rsi_Adapter1DCreate(Context *rsc)
-{
+RsAdapter1D rsi_Adapter1DCreate(Context *rsc) {
     Adapter1D *a = new Adapter1D(rsc);
     a->incUserRef();
     return a;
 }
 
-void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc)
-{
+void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) {
     Adapter1D * a = static_cast<Adapter1D *>(va);
     Allocation * alloc = static_cast<Allocation *>(valloc);
     a->setAllocation(alloc);
 }
 
-void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value)
-{
+void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value) {
     Adapter1D * a = static_cast<Adapter1D *>(va);
-    switch(dim) {
+    switch (dim) {
     case RS_DIMENSION_X:
         rsAssert(!"Cannot contrain X in an 1D adapter");
         return;
@@ -122,14 +109,12 @@
     }
 }
 
-void rsi_Adapter1DSubData(Context *rsc, RsAdapter1D va, uint32_t xoff, uint32_t count, const void *data)
-{
+void rsi_Adapter1DSubData(Context *rsc, RsAdapter1D va, uint32_t xoff, uint32_t count, const void *data) {
     Adapter1D * a = static_cast<Adapter1D *>(va);
     a->subData(xoff, count, data);
 }
 
-void rsi_Adapter1DData(Context *rsc, RsAdapter1D va, const void *data)
-{
+void rsi_Adapter1DData(Context *rsc, RsAdapter1D va, const void *data) {
     Adapter1D * a = static_cast<Adapter1D *>(va);
     a->data(data);
 }
@@ -139,26 +124,22 @@
 
 //////////////////////////
 
-Adapter2D::Adapter2D(Context *rsc) : ObjectBase(rsc)
-{
+Adapter2D::Adapter2D(Context *rsc) : ObjectBase(rsc) {
     reset();
 }
 
-Adapter2D::Adapter2D(Context *rsc, Allocation *a) : ObjectBase(rsc)
-{
+Adapter2D::Adapter2D(Context *rsc, Allocation *a) : ObjectBase(rsc) {
     reset();
     setAllocation(a);
 }
 
-void Adapter2D::reset()
-{
+void Adapter2D::reset() {
     mZ = 0;
     mLOD = 0;
     mFace = 0;
 }
 
-void * Adapter2D::getElement(uint32_t x, uint32_t y) const
-{
+void * Adapter2D::getElement(uint32_t x, uint32_t y) const {
     rsAssert(mAllocation.get());
     rsAssert(mAllocation->getPtr());
     rsAssert(mAllocation->getType());
@@ -167,8 +148,7 @@
     return ptr;
 }
 
-void Adapter2D::subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
-{
+void Adapter2D::subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data) {
     rsAssert(mAllocation.get());
     rsAssert(mAllocation->getPtr());
     rsAssert(mAllocation->getType());
@@ -183,20 +163,16 @@
     }
 }
 
-void Adapter2D::data(const void *data)
-{
+void Adapter2D::data(const void *data) {
     memcpy(getElement(0,0),
            data,
            mAllocation.get()->getType()->getSizeBytes());
 }
 
-void Adapter2D::serialize(OStream *stream) const
-{
-
+void Adapter2D::serialize(OStream *stream) const {
 }
 
-Adapter2D *Adapter2D::createFromStream(Context *rsc, IStream *stream)
-{
+Adapter2D *Adapter2D::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
@@ -204,24 +180,21 @@
 namespace android {
 namespace renderscript {
 
-RsAdapter2D rsi_Adapter2DCreate(Context *rsc)
-{
+RsAdapter2D rsi_Adapter2DCreate(Context *rsc) {
     Adapter2D *a = new Adapter2D(rsc);
     a->incUserRef();
     return a;
 }
 
-void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc)
-{
+void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc) {
     Adapter2D * a = static_cast<Adapter2D *>(va);
     Allocation * alloc = static_cast<Allocation *>(valloc);
     a->setAllocation(alloc);
 }
 
-void rsi_Adapter2DSetConstraint(Context *rsc, RsAdapter2D va, RsDimension dim, uint32_t value)
-{
+void rsi_Adapter2DSetConstraint(Context *rsc, RsAdapter2D va, RsDimension dim, uint32_t value) {
     Adapter2D * a = static_cast<Adapter2D *>(va);
-    switch(dim) {
+    switch (dim) {
     case RS_DIMENSION_X:
         rsAssert(!"Cannot contrain X in an 2D adapter");
         return;
@@ -243,14 +216,12 @@
     }
 }
 
-void rsi_Adapter2DData(Context *rsc, RsAdapter2D va, const void *data)
-{
+void rsi_Adapter2DData(Context *rsc, RsAdapter2D va, const void *data) {
     Adapter2D * a = static_cast<Adapter2D *>(va);
     a->data(data);
 }
 
-void rsi_Adapter2DSubData(Context *rsc, RsAdapter2D va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
-{
+void rsi_Adapter2DSubData(Context *rsc, RsAdapter2D va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data) {
     Adapter2D * a = static_cast<Adapter2D *>(va);
     a->subData(xoff, yoff, w, h, data);
 }
diff --git a/rsAdapter.h b/rsAdapter.h
index 449e7ad..d150789 100644
--- a/rsAdapter.h
+++ b/rsAdapter.h
@@ -24,8 +24,7 @@
 namespace renderscript {
 
 
-class Adapter1D : public ObjectBase
-{
+class Adapter1D : public ObjectBase {
 
 public:
     // By policy this allocation will hold a pointer to the type
@@ -62,8 +61,7 @@
     uint32_t mFace;
 };
 
-class Adapter2D : public ObjectBase
-{
+class Adapter2D : public ObjectBase {
 
 public:
     // By policy this allocation will hold a pointer to the type
@@ -97,7 +95,6 @@
     uint32_t mFace;
 };
 
-
 }
 }
 #endif
diff --git a/rsAllocation.cpp b/rsAllocation.cpp
index 28078fc..23135e2 100644
--- a/rsAllocation.cpp
+++ b/rsAllocation.cpp
@@ -31,8 +31,7 @@
 using namespace android;
 using namespace android::renderscript;
 
-Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc)
-{
+Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc) {
     init(rsc, type);
 
     mPtr = malloc(mType->getSizeBytes());
@@ -46,8 +45,7 @@
 
 Allocation::Allocation(Context *rsc, const Type *type, void *bmp,
                        void *callbackData, RsBitmapCallback_t callback)
-: ObjectBase(rsc)
-{
+                       : ObjectBase(rsc) {
     init(rsc, type);
 
     mPtr = bmp;
@@ -55,8 +53,7 @@
     mUserBitmapCallbackData = callbackData;
 }
 
-void Allocation::init(Context *rsc, const Type *type)
-{
+void Allocation::init(Context *rsc, const Type *type) {
     mPtr = NULL;
 
     mCpuWrite = false;
@@ -82,8 +79,7 @@
     mPtr = NULL;
 }
 
-Allocation::~Allocation()
-{
+Allocation::~Allocation() {
     if (mUserBitmapCallback != NULL) {
         mUserBitmapCallback(mUserBitmapCallbackData);
     } else {
@@ -103,29 +99,23 @@
     }
 }
 
-void Allocation::setCpuWritable(bool)
-{
+void Allocation::setCpuWritable(bool) {
 }
 
-void Allocation::setGpuWritable(bool)
-{
+void Allocation::setGpuWritable(bool) {
 }
 
-void Allocation::setCpuReadable(bool)
-{
+void Allocation::setCpuReadable(bool) {
 }
 
-void Allocation::setGpuReadable(bool)
-{
+void Allocation::setGpuReadable(bool) {
 }
 
-bool Allocation::fixAllocation()
-{
+bool Allocation::fixAllocation() {
     return false;
 }
 
-void Allocation::deferedUploadToTexture(const Context *rsc, bool genMipmap, uint32_t lodOffset)
-{
+void Allocation::deferedUploadToTexture(const Context *rsc, bool genMipmap, uint32_t lodOffset) {
     rsAssert(lodOffset < mType->getLODCount());
     mIsTexture = true;
     mTextureLOD = lodOffset;
@@ -133,8 +123,7 @@
     mTextureGenMipmap = !mType->getDimLOD() && genMipmap;
 }
 
-void Allocation::uploadToTexture(const Context *rsc)
-{
+void Allocation::uploadToTexture(const Context *rsc) {
     //rsAssert(!mTextureId);
 
     mIsTexture = true;
@@ -170,11 +159,11 @@
     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 
     Adapter2D adapt(getContext(), this);
-    for(uint32_t lod = 0; (lod + mTextureLOD) < mType->getLODCount(); lod++) {
+    for (uint32_t lod = 0; (lod + mTextureLOD) < mType->getLODCount(); lod++) {
         adapt.setLOD(lod+mTextureLOD);
 
         uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0));
-        if(isFirstUpload) {
+        if (isFirstUpload) {
             glTexImage2D(GL_TEXTURE_2D, lod, format,
                          adapt.getDimX(), adapt.getDimY(),
                          0, format, type, ptr);
@@ -193,14 +182,12 @@
     rsc->checkError("Allocation::uploadToTexture");
 }
 
-void Allocation::deferedUploadToBufferObject(const Context *rsc)
-{
+void Allocation::deferedUploadToBufferObject(const Context *rsc) {
     mIsVertexBuffer = true;
     mUploadDefered = true;
 }
 
-void Allocation::uploadToBufferObject(const Context *rsc)
-{
+void Allocation::uploadToBufferObject(const Context *rsc) {
     rsAssert(!mType->getDimY());
     rsAssert(!mType->getDimZ());
 
@@ -225,8 +212,7 @@
     rsc->checkError("Allocation::uploadToBufferObject");
 }
 
-void Allocation::uploadCheck(const Context *rsc)
-{
+void Allocation::uploadCheck(const Context *rsc) {
     if (mUploadDefered) {
         mUploadDefered = false;
         if (mIsVertexBuffer) {
@@ -239,8 +225,7 @@
 }
 
 
-void Allocation::data(Context *rsc, const void *data, uint32_t sizeBytes)
-{
+void Allocation::data(Context *rsc, const void *data, uint32_t sizeBytes) {
     uint32_t size = mType->getSizeBytes();
     if (size != sizeBytes) {
         LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes);
@@ -257,13 +242,11 @@
     mUploadDefered = true;
 }
 
-void Allocation::read(void *data)
-{
+void Allocation::read(void *data) {
     memcpy(data, mPtr, mType->getSizeBytes());
 }
 
-void Allocation::subData(Context *rsc, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
-{
+void Allocation::subData(Context *rsc, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) {
     uint32_t eSize = mType->getElementSizeBytes();
     uint8_t * ptr = static_cast<uint8_t *>(mPtr);
     ptr += eSize * xoff;
@@ -286,8 +269,7 @@
 }
 
 void Allocation::subData(Context *rsc, uint32_t xoff, uint32_t yoff,
-             uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
-{
+             uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) {
     uint32_t eSize = mType->getElementSizeBytes();
     uint32_t lineSize = eSize * w;
     uint32_t destW = mType->getDimX();
@@ -315,13 +297,11 @@
 }
 
 void Allocation::subData(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff,
-             uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes)
-{
+             uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) {
 }
 
 void Allocation::subElementData(Context *rsc, uint32_t x, const void *data,
-                                uint32_t cIdx, uint32_t sizeBytes)
-{
+                                uint32_t cIdx, uint32_t sizeBytes) {
     uint32_t eSize = mType->getElementSizeBytes();
     uint8_t * ptr = static_cast<uint8_t *>(mPtr);
     ptr += eSize * x;
@@ -358,8 +338,7 @@
 }
 
 void Allocation::subElementData(Context *rsc, uint32_t x, uint32_t y,
-                                const void *data, uint32_t cIdx, uint32_t sizeBytes)
-{
+                                const void *data, uint32_t cIdx, uint32_t sizeBytes) {
     uint32_t eSize = mType->getElementSizeBytes();
     uint8_t * ptr = static_cast<uint8_t *>(mPtr);
     ptr += eSize * (x + y * mType->getDimX());
@@ -401,13 +380,11 @@
     mUploadDefered = true;
 }
 
-void Allocation::addProgramToDirty(const Program *p)
-{
+void Allocation::addProgramToDirty(const Program *p) {
     mToDirtyList.push(p);
 }
 
-void Allocation::removeProgramToDirty(const Program *p)
-{
+void Allocation::removeProgramToDirty(const Program *p) {
     for (size_t ct=0; ct < mToDirtyList.size(); ct++) {
         if (mToDirtyList[ct] == p) {
             mToDirtyList.removeAt(ct);
@@ -417,8 +394,7 @@
     rsAssert(0);
 }
 
-void Allocation::dumpLOGV(const char *prefix) const
-{
+void Allocation::dumpLOGV(const char *prefix) const {
     ObjectBase::dumpLOGV(prefix);
 
     String8 s(prefix);
@@ -432,11 +408,9 @@
 
     LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
           prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID);
-
 }
 
-void Allocation::serialize(OStream *stream) const
-{
+void Allocation::serialize(OStream *stream) const {
     // Need to identify ourselves
     stream->addU32((uint32_t)getClassId());
 
@@ -454,11 +428,10 @@
     stream->addByteArray(mPtr, dataSize);
 }
 
-Allocation *Allocation::createFromStream(Context *rsc, IStream *stream)
-{
+Allocation *Allocation::createFromStream(Context *rsc, IStream *stream) {
     // First make sure we are reading the correct object
     RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
-    if(classID != RS_A3D_CLASS_ID_ALLOCATION) {
+    if (classID != RS_A3D_CLASS_ID_ALLOCATION) {
         LOGE("allocation loading skipped due to invalid class id\n");
         return NULL;
     }
@@ -467,14 +440,14 @@
     stream->loadString(&name);
 
     Type *type = Type::createFromStream(rsc, stream);
-    if(!type) {
+    if (!type) {
         return NULL;
     }
     type->compute();
 
     // Number of bytes we wrote out for this allocation
     uint32_t dataSize = stream->loadU32();
-    if(dataSize != type->getSizeBytes()) {
+    if (dataSize != type->getSizeBytes()) {
         LOGE("failed to read allocation because numbytes written is not the same loaded type wants\n");
         ObjectBase::checkDelete(type);
         return NULL;
@@ -490,15 +463,13 @@
     return alloc;
 }
 
-void Allocation::sendDirty() const
-{
+void Allocation::sendDirty() const {
     for (size_t ct=0; ct < mToDirtyList.size(); ct++) {
         mToDirtyList[ct]->forceDirty();
     }
 }
 
-void Allocation::incRefs(const void *ptr, size_t ct, size_t startOff) const
-{
+void Allocation::incRefs(const void *ptr, size_t ct, size_t startOff) const {
     const uint8_t *p = static_cast<const uint8_t *>(ptr);
     const Element *e = mType->getElement();
     uint32_t stride = e->getSizeBytes();
@@ -511,8 +482,7 @@
     }
 }
 
-void Allocation::decRefs(const void *ptr, size_t ct, size_t startOff) const
-{
+void Allocation::decRefs(const void *ptr, size_t ct, size_t startOff) const {
     const uint8_t *p = static_cast<const uint8_t *>(ptr);
     const Element *e = mType->getElement();
     uint32_t stride = e->getSizeBytes();
@@ -525,12 +495,10 @@
     }
 }
 
-void Allocation::copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len)
-{
+void Allocation::copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len) {
 }
 
-void Allocation::resize1D(Context *rsc, uint32_t dimX)
-{
+void Allocation::resize1D(Context *rsc, uint32_t dimX) {
     Type *t = mType->cloneAndResize1D(rsc, dimX);
 
     uint32_t oldDimX = mType->getDimX();
@@ -551,8 +519,7 @@
     mType.set(t);
 }
 
-void Allocation::resize2D(Context *rsc, uint32_t dimX, uint32_t dimY)
-{
+void Allocation::resize2D(Context *rsc, uint32_t dimX, uint32_t dimY) {
     LOGE("not implemented");
 }
 
@@ -563,20 +530,17 @@
 namespace android {
 namespace renderscript {
 
-void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel)
-{
+void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel) {
     Allocation *alloc = static_cast<Allocation *>(va);
     alloc->deferedUploadToTexture(rsc, genmip, baseMipLevel);
 }
 
-void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
-{
+void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) {
     Allocation *alloc = static_cast<Allocation *>(va);
     alloc->deferedUploadToBufferObject(rsc);
 }
 
-static void mip565(const Adapter2D &out, const Adapter2D &in)
-{
+static void mip565(const Adapter2D &out, const Adapter2D &in) {
     uint32_t w = out.getDimX();
     uint32_t h = out.getDimY();
 
@@ -594,8 +558,7 @@
     }
 }
 
-static void mip8888(const Adapter2D &out, const Adapter2D &in)
-{
+static void mip8888(const Adapter2D &out, const Adapter2D &in) {
     uint32_t w = out.getDimX();
     uint32_t h = out.getDimY();
 
@@ -613,8 +576,7 @@
     }
 }
 
-static void mip8(const Adapter2D &out, const Adapter2D &in)
-{
+static void mip8(const Adapter2D &out, const Adapter2D &in) {
     uint32_t w = out.getDimX();
     uint32_t h = out.getDimY();
 
@@ -632,9 +594,8 @@
     }
 }
 
-static void mip(const Adapter2D &out, const Adapter2D &in)
-{
-    switch(out.getBaseType()->getElement()->getSizeBits()) {
+static void mip(const Adapter2D &out, const Adapter2D &in) {
+    switch (out.getBaseType()->getElement()->getSizeBits()) {
     case 32:
         mip8888(out, in);
         break;
@@ -644,60 +605,51 @@
     case 8:
         mip8(out, in);
         break;
-
     }
-
 }
 
 typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count);
 
-static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count)
-{
+static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count) {
     memcpy(dst, src, count * 2);
 }
-static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count)
-{
+static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count) {
     memcpy(dst, src, count);
 }
-static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count)
-{
+static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count) {
     memcpy(dst, src, count * 4);
 }
 
-
-static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count)
-{
+static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count) {
     uint16_t *d = static_cast<uint16_t *>(dst);
     const uint8_t *s = static_cast<const uint8_t *>(src);
 
-    while(count--) {
+    while (count--) {
         *d = rs888to565(s[0], s[1], s[2]);
         d++;
         s+= 3;
     }
 }
 
-static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count)
-{
+static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count) {
     uint16_t *d = static_cast<uint16_t *>(dst);
     const uint8_t *s = static_cast<const uint8_t *>(src);
 
-    while(count--) {
+    while (count--) {
         *d = rs888to565(s[0], s[1], s[2]);
         d++;
         s+= 4;
     }
 }
 
-static ElementConverter_t pickConverter(const Element *dst, const Element *src)
-{
+static ElementConverter_t pickConverter(const Element *dst, const Element *src) {
     GLenum srcGLType = src->getComponent().getGLType();
     GLenum srcGLFmt = src->getComponent().getGLFormat();
     GLenum dstGLType = dst->getComponent().getGLType();
     GLenum dstGLFmt = dst->getComponent().getGLFormat();
 
     if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) {
-        switch(dst->getSizeBytes()) {
+        switch (dst->getSizeBytes()) {
         case 4:
             return elementConverter_cpy_32;
         case 2:
@@ -734,16 +686,16 @@
 #ifndef ANDROID_RS_BUILD_FOR_HOST
 
 RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype,
-                                           void *bmp, void *callbackData, RsBitmapCallback_t callback)
-{
+                                           void *bmp, void *callbackData,
+                                           RsBitmapCallback_t callback) {
     const Type * type = static_cast<const Type *>(vtype);
     Allocation * alloc = new Allocation(rsc, type, bmp, callbackData, callback);
     alloc->incUserRef();
     return alloc;
 }
 
-void rsi_AllocationUpdateFromBitmap(Context *rsc, RsAllocation va, RsElement _src, const void *data)
-{
+void rsi_AllocationUpdateFromBitmap(Context *rsc, RsAllocation va,
+                                    RsElement _src, const void *data) {
     Allocation *texAlloc = static_cast<Allocation *>(va);
     const Element *src = static_cast<const Element *>(_src);
     const Element *dst = texAlloc->getType()->getElement();
@@ -757,7 +709,7 @@
         if (genMips) {
             Adapter2D adapt(rsc, texAlloc);
             Adapter2D adapt2(rsc, texAlloc);
-            for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
+            for (uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
                 adapt.setLOD(lod);
                 adapt2.setLOD(lod + 1);
                 mip(adapt2, adapt);
@@ -768,50 +720,42 @@
     }
 }
 
-void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes)
-{
+void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) {
     Allocation *a = static_cast<Allocation *>(va);
     a->data(rsc, data, sizeBytes);
 }
 
-void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
-{
+void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes) {
     Allocation *a = static_cast<Allocation *>(va);
     a->subData(rsc, xoff, count, data, sizeBytes);
 }
 
-void rsi_Allocation2DSubElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, const void *data, uint32_t eoff, uint32_t sizeBytes)
-{
+void rsi_Allocation2DSubElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, const void *data, uint32_t eoff, uint32_t sizeBytes) {
     Allocation *a = static_cast<Allocation *>(va);
     a->subElementData(rsc, x, y, data, eoff, sizeBytes);
 }
 
-void rsi_Allocation1DSubElementData(Context *rsc, RsAllocation va, uint32_t x, const void *data, uint32_t eoff, uint32_t sizeBytes)
-{
+void rsi_Allocation1DSubElementData(Context *rsc, RsAllocation va, uint32_t x, const void *data, uint32_t eoff, uint32_t sizeBytes) {
     Allocation *a = static_cast<Allocation *>(va);
     a->subElementData(rsc, x, data, eoff, sizeBytes);
 }
 
-void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
-{
+void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) {
     Allocation *a = static_cast<Allocation *>(va);
     a->subData(rsc, xoff, yoff, w, h, data, sizeBytes);
 }
 
-void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data)
-{
+void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) {
     Allocation *a = static_cast<Allocation *>(va);
     a->read(data);
 }
 
-void rsi_AllocationResize1D(Context *rsc, RsAllocation va, uint32_t dimX)
-{
+void rsi_AllocationResize1D(Context *rsc, RsAllocation va, uint32_t dimX) {
     Allocation *a = static_cast<Allocation *>(va);
     a->resize1D(rsc, dimX);
 }
 
-void rsi_AllocationResize2D(Context *rsc, RsAllocation va, uint32_t dimX, uint32_t dimY)
-{
+void rsi_AllocationResize2D(Context *rsc, RsAllocation va, uint32_t dimX, uint32_t dimY) {
     Allocation *a = static_cast<Allocation *>(va);
     a->resize2D(rsc, dimX, dimY);
 }
@@ -821,24 +765,21 @@
 }
 }
 
-const void * rsaAllocationGetType(RsContext con, RsAllocation va)
-{
+const void * rsaAllocationGetType(RsContext con, RsAllocation va) {
     Allocation *a = static_cast<Allocation *>(va);
     a->getType()->incUserRef();
 
     return a->getType();
 }
 
-RsAllocation rsaAllocationCreateTyped(RsContext con, RsType vtype)
-{
+RsAllocation rsaAllocationCreateTyped(RsContext con, RsType vtype) {
     Context *rsc = static_cast<Context *>(con);
     Allocation * alloc = new Allocation(rsc, static_cast<Type *>(vtype));
     alloc->incUserRef();
     return alloc;
 }
 
-RsAllocation rsaAllocationCreateFromBitmap(RsContext con, uint32_t w, uint32_t h, RsElement _dst, RsElement _src,  bool genMips, const void *data)
-{
+RsAllocation rsaAllocationCreateFromBitmap(RsContext con, uint32_t w, uint32_t h, RsElement _dst, RsElement _src,  bool genMips, const void *data) {
     Context *rsc = static_cast<Context *>(con);
     const Element *src = static_cast<const Element *>(_src);
     const Element *dst = static_cast<const Element *>(_dst);
@@ -861,7 +802,7 @@
         if (genMips) {
             Adapter2D adapt(rsc, texAlloc);
             Adapter2D adapt2(rsc, texAlloc);
-            for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
+            for (uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
                 adapt.setLOD(lod);
                 adapt2.setLOD(lod + 1);
                 mip(adapt2, adapt);
diff --git a/rsAllocation.h b/rsAllocation.h
index 12cf832..f9a0fc9 100644
--- a/rsAllocation.h
+++ b/rsAllocation.h
@@ -25,8 +25,7 @@
 
 class Program;
 
-class Allocation : public ObjectBase
-{
+class Allocation : public ObjectBase {
     // The graphics equilivent of malloc.  The allocation contains a structure of elements.
 
 public:
diff --git a/rsAnimation.cpp b/rsAnimation.cpp
index 6200715..6abda3c 100644
--- a/rsAnimation.cpp
+++ b/rsAnimation.cpp
@@ -26,13 +26,10 @@
 using namespace android;
 using namespace android::renderscript;
 
-void Animation::serialize(OStream *stream) const
-{
-    
+void Animation::serialize(OStream *stream) const {
 }
 
-Animation *Animation::createFromStream(Context *rsc, IStream *stream)
-{
+Animation *Animation::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
@@ -133,8 +130,7 @@
                                 uint32_t valueCount,
                                 RsAnimationInterpolation interp,
                                 RsAnimationEdge pre,
-                                RsAnimationEdge post)
-{
+                                RsAnimationEdge post) {
     //LOGE("rsi_ElementCreate %i %i %i %i", dt, dk, norm, vecSize);
     Animation *a = NULL;//Animation::create(rsc, inValues, outValues, valueCount, interp, pre, post);
     if (a != NULL) {
diff --git a/rsAnimation.h b/rsAnimation.h
index 340314e..bff8d6f 100644
--- a/rsAnimation.h
+++ b/rsAnimation.h
@@ -25,8 +25,7 @@
 namespace renderscript {
 
 
-class Animation : public ObjectBase
-{
+class Animation : public ObjectBase {
 public:
     ~Animation();
 
@@ -62,9 +61,6 @@
     float mInputMax;
 };
 
-
-
-
 }
 }
 #endif //ANDROID_STRUCTURED_ELEMENT_H
diff --git a/rsComponent.cpp b/rsComponent.cpp
index f51b23e..81ade5d 100644
--- a/rsComponent.cpp
+++ b/rsComponent.cpp
@@ -25,17 +25,14 @@
 using namespace android;
 using namespace android::renderscript;
 
-Component::Component()
-{
+Component::Component() {
     set(RS_TYPE_NONE, RS_KIND_USER, false, 1);
 }
 
-Component::~Component()
-{
+Component::~Component() {
 }
 
-void Component::set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize)
-{
+void Component::set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize) {
     mType = dt;
     mKind = dk;
     mNormalized = norm;
@@ -48,7 +45,7 @@
     mIsSigned = false;
     mIsPixel = false;
 
-    switch(mKind) {
+    switch (mKind) {
     case RS_KIND_PIXEL_L:
     case RS_KIND_PIXEL_A:
         mIsPixel = true;
@@ -74,7 +71,7 @@
         break;
     }
 
-    switch(mType) {
+    switch (mType) {
     case RS_TYPE_NONE:
         return;
     case RS_TYPE_UNSIGNED_5_6_5:
@@ -181,15 +178,11 @@
     mBits = mTypeBits * mVectorSize;
 }
 
-bool Component::isReference() const
-{
+bool Component::isReference() const {
     return (mType >= RS_TYPE_ELEMENT);
 }
 
-
-
-uint32_t Component::getGLType() const
-{
+uint32_t Component::getGLType() const {
     switch (mType) {
     case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5;
     case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1;
@@ -207,8 +200,7 @@
     return 0;
 }
 
-uint32_t Component::getGLFormat() const
-{
+uint32_t Component::getGLFormat() const {
     switch (mKind) {
     case RS_KIND_PIXEL_L: return GL_LUMINANCE;
     case RS_KIND_PIXEL_A: return GL_ALPHA;
@@ -220,10 +212,9 @@
     return 0;
 }
 
-String8 Component::getGLSLType() const
-{
+String8 Component::getGLSLType() const {
     if (mType == RS_TYPE_SIGNED_32) {
-        switch(mVectorSize) {
+        switch (mVectorSize) {
         case 1: return String8("int");
         case 2: return String8("ivec2");
         case 3: return String8("ivec3");
@@ -231,7 +222,7 @@
         }
     }
     if (mType == RS_TYPE_FLOAT_32) {
-        switch(mVectorSize) {
+        switch (mVectorSize) {
         case 1: return String8("float");
         case 2: return String8("vec2");
         case 3: return String8("vec3");
@@ -300,8 +291,7 @@
     "PIXEL_RGBA",
 };
 
-void Component::dumpLOGV(const char *prefix) const
-{
+void Component::dumpLOGV(const char *prefix) const {
     if (mType >= RS_TYPE_ELEMENT) {
         LOGV("%s   Component: %s, %s, vectorSize=%i, bits=%i",
              prefix, gTypeObjStrings[mType - RS_TYPE_ELEMENT], gKindStrings[mKind], mVectorSize, mBits);
@@ -311,16 +301,14 @@
     }
 }
 
-void Component::serialize(OStream *stream) const
-{
+void Component::serialize(OStream *stream) const {
     stream->addU8((uint8_t)mType);
     stream->addU8((uint8_t)mKind);
     stream->addU8((uint8_t)(mNormalized ? 1 : 0));
     stream->addU32(mVectorSize);
 }
 
-void Component::loadFromStream(IStream *stream)
-{
+void Component::loadFromStream(IStream *stream) {
     mType = (RsDataType)stream->loadU8();
     mKind = (RsDataKind)stream->loadU8();
     uint8_t temp = stream->loadU8();
diff --git a/rsComponent.h b/rsComponent.h
index a775051..1bb4ff4 100644
--- a/rsComponent.h
+++ b/rsComponent.h
@@ -25,8 +25,7 @@
 
 
 // An element is a group of Components that occupies one cell in a structure.
-class Component
-{
+class Component {
 public:
     Component();
     ~Component();
diff --git a/rsContext.cpp b/rsContext.cpp
index 9d766b7..18bf9fa 100644
--- a/rsContext.cpp
+++ b/rsContext.cpp
@@ -107,8 +107,7 @@
 }
 
 
-bool Context::initGLThread()
-{
+bool Context::initGLThread() {
     pthread_mutex_lock(&gInitMutex);
     LOGV("initGLThread start %p", this);
 
@@ -239,7 +238,7 @@
     mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap");
     mGL.EXT_texture_max_aniso = 1.0f;
     bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic");
-    if(hasAniso) {
+    if (hasAniso) {
         glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso);
     }
 
@@ -248,8 +247,7 @@
     return true;
 }
 
-void Context::deinitEGL()
-{
+void Context::deinitEGL() {
     LOGV("%p, deinitEGL", this);
 
     if (mEGL.mContext != EGL_NO_CONTEXT) {
@@ -265,8 +263,7 @@
 }
 
 
-uint32_t Context::runScript(Script *s)
-{
+uint32_t Context::runScript(Script *s) {
     ObjectBaseRef<ProgramFragment> frag(mFragment);
     ObjectBaseRef<ProgramVertex> vtx(mVertex);
     ObjectBaseRef<ProgramStore> store(mFragmentStore);
@@ -283,16 +280,14 @@
     return ret;
 }
 
-void Context::checkError(const char *msg) const
-{
+void Context::checkError(const char *msg) const {
     GLenum err = glGetError();
     if (err != GL_NO_ERROR) {
         LOGE("%p, GL Error, 0x%x, from %s", this, err, msg);
     }
 }
 
-uint32_t Context::runRootScript()
-{
+uint32_t Context::runRootScript() {
     glViewport(0, 0, mWidth, mHeight);
 
     timerSet(RS_TIMER_SCRIPT);
@@ -303,22 +298,19 @@
     return ret;
 }
 
-uint64_t Context::getTime() const
-{
+uint64_t Context::getTime() const {
     struct timespec t;
     clock_gettime(CLOCK_MONOTONIC, &t);
     return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
 }
 
-void Context::timerReset()
-{
+void Context::timerReset() {
     for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
         mTimers[ct] = 0;
     }
 }
 
-void Context::timerInit()
-{
+void Context::timerInit() {
     mTimeLast = getTime();
     mTimeFrame = mTimeLast;
     mTimeLastFrame = mTimeLast;
@@ -329,15 +321,14 @@
     timerReset();
 }
 
-void Context::timerFrame()
-{
+void Context::timerFrame() {
     mTimeLastFrame = mTimeFrame;
     mTimeFrame = getTime();
     // Update average fps
     const uint64_t averageFramerateInterval = 1000 * 1000000;
     mAverageFPSFrameCount ++;
     uint64_t inverval = mTimeFrame - mAverageFPSStartTime;
-    if(inverval >= averageFramerateInterval) {
+    if (inverval >= averageFramerateInterval) {
         inverval = inverval / 1000000;
         mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval;
         mAverageFPSFrameCount = 0;
@@ -345,16 +336,14 @@
     }
 }
 
-void Context::timerSet(Timers tm)
-{
+void Context::timerSet(Timers tm) {
     uint64_t last = mTimeLast;
     mTimeLast = getTime();
     mTimers[mTimerActive] += mTimeLast - last;
     mTimerActive = tm;
 }
 
-void Context::timerPrint()
-{
+void Context::timerPrint() {
     double total = 0;
     for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
         total += mTimers[ct];
@@ -376,8 +365,7 @@
     }
 }
 
-bool Context::setupCheck()
-{
+bool Context::setupCheck() {
     if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) {
         LOGE("Context::setupCheck() 1 fail");
         return false;
@@ -394,15 +382,13 @@
     mFragmentStore->setupGL2(this, &mStateFragmentStore);
 }
 
-static bool getProp(const char *str)
-{
+static bool getProp(const char *str) {
     char buf[PROPERTY_VALUE_MAX];
     property_get(str, buf, "0");
     return 0 != strcmp(buf, "0");
 }
 
-void Context::displayDebugStats()
-{
+void Context::displayDebugStats() {
     char buffer[128];
     sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript);
     float oldR, oldG, oldB, oldA;
@@ -419,8 +405,7 @@
     mStateFont.setFontColor(oldR, oldG, oldB, oldA);
 }
 
-void * Context::threadProc(void *vrsc)
-{
+void * Context::threadProc(void *vrsc) {
      Context *rsc = static_cast<Context *>(vrsc);
      rsc->mNativeThreadId = gettid();
 
@@ -479,7 +464,7 @@
          if (mDraw && rsc->mIsGraphicsContext) {
              targetTime = rsc->runRootScript();
 
-             if(rsc->props.mLogVisual) {
+             if (rsc->props.mLogVisual) {
                  rsc->displayDebugStats();
              }
 
@@ -526,8 +511,7 @@
      return NULL;
 }
 
-void * Context::helperThreadProc(void *vrsc)
-{
+void * Context::helperThreadProc(void *vrsc) {
      Context *rsc = static_cast<Context *>(vrsc);
      uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount);
 
@@ -552,7 +536,7 @@
          LOGE("pthread_setspecific %i", status);
      }
 
-     while(rsc->mRunning) {
+     while (rsc->mRunning) {
          rsc->mWorkers.mLaunchSignals[idx].wait();
          if (rsc->mWorkers.mLaunchCallback) {
             rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx);
@@ -565,21 +549,19 @@
      return NULL;
 }
 
-void Context::launchThreads(WorkerCallback_t cbk, void *data)
-{
+void Context::launchThreads(WorkerCallback_t cbk, void *data) {
     mWorkers.mLaunchData = data;
     mWorkers.mLaunchCallback = cbk;
     mWorkers.mRunningCount = (int)mWorkers.mCount;
     for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) {
         mWorkers.mLaunchSignals[ct].set();
     }
-    while(mWorkers.mRunningCount) {
+    while (mWorkers.mRunningCount) {
         mWorkers.mCompleteSignal.wait();
     }
 }
 
-void Context::setPriority(int32_t p)
-{
+void Context::setPriority(int32_t p) {
     // Note: If we put this in the proper "background" policy
     // the wallpapers can become completly unresponsive at times.
     // This is probably not what we want for something the user is actively
@@ -601,8 +583,7 @@
 #endif
 }
 
-Context::Context()
-{
+Context::Context() {
     mDev = NULL;
     mRunning = false;
     mExit = false;
@@ -612,8 +593,7 @@
     mErrorMsg = NULL;
 }
 
-Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc)
-{
+Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) {
     Context * rsc = new Context();
     if (!rsc->initContext(dev, sc)) {
         delete rsc;
@@ -622,8 +602,7 @@
     return rsc;
 }
 
-bool Context::initContext(Device *dev, const RsSurfaceConfig *sc)
-{
+bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) {
     pthread_mutex_lock(&gInitMutex);
 
     dev->addContext(this);
@@ -680,7 +659,7 @@
         LOGE("Failed to start rs context thread.");
         return false;
     }
-    while(!mRunning && (mError == RS_ERROR_NONE)) {
+    while (!mRunning && (mError == RS_ERROR_NONE)) {
         usleep(100);
     }
 
@@ -703,8 +682,7 @@
     return true;
 }
 
-Context::~Context()
-{
+Context::~Context() {
     LOGV("Context::~Context");
     mExit = true;
     mPaused = false;
@@ -726,8 +704,7 @@
     pthread_mutex_unlock(&gInitMutex);
 }
 
-void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur)
-{
+void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) {
     rsAssert(mIsGraphicsContext);
 
     EGLBoolean ret;
@@ -761,26 +738,22 @@
     }
 }
 
-void Context::pause()
-{
+void Context::pause() {
     rsAssert(mIsGraphicsContext);
     mPaused = true;
 }
 
-void Context::resume()
-{
+void Context::resume() {
     rsAssert(mIsGraphicsContext);
     mPaused = false;
 }
 
-void Context::setRootScript(Script *s)
-{
+void Context::setRootScript(Script *s) {
     rsAssert(mIsGraphicsContext);
     mRootScript.set(s);
 }
 
-void Context::setFragmentStore(ProgramStore *pfs)
-{
+void Context::setFragmentStore(ProgramStore *pfs) {
     rsAssert(mIsGraphicsContext);
     if (pfs == NULL) {
         mFragmentStore.set(mStateFragmentStore.mDefault);
@@ -789,8 +762,7 @@
     }
 }
 
-void Context::setFragment(ProgramFragment *pf)
-{
+void Context::setFragment(ProgramFragment *pf) {
     rsAssert(mIsGraphicsContext);
     if (pf == NULL) {
         mFragment.set(mStateFragment.mDefault);
@@ -799,8 +771,7 @@
     }
 }
 
-void Context::setRaster(ProgramRaster *pr)
-{
+void Context::setRaster(ProgramRaster *pr) {
     rsAssert(mIsGraphicsContext);
     if (pr == NULL) {
         mRaster.set(mStateRaster.mDefault);
@@ -809,8 +780,7 @@
     }
 }
 
-void Context::setVertex(ProgramVertex *pv)
-{
+void Context::setVertex(ProgramVertex *pv) {
     rsAssert(mIsGraphicsContext);
     if (pv == NULL) {
         mVertex.set(mStateVertex.mDefault);
@@ -819,8 +789,7 @@
     }
 }
 
-void Context::setFont(Font *f)
-{
+void Context::setFont(Font *f) {
     rsAssert(mIsGraphicsContext);
     if (f == NULL) {
         mFont.set(mStateFont.mDefault);
@@ -829,16 +798,14 @@
     }
 }
 
-void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
-{
+void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) {
     rsAssert(!obj->getName());
     obj->setName(name, len);
     mNames.add(obj);
 }
 
-void Context::removeName(ObjectBase *obj)
-{
-    for(size_t ct=0; ct < mNames.size(); ct++) {
+void Context::removeName(ObjectBase *obj) {
+    for (size_t ct=0; ct < mNames.size(); ct++) {
         if (obj == mNames[ct]) {
             mNames.removeAt(ct);
             return;
@@ -846,8 +813,7 @@
     }
 }
 
-RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait)
-{
+RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) {
     *receiveLen = 0;
     if (!wait && mIO.mToClient.isEmpty()) {
         return RS_MESSAGE_TO_CLIENT_NONE;
@@ -863,8 +829,7 @@
     return (RsMessageToClientType)commandID;
 }
 
-RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait)
-{
+RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) {
     //LOGE("getMessageToClient %i %i", bufferLen, wait);
     *receiveLen = 0;
     if (!wait && mIO.mToClient.isEmpty()) {
@@ -889,8 +854,7 @@
     return RS_MESSAGE_TO_CLIENT_RESIZE;
 }
 
-bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace)
-{
+bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) {
     //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace);
     if (cmdID == 0) {
         LOGE("Attempting to send invalid command 0 to client.");
@@ -913,20 +877,17 @@
     return true;
 }
 
-void Context::initToClient()
-{
-    while(!mRunning) {
+void Context::initToClient() {
+    while (!mRunning) {
         usleep(100);
     }
 }
 
-void Context::deinitToClient()
-{
+void Context::deinitToClient() {
     mIO.mToClient.shutdown();
 }
 
-const char * Context::getError(RsError *err)
-{
+const char * Context::getError(RsError *err) {
     *err = mError;
     mError = RS_ERROR_NONE;
     if (*err != RS_ERROR_NONE) {
@@ -935,16 +896,14 @@
     return NULL;
 }
 
-void Context::setError(RsError e, const char *msg)
-{
+void Context::setError(RsError e, const char *msg) {
     mError = e;
     mErrorMsg = msg;
     sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true);
 }
 
 
-void Context::dumpDebug() const
-{
+void Context::dumpDebug() const {
     LOGE("RS Context debug %p", this);
     LOGE("RS Context debug");
 
@@ -971,18 +930,15 @@
 namespace android {
 namespace renderscript {
 
-void rsi_ContextFinish(Context *rsc)
-{
+void rsi_ContextFinish(Context *rsc) {
 }
 
-void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
-{
+void rsi_ContextBindRootScript(Context *rsc, RsScript vs) {
     Script *s = static_cast<Script *>(vs);
     rsc->setRootScript(s);
 }
 
-void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
-{
+void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) {
     Sampler *s = static_cast<Sampler *>(vs);
 
     if (slot > RS_MAX_SAMPLER_SLOT) {
@@ -993,76 +949,63 @@
     s->bindToContext(&rsc->mStateSampler, slot);
 }
 
-void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs)
-{
+void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) {
     ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
     rsc->setFragmentStore(pfs);
 }
 
-void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
-{
+void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) {
     ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
     rsc->setFragment(pf);
 }
 
-void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr)
-{
+void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) {
     ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
     rsc->setRaster(pr);
 }
 
-void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
-{
+void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) {
     ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
     rsc->setVertex(pv);
 }
 
-void rsi_ContextBindFont(Context *rsc, RsFont vfont)
-{
+void rsi_ContextBindFont(Context *rsc, RsFont vfont) {
     Font *font = static_cast<Font *>(vfont);
     rsc->setFont(font);
 }
 
-void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
-{
+void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) {
     ObjectBase *ob = static_cast<ObjectBase *>(obj);
     rsc->assignName(ob, name, len);
 }
 
-void rsi_ObjDestroy(Context *rsc, void *optr)
-{
+void rsi_ObjDestroy(Context *rsc, void *optr) {
     ObjectBase *ob = static_cast<ObjectBase *>(optr);
     rsc->removeName(ob);
     ob->decUserRef();
 }
 
-void rsi_ContextPause(Context *rsc)
-{
+void rsi_ContextPause(Context *rsc) {
     rsc->pause();
 }
 
-void rsi_ContextResume(Context *rsc)
-{
+void rsi_ContextResume(Context *rsc) {
     rsc->resume();
 }
 
-void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur)
-{
+void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) {
     rsc->setSurface(w, h, sur);
 }
 
-void rsi_ContextSetPriority(Context *rsc, int32_t p)
-{
+void rsi_ContextSetPriority(Context *rsc, int32_t p) {
     rsc->setPriority(p);
 }
 
-void rsi_ContextDump(Context *rsc, int32_t bits)
-{
+void rsi_ContextDump(Context *rsc, int32_t bits) {
     ObjectBase::dumpAll(rsc);
 }
 
-const char * rsi_ContextGetError(Context *rsc, RsError *e)
-{
+const char* rsi_ContextGetError(Context *rsc, RsError *e) {
     const char *msg = rsc->getError(e);
     if (*e != RS_ERROR_NONE) {
         LOGE("RS Error %i %s", *e, msg);
@@ -1074,16 +1017,14 @@
 }
 
 
-RsContext rsContextCreate(RsDevice vdev, uint32_t version)
-{
+RsContext rsContextCreate(RsDevice vdev, uint32_t version) {
     LOGV("rsContextCreate %p", vdev);
     Device * dev = static_cast<Device *>(vdev);
     Context *rsc = Context::createContext(dev, NULL);
     return rsc;
 }
 
-RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc)
-{
+RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) {
     LOGV("rsContextCreateGL %p", vdev);
     Device * dev = static_cast<Device *>(vdev);
     Context *rsc = Context::createContext(dev, &sc);
@@ -1091,40 +1032,34 @@
     return rsc;
 }
 
-void rsContextDestroy(RsContext vrsc)
-{
+void rsContextDestroy(RsContext vrsc) {
     Context * rsc = static_cast<Context *>(vrsc);
     delete rsc;
 }
 
-RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait)
-{
+RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) {
     Context * rsc = static_cast<Context *>(vrsc);
     return rsc->peekMessageToClient(receiveLen, subID, wait);
 }
 
-RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait)
-{
+RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) {
     Context * rsc = static_cast<Context *>(vrsc);
     return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait);
 }
 
-void rsContextInitToClient(RsContext vrsc)
-{
+void rsContextInitToClient(RsContext vrsc) {
     Context * rsc = static_cast<Context *>(vrsc);
     rsc->initToClient();
 }
 
-void rsContextDeinitToClient(RsContext vrsc)
-{
+void rsContextDeinitToClient(RsContext vrsc) {
     Context * rsc = static_cast<Context *>(vrsc);
     rsc->deinitToClient();
 }
 
 // Only to be called at a3d load time, before object is visible to user
 // not thread safe
-void rsaGetName(RsContext con, void * obj, const char **name)
-{
+void rsaGetName(RsContext con, void * obj, const char **name) {
     ObjectBase *ob = static_cast<ObjectBase *>(obj);
     (*name) = ob->getName();
 }
diff --git a/rsContext.h b/rsContext.h
index 2b9e57a..6945342 100644
--- a/rsContext.h
+++ b/rsContext.h
@@ -51,13 +51,13 @@
 #if 0
 #define CHECK_OBJ(o) { \
     GET_TLS(); \
-    if(!ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
+    if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
         LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
     } \
 }
 #define CHECK_OBJ_OR_NULL(o) { \
     GET_TLS(); \
-    if(o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
+    if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
         LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
     } \
 }
@@ -66,8 +66,7 @@
 #define CHECK_OBJ_OR_NULL(o)
 #endif
 
-class Context
-{
+class Context {
 public:
     static Context * createContext(Device *, const RsSurfaceConfig *sc);
     ~Context();
@@ -155,7 +154,6 @@
     uint32_t getWidth() const {return mWidth;}
     uint32_t getHeight() const {return mHeight;}
 
-
     ThreadIO mIO;
 
     // Timers
diff --git a/rsContextHostStub.h b/rsContextHostStub.h
index ee32b57..aa18bdd 100644
--- a/rsContextHostStub.h
+++ b/rsContextHostStub.h
@@ -44,13 +44,11 @@
 
 // ---------------------------------------------------------------------------
 namespace android {
-
 namespace renderscript {
 
 class Device;
 
-class Context
-{
+class Context {
 public:
     Context(Device *, bool isGraphics, bool useDepth) {
         mObjHead = NULL;
diff --git a/rsDevice.cpp b/rsDevice.cpp
index a96b114..dd96445 100644
--- a/rsDevice.cpp
+++ b/rsDevice.cpp
@@ -24,24 +24,18 @@
 using namespace android;
 using namespace android::renderscript;
 
-Device::Device()
-{
+Device::Device() {
     mForceSW = false;
-
 }
 
-Device::~Device()
-{
-
+Device::~Device() {
 }
 
-void Device::addContext(Context *rsc)
-{
+void Device::addContext(Context *rsc) {
     mContexts.push(rsc);
 }
 
-void Device::removeContext(Context *rsc)
-{
+void Device::removeContext(Context *rsc) {
     for (size_t idx=0; idx < mContexts.size(); idx++) {
         if (mContexts[idx] == rsc) {
             mContexts.removeAt(idx);
@@ -50,23 +44,17 @@
     }
 }
 
-
-
-RsDevice rsDeviceCreate()
-{
+RsDevice rsDeviceCreate() {
     Device * d = new Device();
     return d;
 }
 
-void rsDeviceDestroy(RsDevice dev)
-{
+void rsDeviceDestroy(RsDevice dev) {
     Device * d = static_cast<Device *>(dev);
     delete d;
-
 }
 
-void rsDeviceSetConfig(RsDevice dev, RsDeviceParam p, int32_t value)
-{
+void rsDeviceSetConfig(RsDevice dev, RsDeviceParam p, int32_t value) {
     Device * d = static_cast<Device *>(dev);
     if (p == RS_DEVICE_PARAM_FORCE_SOFTWARE_GL) {
         d->mForceSW = value != 0;
diff --git a/rsDevice.h b/rsDevice.h
index a8a4e77..ffb514b 100644
--- a/rsDevice.h
+++ b/rsDevice.h
@@ -37,14 +37,8 @@
 
 protected:
     Vector<Context *> mContexts;
-
-
 };
 
-
-
-
-
 }
 }
 #endif
diff --git a/rsElement.cpp b/rsElement.cpp
index 2ab3729..40321fe 100644
--- a/rsElement.cpp
+++ b/rsElement.cpp
@@ -27,17 +27,14 @@
 using namespace android::renderscript;
 
 
-Element::Element(Context *rsc) : ObjectBase(rsc)
-{
+Element::Element(Context *rsc) : ObjectBase(rsc) {
     mBits = 0;
     mFields = NULL;
     mFieldCount = 0;
     mHasReference = false;
 }
 
-
-Element::~Element()
-{
+Element::~Element() {
     for (uint32_t ct = 0; ct < mRSC->mStateElement.mElements.size(); ct++) {
         if (mRSC->mStateElement.mElements[ct] == this) {
             mRSC->mStateElement.mElements.removeAt(ct);
@@ -47,16 +44,14 @@
     clear();
 }
 
-void Element::clear()
-{
+void Element::clear() {
     delete [] mFields;
     mFields = NULL;
     mFieldCount = 0;
     mHasReference = false;
 }
 
-size_t Element::getSizeBits() const
-{
+size_t Element::getSizeBits() const {
     if (!mFieldCount) {
         return mBits;
     }
@@ -68,8 +63,7 @@
     return total;
 }
 
-void Element::dumpLOGV(const char *prefix) const
-{
+void Element::dumpLOGV(const char *prefix) const {
     ObjectBase::dumpLOGV(prefix);
     LOGV("%s Element: fieldCount: %i,  size bytes: %i", prefix, mFieldCount, getSizeBytes());
     for (uint32_t ct = 0; ct < mFieldCount; ct++) {
@@ -80,8 +74,7 @@
     }
 }
 
-void Element::serialize(OStream *stream) const
-{
+void Element::serialize(OStream *stream) const {
     // Need to identify ourselves
     stream->addU32((uint32_t)getClassId());
 
@@ -92,18 +85,17 @@
 
     // Now serialize all the fields
     stream->addU32(mFieldCount);
-    for(uint32_t ct = 0; ct < mFieldCount; ct++) {
+    for (uint32_t ct = 0; ct < mFieldCount; ct++) {
         stream->addString(&mFields[ct].name);
         stream->addU32(mFields[ct].arraySize);
         mFields[ct].e->serialize(stream);
     }
 }
 
-Element *Element::createFromStream(Context *rsc, IStream *stream)
-{
+Element *Element::createFromStream(Context *rsc, IStream *stream) {
     // First make sure we are reading the correct object
     RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
-    if(classID != RS_A3D_CLASS_ID_ELEMENT) {
+    if (classID != RS_A3D_CLASS_ID_ELEMENT) {
         LOGE("element loading skipped due to invalid class id\n");
         return NULL;
     }
@@ -115,9 +107,9 @@
     elem->mComponent.loadFromStream(stream);
 
     elem->mFieldCount = stream->loadU32();
-    if(elem->mFieldCount) {
+    if (elem->mFieldCount) {
         elem->mFields = new ElementField_t [elem->mFieldCount];
-        for(uint32_t ct = 0; ct < elem->mFieldCount; ct ++) {
+        for (uint32_t ct = 0; ct < elem->mFieldCount; ct ++) {
             stream->loadString(&elem->mFields[ct].name);
             elem->mFields[ct].arraySize = stream->loadU32();
             Element *fieldElem = Element::createFromStream(rsc, stream);
@@ -128,7 +120,7 @@
     // We need to check if this already exists
     for (uint32_t ct=0; ct < rsc->mStateElement.mElements.size(); ct++) {
         Element *ee = rsc->mStateElement.mElements[ct];
-        if(ee->isEqual(elem)) {
+        if (ee->isEqual(elem)) {
             ObjectBase::checkDelete(elem);
             ee->incUserRef();
             return ee;
@@ -141,11 +133,11 @@
 }
 
 bool Element::isEqual(const Element *other) const {
-    if(other == NULL) {
+    if (other == NULL) {
         return false;
     }
     if (!other->getFieldCount() && !mFieldCount) {
-        if((other->getType() == getType()) &&
+        if ((other->getType() == getType()) &&
            (other->getKind() == getKind()) &&
            (other->getComponent().getIsNormalized() == getComponent().getIsNormalized()) &&
            (other->getComponent().getVectorSize() == getComponent().getVectorSize())) {
@@ -168,7 +160,7 @@
 }
 
 void Element::compute() {
-    if(mFieldCount == 0) {
+    if (mFieldCount == 0) {
         mBits = mComponent.getBits();
         mHasReference = mComponent.isReference();
         return;
@@ -187,8 +179,7 @@
 }
 
 const Element * Element::create(Context *rsc, RsDataType dt, RsDataKind dk,
-                            bool isNorm, uint32_t vecSize)
-{
+                                bool isNorm, uint32_t vecSize) {
     // Look for an existing match.
     for (uint32_t ct=0; ct < rsc->mStateElement.mElements.size(); ct++) {
         const Element *ee = rsc->mStateElement.mElements[ct];
@@ -211,8 +202,7 @@
 }
 
 const Element * Element::create(Context *rsc, size_t count, const Element **ein,
-                            const char **nin, const size_t * lengths, const uint32_t *asin)
-{
+                            const char **nin, const size_t * lengths, const uint32_t *asin) {
     // Look for an existing match.
     for (uint32_t ct=0; ct < rsc->mStateElement.mElements.size(); ct++) {
         const Element *ee = rsc->mStateElement.mElements[ct];
@@ -248,8 +238,7 @@
     return e;
 }
 
-String8 Element::getGLSLType(uint32_t indent) const
-{
+String8 Element::getGLSLType(uint32_t indent) const {
     String8 s;
     for (uint32_t ct=0; ct < indent; ct++) {
         s.append(" ");
@@ -267,8 +256,7 @@
     return s;
 }
 
-void Element::incRefs(const void *ptr) const
-{
+void Element::incRefs(const void *ptr) const {
     if (!mFieldCount) {
         if (mComponent.isReference()) {
             ObjectBase *const*obp = static_cast<ObjectBase *const*>(ptr);
@@ -290,8 +278,7 @@
     }
 }
 
-void Element::decRefs(const void *ptr) const
-{
+void Element::decRefs(const void *ptr) const {
     if (!mFieldCount) {
         if (mComponent.isReference()) {
             ObjectBase *const*obp = static_cast<ObjectBase *const*>(ptr);
@@ -314,8 +301,7 @@
 }
 
 
-ElementState::ElementState()
-{
+ElementState::ElementState() {
     const uint32_t initialCapacity = 32;
     mBuilderElements.setCapacity(initialCapacity);
     mBuilderNameStrings.setCapacity(initialCapacity);
@@ -323,8 +309,7 @@
     mBuilderArrays.setCapacity(initialCapacity);
 }
 
-ElementState::~ElementState()
-{
+ElementState::~ElementState() {
     rsAssert(!mElements.size());
 }
 
@@ -362,8 +347,7 @@
                             RsDataType dt,
                             RsDataKind dk,
                             bool norm,
-                            uint32_t vecSize)
-{
+                            uint32_t vecSize) {
     //LOGE("rsi_ElementCreate %i %i %i %i", dt, dk, norm, vecSize);
     const Element *e = Element::create(rsc, dt, dk, norm, vecSize);
     e->incUserRef();
@@ -375,8 +359,7 @@
                              const RsElement * ein,
                              const char ** names,
                              const size_t * nameLengths,
-                             const uint32_t * arraySizes)
-{
+                             const uint32_t * arraySizes) {
     //LOGE("rsi_ElementCreate2 %i", count);
     const Element *e = Element::create(rsc, count, (const Element **)ein, names, nameLengths, arraySizes);
     e->incUserRef();
@@ -386,8 +369,7 @@
 }
 }
 
-void rsaElementGetNativeData(RsContext con, RsElement elem, uint32_t *elemData, uint32_t elemDataSize)
-{
+void rsaElementGetNativeData(RsContext con, RsElement elem, uint32_t *elemData, uint32_t elemDataSize) {
     rsAssert(elemDataSize == 5);
     // we will pack mType; mKind; mNormalized; mVectorSize; NumSubElements
     Element *e = static_cast<Element *>(elem);
@@ -397,18 +379,15 @@
     (*elemData++) = e->getComponent().getIsNormalized() ? 1 : 0;
     (*elemData++) = e->getComponent().getVectorSize();
     (*elemData++) = e->getFieldCount();
-
 }
 
-void rsaElementGetSubElements(RsContext con, RsElement elem, uint32_t *ids, const char **names, uint32_t dataSize)
-{
+void rsaElementGetSubElements(RsContext con, RsElement elem, uint32_t *ids, const char **names, uint32_t dataSize) {
     Element *e = static_cast<Element *>(elem);
     rsAssert(e->getFieldCount() == dataSize);
 
-    for(uint32_t i = 0; i < dataSize; i ++) {
+    for (uint32_t i = 0; i < dataSize; i ++) {
         e->getField(i)->incUserRef();
         ids[i] = (uint32_t)e->getField(i);
         names[i] = e->getFieldName(i);
     }
-
 }
diff --git a/rsElement.h b/rsElement.h
index 506a530..26e2760 100644
--- a/rsElement.h
+++ b/rsElement.h
@@ -25,10 +25,8 @@
 namespace android {
 namespace renderscript {
 
-
 // An element is a group of Components that occupies one cell in a structure.
-class Element : public ObjectBase
-{
+class Element : public ObjectBase {
 public:
     ~Element();
 
diff --git a/rsFileA3D.cpp b/rsFileA3D.cpp
index e4c6dbd..0c8692d 100644
--- a/rsFileA3D.cpp
+++ b/rsFileA3D.cpp
@@ -30,8 +30,7 @@
 using namespace android;
 using namespace android::renderscript;
 
-FileA3D::FileA3D(Context *rsc) : ObjectBase(rsc)
-{
+FileA3D::FileA3D(Context *rsc) : ObjectBase(rsc) {
     mAlloc = NULL;
     mData = NULL;
     mWriteStream = NULL;
@@ -42,43 +41,40 @@
     mDataSize = 0;
 }
 
-FileA3D::~FileA3D()
-{
-    for(size_t i = 0; i < mIndex.size(); i ++) {
+FileA3D::~FileA3D() {
+    for (size_t i = 0; i < mIndex.size(); i ++) {
         delete mIndex[i];
     }
-    for(size_t i = 0; i < mWriteIndex.size(); i ++) {
+    for (size_t i = 0; i < mWriteIndex.size(); i ++) {
         delete mWriteIndex[i];
     }
-    if(mWriteStream) {
+    if (mWriteStream) {
         delete mWriteStream;
     }
-    if(mReadStream) {
+    if (mReadStream) {
         delete mWriteStream;
     }
-    if(mAlloc) {
+    if (mAlloc) {
         free(mAlloc);
     }
 }
 
-void FileA3D::parseHeader(IStream *headerStream)
-{
+void FileA3D::parseHeader(IStream *headerStream) {
     mMajorVersion = headerStream->loadU32();
     mMinorVersion = headerStream->loadU32();
     uint32_t flags = headerStream->loadU32();
     mUse64BitOffsets = (flags & 1) != 0;
 
     uint32_t numIndexEntries = headerStream->loadU32();
-    for(uint32_t i = 0; i < numIndexEntries; i ++) {
+    for (uint32_t i = 0; i < numIndexEntries; i ++) {
         A3DIndexEntry *entry = new A3DIndexEntry();
         headerStream->loadString(&entry->mObjectName);
         LOGV("Header data, entry name = %s", entry->mObjectName.string());
         entry->mType = (RsA3DClassID)headerStream->loadU32();
-        if(mUse64BitOffsets){
+        if (mUse64BitOffsets){
             entry->mOffset = headerStream->loadOffset();
             entry->mLength = headerStream->loadOffset();
-        }
-        else {
+        } else {
             entry->mOffset = headerStream->loadU32();
             entry->mLength = headerStream->loadU32();
         }
@@ -87,8 +83,7 @@
     }
 }
 
-bool FileA3D::load(const void *data, size_t length)
-{
+bool FileA3D::load(const void *data, size_t length) {
     const uint8_t *localData = (const uint8_t *)data;
 
     size_t lengthRemaining = length;
@@ -103,7 +98,7 @@
 
     // Next we get our header size
     uint64_t headerSize = 0;
-    if(lengthRemaining < sizeof(headerSize)) {
+    if (lengthRemaining < sizeof(headerSize)) {
         return false;
     }
 
@@ -111,7 +106,7 @@
     localData += sizeof(headerSize);
     lengthRemaining -= sizeof(headerSize);
 
-    if(lengthRemaining < headerSize) {
+    if (lengthRemaining < headerSize) {
         return false;
     }
 
@@ -122,7 +117,7 @@
     localData += headerSize;
     lengthRemaining -= headerSize;
 
-    if(lengthRemaining < sizeof(mDataSize)) {
+    if (lengthRemaining < sizeof(mDataSize)) {
         return false;
     }
 
@@ -131,7 +126,7 @@
     localData += sizeof(mDataSize);
     lengthRemaining -= sizeof(mDataSize);
 
-    if(lengthRemaining < mDataSize) {
+    if (lengthRemaining < mDataSize) {
         return false;
     }
 
@@ -142,8 +137,7 @@
     return true;
 }
 
-bool FileA3D::load(FILE *f)
-{
+bool FileA3D::load(FILE *f) {
     char magicString[12];
     size_t len;
 
@@ -162,7 +156,7 @@
     }
 
     uint8_t *headerData = (uint8_t *)malloc(headerSize);
-    if(!headerData) {
+    if (!headerData) {
         return false;
     }
 
@@ -207,23 +201,23 @@
 }
 
 const FileA3D::A3DIndexEntry *FileA3D::getIndexEntry(size_t index) const {
-    if(index < mIndex.size()) {
+    if (index < mIndex.size()) {
         return mIndex[index];
     }
     return NULL;
 }
 
 ObjectBase *FileA3D::initializeFromEntry(size_t index) {
-    if(index >= mIndex.size()) {
+    if (index >= mIndex.size()) {
         return NULL;
     }
 
     FileA3D::A3DIndexEntry *entry = mIndex[index];
-    if(!entry) {
+    if (!entry) {
         return NULL;
     }
 
-    if(entry->mRsObj) {
+    if (entry->mRsObj) {
         entry->mRsObj->incUserRef();
         return entry->mRsObj;
     }
@@ -272,25 +266,24 @@
         case RS_A3D_CLASS_ID_SCRIPT_C:
             return NULL;
     }
-    if(entry->mRsObj) {
+    if (entry->mRsObj) {
         entry->mRsObj->incUserRef();
     }
     return entry->mRsObj;
 }
 
-bool FileA3D::writeFile(const char *filename)
-{
-    if(!mWriteStream) {
+bool FileA3D::writeFile(const char *filename) {
+    if (!mWriteStream) {
         LOGE("No objects to write\n");
         return false;
     }
-    if(mWriteStream->getPos() == 0) {
+    if (mWriteStream->getPos() == 0) {
         LOGE("No objects to write\n");
         return false;
     }
 
     FILE *writeHandle = fopen(filename, "wb");
-    if(!writeHandle) {
+    if (!writeHandle) {
         LOGE("Couldn't open the file for writing\n");
         return false;
     }
@@ -304,14 +297,13 @@
 
     uint32_t writeIndexSize = mWriteIndex.size();
     headerStream.addU32(writeIndexSize);
-    for(uint32_t i = 0; i < writeIndexSize; i ++) {
+    for (uint32_t i = 0; i < writeIndexSize; i ++) {
         headerStream.addString(&mWriteIndex[i]->mObjectName);
         headerStream.addU32((uint32_t)mWriteIndex[i]->mType);
-        if(mUse64BitOffsets){
+        if (mUse64BitOffsets){
             headerStream.addOffset(mWriteIndex[i]->mOffset);
             headerStream.addOffset(mWriteIndex[i]->mLength);
-        }
-        else {
+        } else {
             uint32_t offset = (uint32_t)mWriteIndex[i]->mOffset;
             headerStream.addU32(offset);
             offset = (uint32_t)mWriteIndex[i]->mLength;
@@ -338,7 +330,7 @@
 
     int status = fclose(writeHandle);
 
-    if(status != 0) {
+    if (status != 0) {
         LOGE("Couldn't close file\n");
         return false;
     }
@@ -347,10 +339,10 @@
 }
 
 void FileA3D::appendToFile(ObjectBase *obj) {
-    if(!obj) {
+    if (!obj) {
         return;
     }
-    if(!mWriteStream) {
+    if (!mWriteStream) {
         const uint64_t initialStreamSize = 256*1024;
         mWriteStream = new OStream(initialStreamSize, false);
     }
@@ -368,8 +360,7 @@
 namespace android {
 namespace renderscript {
 
-RsFile rsi_FileOpen(Context *rsc, char const *path, unsigned int len)
-{
+RsFile rsi_FileOpen(Context *rsc, char const *path, unsigned int len) {
     FileA3D *fa3d = new FileA3D(rsc);
 
     FILE *f = fopen("/sdcard/test.a3d", "rb");
@@ -383,14 +374,12 @@
     return NULL;
 }
 
-
 }
 }
 
-RsObjectBase rsaFileA3DGetEntryByIndex(RsContext con, uint32_t index, RsFile file)
-{
+RsObjectBase rsaFileA3DGetEntryByIndex(RsContext con, uint32_t index, RsFile file) {
     FileA3D *fa3d = static_cast<FileA3D *>(file);
-    if(!fa3d) {
+    if (!fa3d) {
         LOGE("Can't load entry. No valid file");
         return NULL;
     }
@@ -402,43 +391,38 @@
 }
 
 
-void rsaFileA3DGetNumIndexEntries(RsContext con, int32_t *numEntries, RsFile file)
-{
+void rsaFileA3DGetNumIndexEntries(RsContext con, int32_t *numEntries, RsFile file) {
     FileA3D *fa3d = static_cast<FileA3D *>(file);
 
-    if(fa3d) {
+    if (fa3d) {
         *numEntries = fa3d->getNumIndexEntries();
-    }
-    else {
+    } else {
         *numEntries = 0;
     }
 }
 
-void rsaFileA3DGetIndexEntries(RsContext con, RsFileIndexEntry *fileEntries, uint32_t numEntries, RsFile file)
-{
+void rsaFileA3DGetIndexEntries(RsContext con, RsFileIndexEntry *fileEntries, uint32_t numEntries, RsFile file) {
     FileA3D *fa3d = static_cast<FileA3D *>(file);
 
-    if(!fa3d) {
+    if (!fa3d) {
         LOGE("Can't load index entries. No valid file");
         return;
     }
 
     uint32_t numFileEntries = fa3d->getNumIndexEntries();
-    if(numFileEntries != numEntries || numEntries == 0 || fileEntries == NULL) {
+    if (numFileEntries != numEntries || numEntries == 0 || fileEntries == NULL) {
         LOGE("Can't load index entries. Invalid number requested");
         return;
     }
 
-    for(uint32_t i = 0; i < numFileEntries; i ++) {
+    for (uint32_t i = 0; i < numFileEntries; i ++) {
         const FileA3D::A3DIndexEntry *entry = fa3d->getIndexEntry(i);
         fileEntries[i].classID = entry->getType();
         fileEntries[i].objectName = entry->getObjectName().string();
     }
-
 }
 
-RsFile rsaFileA3DCreateFromAssetStream(RsContext con, const void *data, uint32_t len)
-{
+RsFile rsaFileA3DCreateFromAssetStream(RsContext con, const void *data, uint32_t len) {
     if (data == NULL) {
         LOGE("File load failed. Asset stream is NULL");
         return NULL;
diff --git a/rsFileA3D.h b/rsFileA3D.h
index b985907..3ece4c9 100644
--- a/rsFileA3D.h
+++ b/rsFileA3D.h
@@ -31,8 +31,7 @@
 
 namespace renderscript {
 
-class FileA3D : public ObjectBase
-{
+class FileA3D : public ObjectBase {
 public:
     FileA3D(Context *rsc);
     ~FileA3D();
diff --git a/rsFont.cpp b/rsFont.cpp
index 66f455c..33b0f51 100644
--- a/rsFont.cpp
+++ b/rsFont.cpp
@@ -34,16 +34,14 @@
 using namespace android;
 using namespace android::renderscript;
 
-Font::Font(Context *rsc) : ObjectBase(rsc), mCachedGlyphs(NULL)
-{
+Font::Font(Context *rsc) : ObjectBase(rsc), mCachedGlyphs(NULL) {
     mInitialized = false;
     mHasKerning = false;
     mFace = NULL;
 }
 
-bool Font::init(const char *name, uint32_t fontSize, uint32_t dpi)
-{
-    if(mInitialized) {
+bool Font::init(const char *name, uint32_t fontSize, uint32_t dpi) {
+    if (mInitialized) {
         LOGE("Reinitialization of fonts not supported");
         return false;
     }
@@ -54,7 +52,7 @@
     fullPath += name;
 
     FT_Error error = FT_New_Face(mRSC->mStateFont.getLib(), fullPath.string(), 0, &mFace);
-    if(error) {
+    if (error) {
         LOGE("Unable to initialize font %s", fullPath.string());
         return false;
     }
@@ -64,7 +62,7 @@
     mDpi = dpi;
 
     error = FT_Set_Char_Size(mFace, fontSize * 64, 0, dpi, 0);
-    if(error) {
+    if (error) {
         LOGE("Unable to set font size on %s", fullPath.string());
         return false;
     }
@@ -75,15 +73,13 @@
     return true;
 }
 
-void Font::invalidateTextureCache()
-{
-    for(uint32_t i = 0; i < mCachedGlyphs.size(); i ++) {
+void Font::invalidateTextureCache() {
+    for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) {
         mCachedGlyphs.valueAt(i)->mIsValid = false;
     }
 }
 
-void Font::drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y)
-{
+void Font::drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y) {
     FontState *state = &mRSC->mStateFont;
 
     int32_t nPenX = x + glyph->mBitmapLeft;
@@ -127,7 +123,6 @@
             bitmap[bY * bitmapW + bX] = tempCol;
         }
     }
-
 }
 
 void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds) {
@@ -154,13 +149,12 @@
 void Font::renderUTF(const char *text, uint32_t len, int32_t x, int32_t y,
                      uint32_t start, int32_t numGlyphs,
                      RenderMode mode, Rect *bounds,
-                     uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH)
-{
-    if(!mInitialized || numGlyphs == 0 || text == NULL || len == 0) {
+                     uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) {
+    if (!mInitialized || numGlyphs == 0 || text == NULL || len == 0) {
         return;
     }
 
-    if(mode == Font::MEASURE) {
+    if (mode == Font::MEASURE) {
         if (bounds == NULL) {
             LOGE("No return rectangle provided to measure text");
             return;
@@ -171,7 +165,7 @@
 
     int32_t penX = x, penY = y;
     int32_t glyphsLeft = 1;
-    if(numGlyphs > 0) {
+    if (numGlyphs > 0) {
         glyphsLeft = numGlyphs;
     }
 
@@ -183,7 +177,7 @@
         int32_t utfChar = utf32_at(text, len, index, &nextIndex);
 
         // Reached the end of the string or encountered
-        if(utfChar < 0) {
+        if (utfChar < 0) {
             break;
         }
 
@@ -193,8 +187,8 @@
         CachedGlyphInfo *cachedGlyph = getCachedUTFChar(utfChar);
 
         // If it's still not valid, we couldn't cache it, so we shouldn't draw garbage
-        if(cachedGlyph->mIsValid) {
-            switch(mode) {
+        if (cachedGlyph->mIsValid) {
+            switch (mode) {
             case FRAMEBUFFER:
                 drawCachedGlyph(cachedGlyph, penX, penY);
                 break;
@@ -210,7 +204,7 @@
         penX += (cachedGlyph->mAdvance.x >> 6);
 
         // If we were given a specific number of glyphs, decrement
-        if(numGlyphs > 0) {
+        if (numGlyphs > 0) {
             glyphsLeft --;
         }
     }
@@ -219,21 +213,20 @@
 Font::CachedGlyphInfo* Font::getCachedUTFChar(int32_t utfChar) {
 
     CachedGlyphInfo *cachedGlyph = mCachedGlyphs.valueFor((uint32_t)utfChar);
-    if(cachedGlyph == NULL) {
+    if (cachedGlyph == NULL) {
         cachedGlyph = cacheGlyph((uint32_t)utfChar);
     }
     // Is the glyph still in texture cache?
-    if(!cachedGlyph->mIsValid) {
+    if (!cachedGlyph->mIsValid) {
         updateGlyphCache(cachedGlyph);
     }
 
     return cachedGlyph;
 }
 
-void Font::updateGlyphCache(CachedGlyphInfo *glyph)
-{
+void Font::updateGlyphCache(CachedGlyphInfo *glyph) {
     FT_Error error = FT_Load_Glyph( mFace, glyph->mGlyphIndex, FT_LOAD_RENDER );
-    if(error) {
+    if (error) {
         LOGE("Couldn't load glyph.");
         return;
     }
@@ -252,7 +245,7 @@
     FontState *state = &mRSC->mStateFont;
     glyph->mIsValid = state->cacheBitmap(bitmap, &startX, &startY);
 
-    if(!glyph->mIsValid) {
+    if (!glyph->mIsValid) {
         return;
     }
 
@@ -273,8 +266,7 @@
     glyph->mBitmapMaxV = (float)endY / (float)cacheHeight;
 }
 
-Font::CachedGlyphInfo *Font::cacheGlyph(uint32_t glyph)
-{
+Font::CachedGlyphInfo *Font::cacheGlyph(uint32_t glyph) {
     CachedGlyphInfo *newGlyph = new CachedGlyphInfo();
     mCachedGlyphs.add(glyph, newGlyph);
 
@@ -286,21 +278,20 @@
     return newGlyph;
 }
 
-Font * Font::create(Context *rsc, const char *name, uint32_t fontSize, uint32_t dpi)
-{
+Font * Font::create(Context *rsc, const char *name, uint32_t fontSize, uint32_t dpi) {
     rsc->mStateFont.checkInit();
     Vector<Font*> &activeFonts = rsc->mStateFont.mActiveFonts;
 
-    for(uint32_t i = 0; i < activeFonts.size(); i ++) {
+    for (uint32_t i = 0; i < activeFonts.size(); i ++) {
         Font *ithFont = activeFonts[i];
-        if(ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) {
+        if (ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) {
             return ithFont;
         }
     }
 
     Font *newFont = new Font(rsc);
     bool isInitialized = newFont->init(name, fontSize, dpi);
-    if(isInitialized) {
+    if (isInitialized) {
         activeFonts.push(newFont);
         rsc->mStateFont.precacheLatin(newFont);
         return newFont;
@@ -308,12 +299,10 @@
 
     ObjectBase::checkDelete(newFont);
     return NULL;
-
 }
 
-Font::~Font()
-{
-    if(mFace) {
+Font::~Font() {
+    if (mFace) {
         FT_Done_Face(mFace);
     }
 
@@ -324,14 +313,13 @@
         }
     }
 
-    for(uint32_t i = 0; i < mCachedGlyphs.size(); i ++) {
+    for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) {
         CachedGlyphInfo *glyph = mCachedGlyphs.valueAt(i);
         delete glyph;
     }
 }
 
-FontState::FontState()
-{
+FontState::FontState() {
     mInitialized = false;
     mMaxNumberOfQuads = 1024;
     mCurrentQuadIndex = 0;
@@ -379,20 +367,18 @@
     setFontColor(0.1f, 0.1f, 0.1f, 1.0f);
 }
 
-FontState::~FontState()
-{
-    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+FontState::~FontState() {
+    for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
         delete mCacheLines[i];
     }
 
     rsAssert(!mActiveFonts.size());
 }
 
-FT_Library FontState::getLib()
-{
-    if(!mLibrary) {
+FT_Library FontState::getLib() {
+    if (!mLibrary) {
         FT_Error error = FT_Init_FreeType(&mLibrary);
-        if(error) {
+        if (error) {
             LOGE("Unable to initialize freetype");
             return NULL;
         }
@@ -401,29 +387,26 @@
     return mLibrary;
 }
 
-void FontState::init(Context *rsc)
-{
+void FontState::init(Context *rsc) {
     mRSC = rsc;
 }
 
-void FontState::flushAllAndInvalidate()
-{
-    if(mCurrentQuadIndex != 0) {
+void FontState::flushAllAndInvalidate() {
+    if (mCurrentQuadIndex != 0) {
         issueDrawCommand();
         mCurrentQuadIndex = 0;
     }
-    for(uint32_t i = 0; i < mActiveFonts.size(); i ++) {
+    for (uint32_t i = 0; i < mActiveFonts.size(); i ++) {
         mActiveFonts[i]->invalidateTextureCache();
     }
-    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+    for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
         mCacheLines[i]->mCurrentCol = 0;
     }
 }
 
-bool FontState::cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY)
-{
+bool FontState::cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) {
     // If the glyph is too tall, don't cache it
-    if((uint32_t)bitmap->rows > mCacheLines[mCacheLines.size()-1]->mMaxHeight) {
+    if ((uint32_t)bitmap->rows > mCacheLines[mCacheLines.size()-1]->mMaxHeight) {
         LOGE("Font size to large to fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows);
         return false;
     }
@@ -433,27 +416,27 @@
     uint32_t startY = 0;
 
     bool bitmapFit = false;
-    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+    for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
         bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY);
-        if(bitmapFit) {
+        if (bitmapFit) {
             break;
         }
     }
 
     // If the new glyph didn't fit, flush the state so far and invalidate everything
-    if(!bitmapFit) {
+    if (!bitmapFit) {
         flushAllAndInvalidate();
 
         // Try to fit it again
-        for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+        for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
             bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY);
-            if(bitmapFit) {
+            if (bitmapFit) {
                 break;
             }
         }
 
         // if we still don't fit, something is wrong and we shouldn't draw
-        if(!bitmapFit) {
+        if (!bitmapFit) {
             LOGE("Bitmap doesn't fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows);
             return false;
         }
@@ -471,8 +454,8 @@
     uint8_t *bitmapBuffer = bitmap->buffer;
 
     uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0;
-    for(cacheX = startX, bX = 0; cacheX < endX; cacheX ++, bX ++) {
-        for(cacheY = startY, bY = 0; cacheY < endY; cacheY ++, bY ++) {
+    for (cacheX = startX, bX = 0; cacheX < endX; cacheX ++, bX ++) {
+        for (cacheY = startY, bY = 0; cacheY < endY; cacheY ++, bY ++) {
             uint8_t tempCol = bitmapBuffer[bY * bitmap->width + bX];
             cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol;
         }
@@ -484,7 +467,7 @@
     mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get());
 
     // Some debug code
-    /*for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+    /*for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
         LOGE("Cache Line: H: %u Empty Space: %f",
              mCacheLines[i]->mMaxHeight,
               (1.0f - (float)mCacheLines[i]->mCurrentCol/(float)mCacheLines[i]->mMaxWidth)*100.0f);
@@ -494,8 +477,7 @@
     return true;
 }
 
-void FontState::initRenderState()
-{
+void FontState::initRenderState() {
     String8 shaderString("varying vec2 varTex0;\n");
     shaderString.append("void main() {\n");
     shaderString.append("  lowp vec4 col = UNI_Color;\n");
@@ -538,8 +520,7 @@
     mFontProgramStore->setDepthMask(false);
 }
 
-void FontState::initTextTexture()
-{
+void FontState::initTextTexture() {
     const Element *alphaElem = Element::create(mRSC, RS_TYPE_UNSIGNED_8, RS_KIND_PIXEL_A, true, 1);
 
     // We will allocate a texture to initially hold 32 character bitmaps
@@ -567,8 +548,7 @@
 }
 
 // Avoid having to reallocate memory and render quad by quad
-void FontState::initVertexArrayBuffers()
-{
+void FontState::initVertexArrayBuffers() {
     // Now lets write index data
     const Element *indexElem = Element::create(mRSC, RS_TYPE_UNSIGNED_16, RS_KIND_USER, false, 1);
     uint32_t numIndicies = mMaxNumberOfQuads * 6;
@@ -578,7 +558,7 @@
     uint16_t *indexPtr = (uint16_t*)indexAlloc->getPtr();
 
     // Four verts, two triangles , six indices per quad
-    for(uint32_t i = 0; i < mMaxNumberOfQuads; i ++) {
+    for (uint32_t i = 0; i < mMaxNumberOfQuads; i ++) {
         int32_t i6 = i * 6;
         int32_t i4 = i * 4;
 
@@ -613,9 +593,8 @@
 }
 
 // We don't want to allocate anything unless we actually draw text
-void FontState::checkInit()
-{
-    if(mInitialized) {
+void FontState::checkInit() {
+    if (mInitialized) {
         return;
     }
 
@@ -647,7 +626,7 @@
     ObjectBaseRef<const ProgramStore> tmpPS(mRSC->getFragmentStore());
     mRSC->setFragmentStore(mFontProgramStore.get());
 
-    if(mConstantsDirty) {
+    if (mConstantsDirty) {
         mFontShaderFConstant->data(mRSC, &mConstants, sizeof(mConstants));
         mConstantsDirty = false;
     }
@@ -681,14 +660,13 @@
 }
 
 void FontState::appendMeshQuad(float x1, float y1, float z1,
-                                  float u1, float v1,
-                                  float x2, float y2, float z2,
-                                  float u2, float v2,
-                                  float x3, float y3, float z3,
-                                  float u3, float v3,
-                                  float x4, float y4, float z4,
-                                  float u4, float v4)
-{
+                               float u1, float v1,
+                               float x2, float y2, float z2,
+                               float u2, float v2,
+                               float x3, float y3, float z3,
+                               float u3, float v3,
+                               float x4, float y4, float z4,
+                               float u4, float v4) {
     const uint32_t vertsPerQuad = 4;
     const uint32_t floatsPerVert = 5;
     float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;
@@ -697,7 +675,7 @@
     float width = (float)mRSC->getWidth();
     float height = (float)mRSC->getHeight();
 
-    if(x1 > width || y1 < 0.0f || x2 < 0 || y4 > height) {
+    if (x1 > width || y1 < 0.0f || x2 < 0 || y4 > height) {
         return;
     }
 
@@ -732,7 +710,7 @@
 
     mCurrentQuadIndex ++;
 
-    if(mCurrentQuadIndex == mMaxNumberOfQuads) {
+    if (mCurrentQuadIndex == mMaxNumberOfQuads) {
         issueDrawCommand();
         mCurrentQuadIndex = 0;
     }
@@ -741,7 +719,7 @@
 uint32_t FontState::getRemainingCacheCapacity() {
     uint32_t remainingCapacity = 0;
     uint32_t totalPixels = 0;
-    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+    for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
          remainingCapacity += (mCacheLines[i]->mMaxWidth - mCacheLines[i]->mCurrentCol);
          totalPixels += mCacheLines[i]->mMaxWidth;
     }
@@ -753,7 +731,7 @@
     // Remaining capacity is measured in %
     uint32_t remainingCapacity = getRemainingCacheCapacity();
     uint32_t precacheIdx = 0;
-    while(remainingCapacity > 25 && precacheIdx < mLatinPrecache.size()) {
+    while (remainingCapacity > 25 && precacheIdx < mLatinPrecache.size()) {
         font->getCachedUTFChar((int32_t)mLatinPrecache[precacheIdx]);
         remainingCapacity = getRemainingCacheCapacity();
         precacheIdx ++;
@@ -765,19 +743,18 @@
                            uint32_t startIndex, int32_t numGlyphs,
                            Font::RenderMode mode,
                            Font::Rect *bounds,
-                           uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH)
-{
+                           uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) {
     checkInit();
 
     // Render code here
     Font *currentFont = mRSC->getFont();
-    if(!currentFont) {
-        if(!mDefault.get()) {
+    if (!currentFont) {
+        if (!mDefault.get()) {
             mDefault.set(Font::create(mRSC, "DroidSans.ttf", 16, 96));
         }
         currentFont = mDefault.get();
     }
-    if(!currentFont) {
+    if (!currentFont) {
         LOGE("Unable to initialize any fonts");
         return;
     }
@@ -785,7 +762,7 @@
     currentFont->renderUTF(text, len, x, y, startIndex, numGlyphs,
                            mode, bounds, bitmap, bitmapW, bitmapH);
 
-    if(mCurrentQuadIndex != 0) {
+    if (mCurrentQuadIndex != 0) {
         issueDrawCommand();
         mCurrentQuadIndex = 0;
     }
@@ -819,8 +796,7 @@
     *a = mConstants.mFontColor[3];
 }
 
-void FontState::deinit(Context *rsc)
-{
+void FontState::deinit(Context *rsc) {
     mInitialized = false;
 
     mFontShaderFConstant.clear();
@@ -833,7 +809,7 @@
     mFontProgramStore.clear();
 
     mTextTexture.clear();
-    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+    for (uint32_t i = 0; i < mCacheLines.size(); i ++) {
         delete mCacheLines[i];
     }
     mCacheLines.clear();
@@ -841,11 +817,11 @@
     mDefault.clear();
 
     Vector<Font*> fontsToDereference = mActiveFonts;
-    for(uint32_t i = 0; i < fontsToDereference.size(); i ++) {
+    for (uint32_t i = 0; i < fontsToDereference.size(); i ++) {
         fontsToDereference[i]->zeroUserRef();
     }
 
-    if(mLibrary) {
+    if (mLibrary) {
         FT_Done_FreeType( mLibrary );
         mLibrary = NULL;
     }
@@ -854,10 +830,9 @@
 namespace android {
 namespace renderscript {
 
-RsFont rsi_FontCreateFromFile(Context *rsc, char const *name, uint32_t fontSize, uint32_t dpi)
-{
+RsFont rsi_FontCreateFromFile(Context *rsc, char const *name, uint32_t fontSize, uint32_t dpi) {
     Font *newFont = Font::create(rsc, name, fontSize, dpi);
-    if(newFont) {
+    if (newFont) {
         newFont->incUserRef();
     }
     return newFont;
diff --git a/rsFont.h b/rsFont.h
index 0012b84..0f6815d 100644
--- a/rsFont.h
+++ b/rsFont.h
@@ -42,8 +42,7 @@
 
 class FontState;
 
-class Font : public ObjectBase
-{
+class Font : public ObjectBase {
 public:
     enum RenderMode {
         FRAMEBUFFER,
@@ -134,8 +133,7 @@
                          uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH);
 };
 
-class FontState
-{
+class FontState {
 public:
     FontState();
     ~FontState();
@@ -161,29 +159,28 @@
 
     friend class Font;
 
-    struct CacheTextureLine
-    {
+    struct CacheTextureLine {
         uint32_t mMaxHeight;
         uint32_t mMaxWidth;
         uint32_t mCurrentRow;
         uint32_t mCurrentCol;
         bool mDirty;
 
-        CacheTextureLine(uint32_t maxHeight, uint32_t maxWidth, uint32_t currentRow, uint32_t currentCol) :
-            mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow), mCurrentCol(currentCol),
-            mDirty(false)  {
+        CacheTextureLine(uint32_t maxHeight, uint32_t maxWidth, uint32_t currentRow, uint32_t currentCol)
+            : mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow),
+              mCurrentCol(currentCol), mDirty(false)  {
         }
 
         bool fitBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) {
-            if((uint32_t)bitmap->rows > mMaxHeight) {
+            if ((uint32_t)bitmap->rows > mMaxHeight) {
                 return false;
             }
 
-            if(mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) {
-               *retOriginX = mCurrentCol;
-               *retOriginY = mCurrentRow;
-               mCurrentCol += bitmap->width;
-               mDirty = true;
+            if (mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) {
+                *retOriginX = mCurrentCol;
+                *retOriginY = mCurrentRow;
+                mCurrentCol += bitmap->width;
+                mDirty = true;
                return true;
             }
 
@@ -254,17 +251,15 @@
     void issueDrawCommand();
 
     void appendMeshQuad(float x1, float y1, float z1,
-                          float u1, float v1,
-                          float x2, float y2, float z2,
-                          float u2, float v2,
-                          float x3, float y3, float z3,
-                          float u3, float v3,
-                          float x4, float y4, float z4,
-                          float u4, float v4);
-
+                        float u1, float v1,
+                        float x2, float y2, float z2,
+                        float u2, float v2,
+                        float x3, float y3, float z3,
+                        float u3, float v3,
+                        float x4, float y4, float z4,
+                        float u4, float v4);
 };
 
-
 }
 }
 
diff --git a/rsHandcode.h b/rsHandcode.h
index c02fd42..122a9ed 100644
--- a/rsHandcode.h
+++ b/rsHandcode.h
@@ -1,16 +1,14 @@
 
 #define DATA_SYNC_SIZE 1024
 
-static inline void rsHCAPI_ContextFinish (RsContext rsc)
-{
+static inline void rsHCAPI_ContextFinish (RsContext rsc) {
     ThreadIO *io = &((Context *)rsc)->mIO;
     uint32_t size = sizeof(RS_CMD_ContextFinish);
     RS_CMD_ContextFinish *cmd = static_cast<RS_CMD_ContextFinish *>(io->mToCore.reserve(size));
     io->mToCore.commitSync(RS_CMD_ID_ContextFinish, size);
 }
 
-static inline void rsHCAPI_ScriptInvokeV (RsContext rsc, RsScript va, uint32_t slot, const void * data, uint32_t sizeBytes)
-{
+static inline void rsHCAPI_ScriptInvokeV (RsContext rsc, RsScript va, uint32_t slot, const void * data, uint32_t sizeBytes) {
     ThreadIO *io = &((Context *)rsc)->mIO;
     uint32_t size = sizeof(RS_CMD_ScriptInvokeV);
     if (sizeBytes < DATA_SYNC_SIZE) {
@@ -31,8 +29,7 @@
 }
 
 
-static inline void rsHCAPI_ScriptSetVarV (RsContext rsc, RsScript va, uint32_t slot, const void * data, uint32_t sizeBytes)
-{
+static inline void rsHCAPI_ScriptSetVarV (RsContext rsc, RsScript va, uint32_t slot, const void * data, uint32_t sizeBytes) {
     ThreadIO *io = &((Context *)rsc)->mIO;
     uint32_t size = sizeof(RS_CMD_ScriptSetVarV);
     if (sizeBytes < DATA_SYNC_SIZE) {
@@ -52,8 +49,7 @@
     }
 }
 
-static inline void rsHCAPI_AllocationData (RsContext rsc, RsAllocation va, const void * data, uint32_t sizeBytes)
-{
+static inline void rsHCAPI_AllocationData (RsContext rsc, RsAllocation va, const void * data, uint32_t sizeBytes) {
     ThreadIO *io = &((Context *)rsc)->mIO;
     uint32_t size = sizeof(RS_CMD_AllocationData);
     if (sizeBytes < DATA_SYNC_SIZE) {
@@ -72,9 +68,7 @@
     }
 }
 
-
-static inline void rsHCAPI_Allocation1DSubData (RsContext rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void * data, uint32_t sizeBytes)
-{
+static inline void rsHCAPI_Allocation1DSubData (RsContext rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void * data, uint32_t sizeBytes) {
     ThreadIO *io = &((Context *)rsc)->mIO;
     uint32_t size = sizeof(RS_CMD_Allocation1DSubData);
     if (sizeBytes < DATA_SYNC_SIZE) {
@@ -93,11 +87,9 @@
     } else {
         io->mToCore.commitSync(RS_CMD_ID_Allocation1DSubData, size);
     }
-
 }
 
-static inline void rsHCAPI_Allocation1DSubElementData (RsContext rsc, RsAllocation va, uint32_t x, const void * data, uint32_t comp_offset, uint32_t sizeBytes)
-{
+static inline void rsHCAPI_Allocation1DSubElementData (RsContext rsc, RsAllocation va, uint32_t x, const void * data, uint32_t comp_offset, uint32_t sizeBytes) {
     ThreadIO *io = &((Context *)rsc)->mIO;
     uint32_t size = sizeof(RS_CMD_Allocation1DSubElementData);
     if (sizeBytes < DATA_SYNC_SIZE) {
@@ -116,6 +108,5 @@
     } else {
         io->mToCore.commitSync(RS_CMD_ID_Allocation1DSubElementData, size);
     }
-
 }
 
diff --git a/rsLocklessFifo.cpp b/rsLocklessFifo.cpp
index 10b38af..e87525e 100644
--- a/rsLocklessFifo.cpp
+++ b/rsLocklessFifo.cpp
@@ -21,26 +21,22 @@
 using namespace android;
 using namespace android::renderscript;
 
-LocklessCommandFifo::LocklessCommandFifo()
-{
+LocklessCommandFifo::LocklessCommandFifo() {
 }
 
-LocklessCommandFifo::~LocklessCommandFifo()
-{
+LocklessCommandFifo::~LocklessCommandFifo() {
     if (!mInShutdown) {
         shutdown();
     }
     free(mBuffer);
 }
 
-void LocklessCommandFifo::shutdown()
-{
+void LocklessCommandFifo::shutdown() {
     mInShutdown = true;
     mSignalToWorker.set();
 }
 
-bool LocklessCommandFifo::init(uint32_t sizeInBytes)
-{
+bool LocklessCommandFifo::init(uint32_t sizeInBytes) {
     // Add room for a buffer reset command
     mBuffer = static_cast<uint8_t *>(malloc(sizeInBytes + 4));
     if (!mBuffer) {
@@ -63,8 +59,7 @@
     return true;
 }
 
-uint32_t LocklessCommandFifo::getFreeSpace() const
-{
+uint32_t LocklessCommandFifo::getFreeSpace() const {
     int32_t freeSpace = 0;
     //dumpState("getFreeSpace");
 
@@ -80,14 +75,12 @@
     return freeSpace;
 }
 
-bool LocklessCommandFifo::isEmpty() const
-{
+bool LocklessCommandFifo::isEmpty() const {
     return mPut == mGet;
 }
 
 
-void * LocklessCommandFifo::reserve(uint32_t sizeInBytes)
-{
+void * LocklessCommandFifo::reserve(uint32_t sizeInBytes) {
     // Add space for command header and loop token;
     sizeInBytes += 8;
 
@@ -99,8 +92,7 @@
     return mPut + 4;
 }
 
-void LocklessCommandFifo::commit(uint32_t command, uint32_t sizeInBytes)
-{
+void LocklessCommandFifo::commit(uint32_t command, uint32_t sizeInBytes) {
     if (mInShutdown) {
         return;
     }
@@ -112,8 +104,7 @@
     mSignalToWorker.set();
 }
 
-void LocklessCommandFifo::commitSync(uint32_t command, uint32_t sizeInBytes)
-{
+void LocklessCommandFifo::commitSync(uint32_t command, uint32_t sizeInBytes) {
     if (mInShutdown) {
         return;
     }
@@ -125,26 +116,23 @@
     flush();
 }
 
-void LocklessCommandFifo::flush()
-{
+void LocklessCommandFifo::flush() {
     //dumpState("flush 1");
-    while(mPut != mGet) {
+    while (mPut != mGet) {
         mSignalToControl.wait();
     }
     //dumpState("flush 2");
 }
 
-void LocklessCommandFifo::wait()
-{
-    while(isEmpty() && !mInShutdown) {
+void LocklessCommandFifo::wait() {
+    while (isEmpty() && !mInShutdown) {
         mSignalToControl.set();
         mSignalToWorker.wait();
     }
 }
 
-const void * LocklessCommandFifo::get(uint32_t *command, uint32_t *bytesData)
-{
-    while(1) {
+const void * LocklessCommandFifo::get(uint32_t *command, uint32_t *bytesData) {
+    while (1) {
         //dumpState("get");
         wait();
         if (mInShutdown) {
@@ -165,8 +153,7 @@
     }
 }
 
-void LocklessCommandFifo::next()
-{
+void LocklessCommandFifo::next() {
     uint32_t bytes = reinterpret_cast<const uint16_t *>(mGet)[1];
     mGet += ((bytes + 3) & ~3) + 4;
     if (isEmpty()) {
@@ -175,12 +162,11 @@
     //dumpState("next");
 }
 
-bool LocklessCommandFifo::makeSpaceNonBlocking(uint32_t bytes)
-{
+bool LocklessCommandFifo::makeSpaceNonBlocking(uint32_t bytes) {
     //dumpState("make space non-blocking");
     if ((mPut+bytes) > mEnd) {
         // Need to loop regardless of where get is.
-        if((mGet > mPut) && (mBuffer+4 >= mGet)) {
+        if ((mGet > mPut) && (mBuffer+4 >= mGet)) {
             return false;
         }
 
@@ -192,19 +178,18 @@
     }
 
     // it will fit here so we just need to wait for space.
-    if(getFreeSpace() < bytes) {
+    if (getFreeSpace() < bytes) {
         return false;
     }
 
     return true;
 }
 
-void LocklessCommandFifo::makeSpace(uint32_t bytes)
-{
+void LocklessCommandFifo::makeSpace(uint32_t bytes) {
     //dumpState("make space");
     if ((mPut+bytes) > mEnd) {
         // Need to loop regardless of where get is.
-        while((mGet > mPut) && (mBuffer+4 >= mGet)) {
+        while ((mGet > mPut) && (mBuffer+4 >= mGet)) {
             usleep(100);
         }
 
@@ -216,14 +201,13 @@
     }
 
     // it will fit here so we just need to wait for space.
-    while(getFreeSpace() < bytes) {
+    while (getFreeSpace() < bytes) {
         usleep(100);
     }
 
 }
 
-void LocklessCommandFifo::dumpState(const char *s) const
-{
+void LocklessCommandFifo::dumpState(const char *s) const {
     LOGV("%s %p  put %p, get %p,  buf %p,  end %p", s, this, mPut, mGet, mBuffer, mEnd);
 }
 
diff --git a/rsLocklessFifo.h b/rsLocklessFifo.h
index b8ceeed..c963963 100644
--- a/rsLocklessFifo.h
+++ b/rsLocklessFifo.h
@@ -30,8 +30,7 @@
 // will not require locking.  It is not threadsafe for multiple
 // readers or writers by design.
 
-class LocklessCommandFifo
-{
+class LocklessCommandFifo {
 public:
     bool init(uint32_t size);
     void shutdown();
@@ -67,7 +66,6 @@
     bool isEmpty() const;
     uint32_t getFreeSpace() const;
 
-
 private:
     void dumpState(const char *) const;
 };
diff --git a/rsMatrix.cpp b/rsMatrix.cpp
index 94eef13..ca41886 100644
--- a/rsMatrix.cpp
+++ b/rsMatrix.cpp
@@ -23,10 +23,7 @@
 using namespace android;
 using namespace android::renderscript;
 
-
-
-void Matrix::loadIdentity()
-{
+void Matrix::loadIdentity() {
     set(0, 0, 1);
     set(1, 0, 0);
     set(2, 0, 0);
@@ -48,18 +45,15 @@
     set(3, 3, 1);
 }
 
-void Matrix::load(const float *v)
-{
+void Matrix::load(const float *v) {
     memcpy(m, v, sizeof(m));
 }
 
-void Matrix::load(const Matrix *v)
-{
+void Matrix::load(const Matrix *v) {
     memcpy(m, v->m, sizeof(m));
 }
 
-void Matrix::loadRotate(float rot, float x, float y, float z)
-{
+void Matrix::loadRotate(float rot, float x, float y, float z) {
     float c, s;
     m[3] = 0;
     m[7] = 0;
@@ -97,24 +91,21 @@
     m[10] = z*z*nc +  c;
 }
 
-void Matrix::loadScale(float x, float y, float z)
-{
+void Matrix::loadScale(float x, float y, float z) {
     loadIdentity();
     m[0] = x;
     m[5] = y;
     m[10] = z;
 }
 
-void Matrix::loadTranslate(float x, float y, float z)
-{
+void Matrix::loadTranslate(float x, float y, float z) {
     loadIdentity();
     m[12] = x;
     m[13] = y;
     m[14] = z;
 }
 
-void Matrix::loadMultiply(const Matrix *lhs, const Matrix *rhs)
-{
+void Matrix::loadMultiply(const Matrix *lhs, const Matrix *rhs) {
     for (int i=0 ; i<4 ; i++) {
         float ri0 = 0;
         float ri1 = 0;
diff --git a/rsMatrix.h b/rsMatrix.h
index 11ce42e..4130b8e 100644
--- a/rsMatrix.h
+++ b/rsMatrix.h
@@ -23,8 +23,7 @@
 namespace android {
 namespace renderscript {
 
-struct Matrix
-{
+struct Matrix {
     float m[16];
 
     inline float get(int i, int j) const {
@@ -69,13 +68,8 @@
         tmp.loadTranslate(x, y, z);
         multiply(&tmp);
     }
-
-
-
 };
 
-
-
 }
 }
 
diff --git a/rsMesh.cpp b/rsMesh.cpp
index f2dd687..baf4c53 100644
--- a/rsMesh.cpp
+++ b/rsMesh.cpp
@@ -27,12 +27,10 @@
 #include <OpenGl/glext.h>
 #endif
 
-
 using namespace android;
 using namespace android::renderscript;
 
-Mesh::Mesh(Context *rsc) : ObjectBase(rsc)
-{
+Mesh::Mesh(Context *rsc) : ObjectBase(rsc) {
     mPrimitives = NULL;
     mPrimitivesCount = 0;
     mVertexBuffers = NULL;
@@ -43,20 +41,19 @@
     mAttribCount = 0;
 }
 
-Mesh::~Mesh()
-{
-    if(mVertexBuffers) {
+Mesh::~Mesh() {
+    if (mVertexBuffers) {
         delete[] mVertexBuffers;
     }
 
-    if(mPrimitives) {
-        for(uint32_t i = 0; i < mPrimitivesCount; i ++) {
+    if (mPrimitives) {
+        for (uint32_t i = 0; i < mPrimitivesCount; i ++) {
             delete mPrimitives[i];
         }
         delete[] mPrimitives;
     }
 
-    if(mAttribs) {
+    if (mAttribs) {
         delete[] mAttribs;
         delete[] mAttribAllocationIndex;
     }
@@ -64,14 +61,14 @@
 
 bool Mesh::isValidGLComponent(const Element *elem, uint32_t fieldIdx) {
     // Do not create attribs for padding
-    if(elem->getFieldName(fieldIdx)[0] == '#') {
+    if (elem->getFieldName(fieldIdx)[0] == '#') {
         return false;
     }
 
     // Only GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FIXED, GL_FLOAT are accepted.
     // Filter rs types accordingly
     RsDataType dt = elem->getField(fieldIdx)->getComponent().getType();
-    if(dt != RS_TYPE_FLOAT_32 && dt != RS_TYPE_UNSIGNED_8 &&
+    if (dt != RS_TYPE_FLOAT_32 && dt != RS_TYPE_UNSIGNED_8 &&
        dt != RS_TYPE_UNSIGNED_16 && dt != RS_TYPE_SIGNED_8 &&
        dt != RS_TYPE_SIGNED_16) {
         return false;
@@ -79,7 +76,7 @@
 
     // Now make sure they are not arrays
     uint32_t arraySize = elem->getFieldArraySize(fieldIdx);
-    if(arraySize != 1) {
+    if (arraySize != 1) {
         return false;
     }
 
@@ -92,19 +89,19 @@
     for (uint32_t ct=0; ct < mVertexBufferCount; ct++) {
         const Element *elem = mVertexBuffers[ct]->getType()->getElement();
         for (uint32_t ct=0; ct < elem->getFieldCount(); ct++) {
-            if(isValidGLComponent(elem, ct)) {
+            if (isValidGLComponent(elem, ct)) {
                 mAttribCount ++;
             }
         }
     }
 
-    if(mAttribs) {
+    if (mAttribs) {
         delete [] mAttribs;
         delete [] mAttribAllocationIndex;
         mAttribs = NULL;
         mAttribAllocationIndex = NULL;
     }
-    if(!mAttribCount) {
+    if (!mAttribCount) {
         return;
     }
 
@@ -118,7 +115,7 @@
         for (uint32_t fieldI=0; fieldI < elem->getFieldCount(); fieldI++) {
             const Component &c = elem->getField(fieldI)->getComponent();
 
-            if(!isValidGLComponent(elem, fieldI)) {
+            if (!isValidGLComponent(elem, fieldI)) {
                 continue;
             }
 
@@ -138,9 +135,8 @@
     }
 }
 
-void Mesh::render(Context *rsc) const
-{
-    for(uint32_t ct = 0; ct < mPrimitivesCount; ct ++) {
+void Mesh::render(Context *rsc) const {
+    for (uint32_t ct = 0; ct < mPrimitivesCount; ct ++) {
         renderPrimitive(rsc, ct);
     }
 }
@@ -161,8 +157,7 @@
     renderPrimitiveRange(rsc, primIndex, 0, mVertexBuffers[0]->getType()->getDimX());
 }
 
-void Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) const
-{
+void Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) const {
     if (len < 1 || primIndex >= mPrimitivesCount || mAttribCount == 0) {
         LOGE("Invalid mesh or parameters");
         return;
@@ -202,8 +197,7 @@
 }
 
 
-void Mesh::uploadAll(Context *rsc)
-{
+void Mesh::uploadAll(Context *rsc) {
     for (uint32_t ct = 0; ct < mVertexBufferCount; ct ++) {
         if (mVertexBuffers[ct].get()) {
             mVertexBuffers[ct]->deferedUploadToBufferObject(rsc);
@@ -217,10 +211,9 @@
     }
 }
 
-void Mesh::updateGLPrimitives()
-{
-    for(uint32_t i = 0; i < mPrimitivesCount; i ++) {
-        switch(mPrimitives[i]->mPrimitive) {
+void Mesh::updateGLPrimitives() {
+    for (uint32_t i = 0; i < mPrimitivesCount; i ++) {
+        switch (mPrimitives[i]->mPrimitive) {
             case RS_PRIMITIVE_POINT:          mPrimitives[i]->mGLPrimitive = GL_POINTS; break;
             case RS_PRIMITIVE_LINE:           mPrimitives[i]->mGLPrimitive = GL_LINES; break;
             case RS_PRIMITIVE_LINE_STRIP:     mPrimitives[i]->mGLPrimitive = GL_LINE_STRIP; break;
@@ -231,8 +224,7 @@
     }
 }
 
-void Mesh::serialize(OStream *stream) const
-{
+void Mesh::serialize(OStream *stream) const {
     // Need to identify ourselves
     stream->addU32((uint32_t)getClassId());
 
@@ -241,7 +233,7 @@
 
     // Store number of vertex streams
     stream->addU32(mVertexBufferCount);
-    for(uint32_t vCount = 0; vCount < mVertexBufferCount; vCount ++) {
+    for (uint32_t vCount = 0; vCount < mVertexBufferCount; vCount ++) {
         mVertexBuffers[vCount]->serialize(stream);
     }
 
@@ -252,21 +244,19 @@
 
         stream->addU8((uint8_t)prim->mPrimitive);
 
-        if(prim->mIndexBuffer.get()) {
+        if (prim->mIndexBuffer.get()) {
             stream->addU32(1);
             prim->mIndexBuffer->serialize(stream);
-        }
-        else {
+        } else {
             stream->addU32(0);
         }
     }
 }
 
-Mesh *Mesh::createFromStream(Context *rsc, IStream *stream)
-{
+Mesh *Mesh::createFromStream(Context *rsc, IStream *stream) {
     // First make sure we are reading the correct object
     RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
-    if(classID != RS_A3D_CLASS_ID_MESH) {
+    if (classID != RS_A3D_CLASS_ID_MESH) {
         LOGE("mesh loading skipped due to invalid class id");
         return NULL;
     }
@@ -278,17 +268,17 @@
     mesh->setName(name.string(), name.size());
 
     mesh->mVertexBufferCount = stream->loadU32();
-    if(mesh->mVertexBufferCount) {
+    if (mesh->mVertexBufferCount) {
         mesh->mVertexBuffers = new ObjectBaseRef<Allocation>[mesh->mVertexBufferCount];
 
-        for(uint32_t vCount = 0; vCount < mesh->mVertexBufferCount; vCount ++) {
+        for (uint32_t vCount = 0; vCount < mesh->mVertexBufferCount; vCount ++) {
             Allocation *vertexAlloc = Allocation::createFromStream(rsc, stream);
             mesh->mVertexBuffers[vCount].set(vertexAlloc);
         }
     }
 
     mesh->mPrimitivesCount = stream->loadU32();
-    if(mesh->mPrimitivesCount) {
+    if (mesh->mPrimitivesCount) {
         mesh->mPrimitives = new Primitive_t *[mesh->mPrimitivesCount];
 
         // load all primitives
@@ -300,7 +290,7 @@
 
             // Check to see if the index buffer was stored
             uint32_t isIndexPresent = stream->loadU32();
-            if(isIndexPresent) {
+            if (isIndexPresent) {
                 Allocation *indexAlloc = Allocation::createFromStream(rsc, stream);
                 prim->mIndexBuffer.set(indexAlloc);
             }
@@ -325,7 +315,7 @@
         const Element *bufferElem = bufferType->getElement();
 
         for (uint32_t ct=0; ct < bufferElem->getFieldCount(); ct++) {
-            if(strcmp(bufferElem->getFieldName(ct), "position") == 0) {
+            if (strcmp(bufferElem->getFieldName(ct), "position") == 0) {
                 vectorSize = bufferElem->getField(ct)->getComponent().getVectorSize();
                 stride = bufferElem->getSizeBytes() / sizeof(float);
                 uint32_t offset = bufferElem->getFieldOffsetBytes(ct);
@@ -334,22 +324,22 @@
                 break;
             }
         }
-        if(posPtr) {
+        if (posPtr) {
             break;
         }
     }
 
     mBBoxMin[0] = mBBoxMin[1] = mBBoxMin[2] = 1e6;
     mBBoxMax[0] = mBBoxMax[1] = mBBoxMax[2] = -1e6;
-    if(!posPtr) {
+    if (!posPtr) {
         LOGE("Unable to compute bounding box");
         mBBoxMin[0] = mBBoxMin[1] = mBBoxMin[2] = 0.0f;
         mBBoxMax[0] = mBBoxMax[1] = mBBoxMax[2] = 0.0f;
         return;
     }
 
-    for(uint32_t i = 0; i < numVerts; i ++) {
-        for(uint32_t v = 0; v < vectorSize; v ++) {
+    for (uint32_t i = 0; i < numVerts; i ++) {
+        for (uint32_t v = 0; v < vectorSize; v ++) {
             mBBoxMin[v] = rsMin(mBBoxMin[v], posPtr[v]);
             mBBoxMax[v] = rsMax(mBBoxMax[v], posPtr[v]);
         }
@@ -358,25 +348,22 @@
 }
 
 
-MeshContext::MeshContext()
-{
+MeshContext::MeshContext() {
 }
 
-MeshContext::~MeshContext()
-{
+MeshContext::~MeshContext() {
 }
 
 namespace android {
 namespace renderscript {
 
-RsMesh rsi_MeshCreate(Context *rsc, uint32_t vtxCount, uint32_t idxCount)
-{
+RsMesh rsi_MeshCreate(Context *rsc, uint32_t vtxCount, uint32_t idxCount) {
     Mesh *sm = new Mesh(rsc);
     sm->incUserRef();
 
     sm->mPrimitivesCount = idxCount;
     sm->mPrimitives = new Mesh::Primitive_t *[sm->mPrimitivesCount];
-    for(uint32_t ct = 0; ct < idxCount; ct ++) {
+    for (uint32_t ct = 0; ct < idxCount; ct ++) {
         sm->mPrimitives[ct] = new Mesh::Primitive_t;
     }
 
@@ -386,16 +373,14 @@
     return sm;
 }
 
-void rsi_MeshBindVertex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t slot)
-{
+void rsi_MeshBindVertex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t slot) {
     Mesh *sm = static_cast<Mesh *>(mv);
     rsAssert(slot < sm->mVertexBufferCount);
 
     sm->mVertexBuffers[slot].set((Allocation *)va);
 }
 
-void rsi_MeshBindIndex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t primType, uint32_t slot)
-{
+void rsi_MeshBindIndex(Context *rsc, RsMesh mv, RsAllocation va, uint32_t primType, uint32_t slot) {
     Mesh *sm = static_cast<Mesh *>(mv);
     rsAssert(slot < sm->mPrimitivesCount);
 
@@ -404,48 +389,42 @@
     sm->updateGLPrimitives();
 }
 
-void rsi_MeshInitVertexAttribs(Context *rsc, RsMesh mv)
-{
+void rsi_MeshInitVertexAttribs(Context *rsc, RsMesh mv) {
     Mesh *sm = static_cast<Mesh *>(mv);
     sm->initVertexAttribs();
 }
 
 }}
 
-void rsaMeshGetVertexBufferCount(RsContext con, RsMesh mv, int32_t *numVtx)
-{
+void rsaMeshGetVertexBufferCount(RsContext con, RsMesh mv, int32_t *numVtx) {
     Mesh *sm = static_cast<Mesh *>(mv);
     *numVtx = sm->mVertexBufferCount;
 }
 
-void rsaMeshGetIndexCount(RsContext con, RsMesh mv, int32_t *numIdx)
-{
+void rsaMeshGetIndexCount(RsContext con, RsMesh mv, int32_t *numIdx) {
     Mesh *sm = static_cast<Mesh *>(mv);
     *numIdx = sm->mPrimitivesCount;
 }
 
-void rsaMeshGetVertices(RsContext con, RsMesh mv, RsAllocation *vtxData, uint32_t vtxDataCount)
-{
+void rsaMeshGetVertices(RsContext con, RsMesh mv, RsAllocation *vtxData, uint32_t vtxDataCount) {
     Mesh *sm = static_cast<Mesh *>(mv);
     rsAssert(vtxDataCount == sm->mVertexBufferCount);
 
-    for(uint32_t ct = 0; ct < vtxDataCount; ct ++) {
+    for (uint32_t ct = 0; ct < vtxDataCount; ct ++) {
         vtxData[ct] = sm->mVertexBuffers[ct].get();
         sm->mVertexBuffers[ct]->incUserRef();
     }
 }
 
-void rsaMeshGetIndices(RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount)
-{
+void rsaMeshGetIndices(RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount) {
     Mesh *sm = static_cast<Mesh *>(mv);
     rsAssert(idxDataCount == sm->mPrimitivesCount);
 
-    for(uint32_t ct = 0; ct < idxDataCount; ct ++) {
+    for (uint32_t ct = 0; ct < idxDataCount; ct ++) {
         va[ct] = sm->mPrimitives[ct]->mIndexBuffer.get();
         primType[ct] = sm->mPrimitives[ct]->mPrimitive;
-        if(sm->mPrimitives[ct]->mIndexBuffer.get()) {
+        if (sm->mPrimitives[ct]->mIndexBuffer.get()) {
             sm->mPrimitives[ct]->mIndexBuffer->incUserRef();
         }
     }
-
 }
diff --git a/rsMesh.h b/rsMesh.h
index 261b5a6..410b70b 100644
--- a/rsMesh.h
+++ b/rsMesh.h
@@ -26,8 +26,7 @@
 
 
 // An element is a group of Components that occupies one cell in a structure.
-class Mesh : public ObjectBase
-{
+class Mesh : public ObjectBase {
 public:
     Mesh(Context *);
     ~Mesh();
@@ -79,15 +78,12 @@
     uint32_t mAttribCount;
 };
 
-class MeshContext
-{
+class MeshContext {
 public:
     MeshContext();
     ~MeshContext();
-
 };
 
-
 }
 }
 #endif //ANDROID_RS_TRIANGLE_MESH_H
diff --git a/rsMutex.cpp b/rsMutex.cpp
index 37752f2..2105288 100644
--- a/rsMutex.cpp
+++ b/rsMutex.cpp
@@ -20,17 +20,14 @@
 using namespace android::renderscript;
 
 
-Mutex::Mutex()
-{
+Mutex::Mutex() {
 }
 
-Mutex::~Mutex()
-{
+Mutex::~Mutex() {
     pthread_mutex_destroy(&mMutex);
 }
 
-bool Mutex::init()
-{
+bool Mutex::init() {
     int status = pthread_mutex_init(&mMutex, NULL);
     if (status) {
         LOGE("Mutex::Mutex init failure");
@@ -39,8 +36,7 @@
     return true;
 }
 
-bool Mutex::lock()
-{
+bool Mutex::lock() {
     int status;
     status = pthread_mutex_lock(&mMutex);
     if (status) {
@@ -50,8 +46,7 @@
     return true;
 }
 
-bool Mutex::unlock()
-{
+bool Mutex::unlock() {
     int status;
     status = pthread_mutex_unlock(&mMutex);
     if (status) {
diff --git a/rsObjectBase.cpp b/rsObjectBase.cpp
index 44dc042..aec2f67 100644
--- a/rsObjectBase.cpp
+++ b/rsObjectBase.cpp
@@ -28,8 +28,7 @@
 
 pthread_mutex_t ObjectBase::gObjectInitMutex = PTHREAD_MUTEX_INITIALIZER;
 
-ObjectBase::ObjectBase(Context *rsc)
-{
+ObjectBase::ObjectBase(Context *rsc) {
     mUserRefCount = 0;
     mSysRefCount = 0;
     mRSC = rsc;
@@ -45,14 +44,13 @@
     //LOGV("ObjectBase %p con", this);
 }
 
-ObjectBase::~ObjectBase()
-{
+ObjectBase::~ObjectBase() {
     //LOGV("~ObjectBase %p  ref %i,%i", this, mUserRefCount, mSysRefCount);
 #if RS_OBJECT_DEBUG
     mStack.dump();
 #endif
 
-    if(mPrev || mNext) {
+    if (mPrev || mNext) {
         // While the normal practice is to call remove before we call
         // delete.  Its possible for objects without a re-use list
         // for avoiding duplication to be created on the stack.  In those
@@ -66,8 +64,7 @@
     rsAssert(!mSysRefCount);
 }
 
-void ObjectBase::dumpLOGV(const char *op) const
-{
+void ObjectBase::dumpLOGV(const char *op) const {
     if (mName.size()) {
         LOGV("%s RSobj %p, name %s, refs %i,%i  links %p,%p,%p",
              op, this, mName.string(), mUserRefCount, mSysRefCount, mNext, mPrev, mRSC);
@@ -77,24 +74,20 @@
     }
 }
 
-void ObjectBase::incUserRef() const
-{
+void ObjectBase::incUserRef() const {
     android_atomic_inc(&mUserRefCount);
     //LOGV("ObjectBase %p incU ref %i, %i", this, mUserRefCount, mSysRefCount);
 }
 
-void ObjectBase::incSysRef() const
-{
+void ObjectBase::incSysRef() const {
     android_atomic_inc(&mSysRefCount);
     //LOGV("ObjectBase %p incS ref %i, %i", this, mUserRefCount, mSysRefCount);
 }
 
-void ObjectBase::preDestroy() const
-{
+void ObjectBase::preDestroy() const {
 }
 
-bool ObjectBase::checkDelete(const ObjectBase *ref)
-{
+bool ObjectBase::checkDelete(const ObjectBase *ref) {
     if (!ref) {
         return false;
     }
@@ -117,9 +110,7 @@
     return true;
 }
 
-
-bool ObjectBase::decUserRef() const
-{
+bool ObjectBase::decUserRef() const {
     rsAssert(mUserRefCount > 0);
 #if RS_OBJECT_DEBUG
     LOGV("ObjectBase %p decU ref %i, %i", this, mUserRefCount, mSysRefCount);
@@ -136,8 +127,7 @@
     return false;
 }
 
-bool ObjectBase::zeroUserRef() const
-{
+bool ObjectBase::zeroUserRef() const {
     //LOGV("ObjectBase %p zeroU ref %i, %i", this, mUserRefCount, mSysRefCount);
     android_atomic_acquire_store(0, &mUserRefCount);
     if (android_atomic_acquire_load(&mSysRefCount) <= 0) {
@@ -146,8 +136,7 @@
     return false;
 }
 
-bool ObjectBase::decSysRef() const
-{
+bool ObjectBase::decSysRef() const {
     //LOGV("ObjectBase %p decS ref %i, %i", this, mUserRefCount, mSysRefCount);
     rsAssert(mSysRefCount > 0);
     if ((android_atomic_dec(&mSysRefCount) <= 1) &&
@@ -157,28 +146,23 @@
     return false;
 }
 
-void ObjectBase::setName(const char *name)
-{
+void ObjectBase::setName(const char *name) {
     mName.setTo(name);
 }
 
-void ObjectBase::setName(const char *name, uint32_t len)
-{
+void ObjectBase::setName(const char *name, uint32_t len) {
     mName.setTo(name, len);
 }
 
-void ObjectBase::asyncLock()
-{
+void ObjectBase::asyncLock() {
     pthread_mutex_lock(&gObjectInitMutex);
 }
 
-void ObjectBase::asyncUnlock()
-{
+void ObjectBase::asyncUnlock() {
     pthread_mutex_unlock(&gObjectInitMutex);
 }
 
-void ObjectBase::add() const
-{
+void ObjectBase::add() const {
     asyncLock();
 
     rsAssert(!mNext);
@@ -193,8 +177,7 @@
     asyncUnlock();
 }
 
-void ObjectBase::remove() const
-{
+void ObjectBase::remove() const {
     //LOGV("calling remove  rsc %p", mRSC);
     if (!mRSC) {
         rsAssert(!mPrev);
@@ -215,8 +198,7 @@
     mNext = NULL;
 }
 
-void ObjectBase::zeroAllUserRef(Context *rsc)
-{
+void ObjectBase::zeroAllUserRef(Context *rsc) {
     if (rsc->props.mLogObjects) {
         LOGV("Forcing release of all outstanding user refs.");
     }
@@ -241,8 +223,7 @@
     }
 }
 
-void ObjectBase::dumpAll(Context *rsc)
-{
+void ObjectBase::dumpAll(Context *rsc) {
     asyncLock();
 
     LOGV("Dumping all objects");
@@ -256,8 +237,7 @@
     asyncUnlock();
 }
 
-bool ObjectBase::isValid(const Context *rsc, const ObjectBase *obj)
-{
+bool ObjectBase::isValid(const Context *rsc, const ObjectBase *obj) {
     asyncLock();
 
     const ObjectBase * o = rsc->mObjHead;
diff --git a/rsObjectBase.h b/rsObjectBase.h
index 5cc275a..01850f1 100644
--- a/rsObjectBase.h
+++ b/rsObjectBase.h
@@ -30,8 +30,7 @@
 class OStream;
 
 // An element is a group of Components that occupies one cell in a structure.
-class ObjectBase
-{
+class ObjectBase {
 public:
     ObjectBase(Context *rsc);
 
@@ -94,8 +93,7 @@
 };
 
 template<class T>
-class ObjectBaseRef
-{
+class ObjectBaseRef {
 public:
     ObjectBaseRef() {
         mRef = NULL;
@@ -154,10 +152,8 @@
 
 protected:
     T * mRef;
-
 };
 
-
 }
 }
 
diff --git a/rsProgram.cpp b/rsProgram.cpp
index ce3af2d..1c44e71 100644
--- a/rsProgram.cpp
+++ b/rsProgram.cpp
@@ -29,17 +29,15 @@
 using namespace android;
 using namespace android::renderscript;
 
-Program::Program(Context *rsc) : ObjectBase(rsc)
-{
+Program::Program(Context *rsc) : ObjectBase(rsc) {
    initMemberVars();
 }
 
 Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength,
-                 const uint32_t * params, uint32_t paramLength) :
-    ObjectBase(rsc)
-{
-    initMemberVars();
+                 const uint32_t * params, uint32_t paramLength)
+    : ObjectBase(rsc) {
 
+    initMemberVars();
     for (uint32_t ct=0; ct < paramLength; ct+=2) {
         if (params[ct] == RS_PROGRAM_PARAM_INPUT) {
             mInputCount++;
@@ -78,7 +76,7 @@
     }
     mIsInternal = false;
     uint32_t internalTokenLen = strlen(RS_SHADER_INTERNAL);
-    if(shaderLength > internalTokenLen &&
+    if (shaderLength > internalTokenLen &&
        strncmp(RS_SHADER_INTERNAL, shaderText, internalTokenLen) == 0) {
         mIsInternal = true;
         shaderText += internalTokenLen;
@@ -89,13 +87,12 @@
     initAttribAndUniformArray();
 }
 
-Program::~Program()
-{
-    if(mRSC->props.mLogShaders) {
+Program::~Program() {
+    if (mRSC->props.mLogShaders) {
         LOGV("Program::~Program with shader id %u", mShaderID);
     }
 
-    if(mShaderID) {
+    if (mShaderID) {
         glDeleteShader(mShaderID);
     }
 
@@ -144,8 +141,7 @@
     mIsInternal = false;
 }
 
-void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot)
-{
+void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) {
     if (alloc != NULL) {
         if (slot >= mConstantCount) {
             LOGE("Attempt to bind alloc at slot %u, on shader id %u, but const count is %u",
@@ -173,8 +169,7 @@
     mDirty = true;
 }
 
-void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a)
-{
+void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
     if (slot >= mTextureCount) {
         LOGE("Attempt to bind texture to slot %u but tex count is %u", slot, mTextureCount);
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture");
@@ -186,8 +181,7 @@
     mDirty = true;
 }
 
-void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s)
-{
+void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) {
     if (slot >= mTextureCount) {
         LOGE("Attempt to bind sampler to slot %u but tex count is %u", slot, mTextureCount);
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler");
@@ -198,8 +192,7 @@
     mDirty = true;
 }
 
-String8 Program::getGLSLInputString() const
-{
+String8 Program::getGLSLInputString() const {
     String8 s;
     for (uint32_t ct=0; ct < mInputCount; ct++) {
         const Element *e = mInputElements[ct].get();
@@ -208,7 +201,7 @@
 
             // Cannot be complex
             rsAssert(!f->getFieldCount());
-            switch(f->getComponent().getVectorSize()) {
+            switch (f->getComponent().getVectorSize()) {
             case 1: s.append("attribute float ATTRIB_"); break;
             case 2: s.append("attribute vec2 ATTRIB_"); break;
             case 3: s.append("attribute vec3 ATTRIB_"); break;
@@ -224,23 +217,18 @@
     return s;
 }
 
-String8 Program::getGLSLOutputString() const
-{
+String8 Program::getGLSLOutputString() const {
     return String8();
 }
 
-String8 Program::getGLSLConstantString() const
-{
+String8 Program::getGLSLConstantString() const {
     return String8();
 }
 
-
-void Program::createShader()
-{
+void Program::createShader() {
 }
 
-bool Program::loadShader(Context *rsc, uint32_t type)
-{
+bool Program::loadShader(Context *rsc, uint32_t type) {
     mShaderID = glCreateShader(type);
     rsAssert(mShaderID);
 
@@ -281,8 +269,7 @@
     return true;
 }
 
-void Program::setShader(const char *txt, uint32_t len)
-{
+void Program::setShader(const char *txt, uint32_t len) {
     mUserShader.setTo(txt, len);
 }
 
@@ -299,17 +286,14 @@
 
             // Cannot be complex
             rsAssert(!f->getFieldCount());
-            if(f->getType() == RS_TYPE_MATRIX_4X4) {
+            if (f->getType() == RS_TYPE_MATRIX_4X4) {
                 mShader.append("uniform mat4 UNI_");
-            }
-            else if(f->getType() == RS_TYPE_MATRIX_3X3) {
+            } else if (f->getType() == RS_TYPE_MATRIX_3X3) {
                 mShader.append("uniform mat3 UNI_");
-            }
-            else if(f->getType() == RS_TYPE_MATRIX_2X2) {
+            } else if (f->getType() == RS_TYPE_MATRIX_2X2) {
                 mShader.append("uniform mat2 UNI_");
-            }
-            else {
-                switch(f->getComponent().getVectorSize()) {
+            } else {
+                switch (f->getComponent().getVectorSize()) {
                 case 1: mShader.append("uniform float UNI_"); break;
                 case 2: mShader.append("uniform vec2 UNI_"); break;
                 case 3: mShader.append("uniform vec3 UNI_"); break;
@@ -320,7 +304,7 @@
             }
 
             mShader.append(fn);
-            if(e->getFieldArraySize(field) > 1) {
+            if (e->getFieldArraySize(field) > 1) {
                 mShader.appendFormat("[%d]", e->getFieldArraySize(field));
             }
             mShader.append(";\n");
@@ -331,30 +315,27 @@
 void Program::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
     RsDataType dataType = field->getType();
     uint32_t elementSize = field->getSizeBytes() / sizeof(float);
-    for(uint32_t i = 0; i < arraySize; i ++) {
-        if(arraySize > 1) {
+    for (uint32_t i = 0; i < arraySize; i ++) {
+        if (arraySize > 1) {
             LOGV("Array Element [%u]", i);
         }
-        if(dataType == RS_TYPE_MATRIX_4X4) {
+        if (dataType == RS_TYPE_MATRIX_4X4) {
             LOGV("Matrix4x4");
             LOGV("{%f, %f, %f, %f",  fd[0], fd[4], fd[8], fd[12]);
             LOGV(" %f, %f, %f, %f",  fd[1], fd[5], fd[9], fd[13]);
             LOGV(" %f, %f, %f, %f",  fd[2], fd[6], fd[10], fd[14]);
             LOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]);
-        }
-        else if(dataType == RS_TYPE_MATRIX_3X3) {
+        } else if (dataType == RS_TYPE_MATRIX_3X3) {
             LOGV("Matrix3x3");
             LOGV("{%f, %f, %f",  fd[0], fd[3], fd[6]);
             LOGV(" %f, %f, %f",  fd[1], fd[4], fd[7]);
             LOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]);
-        }
-        else if(dataType == RS_TYPE_MATRIX_2X2) {
+        } else if (dataType == RS_TYPE_MATRIX_2X2) {
             LOGV("Matrix2x2");
             LOGV("{%f, %f",  fd[0], fd[2]);
             LOGV(" %f, %f}", fd[1], fd[3]);
-        }
-        else {
-            switch(field->getComponent().getVectorSize()) {
+        } else {
+            switch (field->getComponent().getVectorSize()) {
             case 1:
                 LOGV("Uniform 1 = %f", fd[0]);
                 break;
@@ -380,17 +361,14 @@
 void Program::setUniform(Context *rsc, const Element *field, const float *fd,
                          int32_t slot, uint32_t arraySize ) {
     RsDataType dataType = field->getType();
-    if(dataType == RS_TYPE_MATRIX_4X4) {
+    if (dataType == RS_TYPE_MATRIX_4X4) {
         glUniformMatrix4fv(slot, arraySize, GL_FALSE, fd);
-    }
-    else if(dataType == RS_TYPE_MATRIX_3X3) {
+    } else if (dataType == RS_TYPE_MATRIX_3X3) {
         glUniformMatrix3fv(slot, arraySize, GL_FALSE, fd);
-    }
-    else if(dataType == RS_TYPE_MATRIX_2X2) {
+    } else if (dataType == RS_TYPE_MATRIX_2X2) {
         glUniformMatrix2fv(slot, arraySize, GL_FALSE, fd);
-    }
-    else {
-        switch(field->getComponent().getVectorSize()) {
+    } else {
+        switch (field->getComponent().getVectorSize()) {
         case 1:
             glUniform1fv(slot, arraySize, fd);
             break;
@@ -425,7 +403,7 @@
             const Element *f = e->getField(field);
             const char *fieldName = e->getFieldName(field);
             // If this field is padding, skip it
-            if(fieldName[0] == '#') {
+            if (fieldName[0] == '#') {
                 continue;
             }
 
@@ -434,14 +412,14 @@
 
             int32_t slot = -1;
             uint32_t arraySize = 1;
-            if(!isFragment) {
+            if (!isFragment) {
                 slot = sc->vtxUniformSlot(uidx);
                 arraySize = sc->vtxUniformSize(uidx);
             } else {
                 slot = sc->fragUniformSlot(uidx);
                 arraySize = sc->fragUniformSize(uidx);
             }
-            if(rsc->props.mLogShadersUniforms) {
+            if (rsc->props.mLogShadersUniforms) {
                 LOGV("Uniform  slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", slot, offset, ct, field, uidx, fieldName);
             }
             uidx ++;
@@ -449,7 +427,7 @@
                 continue;
             }
 
-            if(rsc->props.mLogShadersUniforms) {
+            if (rsc->props.mLogShadersUniforms) {
                 logUniform(f, fd, arraySize);
             }
             setUniform(rsc, f, fd, slot, arraySize);
@@ -462,7 +440,7 @@
     for (uint32_t ct=0; ct < mInputCount; ct++) {
         const Element *elem = mInputElements[ct].get();
         for (uint32_t field=0; field < elem->getFieldCount(); field++) {
-            if(elem->getFieldName(field)[0] != '#') {
+            if (elem->getFieldName(field)[0] != '#') {
                 mAttribCount ++;
             }
         }
@@ -473,35 +451,33 @@
         const Element *elem = mConstantTypes[ct]->getElement();
 
         for (uint32_t field=0; field < elem->getFieldCount(); field++) {
-            if(elem->getFieldName(field)[0] != '#') {
+            if (elem->getFieldName(field)[0] != '#') {
                 mUniformCount ++;
             }
         }
     }
     mUniformCount += mTextureCount;
 
-    if(mAttribCount) {
+    if (mAttribCount) {
         mAttribNames = new String8[mAttribCount];
     }
-    if(mUniformCount) {
+    if (mUniformCount) {
         mUniformNames = new String8[mUniformCount];
         mUniformArraySizes = new uint32_t[mUniformCount];
     }
 }
 
-void Program::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths, uint32_t *count, const char *prefix)
-{
+void Program::initAddUserElement(const Element *e, String8 *names, uint32_t *arrayLengths, uint32_t *count, const char *prefix) {
     rsAssert(e->getFieldCount());
     for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
         const Element *ce = e->getField(ct);
         if (ce->getFieldCount()) {
             initAddUserElement(ce, names, arrayLengths, count, prefix);
-        }
-        else if(e->getFieldName(ct)[0] != '#') {
+        } else if (e->getFieldName(ct)[0] != '#') {
             String8 tmp(prefix);
             tmp.append(e->getFieldName(ct));
             names[*count].setTo(tmp.string());
-            if(arrayLengths) {
+            if (arrayLengths) {
                 arrayLengths[*count] = e->getFieldArraySize(ct);
             }
             (*count)++;
@@ -512,21 +488,17 @@
 namespace android {
 namespace renderscript {
 
-
-void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants)
-{
+void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) {
     Program *p = static_cast<Program *>(vp);
     p->bindAllocation(rsc, static_cast<Allocation *>(constants), slot);
 }
 
-void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a)
-{
+void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a) {
     Program *p = static_cast<Program *>(vpf);
     p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
 }
 
-void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s)
-{
+void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s) {
     Program *p = static_cast<Program *>(vpf);
     p->bindSampler(rsc, slot, static_cast<Sampler *>(s));
 }
diff --git a/rsProgram.h b/rsProgram.h
index 46692fd..b682b97 100644
--- a/rsProgram.h
+++ b/rsProgram.h
@@ -29,8 +29,7 @@
 #define RS_SHADER_ATTR "ATTRIB_"
 #define RS_SHADER_UNI "UNI_"
 
-class Program : public ObjectBase
-{
+class Program : public ObjectBase {
 public:
 
     Program(Context *);
@@ -110,8 +109,6 @@
     bool loadShader(Context *, uint32_t type);
 };
 
-
-
 }
 }
 #endif
diff --git a/rsProgramFragment.cpp b/rsProgramFragment.cpp
index d089a5a..407522b 100644
--- a/rsProgramFragment.cpp
+++ b/rsProgramFragment.cpp
@@ -33,9 +33,9 @@
 
 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText,
                                  uint32_t shaderLength, const uint32_t * params,
-                                 uint32_t paramLength) :
-    Program(rsc, shaderText, shaderLength, params, paramLength)
-{
+                                 uint32_t paramLength)
+    : Program(rsc, shaderText, shaderLength, params, paramLength) {
+
     mConstantColor[0] = 1.f;
     mConstantColor[1] = 1.f;
     mConstantColor[2] = 1.f;
@@ -44,21 +44,19 @@
     init(rsc);
 }
 
-ProgramFragment::~ProgramFragment()
-{
-    if(mShaderID) {
+ProgramFragment::~ProgramFragment() {
+    if (mShaderID) {
         mRSC->mShaderCache.cleanupFragment(mShaderID);
     }
 }
 
-void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a)
-{
-    if(isUserProgram()) {
+void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) {
+    if (isUserProgram()) {
         LOGE("Attempting to set fixed function emulation color on user program");
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot  set fixed function emulation color on user program");
         return;
     }
-    if(mConstants[0].get() == NULL) {
+    if (mConstants[0].get() == NULL) {
         LOGE("Unable to set fixed function emulation color because allocation is missing");
         rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing");
         return;
@@ -71,8 +69,7 @@
     mDirty = true;
 }
 
-void ProgramFragment::setupGL2(Context *rsc, ProgramFragmentState *state, ShaderCache *sc)
-{
+void ProgramFragment::setupGL2(Context *rsc, ProgramFragmentState *state, ShaderCache *sc) {
     //LOGE("sgl2 frag1 %x", glGetError());
     if ((state->mLast.get() == this) && !mDirty) {
         return;
@@ -86,7 +83,7 @@
 
     uint32_t numTexturesToBind = mTextureCount;
     uint32_t numTexturesAvailable = rsc->getMaxFragmentTextures();
-    if(numTexturesToBind >= numTexturesAvailable) {
+    if (numTexturesToBind >= numTexturesAvailable) {
         LOGE("Attempting to bind %u textures on shader id %u, but only %u are available",
              mTextureCount, (uint32_t)this, numTexturesAvailable);
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available");
@@ -127,8 +124,7 @@
     Program::loadShader(rsc, GL_FRAGMENT_SHADER);
 }
 
-void ProgramFragment::createShader()
-{
+void ProgramFragment::createShader() {
     if (mUserShader.length() > 1) {
         mShader.append("precision mediump float;\n");
         appendUserConstants();
@@ -144,8 +140,7 @@
     }
 }
 
-void ProgramFragment::init(Context *rsc)
-{
+void ProgramFragment::init(Context *rsc) {
     uint32_t uniformIndex = 0;
     if (mUserShader.size() > 0) {
         for (uint32_t ct=0; ct < mConstantCount; ct++) {
@@ -164,29 +159,23 @@
     createShader();
 }
 
-void ProgramFragment::serialize(OStream *stream) const
-{
-
+void ProgramFragment::serialize(OStream *stream) const {
 }
 
-ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream)
-{
+ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
-ProgramFragmentState::ProgramFragmentState()
-{
+ProgramFragmentState::ProgramFragmentState() {
     mPF = NULL;
 }
 
-ProgramFragmentState::~ProgramFragmentState()
-{
+ProgramFragmentState::~ProgramFragmentState() {
     ObjectBase::checkDelete(mPF);
     mPF = NULL;
 }
 
-void ProgramFragmentState::init(Context *rsc)
-{
+void ProgramFragmentState::init(Context *rsc) {
     String8 shaderString(RS_SHADER_INTERNAL);
     shaderString.append("varying lowp vec4 varColor;\n");
     shaderString.append("varying vec2 varTex0;\n");
@@ -217,20 +206,17 @@
     mDefault.set(pf);
 }
 
-void ProgramFragmentState::deinit(Context *rsc)
-{
+void ProgramFragmentState::deinit(Context *rsc) {
     mDefault.clear();
     mLast.clear();
 }
 
-
 namespace android {
 namespace renderscript {
 
 RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText,
                              uint32_t shaderLength, const uint32_t * params,
-                             uint32_t paramLength)
-{
+                             uint32_t paramLength) {
     ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength);
     pf->incUserRef();
     //LOGE("rsi_ProgramFragmentCreate %p", pf);
diff --git a/rsProgramFragment.h b/rsProgramFragment.h
index 1cf9ca7..3d28946 100644
--- a/rsProgramFragment.h
+++ b/rsProgramFragment.h
@@ -25,8 +25,7 @@
 
 class ProgramFragmentState;
 
-class ProgramFragment : public Program
-{
+class ProgramFragment : public Program {
 public:
     ProgramFragment(Context *rsc, const char * shaderText,
                              uint32_t shaderLength, const uint32_t * params,
@@ -49,8 +48,7 @@
     int32_t mTextureUniformIndexStart;
 };
 
-class ProgramFragmentState
-{
+class ProgramFragmentState {
 public:
     ProgramFragmentState();
     ~ProgramFragmentState();
@@ -65,7 +63,6 @@
     ObjectBaseRef<ProgramFragment> mLast;
 };
 
-
 }
 }
 #endif
diff --git a/rsProgramRaster.cpp b/rsProgramRaster.cpp
index 5f8c4ba..f2b5b9a 100644
--- a/rsProgramRaster.cpp
+++ b/rsProgramRaster.cpp
@@ -30,12 +30,10 @@
 using namespace android::renderscript;
 
 
-ProgramRaster::ProgramRaster(Context *rsc,
-                             bool pointSmooth,
-                             bool lineSmooth,
-                             bool pointSprite) :
-    Program(rsc)
-{
+ProgramRaster::ProgramRaster(Context *rsc, bool pointSmooth,
+                             bool lineSmooth, bool pointSprite)
+    : Program(rsc) {
+
     mPointSmooth = pointSmooth;
     mLineSmooth = lineSmooth;
     mPointSprite = pointSprite;
@@ -43,31 +41,27 @@
     mCull = RS_CULL_BACK;
 }
 
-ProgramRaster::~ProgramRaster()
-{
+ProgramRaster::~ProgramRaster() {
 }
 
-void ProgramRaster::setLineWidth(float s)
-{
+void ProgramRaster::setLineWidth(float s) {
     mLineWidth = s;
     mDirty = true;
 }
 
-void ProgramRaster::setCullMode(RsCullMode mode)
-{
+void ProgramRaster::setCullMode(RsCullMode mode) {
     mCull = mode;
     mDirty = true;
 }
 
-void ProgramRaster::setupGL2(const Context *rsc, ProgramRasterState *state)
-{
+void ProgramRaster::setupGL2(const Context *rsc, ProgramRasterState *state) {
     if (state->mLast.get() == this && !mDirty) {
         return;
     }
     state->mLast.set(this);
     mDirty = false;
 
-    switch(mCull) {
+    switch (mCull) {
         case RS_CULL_BACK:
             glEnable(GL_CULL_FACE);
             glCullFace(GL_BACK);
@@ -82,66 +76,56 @@
     }
 }
 
-void ProgramRaster::serialize(OStream *stream) const
-{
-
+void ProgramRaster::serialize(OStream *stream) const {
 }
 
-ProgramRaster *ProgramRaster::createFromStream(Context *rsc, IStream *stream)
-{
+ProgramRaster *ProgramRaster::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
-ProgramRasterState::ProgramRasterState()
-{
+ProgramRasterState::ProgramRasterState() {
 }
 
-ProgramRasterState::~ProgramRasterState()
-{
+ProgramRasterState::~ProgramRasterState() {
 }
 
-void ProgramRasterState::init(Context *rsc)
-{
+void ProgramRasterState::init(Context *rsc) {
     ProgramRaster *pr = new ProgramRaster(rsc, false, false, false);
     mDefault.set(pr);
 }
 
-void ProgramRasterState::deinit(Context *rsc)
-{
+void ProgramRasterState::deinit(Context *rsc) {
     mDefault.clear();
     mLast.clear();
 }
 
-
 namespace android {
 namespace renderscript {
 
 RsProgramRaster rsi_ProgramRasterCreate(Context * rsc,
                                       bool pointSmooth,
                                       bool lineSmooth,
-                                      bool pointSprite)
-{
-    ProgramRaster *pr = new ProgramRaster(rsc,
-                                          pointSmooth,
-                                          lineSmooth,
-                                          pointSprite);
+                                      bool pointSprite) {
+    ProgramRaster *pr = new ProgramRaster(rsc, pointSmooth,
+                                          lineSmooth, pointSprite);
     pr->incUserRef();
     return pr;
 }
 
-void rsi_ProgramRasterSetLineWidth(Context * rsc, RsProgramRaster vpr, float s)
-{
+void rsi_ProgramRasterSetLineWidth(Context * rsc,
+                                   RsProgramRaster vpr,
+                                   float s) {
     ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
     pr->setLineWidth(s);
 }
 
-void rsi_ProgramRasterSetCullMode(Context * rsc, RsProgramRaster vpr, RsCullMode mode)
-{
+void rsi_ProgramRasterSetCullMode(Context * rsc,
+                                  RsProgramRaster vpr,
+                                  RsCullMode mode) {
     ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
     pr->setCullMode(mode);
 }
 
-
 }
 }
 
diff --git a/rsProgramRaster.h b/rsProgramRaster.h
index d5ed686..7958af9 100644
--- a/rsProgramRaster.h
+++ b/rsProgramRaster.h
@@ -25,8 +25,7 @@
 
 class ProgramRasterState;
 
-class ProgramRaster : public Program
-{
+class ProgramRaster : public Program {
 public:
     ProgramRaster(Context *rsc,
                   bool pointSmooth,
@@ -50,8 +49,7 @@
     RsCullMode mCull;
 };
 
-class ProgramRasterState
-{
+class ProgramRasterState {
 public:
     ProgramRasterState();
     ~ProgramRasterState();
diff --git a/rsProgramStore.cpp b/rsProgramStore.cpp
index 876299f..72ac574 100644
--- a/rsProgramStore.cpp
+++ b/rsProgramStore.cpp
@@ -30,9 +30,7 @@
 using namespace android::renderscript;
 
 
-ProgramStore::ProgramStore(Context *rsc) :
-    Program(rsc)
-{
+ProgramStore::ProgramStore(Context *rsc) : Program(rsc) {
     mDitherEnable = true;
     mBlendEnable = false;
     mColorRWriteEnable = true;
@@ -42,20 +40,15 @@
     mBlendSrc = GL_ONE;
     mBlendDst = GL_ZERO;
 
-
     mDepthTestEnable = false;
     mDepthWriteEnable = true;
     mDepthFunc = GL_LESS;
-
-
 }
 
-ProgramStore::~ProgramStore()
-{
+ProgramStore::~ProgramStore() {
 }
 
-void ProgramStore::setupGL2(const Context *rsc, ProgramStoreState *state)
-{
+void ProgramStore::setupGL2(const Context *rsc, ProgramStoreState *state) {
     if (state->mLast.get() == this) {
         return;
     }
@@ -76,7 +69,7 @@
 
     if (rsc->mUserSurfaceConfig.depthMin > 0) {
         glDepthMask(mDepthWriteEnable);
-        if(mDepthTestEnable || mDepthWriteEnable) {
+        if (mDepthTestEnable || mDepthWriteEnable) {
             glEnable(GL_DEPTH_TEST);
             glDepthFunc(mDepthFunc);
         } else {
@@ -100,28 +93,21 @@
     }
 }
 
-
-void ProgramStore::setDitherEnable(bool enable)
-{
+void ProgramStore::setDitherEnable(bool enable) {
     mDitherEnable = enable;
 }
 
-void ProgramStore::serialize(OStream *stream) const
-{
-
+void ProgramStore::serialize(OStream *stream) const {
 }
 
-ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream)
-{
+ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
-
-void ProgramStore::setDepthFunc(RsDepthFunc func)
-{
+void ProgramStore::setDepthFunc(RsDepthFunc func) {
     mDepthTestEnable = true;
 
-    switch(func) {
+    switch (func) {
     case RS_DEPTH_FUNC_ALWAYS:
         mDepthTestEnable = false;
         mDepthFunc = GL_ALWAYS;
@@ -147,20 +133,18 @@
     }
 }
 
-void ProgramStore::setDepthMask(bool mask)
-{
+void ProgramStore::setDepthMask(bool mask) {
     mDepthWriteEnable = mask;
 }
 
-void ProgramStore::setBlendFunc(RsBlendSrcFunc src, RsBlendDstFunc dst)
-{
+void ProgramStore::setBlendFunc(RsBlendSrcFunc src, RsBlendDstFunc dst) {
     mBlendEnable = true;
     if ((src == RS_BLEND_SRC_ONE) &&
         (dst == RS_BLEND_DST_ZERO)) {
         mBlendEnable = false;
     }
 
-    switch(src) {
+    switch (src) {
     case RS_BLEND_SRC_ZERO:
         mBlendSrc = GL_ZERO;
         break;
@@ -190,7 +174,7 @@
         break;
     }
 
-    switch(dst) {
+    switch (dst) {
     case RS_BLEND_DST_ZERO:
         mBlendDst = GL_ZERO;
         break;
@@ -218,81 +202,66 @@
     }
 }
 
-void ProgramStore::setColorMask(bool r, bool g, bool b, bool a)
-{
+void ProgramStore::setColorMask(bool r, bool g, bool b, bool a) {
     mColorRWriteEnable = r;
     mColorGWriteEnable = g;
     mColorBWriteEnable = b;
     mColorAWriteEnable = a;
 }
 
-
-ProgramStoreState::ProgramStoreState()
-{
+ProgramStoreState::ProgramStoreState() {
     mPFS = NULL;
 }
 
-ProgramStoreState::~ProgramStoreState()
-{
+ProgramStoreState::~ProgramStoreState() {
     ObjectBase::checkDelete(mPFS);
     mPFS = NULL;
 }
 
-void ProgramStoreState::init(Context *rsc)
-{
+void ProgramStoreState::init(Context *rsc) {
     ProgramStore *pfs = new ProgramStore(rsc);
     mDefault.set(pfs);
 }
 
-void ProgramStoreState::deinit(Context *rsc)
-{
+void ProgramStoreState::deinit(Context *rsc) {
     mDefault.clear();
     mLast.clear();
 }
 
-
 namespace android {
 namespace renderscript {
 
-void rsi_ProgramStoreBegin(Context * rsc, RsElement in, RsElement out)
-{
+void rsi_ProgramStoreBegin(Context * rsc, RsElement in, RsElement out) {
     ObjectBase::checkDelete(rsc->mStateFragmentStore.mPFS);
     rsc->mStateFragmentStore.mPFS = new ProgramStore(rsc);
 }
 
-void rsi_ProgramStoreDepthFunc(Context *rsc, RsDepthFunc func)
-{
+void rsi_ProgramStoreDepthFunc(Context *rsc, RsDepthFunc func) {
     rsc->mStateFragmentStore.mPFS->setDepthFunc(func);
 }
 
-void rsi_ProgramStoreDepthMask(Context *rsc, bool mask)
-{
+void rsi_ProgramStoreDepthMask(Context *rsc, bool mask) {
     rsc->mStateFragmentStore.mPFS->setDepthMask(mask);
 }
 
-void rsi_ProgramStoreColorMask(Context *rsc, bool r, bool g, bool b, bool a)
-{
+void rsi_ProgramStoreColorMask(Context *rsc, bool r, bool g, bool b, bool a) {
     rsc->mStateFragmentStore.mPFS->setColorMask(r, g, b, a);
 }
 
-void rsi_ProgramStoreBlendFunc(Context *rsc, RsBlendSrcFunc src, RsBlendDstFunc dst)
-{
+void rsi_ProgramStoreBlendFunc(Context *rsc, RsBlendSrcFunc src, RsBlendDstFunc dst) {
     rsc->mStateFragmentStore.mPFS->setBlendFunc(src, dst);
 }
 
-RsProgramStore rsi_ProgramStoreCreate(Context *rsc)
-{
+RsProgramStore rsi_ProgramStoreCreate(Context *rsc) {
     ProgramStore *pfs = rsc->mStateFragmentStore.mPFS;
     pfs->incUserRef();
     rsc->mStateFragmentStore.mPFS = 0;
     return pfs;
 }
 
-void rsi_ProgramStoreDither(Context *rsc, bool enable)
-{
+void rsi_ProgramStoreDither(Context *rsc, bool enable) {
     rsc->mStateFragmentStore.mPFS->setDitherEnable(enable);
 }
 
-
 }
 }
diff --git a/rsProgramStore.h b/rsProgramStore.h
index 95bcf3c..f8eb7cf 100644
--- a/rsProgramStore.h
+++ b/rsProgramStore.h
@@ -26,8 +26,7 @@
 
 class ProgramStoreState;
 
-class ProgramStore : public Program
-{
+class ProgramStore : public Program {
 public:
     ProgramStore(Context *);
     virtual ~ProgramStore();
@@ -64,8 +63,7 @@
     bool mStencilTestEnable;
 };
 
-class ProgramStoreState
-{
+class ProgramStoreState {
 public:
     ProgramStoreState();
     ~ProgramStoreState();
@@ -79,7 +77,6 @@
     ProgramStore *mPFS;
 };
 
-
 }
 }
 #endif
diff --git a/rsProgramVertex.cpp b/rsProgramVertex.cpp
index 9ee2eeb..e165967 100644
--- a/rsProgramVertex.cpp
+++ b/rsProgramVertex.cpp
@@ -34,15 +34,13 @@
 
 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
                              uint32_t shaderLength, const uint32_t * params,
-                             uint32_t paramLength) :
-    Program(rsc, shaderText, shaderLength, params, paramLength)
-{
+                             uint32_t paramLength)
+    : Program(rsc, shaderText, shaderLength, params, paramLength) {
     init(rsc);
 }
 
-ProgramVertex::~ProgramVertex()
-{
-    if(mShaderID) {
+ProgramVertex::~ProgramVertex() {
+    if (mShaderID) {
         mRSC->mShaderCache.cleanupVertex(mShaderID);
     }
 }
@@ -51,8 +49,7 @@
     Program::loadShader(rsc, GL_VERTEX_SHADER);
 }
 
-void ProgramVertex::createShader()
-{
+void ProgramVertex::createShader() {
     if (mUserShader.length() > 1) {
 
         appendUserConstants();
@@ -69,7 +66,7 @@
 
                 // Cannot be complex
                 rsAssert(!f->getFieldCount());
-                switch(f->getComponent().getVectorSize()) {
+                switch (f->getComponent().getVectorSize()) {
                 case 1: mShader.append("attribute float ATTRIB_"); break;
                 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
                 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
@@ -89,8 +86,7 @@
     }
 }
 
-void ProgramVertex::setupGL2(Context *rsc, ProgramVertexState *state, ShaderCache *sc)
-{
+void ProgramVertex::setupGL2(Context *rsc, ProgramVertexState *state, ShaderCache *sc) {
     //LOGE("sgl2 vtx1 %x", glGetError());
     if ((state->mLast.get() == this) && !mDirty) {
         return;
@@ -98,8 +94,8 @@
 
     rsc->checkError("ProgramVertex::setupGL2 start");
 
-    if(!isUserProgram()) {
-        if(mConstants[0].get() == NULL) {
+    if (!isUserProgram()) {
+        if (mConstants[0].get() == NULL) {
             LOGE("Unable to set fixed function emulation matrices because allocation is missing");
             rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
             return;
@@ -110,7 +106,7 @@
         Matrix t;
         t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
         mvp.multiply(&t);
-        for(uint32_t i = 0; i < 16; i ++) {
+        for (uint32_t i = 0; i < 16; i ++) {
             f[RS_PROGRAM_VERTEX_MVP_OFFSET + i] = mvp.m[i];
         }
     }
@@ -122,14 +118,13 @@
     rsc->checkError("ProgramVertex::setupGL2");
 }
 
-void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const
-{
-    if(isUserProgram()) {
+void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const {
+    if (isUserProgram()) {
         LOGE("Attempting to set fixed function emulation matrix projection on user program");
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
         return;
     }
-    if(mConstants[0].get() == NULL) {
+    if (mConstants[0].get() == NULL) {
         LOGE("Unable to set fixed function emulation matrix projection because allocation is missing");
         return;
     }
@@ -138,14 +133,13 @@
     mDirty = true;
 }
 
-void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const
-{
-    if(isUserProgram()) {
+void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const {
+    if (isUserProgram()) {
         LOGE("Attempting to set fixed function emulation matrix modelview on user program");
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
         return;
     }
-    if(mConstants[0].get() == NULL) {
+    if (mConstants[0].get() == NULL) {
         LOGE("Unable to set fixed function emulation matrix modelview because allocation is missing");
         rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
         return;
@@ -155,14 +149,13 @@
     mDirty = true;
 }
 
-void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const
-{
-    if(isUserProgram()) {
+void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const {
+    if (isUserProgram()) {
         LOGE("Attempting to set fixed function emulation matrix texture on user program");
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set emulation matrix on user shader");
         return;
     }
-    if(mConstants[0].get() == NULL) {
+    if (mConstants[0].get() == NULL) {
         LOGE("Unable to set fixed function emulation matrix texture because allocation is missing");
         rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
         return;
@@ -172,14 +165,13 @@
     mDirty = true;
 }
 
-void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const
-{
-    if(isUserProgram()) {
+void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const {
+    if (isUserProgram()) {
         LOGE("Attempting to get fixed function emulation matrix projection on user program");
         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot get emulation matrix on user shader");
         return;
     }
-    if(mConstants[0].get() == NULL) {
+    if (mConstants[0].get() == NULL) {
         LOGE("Unable to get fixed function emulation matrix projection because allocation is missing");
         rsc->setError(RS_ERROR_BAD_SHADER, "Fixed function allocation missing");
         return;
@@ -188,9 +180,8 @@
     memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix));
 }
 
-void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const
-{
-    if(isUserProgram()) {
+void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const {
+    if (isUserProgram()) {
         return;
     }
     float *f = static_cast<float *>(mConstants[0]->getPtr());
@@ -200,8 +191,7 @@
     mvp.vectorMultiply(v4out, v3in);
 }
 
-void ProgramVertex::init(Context *rsc)
-{
+void ProgramVertex::init(Context *rsc) {
     uint32_t attribCount = 0;
     uint32_t uniformCount = 0;
     if (mUserShader.size() > 0) {
@@ -215,29 +205,23 @@
     createShader();
 }
 
-void ProgramVertex::serialize(OStream *stream) const
-{
-
+void ProgramVertex::serialize(OStream *stream) const {
 }
 
-ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
-{
+ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
 
 ///////////////////////////////////////////////////////////////////////
 
-ProgramVertexState::ProgramVertexState()
-{
+ProgramVertexState::ProgramVertexState() {
 }
 
-ProgramVertexState::~ProgramVertexState()
-{
+ProgramVertexState::~ProgramVertexState() {
 }
 
-void ProgramVertexState::init(Context *rsc)
-{
+void ProgramVertexState::init(Context *rsc) {
     const Element *matrixElem = Element::create(rsc, RS_TYPE_MATRIX_4X4, RS_KIND_USER, false, 1);
     const Element *f2Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2);
     const Element *f3Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
@@ -286,11 +270,9 @@
     mDefault.set(pv);
 
     updateSize(rsc);
-
 }
 
-void ProgramVertexState::updateSize(Context *rsc)
-{
+void ProgramVertexState::updateSize(Context *rsc) {
     float *f = static_cast<float *>(mDefaultAlloc->getPtr());
 
     Matrix m;
@@ -303,8 +285,7 @@
     memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m.m, sizeof(m));
 }
 
-void ProgramVertexState::deinit(Context *rsc)
-{
+void ProgramVertexState::deinit(Context *rsc) {
     mDefaultAlloc.clear();
     mDefault.clear();
     mLast.clear();
@@ -316,13 +297,11 @@
 
 RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText,
                              uint32_t shaderLength, const uint32_t * params,
-                             uint32_t paramLength)
-{
+                             uint32_t paramLength) {
     ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
     pv->incUserRef();
     return pv;
 }
 
-
 }
 }
diff --git a/rsProgramVertex.h b/rsProgramVertex.h
index 355df2b..824edbb 100644
--- a/rsProgramVertex.h
+++ b/rsProgramVertex.h
@@ -25,8 +25,7 @@
 
 class ProgramVertexState;
 
-class ProgramVertex : public Program
-{
+class ProgramVertex : public Program {
 public:
     ProgramVertex(Context *,const char * shaderText, uint32_t shaderLength,
                   const uint32_t * params, uint32_t paramLength);
@@ -50,9 +49,7 @@
     static ProgramVertex *createFromStream(Context *rsc, IStream *stream);
 };
 
-
-class ProgramVertexState
-{
+class ProgramVertexState {
 public:
     ProgramVertexState();
     ~ProgramVertexState();
@@ -66,7 +63,6 @@
     ObjectBaseRef<Allocation> mDefaultAlloc;
 };
 
-
 }
 }
 #endif
diff --git a/rsSampler.cpp b/rsSampler.cpp
index cbdc407..1d0d270 100644
--- a/rsSampler.cpp
+++ b/rsSampler.cpp
@@ -31,8 +31,7 @@
 using namespace android::renderscript;
 
 
-Sampler::Sampler(Context *rsc) : ObjectBase(rsc)
-{
+Sampler::Sampler(Context *rsc) : ObjectBase(rsc) {
     // Should not get called.
     rsAssert(0);
 }
@@ -43,8 +42,7 @@
                  RsSamplerValue wrapS,
                  RsSamplerValue wrapT,
                  RsSamplerValue wrapR,
-                 float aniso) : ObjectBase(rsc)
-{
+                 float aniso) : ObjectBase(rsc) {
     mMagFilter = magFilter;
     mMinFilter = minFilter;
     mWrapS = wrapS;
@@ -53,12 +51,10 @@
     mAniso = aniso;
 }
 
-Sampler::~Sampler()
-{
+Sampler::~Sampler() {
 }
 
-void Sampler::setupGL(const Context *rsc, const Allocation *tex)
-{
+void Sampler::setupGL(const Context *rsc, const Allocation *tex) {
     GLenum trans[] = {
         GL_NEAREST, //RS_SAMPLER_NEAREST,
         GL_LINEAR, //RS_SAMPLER_LINEAR,
@@ -96,57 +92,38 @@
     }
 
     float anisoValue = rsMin(rsc->ext_texture_max_aniso(), mAniso);
-    if(rsc->ext_texture_max_aniso() > 1.0f) {
+    if (rsc->ext_texture_max_aniso() > 1.0f) {
         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);
     }
 
     rsc->checkError("Sampler::setupGL2 tex env");
 }
 
-void Sampler::bindToContext(SamplerState *ss, uint32_t slot)
-{
+void Sampler::bindToContext(SamplerState *ss, uint32_t slot) {
     ss->mSamplers[slot].set(this);
     mBoundSlot = slot;
 }
 
-void Sampler::unbindFromContext(SamplerState *ss)
-{
+void Sampler::unbindFromContext(SamplerState *ss) {
     int32_t slot = mBoundSlot;
     mBoundSlot = -1;
     ss->mSamplers[slot].clear();
 }
 
-void Sampler::serialize(OStream *stream) const
-{
-
+void Sampler::serialize(OStream *stream) const {
 }
 
-Sampler *Sampler::createFromStream(Context *rsc, IStream *stream)
-{
+Sampler *Sampler::createFromStream(Context *rsc, IStream *stream) {
     return NULL;
 }
 
-/*
-void SamplerState::setupGL()
-{
-    for (uint32_t ct=0; ct < RS_MAX_SAMPLER_SLOT; ct++) {
-        Sampler *s = mSamplers[ct].get();
-        if (s) {
-            s->setupGL(rsc);
-        } else {
-            glBindTexture(GL_TEXTURE_2D, 0);
-        }
-    }
-}*/
-
 ////////////////////////////////
 
 namespace android {
 namespace renderscript {
 
 
-void rsi_SamplerBegin(Context *rsc)
-{
+void rsi_SamplerBegin(Context *rsc) {
     SamplerState * ss = &rsc->mStateSampler;
 
     ss->mMagFilter = RS_SAMPLER_LINEAR;
@@ -157,11 +134,10 @@
     ss->mAniso = 1.0f;
 }
 
-void rsi_SamplerSet(Context *rsc, RsSamplerParam param, RsSamplerValue value)
-{
+void rsi_SamplerSet(Context *rsc, RsSamplerParam param, RsSamplerValue value) {
     SamplerState * ss = &rsc->mStateSampler;
 
-    switch(param) {
+    switch (param) {
     case RS_SAMPLER_MAG_FILTER:
         ss->mMagFilter = value;
         break;
@@ -183,11 +159,10 @@
     }
 }
 
-void rsi_SamplerSet2(Context *rsc, RsSamplerParam param, float value)
-{
+void rsi_SamplerSet2(Context *rsc, RsSamplerParam param, float value) {
     SamplerState * ss = &rsc->mStateSampler;
 
-    switch(param) {
+    switch (param) {
     case RS_SAMPLER_ANISO:
         ss->mAniso = value;
         break;
@@ -197,8 +172,7 @@
     }
 }
 
-RsSampler rsi_SamplerCreate(Context *rsc)
-{
+RsSampler rsi_SamplerCreate(Context *rsc) {
     SamplerState * ss = &rsc->mStateSampler;
 
     Sampler * s = new Sampler(rsc,
@@ -212,5 +186,4 @@
     return s;
 }
 
-
 }}
diff --git a/rsSampler.h b/rsSampler.h
index 4946355..737bb8b 100644
--- a/rsSampler.h
+++ b/rsSampler.h
@@ -28,8 +28,7 @@
 
 class SamplerState;
 
-class Sampler : public ObjectBase
-{
+class Sampler : public ObjectBase {
 public:
     Sampler(Context *,
             RsSamplerValue magFilter,
@@ -63,14 +62,11 @@
 
 private:
     Sampler(Context *);
-
 };
 
 
-class SamplerState
-{
+class SamplerState {
 public:
-
     RsSamplerValue mMagFilter;
     RsSamplerValue mMinFilter;
     RsSamplerValue mWrapS;
@@ -78,15 +74,9 @@
     RsSamplerValue mWrapR;
     float mAniso;
 
-
     ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
-
-    //void setupGL();
-
 };
 
-
-
 }
 }
 #endif //ANDROID_RS_SAMPLER_H
diff --git a/rsScript.cpp b/rsScript.cpp
index ef380d2..4ffdbfd 100644
--- a/rsScript.cpp
+++ b/rsScript.cpp
@@ -19,35 +19,33 @@
 using namespace android;
 using namespace android::renderscript;
 
-Script::Script(Context *rsc) : ObjectBase(rsc)
-{
+Script::Script(Context *rsc) : ObjectBase(rsc) {
     memset(&mEnviroment, 0, sizeof(mEnviroment));
 
     mSlots = NULL;
     mTypes = NULL;
 }
 
-Script::~Script()
-{
-    if(mSlots) {
+Script::~Script() {
+    if (mSlots) {
         delete [] mSlots;
         mSlots = NULL;
     }
-    if(mTypes) {
+    if (mTypes) {
         delete [] mTypes;
         mTypes = NULL;
     }
 }
 
 void Script::initSlots() {
-    if(mEnviroment.mFieldCount > 0) {
+    if (mEnviroment.mFieldCount > 0) {
         mSlots = new ObjectBaseRef<Allocation>[mEnviroment.mFieldCount];
         mTypes = new ObjectBaseRef<const Type>[mEnviroment.mFieldCount];
     }
 }
 
 void Script::setSlot(uint32_t slot, Allocation *a) {
-    if(slot >= mEnviroment.mFieldCount) {
+    if (slot >= mEnviroment.mFieldCount) {
         LOGE("Script::setSlot unable to set allocation, invalid slot index");
         return;
     }
@@ -55,8 +53,7 @@
     mSlots[slot].set(a);
 }
 
-void Script::setVar(uint32_t slot, const void *val, uint32_t len)
-{
+void Script::setVar(uint32_t slot, const void *val, uint32_t len) {
     int32_t *destPtr = ((int32_t **)mEnviroment.mFieldAddress)[slot];
     if (destPtr) {
         //LOGE("setVar f1  %f", ((const float *)destPtr)[0]);
@@ -73,72 +70,60 @@
 namespace android {
 namespace renderscript {
 
-
-void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
-{
+void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) {
     Script *s = static_cast<Script *>(vs);
     Allocation *a = static_cast<Allocation *>(va);
     s->setSlot(slot, a);
     //LOGE("rsi_ScriptBindAllocation %i  %p  %p", slot, a, a->getPtr());
 }
 
-void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, uint32_t length)
-{
+void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, uint32_t length) {
     Script *s = static_cast<Script *>(vs);
     s->mEnviroment.mTimeZone = timeZone;
 }
 
-void rsi_ScriptInvoke(Context *rsc, RsScript vs, uint32_t slot)
-{
+void rsi_ScriptInvoke(Context *rsc, RsScript vs, uint32_t slot) {
     Script *s = static_cast<Script *>(vs);
     s->Invoke(rsc, slot, NULL, 0);
 }
 
 
-void rsi_ScriptInvokeData(Context *rsc, RsScript vs, uint32_t slot, void *data)
-{
+void rsi_ScriptInvokeData(Context *rsc, RsScript vs, uint32_t slot, void *data) {
     Script *s = static_cast<Script *>(vs);
     s->Invoke(rsc, slot, NULL, 0);
 }
 
-void rsi_ScriptInvokeV(Context *rsc, RsScript vs, uint32_t slot, const void *data, uint32_t len)
-{
+void rsi_ScriptInvokeV(Context *rsc, RsScript vs, uint32_t slot, const void *data, uint32_t len) {
     Script *s = static_cast<Script *>(vs);
     s->Invoke(rsc, slot, data, len);
 }
 
-void rsi_ScriptSetVarI(Context *rsc, RsScript vs, uint32_t slot, int value)
-{
+void rsi_ScriptSetVarI(Context *rsc, RsScript vs, uint32_t slot, int value) {
     Script *s = static_cast<Script *>(vs);
     s->setVar(slot, &value, sizeof(value));
 }
 
-void rsi_ScriptSetVarJ(Context *rsc, RsScript vs, uint32_t slot, long long value)
-{
+void rsi_ScriptSetVarJ(Context *rsc, RsScript vs, uint32_t slot, long long value) {
     Script *s = static_cast<Script *>(vs);
     s->setVar(slot, &value, sizeof(value));
 }
 
-void rsi_ScriptSetVarF(Context *rsc, RsScript vs, uint32_t slot, float value)
-{
+void rsi_ScriptSetVarF(Context *rsc, RsScript vs, uint32_t slot, float value) {
     Script *s = static_cast<Script *>(vs);
     s->setVar(slot, &value, sizeof(value));
 }
 
-void rsi_ScriptSetVarD(Context *rsc, RsScript vs, uint32_t slot, double value)
-{
+void rsi_ScriptSetVarD(Context *rsc, RsScript vs, uint32_t slot, double value) {
     Script *s = static_cast<Script *>(vs);
     s->setVar(slot, &value, sizeof(value));
 }
 
-void rsi_ScriptSetVarV(Context *rsc, RsScript vs, uint32_t slot, const void *data, uint32_t len)
-{
+void rsi_ScriptSetVarV(Context *rsc, RsScript vs, uint32_t slot, const void *data, uint32_t len) {
     const float *fp = (const float *)data;
     Script *s = static_cast<Script *>(vs);
     s->setVar(slot, data, len);
 }
 
-
 }
 }
 
diff --git a/rsScript.h b/rsScript.h
index c73bb5e..9b6d8a9 100644
--- a/rsScript.h
+++ b/rsScript.h
@@ -29,8 +29,7 @@
 class ProgramRaster;
 class ProgramStore;
 
-class Script : public ObjectBase
-{
+class Script : public ObjectBase {
 public:
     typedef void (* InvokeFunc_t)(void);
 
@@ -79,7 +78,6 @@
 };
 
 
-
 }
 }
 #endif
diff --git a/rsScriptC.cpp b/rsScriptC.cpp
index c692bc1..033f316 100644
--- a/rsScriptC.cpp
+++ b/rsScriptC.cpp
@@ -33,14 +33,12 @@
     ScriptC * sc = (ScriptC *) tls->mScript
 
 
-ScriptC::ScriptC(Context *rsc) : Script(rsc)
-{
+ScriptC::ScriptC(Context *rsc) : Script(rsc) {
     mBccScript = NULL;
     memset(&mProgram, 0, sizeof(mProgram));
 }
 
-ScriptC::~ScriptC()
-{
+ScriptC::~ScriptC() {
     if (mBccScript) {
         bccDeleteScript(mBccScript);
     }
@@ -48,8 +46,7 @@
     mEnviroment.mScriptText = NULL;
 }
 
-void ScriptC::setupScript(Context *rsc)
-{
+void ScriptC::setupScript(Context *rsc) {
     setupGLState(rsc);
     mEnviroment.mStartTimeMillis
                 = nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
@@ -82,8 +79,7 @@
     }
 }
 
-const Allocation *ScriptC::ptrToAllocation(const void *ptr) const
-{
+const Allocation *ScriptC::ptrToAllocation(const void *ptr) const {
     if (!ptr) {
         return NULL;
     }
@@ -98,8 +94,7 @@
     return NULL;
 }
 
-Script * ScriptC::setTLS(Script *sc)
-{
+Script * ScriptC::setTLS(Script *sc) {
     Context::ScriptTLSStruct * tls = (Context::ScriptTLSStruct *)
                                   pthread_getspecific(Context::gThreadTLSKey);
     rsAssert(tls);
@@ -108,9 +103,7 @@
     return old;
 }
 
-
-void ScriptC::setupGLState(Context *rsc)
-{
+void ScriptC::setupGLState(Context *rsc) {
     if (mEnviroment.mFragmentStore.get()) {
         rsc->setFragmentStore(mEnviroment.mFragmentStore.get());
     }
@@ -125,8 +118,7 @@
     }
 }
 
-uint32_t ScriptC::run(Context *rsc)
-{
+uint32_t ScriptC::run(Context *rsc) {
     if (mProgram.mRoot == NULL) {
         rsc->setError(RS_ERROR_BAD_SCRIPT, "Attempted to run bad script");
         return 0;
@@ -151,7 +143,6 @@
     return ret;
 }
 
-
 typedef struct {
     Context *rsc;
     ScriptC *script;
@@ -183,8 +174,7 @@
 } MTLaunchStruct;
 typedef int (*rs_t)(const void *, void *, const void *, uint32_t, uint32_t, uint32_t, uint32_t);
 
-static void wc_xy(void *usr, uint32_t idx)
-{
+static void wc_xy(void *usr, uint32_t idx) {
     MTLaunchStruct *mtls = (MTLaunchStruct *)usr;
 
     while (1) {
@@ -210,11 +200,9 @@
             }
         }
     }
-
 }
 
-static void wc_x(void *usr, uint32_t idx)
-{
+static void wc_x(void *usr, uint32_t idx) {
     MTLaunchStruct *mtls = (MTLaunchStruct *)usr;
 
     while (1) {
@@ -236,15 +224,13 @@
             xPtrOut += mtls->eStrideOut;
         }
     }
-
 }
 
 void ScriptC::runForEach(Context *rsc,
                          const Allocation * ain,
                          Allocation * aout,
                          const void * usr,
-                         const RsScriptCall *sc)
-{
+                         const RsScriptCall *sc) {
     MTLaunchStruct mtls;
     memset(&mtls, 0, sizeof(mtls));
 
@@ -295,7 +281,6 @@
     setupScript(rsc);
     Script * oldTLS = setTLS(this);
 
-
     mtls.rsc = rsc;
     mtls.ain = ain;
     mtls.aout = aout;
@@ -350,8 +335,7 @@
     setTLS(oldTLS);
 }
 
-void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, uint32_t len)
-{
+void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, uint32_t len) {
     //LOGE("rsi_ScriptInvoke %i", slot);
     if ((slot >= mEnviroment.mInvokeFunctionCount) ||
         (mEnviroment.mInvokeFunctions[slot] == NULL)) {
@@ -373,30 +357,25 @@
     setTLS(oldTLS);
 }
 
-ScriptCState::ScriptCState()
-{
+ScriptCState::ScriptCState() {
     mScript.clear();
 }
 
-ScriptCState::~ScriptCState()
-{
+ScriptCState::~ScriptCState() {
     mScript.clear();
 }
 
-void ScriptCState::init(Context *rsc)
-{
+void ScriptCState::init(Context *rsc) {
     clear(rsc);
 }
 
-void ScriptCState::clear(Context *rsc)
-{
+void ScriptCState::clear(Context *rsc) {
     rsAssert(rsc);
     mScript.clear();
     mScript.set(new ScriptC(rsc));
 }
 
-static BCCvoid* symbolLookup(BCCvoid* pContext, const BCCchar* name)
-{
+static BCCvoid* symbolLookup(BCCvoid* pContext, const BCCchar* name) {
     const ScriptCState::SymbolTable_t *sym;
     ScriptC *s = (ScriptC *)pContext;
     sym = ScriptCState::lookupSymbol(name);
@@ -417,8 +396,7 @@
 extern const char rs_runtime_lib_bc[];
 extern unsigned rs_runtime_lib_bc_size;
 
-void ScriptCState::runCompiler(Context *rsc, ScriptC *s)
-{
+void ScriptCState::runCompiler(Context *rsc, ScriptC *s) {
     {
         StopWatch compileTimer("RenderScript compile time");
         s->mBccScript = bccCreateScript();
@@ -437,7 +415,7 @@
     }
 
     bccGetExportFuncs(s->mBccScript, (BCCsizei*) &s->mEnviroment.mInvokeFunctionCount, 0, NULL);
-    if(s->mEnviroment.mInvokeFunctionCount <= 0)
+    if (s->mEnviroment.mInvokeFunctionCount <= 0)
         s->mEnviroment.mInvokeFunctions = NULL;
     else {
         s->mEnviroment.mInvokeFunctions = (Script::InvokeFunc_t*) calloc(s->mEnviroment.mInvokeFunctionCount, sizeof(Script::InvokeFunc_t));
@@ -445,7 +423,7 @@
     }
 
     bccGetExportVars(s->mBccScript, (BCCsizei*) &s->mEnviroment.mFieldCount, 0, NULL);
-    if(s->mEnviroment.mFieldCount <= 0)
+    if (s->mEnviroment.mFieldCount <= 0)
         s->mEnviroment.mFieldAddress = NULL;
     else {
         s->mEnviroment.mFieldAddress = (void **) calloc(s->mEnviroment.mFieldCount, sizeof(void *));
@@ -522,19 +500,15 @@
     }
 }
 
-
-
 namespace android {
 namespace renderscript {
 
-void rsi_ScriptCBegin(Context * rsc)
-{
+void rsi_ScriptCBegin(Context * rsc) {
     ScriptCState *ss = &rsc->mScriptC;
     ss->clear(rsc);
 }
 
-void rsi_ScriptCSetText(Context *rsc, const char *text, uint32_t len)
-{
+void rsi_ScriptCSetText(Context *rsc, const char *text, uint32_t len) {
     ScriptCState *ss = &rsc->mScriptC;
 
     char *t = (char *)malloc(len + 1);
@@ -544,9 +518,7 @@
     ss->mScript->mEnviroment.mScriptTextLength = len;
 }
 
-
-RsScript rsi_ScriptCCreate(Context * rsc)
-{
+RsScript rsi_ScriptCCreate(Context * rsc) {
     ScriptCState *ss = &rsc->mScriptC;
 
     ObjectBaseRef<ScriptC> s(ss->mScript);
diff --git a/rsScriptC.h b/rsScriptC.h
index 86a7ad3..7ca33ac 100644
--- a/rsScriptC.h
+++ b/rsScriptC.h
@@ -28,9 +28,7 @@
 namespace renderscript {
 
 
-
-class ScriptC : public Script
-{
+class ScriptC : public Script {
 public:
     typedef int (*RunScript_t)();
     typedef void (*VoidFunc_t)();
@@ -73,8 +71,7 @@
     Script * setTLS(Script *);
 };
 
-class ScriptCState
-{
+class ScriptCState {
 public:
     ScriptCState();
     ~ScriptCState();
diff --git a/rsScriptC_Lib.cpp b/rsScriptC_Lib.cpp
index bb8e6a7..ab8d9d7 100644
--- a/rsScriptC_Lib.cpp
+++ b/rsScriptC_Lib.cpp
@@ -35,8 +35,7 @@
 // Math routines
 //////////////////////////////////////////////////////////////////////////////
 
-static float SC_sinf_fast(float x)
-{
+static float SC_sinf_fast(float x) {
     const float A =   1.0f / (2.0f * M_PI);
     const float B = -16.0f;
     const float C =   8.0f;
@@ -53,8 +52,7 @@
     return 0.2215f * (y * fabsf(y) - y) + y;
 }
 
-static float SC_cosf_fast(float x)
-{
+static float SC_cosf_fast(float x) {
     x += float(M_PI / 2);
 
     const float A =   1.0f / (2.0f * M_PI);
@@ -73,31 +71,25 @@
     return 0.2215f * (y * fabsf(y) - y) + y;
 }
 
-
-static float SC_randf(float max)
-{
+static float SC_randf(float max) {
     float r = (float)rand();
     return r / RAND_MAX * max;
 }
 
-static float SC_randf2(float min, float max)
-{
+static float SC_randf2(float min, float max) {
     float r = (float)rand();
     return r / RAND_MAX * (max - min) + min;
 }
 
-static int SC_randi(int max)
-{
+static int SC_randi(int max) {
     return (int)SC_randf(max);
 }
 
-static int SC_randi2(int min, int max)
-{
+static int SC_randi2(int min, int max) {
     return (int)SC_randf2(min, max);
 }
 
-static float SC_frac(float v)
-{
+static float SC_frac(float v) {
     int i = (int)floor(v);
     return fmin(v - i, 0x1.fffffep-1f);
 }
@@ -106,8 +98,7 @@
 // Time routines
 //////////////////////////////////////////////////////////////////////////////
 
-static int32_t SC_second()
-{
+static int32_t SC_second() {
     GET_TLS();
 
     time_t rawtime;
@@ -118,8 +109,7 @@
     return timeinfo->tm_sec;
 }
 
-static int32_t SC_minute()
-{
+static int32_t SC_minute() {
     GET_TLS();
 
     time_t rawtime;
@@ -130,8 +120,7 @@
     return timeinfo->tm_min;
 }
 
-static int32_t SC_hour()
-{
+static int32_t SC_hour() {
     GET_TLS();
 
     time_t rawtime;
@@ -142,8 +131,7 @@
     return timeinfo->tm_hour;
 }
 
-static int32_t SC_day()
-{
+static int32_t SC_day() {
     GET_TLS();
 
     time_t rawtime;
@@ -154,8 +142,7 @@
     return timeinfo->tm_mday;
 }
 
-static int32_t SC_month()
-{
+static int32_t SC_month() {
     GET_TLS();
 
     time_t rawtime;
@@ -166,8 +153,7 @@
     return timeinfo->tm_mon;
 }
 
-static int32_t SC_year()
-{
+static int32_t SC_year() {
     GET_TLS();
 
     time_t rawtime;
@@ -178,67 +164,57 @@
     return timeinfo->tm_year;
 }
 
-static int64_t SC_uptimeMillis()
-{
+static int64_t SC_uptimeMillis() {
     return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
 }
 
-static int64_t SC_uptimeNanos()
-{
+static int64_t SC_uptimeNanos() {
     return systemTime(SYSTEM_TIME_MONOTONIC);
 }
 
-static float SC_getDt()
-{
+static float SC_getDt() {
     GET_TLS();
     int64_t l = sc->mEnviroment.mLastDtTime;
     sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC);
     return ((float)(sc->mEnviroment.mLastDtTime - l)) / 1.0e9;
 }
 
-
 //////////////////////////////////////////////////////////////////////////////
 //
 //////////////////////////////////////////////////////////////////////////////
 
-static uint32_t SC_allocGetDimX(RsAllocation va)
-{
+static uint32_t SC_allocGetDimX(RsAllocation va) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     //LOGE("SC_allocGetDimX a=%p  type=%p", a, a->getType());
     return a->getType()->getDimX();
 }
 
-static uint32_t SC_allocGetDimY(RsAllocation va)
-{
+static uint32_t SC_allocGetDimY(RsAllocation va) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     return a->getType()->getDimY();
 }
 
-static uint32_t SC_allocGetDimZ(RsAllocation va)
-{
+static uint32_t SC_allocGetDimZ(RsAllocation va) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     return a->getType()->getDimZ();
 }
 
-static uint32_t SC_allocGetDimLOD(RsAllocation va)
-{
+static uint32_t SC_allocGetDimLOD(RsAllocation va) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     return a->getType()->getDimLOD();
 }
 
-static uint32_t SC_allocGetDimFaces(RsAllocation va)
-{
+static uint32_t SC_allocGetDimFaces(RsAllocation va) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     return a->getType()->getDimFaces();
 }
 
-static const void * SC_getElementAtX(RsAllocation va, uint32_t x)
-{
+static const void * SC_getElementAtX(RsAllocation va, uint32_t x) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     const Type *t = a->getType();
@@ -247,8 +223,7 @@
     return &p[t->getElementSizeBytes() * x];
 }
 
-static const void * SC_getElementAtXY(RsAllocation va, uint32_t x, uint32_t y)
-{
+static const void * SC_getElementAtXY(RsAllocation va, uint32_t x, uint32_t y) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     const Type *t = a->getType();
@@ -257,8 +232,7 @@
     return &p[t->getElementSizeBytes() * (x + y*t->getDimX())];
 }
 
-static const void * SC_getElementAtXYZ(RsAllocation va, uint32_t x, uint32_t y, uint32_t z)
-{
+static const void * SC_getElementAtXYZ(RsAllocation va, uint32_t x, uint32_t y, uint32_t z) {
     const Allocation *a = static_cast<const Allocation *>(va);
     CHECK_OBJ(a);
     const Type *t = a->getType();
@@ -280,6 +254,7 @@
     *vdst = vsrc;
     //LOGE("SC_setObject *");
 }
+
 static void SC_clearObject(void **vdst) {
     //LOGE("SC_clearObject  %p,%p", vdst, *vdst);
     if (vdst[0]) {
@@ -289,12 +264,11 @@
     *vdst = NULL;
     //LOGE("SC_clearObject *");
 }
+
 static bool SC_isObject(RsAllocation vsrc) {
     return vsrc != NULL;
 }
 
-
-
 static void SC_debugF(const char *s, float f) {
     LOGE("%s %f, 0x%08x", s, f, *((int *) (&f)));
 }
@@ -343,48 +317,41 @@
     LOGE("%s %p", s, p);
 }
 
-static uint32_t SC_toClient2(int cmdID, void *data, int len)
-{
+static uint32_t SC_toClient2(int cmdID, void *data, int len) {
     GET_TLS();
     //LOGE("SC_toClient %i %i %i", cmdID, len);
     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, false);
 }
 
-static uint32_t SC_toClient(int cmdID)
-{
+static uint32_t SC_toClient(int cmdID) {
     GET_TLS();
     //LOGE("SC_toClient %i", cmdID);
     return rsc->sendMessageToClient(NULL, RS_MESSAGE_TO_CLIENT_USER, cmdID, 0, false);
 }
 
-static uint32_t SC_toClientBlocking2(int cmdID, void *data, int len)
-{
+static uint32_t SC_toClientBlocking2(int cmdID, void *data, int len) {
     GET_TLS();
     //LOGE("SC_toClientBlocking %i %i", cmdID, len);
     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, true);
 }
 
-static uint32_t SC_toClientBlocking(int cmdID)
-{
+static uint32_t SC_toClientBlocking(int cmdID) {
     GET_TLS();
     //LOGE("SC_toClientBlocking %i", cmdID);
     return rsc->sendMessageToClient(NULL, RS_MESSAGE_TO_CLIENT_USER, cmdID, 0, true);
 }
 
-int SC_divsi3(int a, int b)
-{
+int SC_divsi3(int a, int b) {
     return a / b;
 }
 
-int SC_getAllocation(const void *ptr)
-{
+int SC_getAllocation(const void *ptr) {
     GET_TLS();
     const Allocation *alloc = sc->ptrToAllocation(ptr);
     return (int)alloc;
 }
 
-void SC_allocationMarkDirty(RsAllocation a)
-{
+void SC_allocationMarkDirty(RsAllocation a) {
     Allocation *alloc = static_cast<Allocation *>(a);
     alloc->sendDirty();
 }
@@ -392,8 +359,7 @@
 void SC_ForEach(RsScript vs,
                 RsAllocation vin,
                 RsAllocation vout,
-                const void *usr)
-{
+                const void *usr) {
     GET_TLS();
     const Allocation *ain = static_cast<const Allocation *>(vin);
     Allocation *aout = static_cast<Allocation *>(vout);
@@ -405,8 +371,7 @@
                 RsAllocation vin,
                 RsAllocation vout,
                 const void *usr,
-                const RsScriptCall *call)
-{
+                const RsScriptCall *call) {
     GET_TLS();
     const Allocation *ain = static_cast<const Allocation *>(vin);
     Allocation *aout = static_cast<Allocation *>(vout);
@@ -552,8 +517,7 @@
     { NULL, NULL, false }
 };
 
-const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbol(const char *sym)
-{
+const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbol(const char *sym) {
     ScriptCState::SymbolTable_t *syms = gSyms;
 
     while (syms->mPtr) {
diff --git a/rsScriptC_LibCL.cpp b/rsScriptC_LibCL.cpp
index 7031f84..6c0e164 100644
--- a/rsScriptC_LibCL.cpp
+++ b/rsScriptC_LibCL.cpp
@@ -46,7 +46,6 @@
 
 static float SC_exp10(float v) {
     return pow(10.f, v);
-
 }
 
 static float SC_fract(float v, int *iptr) {
@@ -122,54 +121,42 @@
 // Float util
 //////////////////////////////////////////////////////////////////////////////
 
-static float SC_clamp_f32(float amount, float low, float high)
-{
+static float SC_clamp_f32(float amount, float low, float high) {
     return amount < low ? low : (amount > high ? high : amount);
 }
 
-static float SC_degrees(float radians)
-{
+static float SC_degrees(float radians) {
     return radians * (180.f / M_PI);
 }
 
-static float SC_max_f32(float v, float v2)
-{
+static float SC_max_f32(float v, float v2) {
     return rsMax(v, v2);
 }
 
-static float SC_min_f32(float v, float v2)
-{
+static float SC_min_f32(float v, float v2) {
     return rsMin(v, v2);
 }
 
-static float SC_mix_f32(float start, float stop, float amount)
-{
+static float SC_mix_f32(float start, float stop, float amount) {
     //LOGE("lerpf %f  %f  %f", start, stop, amount);
     return start + (stop - start) * amount;
 }
 
-static float SC_radians(float degrees)
-{
+static float SC_radians(float degrees) {
     return degrees * (M_PI / 180.f);
 }
 
-static float SC_step_f32(float edge, float v)
-{
+static float SC_step_f32(float edge, float v) {
     if (v < edge) return 0.f;
     return 1.f;
 }
 
-static float SC_sign_f32(float value)
-{
+static float SC_sign_f32(float value) {
     if (value > 0) return 1.f;
     if (value < 0) return -1.f;
     return value;
 }
 
-
-
-
-
 //////////////////////////////////////////////////////////////////////////////
 // Class implementation
 //////////////////////////////////////////////////////////////////////////////
@@ -294,8 +281,7 @@
     { NULL, NULL, false }
 };
 
-const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolCL(const char *sym)
-{
+const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolCL(const char *sym) {
     ScriptCState::SymbolTable_t *syms = gSyms;
 
     while (syms->mPtr) {
diff --git a/rsScriptC_LibGL.cpp b/rsScriptC_LibGL.cpp
index d877ebd..ef1475c 100644
--- a/rsScriptC_LibGL.cpp
+++ b/rsScriptC_LibGL.cpp
@@ -42,8 +42,7 @@
 // Context
 //////////////////////////////////////////////////////////////////////////////
 
-static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va)
-{
+static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va) {
     CHECK_OBJ_OR_NULL(va);
     CHECK_OBJ(vpf);
     GET_TLS();
@@ -51,11 +50,9 @@
                            static_cast<ProgramFragment *>(vpf),
                            slot,
                            static_cast<Allocation *>(va));
-
 }
 
-static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs)
-{
+static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs) {
     CHECK_OBJ_OR_NULL(vs);
     CHECK_OBJ(vpf);
     GET_TLS();
@@ -63,32 +60,27 @@
                            static_cast<ProgramFragment *>(vpf),
                            slot,
                            static_cast<Sampler *>(vs));
-
 }
 
-static void SC_bindProgramStore(RsProgramStore pfs)
-{
+static void SC_bindProgramStore(RsProgramStore pfs) {
     CHECK_OBJ_OR_NULL(pfs);
     GET_TLS();
     rsi_ContextBindProgramStore(rsc, pfs);
 }
 
-static void SC_bindProgramFragment(RsProgramFragment pf)
-{
+static void SC_bindProgramFragment(RsProgramFragment pf) {
     CHECK_OBJ_OR_NULL(pf);
     GET_TLS();
     rsi_ContextBindProgramFragment(rsc, pf);
 }
 
-static void SC_bindProgramVertex(RsProgramVertex pv)
-{
+static void SC_bindProgramVertex(RsProgramVertex pv) {
     CHECK_OBJ_OR_NULL(pv);
     GET_TLS();
     rsi_ContextBindProgramVertex(rsc, pv);
 }
 
-static void SC_bindProgramRaster(RsProgramRaster pv)
-{
+static void SC_bindProgramRaster(RsProgramRaster pv) {
     CHECK_OBJ_OR_NULL(pv);
     GET_TLS();
     rsi_ContextBindProgramRaster(rsc, pv);
@@ -98,40 +90,33 @@
 // VP
 //////////////////////////////////////////////////////////////////////////////
 
-static void SC_vpLoadProjectionMatrix(const rsc_Matrix *m)
-{
+static void SC_vpLoadProjectionMatrix(const rsc_Matrix *m) {
     GET_TLS();
     rsc->getVertex()->setProjectionMatrix(rsc, m);
 }
 
-static void SC_vpLoadModelMatrix(const rsc_Matrix *m)
-{
+static void SC_vpLoadModelMatrix(const rsc_Matrix *m) {
     GET_TLS();
     rsc->getVertex()->setModelviewMatrix(rsc, m);
 }
 
-static void SC_vpLoadTextureMatrix(const rsc_Matrix *m)
-{
+static void SC_vpLoadTextureMatrix(const rsc_Matrix *m) {
     GET_TLS();
     rsc->getVertex()->setTextureMatrix(rsc, m);
 }
 
-
-static void SC_pfConstantColor(RsProgramFragment vpf, float r, float g, float b, float a)
-{
+static void SC_pfConstantColor(RsProgramFragment vpf, float r, float g, float b, float a) {
     GET_TLS();
     CHECK_OBJ(vpf);
     ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
     pf->setConstantColor(rsc, r, g, b, a);
 }
 
-static void SC_vpGetProjectionMatrix(rsc_Matrix *m)
-{
+static void SC_vpGetProjectionMatrix(rsc_Matrix *m) {
     GET_TLS();
     rsc->getVertex()->getProjectionMatrix(rsc, m);
 }
 
-
 //////////////////////////////////////////////////////////////////////////////
 // Drawing
 //////////////////////////////////////////////////////////////////////////////
@@ -143,8 +128,7 @@
                                  float x3, float y3, float z3,
                                  float u3, float v3,
                                  float x4, float y4, float z4,
-                                 float u4, float v4)
-{
+                                 float u4, float v4) {
     GET_TLS();
     if (!rsc->setupCheck()) {
         return;
@@ -172,16 +156,14 @@
 static void SC_drawQuad(float x1, float y1, float z1,
                         float x2, float y2, float z2,
                         float x3, float y3, float z3,
-                        float x4, float y4, float z4)
-{
+                        float x4, float y4, float z4) {
     SC_drawQuadTexCoords(x1, y1, z1, 0, 1,
                          x2, y2, z2, 1, 1,
                          x3, y3, z3, 1, 0,
                          x4, y4, z4, 0, 0);
 }
 
-static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h)
-{
+static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h) {
     GET_TLS();
     ObjectBaseRef<const ProgramVertex> tmp(rsc->getVertex());
     rsc->setVertex(rsc->getDefaultProgramVertex());
@@ -228,8 +210,7 @@
 */
 
 static void SC_drawRect(float x1, float y1,
-                        float x2, float y2, float z)
-{
+                        float x2, float y2, float z) {
     //LOGE("SC_drawRect %f,%f  %f,%f  %f", x1, y1, x2, y2, z);
     SC_drawQuad(x1, y2, z,
                 x2, y2, z,
@@ -237,8 +218,7 @@
                 x1, y1, z);
 }
 
-static void SC_drawMesh(RsMesh vsm)
-{
+static void SC_drawMesh(RsMesh vsm) {
     CHECK_OBJ(vsm);
     GET_TLS();
     Mesh *sm = static_cast<Mesh *>(vsm);
@@ -248,8 +228,7 @@
     sm->render(rsc);
 }
 
-static void SC_drawMeshPrimitive(RsMesh vsm, uint32_t primIndex)
-{
+static void SC_drawMeshPrimitive(RsMesh vsm, uint32_t primIndex) {
     CHECK_OBJ(vsm);
     GET_TLS();
     Mesh *sm = static_cast<Mesh *>(vsm);
@@ -259,8 +238,7 @@
     sm->renderPrimitive(rsc, primIndex);
 }
 
-static void SC_drawMeshPrimitiveRange(RsMesh vsm, uint32_t primIndex, uint32_t start, uint32_t len)
-{
+static void SC_drawMeshPrimitiveRange(RsMesh vsm, uint32_t primIndex, uint32_t start, uint32_t len) {
     CHECK_OBJ(vsm);
     GET_TLS();
     Mesh *sm = static_cast<Mesh *>(vsm);
@@ -270,9 +248,9 @@
     sm->renderPrimitiveRange(rsc, primIndex, start, len);
 }
 
-static void SC_meshComputeBoundingBox(RsMesh vsm, float *minX, float *minY, float *minZ,
-                                                     float *maxX, float *maxY, float *maxZ)
-{
+static void SC_meshComputeBoundingBox(RsMesh vsm,
+                                      float *minX, float *minY, float *minZ,
+                                      float *maxX, float *maxY, float *maxZ) {
     CHECK_OBJ(vsm);
     GET_TLS();
     Mesh *sm = static_cast<Mesh *>(vsm);
@@ -291,35 +269,31 @@
 //////////////////////////////////////////////////////////////////////////////
 
 
-static void SC_color(float r, float g, float b, float a)
-{
+static void SC_color(float r, float g, float b, float a) {
     GET_TLS();
     ProgramFragment *pf = (ProgramFragment *)rsc->getFragment();
     pf->setConstantColor(rsc, r, g, b, a);
 }
 
-static void SC_uploadToTexture2(RsAllocation va, uint32_t baseMipLevel)
-{
+static void SC_uploadToTexture2(RsAllocation va, uint32_t baseMipLevel) {
     CHECK_OBJ(va);
     GET_TLS();
     rsi_AllocationUploadToTexture(rsc, va, false, baseMipLevel);
 }
-static void SC_uploadToTexture(RsAllocation va)
-{
+
+static void SC_uploadToTexture(RsAllocation va) {
     CHECK_OBJ(va);
     GET_TLS();
     rsi_AllocationUploadToTexture(rsc, va, false, 0);
 }
 
-static void SC_uploadToBufferObject(RsAllocation va)
-{
+static void SC_uploadToBufferObject(RsAllocation va) {
     CHECK_OBJ(va);
     GET_TLS();
     rsi_AllocationUploadToBufferObject(rsc, va);
 }
 
-static void SC_ClearColor(float r, float g, float b, float a)
-{
+static void SC_ClearColor(float r, float g, float b, float a) {
     GET_TLS();
     rsc->setupProgramStore();
 
@@ -327,8 +301,7 @@
     glClear(GL_COLOR_BUFFER_BIT);
 }
 
-static void SC_ClearDepth(float v)
-{
+static void SC_ClearDepth(float v) {
     GET_TLS();
     rsc->setupProgramStore();
 
@@ -336,20 +309,17 @@
     glClear(GL_DEPTH_BUFFER_BIT);
 }
 
-static uint32_t SC_getWidth()
-{
+static uint32_t SC_getWidth() {
     GET_TLS();
     return rsc->getWidth();
 }
 
-static uint32_t SC_getHeight()
-{
+static uint32_t SC_getHeight() {
     GET_TLS();
     return rsc->getHeight();
 }
 
-static void SC_DrawTextAlloc(RsAllocation va, int x, int y)
-{
+static void SC_DrawTextAlloc(RsAllocation va, int x, int y) {
     CHECK_OBJ(va);
     GET_TLS();
     Allocation *alloc = static_cast<Allocation *>(va);
@@ -358,8 +328,7 @@
     rsc->mStateFont.renderText(text, allocSize, x, y);
 }
 
-static void SC_DrawText(const char *text, int x, int y)
-{
+static void SC_DrawText(const char *text, int x, int y) {
     GET_TLS();
     size_t textLen = strlen(text);
     rsc->mStateFont.renderText(text, textLen, x, y);
@@ -367,26 +336,24 @@
 
 static void SC_setMetrics(Font::Rect *metrics,
                           int32_t *left, int32_t *right,
-                          int32_t *top, int32_t *bottom)
-{
-    if(left) {
+                          int32_t *top, int32_t *bottom) {
+    if (left) {
         *left = metrics->left;
     }
-    if(right) {
+    if (right) {
         *right = metrics->right;
     }
-    if(top) {
+    if (top) {
         *top = metrics->top;
     }
-    if(bottom) {
+    if (bottom) {
         *bottom = metrics->bottom;
     }
 }
 
 static void SC_MeasureTextAlloc(RsAllocation va,
                                 int32_t *left, int32_t *right,
-                                int32_t *top, int32_t *bottom)
-{
+                                int32_t *top, int32_t *bottom) {
     CHECK_OBJ(va);
     GET_TLS();
     Allocation *alloc = static_cast<Allocation *>(va);
@@ -399,8 +366,7 @@
 
 static void SC_MeasureText(const char *text,
                            int32_t *left, int32_t *right,
-                           int32_t *top, int32_t *bottom)
-{
+                           int32_t *top, int32_t *bottom) {
     GET_TLS();
     size_t textLen = strlen(text);
     Font::Rect metrics;
@@ -408,15 +374,13 @@
     SC_setMetrics(&metrics, left, right, top, bottom);
 }
 
-static void SC_BindFont(RsFont font)
-{
+static void SC_BindFont(RsFont font) {
     CHECK_OBJ(font);
     GET_TLS();
     rsi_ContextBindFont(rsc, font);
 }
 
-static void SC_FontColor(float r, float g, float b, float a)
-{
+static void SC_FontColor(float r, float g, float b, float a) {
     GET_TLS();
     rsc->mStateFont.setFontColor(r, g, b, a);
 }
@@ -492,8 +456,7 @@
     { NULL, NULL, false }
 };
 
-const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolGL(const char *sym)
-{
+const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolGL(const char *sym) {
     ScriptCState::SymbolTable_t *syms = gSyms;
 
     while (syms->mPtr) {
diff --git a/rsShaderCache.cpp b/rsShaderCache.cpp
index 193ced3..d254018 100644
--- a/rsShaderCache.cpp
+++ b/rsShaderCache.cpp
@@ -43,10 +43,10 @@
                                          UniformQueryData **uniformList, uint32_t uniListSize) {
 
     for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
-        if(data[ct].slot >= 0 && data[ct].arraySize > 1) {
+        if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
             //Iterate over the list of active GL uniforms and find highest array index
-            for(uint32_t ui = 0; ui < uniListSize; ui ++) {
-                if(prog->getUniformName(ct) == uniformList[ui]->name) {
+            for (uint32_t ui = 0; ui < uniListSize; ui ++) {
+                if (prog->getUniformName(ct) == uniformList[ui]->name) {
                     data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize;
                     break;
                 }
@@ -70,21 +70,20 @@
 bool ShaderCache::hasArrayUniforms(ProgramVertex *vtx, ProgramFragment *frag) {
     UniformData *data = mCurrent->vtxUniforms;
     for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
-        if(data[ct].slot >= 0 && data[ct].arraySize > 1) {
+        if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
             return true;
         }
     }
     data = mCurrent->fragUniforms;
     for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) {
-        if(data[ct].slot >= 0 && data[ct].arraySize > 1) {
+        if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
             return true;
         }
     }
     return false;
 }
 
-bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag)
-{
+bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag) {
     if (!vtx->getShaderID()) {
         vtx->loadShader(rsc);
     }
@@ -93,12 +92,12 @@
     }
 
     // Don't try to cache if shaders failed to load
-    if(!vtx->getShaderID() || !frag->getShaderID()) {
+    if (!vtx->getShaderID() || !frag->getShaderID()) {
         return false;
     }
     //LOGV("ShaderCache lookup  vtx %i, frag %i", vtx->getShaderID(), frag->getShaderID());
     uint32_t entryCount = mEntries.size();
-    for(uint32_t ct = 0; ct < entryCount; ct ++) {
+    for (uint32_t ct = 0; ct < entryCount; ct ++) {
         if ((mEntries[ct]->vtx == vtx->getShaderID()) &&
             (mEntries[ct]->frag == frag->getShaderID())) {
 
@@ -170,16 +169,16 @@
         UniformQueryData **uniformList = NULL;
         GLint numUniforms = 0;
         bool hasArrays = hasArrayUniforms(vtx, frag);
-        if(hasArrays) {
+        if (hasArrays) {
             // Get the number of active uniforms and the length of the longest name
             glGetProgramiv(pgm, GL_ACTIVE_UNIFORMS, &numUniforms);
             GLint maxNameLength = 0;
             glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
-            if(numUniforms > 0 && maxNameLength > 0) {
+            if (numUniforms > 0 && maxNameLength > 0) {
                 uniformList = new UniformQueryData*[numUniforms];
                 // Iterate over all the uniforms and build the list we
                 // can later use to match our uniforms to
-                for(uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
+                for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
                     uniformList[ct] = new UniformQueryData(maxNameLength);
                     glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
                                        &uniformList[ct]->arraySize, &uniformList[ct]->type,
@@ -199,8 +198,8 @@
                                uniformList, (uint32_t)numUniforms);
 
         // Clean up the uniform data from GL
-        if(uniformList != NULL) {
-            for(uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
+        if (uniformList != NULL) {
+            for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
                 delete uniformList[ct];
             }
             delete[] uniformList;
@@ -216,17 +215,16 @@
 
 int32_t ShaderCache::vtxAttribSlot(const String8 &attrName) const {
     for (uint32_t ct=0; ct < mCurrent->vtxAttrCount; ct++) {
-        if(attrName == mCurrent->vtxAttrs[ct].name) {
+        if (attrName == mCurrent->vtxAttrs[ct].name) {
             return mCurrent->vtxAttrs[ct].slot;
         }
     }
     return -1;
 }
 
-void ShaderCache::cleanupVertex(uint32_t id)
-{
+void ShaderCache::cleanupVertex(uint32_t id) {
     int32_t numEntries = (int32_t)mEntries.size();
-    for(int32_t ct = 0; ct < numEntries; ct ++) {
+    for (int32_t ct = 0; ct < numEntries; ct ++) {
         if (mEntries[ct]->vtx == id) {
             glDeleteProgram(mEntries[ct]->program);
 
@@ -238,10 +236,9 @@
     }
 }
 
-void ShaderCache::cleanupFragment(uint32_t id)
-{
+void ShaderCache::cleanupFragment(uint32_t id) {
     int32_t numEntries = (int32_t)mEntries.size();
-    for(int32_t ct = 0; ct < numEntries; ct ++) {
+    for (int32_t ct = 0; ct < numEntries; ct ++) {
         if (mEntries[ct]->frag == id) {
             glDeleteProgram(mEntries[ct]->program);
 
@@ -253,7 +250,6 @@
     }
 }
 
-void ShaderCache::cleanupAll()
-{
+void ShaderCache::cleanupAll() {
 }
 
diff --git a/rsShaderCache.h b/rsShaderCache.h
index 6b49e5f..3540366 100644
--- a/rsShaderCache.h
+++ b/rsShaderCache.h
@@ -27,8 +27,7 @@
 
 
 // An element is a group of Components that occupies one cell in a structure.
-class ShaderCache
-{
+class ShaderCache {
 public:
     ShaderCache();
     virtual ~ShaderCache();
@@ -56,12 +55,12 @@
         UniformQueryData(uint32_t maxName) {
             name = NULL;
             nameLength = maxName;
-            if(nameLength > 0 ) {
+            if (nameLength > 0 ) {
                 name = new char[nameLength];
             }
         }
         ~UniformQueryData() {
-            if(name != NULL) {
+            if (name != NULL) {
                 delete[] name;
                 name = NULL;
             }
@@ -80,26 +79,26 @@
                      uint32_t numFragUnis) : vtx(0), frag(0), program(0), vtxAttrCount(0),
                                              vtxAttrs(0), vtxUniforms(0), fragUniforms(0) {
             vtxAttrCount = numVtxAttr;
-            if(numVtxAttr) {
+            if (numVtxAttr) {
                 vtxAttrs = new AttrData[numVtxAttr];
             }
-            if(numVtxUnis) {
+            if (numVtxUnis) {
                 vtxUniforms = new UniformData[numVtxUnis];
             }
-            if(numFragUnis) {
+            if (numFragUnis) {
                 fragUniforms = new UniformData[numFragUnis];
             }
         }
         ~ProgramEntry() {
-            if(vtxAttrs) {
+            if (vtxAttrs) {
                 delete[] vtxAttrs;
                 vtxAttrs = NULL;
             }
-            if(vtxUniforms) {
+            if (vtxUniforms) {
                 delete[] vtxUniforms;
                 vtxUniforms = NULL;
             }
-            if(fragUniforms) {
+            if (fragUniforms) {
                 delete[] fragUniforms;
                 fragUniforms = NULL;
             }
@@ -111,7 +110,6 @@
         AttrData *vtxAttrs;
         UniformData *vtxUniforms;
         UniformData *fragUniforms;
-
     };
     Vector<ProgramEntry*> mEntries;
     ProgramEntry *mCurrent;
diff --git a/rsSignal.cpp b/rsSignal.cpp
index 9239bfd..ccd20b9 100644
--- a/rsSignal.cpp
+++ b/rsSignal.cpp
@@ -20,19 +20,16 @@
 using namespace android::renderscript;
 
 
-Signal::Signal()
-{
+Signal::Signal() {
     mSet = true;
 }
 
-Signal::~Signal()
-{
+Signal::~Signal() {
     pthread_mutex_destroy(&mMutex);
     pthread_cond_destroy(&mCondition);
 }
 
-bool Signal::init()
-{
+bool Signal::init() {
     int status = pthread_mutex_init(&mMutex, NULL);
     if (status) {
         LOGE("LocklessFifo mutex init failure");
@@ -49,8 +46,7 @@
     return true;
 }
 
-void Signal::set()
-{
+void Signal::set() {
     int status;
 
     status = pthread_mutex_lock(&mMutex);
@@ -72,8 +68,7 @@
     }
 }
 
-void Signal::wait()
-{
+void Signal::wait() {
     int status;
 
     status = pthread_mutex_lock(&mMutex);
diff --git a/rsStream.cpp b/rsStream.cpp
index 68241fa..49ed567 100644
--- a/rsStream.cpp
+++ b/rsStream.cpp
@@ -26,21 +26,18 @@
 using namespace android;
 using namespace android::renderscript;
 
-IStream::IStream(const uint8_t *buf, bool use64)
-{
+IStream::IStream(const uint8_t *buf, bool use64) {
     mData = buf;
     mPos = 0;
     mUse64 = use64;
 }
 
-void IStream::loadByteArray(void *dest, size_t numBytes)
-{
+void IStream::loadByteArray(void *dest, size_t numBytes) {
     memcpy(dest, mData + mPos, numBytes);
     mPos += numBytes;
 }
 
-uint64_t IStream::loadOffset()
-{
+uint64_t IStream::loadOffset() {
     uint64_t tmp;
     if (mUse64) {
         mPos = (mPos + 7) & (~7);
@@ -51,44 +48,37 @@
     return loadU32();
 }
 
-void IStream::loadString(String8 *s)
-{
+void IStream::loadString(String8 *s) {
     uint32_t len = loadU32();
     s->setTo((const char *)&mData[mPos], len);
     mPos += len;
 }
 
-
 // Output stream implementation
-
-OStream::OStream(uint64_t len, bool use64)
-{
+OStream::OStream(uint64_t len, bool use64) {
     mData = (uint8_t*)malloc(len);
     mLength = len;
     mPos = 0;
     mUse64 = use64;
 }
 
-OStream::~OStream()
-{
+OStream::~OStream() {
     free(mData);
 }
 
-void OStream::addByteArray(const void *src, size_t numBytes)
-{
+void OStream::addByteArray(const void *src, size_t numBytes) {
     // We need to potentially grow more than once if the number of byes we write is substantial
-    while(mPos + numBytes >= mLength) {
+    while (mPos + numBytes >= mLength) {
         growSize();
     }
     memcpy(mData + mPos, src, numBytes);
     mPos += numBytes;
 }
 
-void OStream::addOffset(uint64_t v)
-{
+void OStream::addOffset(uint64_t v) {
     if (mUse64) {
         mPos = (mPos + 7) & (~7);
-        if(mPos + sizeof(v) >= mLength) {
+        if (mPos + sizeof(v) >= mLength) {
             growSize();
         }
         mData[mPos++] = (uint8_t)(v & 0xff);
@@ -99,28 +89,25 @@
         mData[mPos++] = (uint8_t)((v >> 40) & 0xff);
         mData[mPos++] = (uint8_t)((v >> 48) & 0xff);
         mData[mPos++] = (uint8_t)((v >> 56) & 0xff);
-    }
-    else {
+    } else {
         addU32(v);
     }
 }
 
-void OStream::addString(String8 *s)
-{
+void OStream::addString(String8 *s) {
     uint32_t len = s->size();
     addU32(len);
-    if(mPos + len*sizeof(char) >= mLength) {
+    if (mPos + len*sizeof(char) >= mLength) {
         growSize();
     }
     char *stringData = reinterpret_cast<char *>(&mData[mPos]);
-    for(uint32_t i = 0; i < len; i ++) {
+    for (uint32_t i = 0; i < len; i ++) {
         stringData[i] = s->string()[i];
     }
     mPos += len*sizeof(char);
 }
 
-void OStream::growSize()
-{
+void OStream::growSize() {
     uint8_t *newData = (uint8_t*)malloc(mLength*2);
     memcpy(newData, mData, mLength*sizeof(uint8_t));
     mLength = mLength * 2;
diff --git a/rsStream.h b/rsStream.h
index d401cd1..62bcf94 100644
--- a/rsStream.h
+++ b/rsStream.h
@@ -24,8 +24,7 @@
 namespace android {
 namespace renderscript {
 
-class IStream
-{
+class IStream {
 public:
     IStream(const uint8_t *, bool use64);
 
@@ -70,7 +69,7 @@
     void reset() {
         mPos = 0;
     }
-    
+
     const uint8_t * getPtr() const {
         return mData;
     }
@@ -80,26 +79,25 @@
     bool mUse64;
 };
 
-class OStream
-{
+class OStream {
 public:
     OStream(uint64_t length, bool use64);
     ~OStream();
-    
+
     void align(uint32_t bytes) {
         mPos = (mPos + (bytes - 1)) & (~(bytes - 1));
-        if(mPos >= mLength) {
+        if (mPos >= mLength) {
             growSize();
         }
     }
-    
+
     void addF(float v) {
         uint32_t uintV = *reinterpret_cast<uint32_t*> (&v);
         addU32(uintV);
     }
     void addI32(int32_t v) {
         mPos = (mPos + 3) & (~3);
-        if(mPos + sizeof(v) >= mLength) {
+        if (mPos + sizeof(v) >= mLength) {
             growSize();
         }
         mData[mPos++] = (uint8_t)(v & 0xff);
@@ -109,7 +107,7 @@
     }
     void addU32(uint32_t v) {
         mPos = (mPos + 3) & (~3);
-        if(mPos + sizeof(v) >= mLength) {
+        if (mPos + sizeof(v) >= mLength) {
             growSize();
         }
         mData[mPos++] = (uint8_t)(v & 0xff);
@@ -119,14 +117,14 @@
     }
     void addU16(uint16_t v) {
         mPos = (mPos + 1) & (~1);
-        if(mPos + sizeof(v) >= mLength) {
+        if (mPos + sizeof(v) >= mLength) {
             growSize();
         }
         mData[mPos++] = (uint8_t)(v & 0xff);
         mData[mPos++] = (uint8_t)(v >> 8);
     }
     inline void addU8(uint8_t v) {
-        if(mPos + 1 >= mLength) {
+        if (mPos + 1 >= mLength) {
             growSize();
         }
         reinterpret_cast<uint8_t *>(&mData[mPos])[0] = v;
@@ -154,7 +152,7 @@
     uint64_t mPos;
     bool mUse64;
 };
-    
+
 
 } // renderscript
 } // android
diff --git a/rsThreadIO.cpp b/rsThreadIO.cpp
index 527b3d7..1c6c5ac 100644
--- a/rsThreadIO.cpp
+++ b/rsThreadIO.cpp
@@ -21,25 +21,21 @@
 using namespace android;
 using namespace android::renderscript;
 
-ThreadIO::ThreadIO()
-{
+ThreadIO::ThreadIO() {
     mToCore.init(16 * 1024);
     mToClient.init(1024);
 }
 
-ThreadIO::~ThreadIO()
-{
+ThreadIO::~ThreadIO() {
 }
 
-void ThreadIO::shutdown()
-{
+void ThreadIO::shutdown() {
     mToCore.shutdown();
 }
 
-bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand)
-{
+bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand) {
     bool ret = false;
-    while(!mToCore.isEmpty() || waitForCommand) {
+    while (!mToCore.isEmpty() || waitForCommand) {
         uint32_t cmdID = 0;
         uint32_t cmdSize = 0;
         ret = true;
diff --git a/rsThreadIO.h b/rsThreadIO.h
index 95270f5..f9d0de7 100644
--- a/rsThreadIO.h
+++ b/rsThreadIO.h
@@ -42,7 +42,6 @@
     LocklessCommandFifo mToClient;
 
     intptr_t mToCoreRet;
-
 };
 
 
diff --git a/rsType.cpp b/rsType.cpp
index cc07412..2a51335 100644
--- a/rsType.cpp
+++ b/rsType.cpp
@@ -25,15 +25,13 @@
 using namespace android;
 using namespace android::renderscript;
 
-Type::Type(Context *rsc) : ObjectBase(rsc)
-{
+Type::Type(Context *rsc) : ObjectBase(rsc) {
     mLODs = 0;
     mLODCount = 0;
     clear();
 }
 
-void Type::preDestroy()
-{
+void Type::preDestroy() {
     for (uint32_t ct = 0; ct < mRSC->mStateType.mTypes.size(); ct++) {
         if (mRSC->mStateType.mTypes[ct] == this) {
             mRSC->mStateType.mTypes.removeAt(ct);
@@ -42,16 +40,14 @@
     }
 }
 
-Type::~Type()
-{
+Type::~Type() {
     if (mLODs) {
         delete [] mLODs;
         mLODs = NULL;
     }
 }
 
-void Type::clear()
-{
+void Type::clear() {
     if (mLODs) {
         delete [] mLODs;
         mLODs = NULL;
@@ -64,22 +60,18 @@
     mElement.clear();
 }
 
-TypeState::TypeState()
-{
+TypeState::TypeState() {
 }
 
-TypeState::~TypeState()
-{
+TypeState::~TypeState() {
 }
 
-size_t Type::getOffsetForFace(uint32_t face) const
-{
+size_t Type::getOffsetForFace(uint32_t face) const {
     rsAssert(mFaces);
     return 0;
 }
 
-void Type::compute()
-{
+void Type::compute() {
     uint32_t oldLODCount = mLODCount;
     if (mDimLOD) {
         uint32_t l2x = rsFindHighBit(mDimX) + 1;
@@ -92,7 +84,7 @@
         mLODCount = 1;
     }
     if (mLODCount != oldLODCount) {
-        if(mLODs){
+        if (mLODs){
             delete [] mLODs;
         }
         mLODs = new LOD[mLODCount];
@@ -122,29 +114,25 @@
     mTotalSizeBytes = offset;
 }
 
-uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const
-{
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const {
     uint32_t offset = mLODs[lod].mOffset;
     offset += x * mElement->getSizeBytes();
     return offset;
 }
 
-uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const
-{
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const {
     uint32_t offset = mLODs[lod].mOffset;
     offset += (x + y * mLODs[lod].mX) * mElement->getSizeBytes();
     return offset;
 }
 
-uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const
-{
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const {
     uint32_t offset = mLODs[lod].mOffset;
     offset += (x + y*mLODs[lod].mX + z*mLODs[lod].mX*mLODs[lod].mY) * mElement->getSizeBytes();
     return offset;
 }
 
-void Type::dumpLOGV(const char *prefix) const
-{
+void Type::dumpLOGV(const char *prefix) const {
     char buf[1024];
     ObjectBase::dumpLOGV(prefix);
     LOGV("%s   Type: x=%i y=%i z=%i mip=%i face=%i", prefix, mDimX, mDimY, mDimZ, mDimLOD, mFaces);
@@ -152,8 +140,7 @@
     mElement->dumpLOGV(buf);
 }
 
-void Type::serialize(OStream *stream) const
-{
+void Type::serialize(OStream *stream) const {
     // Need to identify ourselves
     stream->addU32((uint32_t)getClassId());
 
@@ -170,11 +157,10 @@
     stream->addU8((uint8_t)(mFaces ? 1 : 0));
 }
 
-Type *Type::createFromStream(Context *rsc, IStream *stream)
-{
+Type *Type::createFromStream(Context *rsc, IStream *stream) {
     // First make sure we are reading the correct object
     RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
-    if(classID != RS_A3D_CLASS_ID_TYPE) {
+    if (classID != RS_A3D_CLASS_ID_TYPE) {
         LOGE("type loading skipped due to invalid class id\n");
         return NULL;
     }
@@ -183,7 +169,7 @@
     stream->loadString(&name);
 
     Element *elem = Element::createFromStream(rsc, stream);
-    if(!elem) {
+    if (!elem) {
         return NULL;
     }
 
@@ -195,8 +181,7 @@
     return Type::getType(rsc, elem, x, y, z, lod != 0, faces !=0 );
 }
 
-bool Type::getIsNp2() const
-{
+bool Type::getIsNp2() const {
     uint32_t x = getDimX();
     uint32_t y = getDimY();
     uint32_t z = getDimZ();
@@ -214,7 +199,7 @@
 }
 
 bool Type::isEqual(const Type *other) const {
-    if(other == NULL) {
+    if (other == NULL) {
         return false;
     }
     if (other->getElement()->isEqual(getElement()) &&
@@ -230,8 +215,7 @@
 
 Type * Type::getType(Context *rsc, const Element *e,
                      uint32_t dimX, uint32_t dimY, uint32_t dimZ,
-                     bool dimLOD, bool dimFaces)
-{
+                     bool dimLOD, bool dimFaces) {
     TypeState * stc = &rsc->mStateType;
 
     ObjectBase::asyncLock();
@@ -267,14 +251,14 @@
     return nt;
 }
 
-Type * Type::cloneAndResize1D(Context *rsc, uint32_t dimX) const
-{
+Type * Type::cloneAndResize1D(Context *rsc, uint32_t dimX) const {
     return getType(rsc, mElement.get(), dimX,
                    mDimY, mDimZ, mDimLOD, mFaces);
 }
 
-Type * Type::cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const
-{
+Type * Type::cloneAndResize2D(Context *rsc,
+                              uint32_t dimX,
+                              uint32_t dimY) const {
     return getType(rsc, mElement.get(), dimX, dimY,
                    mDimZ, mDimLOD, mFaces);
 }
@@ -289,8 +273,7 @@
 }
 
 RsType rsaTypeCreate(RsContext con, RsElement _e, uint32_t dimCount,
-                     const RsDimension *dims, const uint32_t *vals)
-{
+                     const RsDimension *dims, const uint32_t *vals) {
     Context *rsc = static_cast<Context *>(con);
     Element *e = static_cast<Element *>(_e);
     TypeState * stc = &rsc->mStateType;
@@ -302,7 +285,7 @@
     uint32_t dimFaces = 0;
 
     for (uint32_t ct=0; ct < dimCount; ct++) {
-        switch(dims[ct]) {
+        switch (dims[ct]) {
         case RS_DIMENSION_X: dimX = vals[ct]; break;
         case RS_DIMENSION_Y: dimY = vals[ct]; break;
         case RS_DIMENSION_Z: dimZ = vals[ct]; break;
@@ -318,8 +301,7 @@
     return Type::getType(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces);
 }
 
-void rsaTypeGetNativeData(RsContext con, RsType type, uint32_t *typeData, uint32_t typeDataSize)
-{
+void rsaTypeGetNativeData(RsContext con, RsType type, uint32_t *typeData, uint32_t typeDataSize) {
     rsAssert(typeDataSize == 6);
     // Pack the data in the follofing way mDimX; mDimY; mDimZ;
     // mDimLOD; mDimFaces; mElement; into typeData
diff --git a/rsType.h b/rsType.h
index fd626ed..34498f0 100644
--- a/rsType.h
+++ b/rsType.h
@@ -25,12 +25,10 @@
 namespace renderscript {
 
 
-class Type : public ObjectBase
-{
+class Type : public ObjectBase {
 public:
     Type * createTex2D(const Element *, size_t w, size_t h, bool mip);
 
-
     size_t getOffsetForFace(uint32_t face) const;
 
     size_t getSizeBytes() const {return mTotalSizeBytes;}
diff --git a/rsUtils.h b/rsUtils.h
index 17feb22..0699b57 100644
--- a/rsUtils.h
+++ b/rsUtils.h
@@ -44,9 +44,9 @@
 namespace renderscript {
 
 #if 1
-#define rsAssert(v) do {if(!(v)) LOGE("rsAssert failed: %s, in %s at %i", #v, __FILE__, __LINE__);} while(0)
+#define rsAssert(v) do {if(!(v)) LOGE("rsAssert failed: %s, in %s at %i", #v, __FILE__, __LINE__);} while (0)
 #else
-#define rsAssert(v) while(0)
+#define rsAssert(v) while (0)
 #endif
 
 typedef float rsvF_2 __attribute__ ((vector_size (8)));
@@ -79,8 +79,7 @@
 }
 
 template<typename T>
-T rsMax(T in1, T in2)
-{
+T rsMax(T in1, T in2) {
     if (in1 < in2) {
         return in2;
     }
@@ -88,10 +87,9 @@
 }
 
 template<typename T>
-T rsFindHighBit(T val)
-{
+T rsFindHighBit(T val) {
     uint32_t bit = 0;
-    while(val > 1) {
+    while (val > 1) {
         bit++;
         val>>=1;
     }
@@ -99,14 +97,12 @@
 }
 
 template<typename T>
-bool rsIsPow2(T val)
-{
+bool rsIsPow2(T val) {
     return (val & (val-1)) == 0;
 }
 
 template<typename T>
-T rsHigherPow2(T v)
-{
+T rsHigherPow2(T v) {
     if (rsIsPow2(v)) {
         return v;
     }
@@ -114,17 +110,14 @@
 }
 
 template<typename T>
-T rsLowerPow2(T v)
-{
+T rsLowerPow2(T v) {
     if (rsIsPow2(v)) {
         return v;
     }
     return 1 << rsFindHighBit(v);
 }
 
-
-static inline uint16_t rs888to565(uint32_t r, uint32_t g, uint32_t b)
-{
+static inline uint16_t rs888to565(uint32_t r, uint32_t g, uint32_t b) {
     uint16_t t = 0;
     t |= b >> 3;
     t |= (g >> 2) << 5;
@@ -132,16 +125,14 @@
     return t;
 }
 
-static inline uint16_t rsBoxFilter565(uint16_t i1, uint16_t i2, uint16_t i3, uint16_t i4)
-{
+static inline uint16_t rsBoxFilter565(uint16_t i1, uint16_t i2, uint16_t i3, uint16_t i4) {
     uint32_t r = ((i1 & 0x1f) + (i2 & 0x1f) + (i3 & 0x1f) + (i4 & 0x1f));
     uint32_t g = ((i1 >> 5) & 0x3f) + ((i2 >> 5) & 0x3f) + ((i3 >> 5) & 0x3f) + ((i4 >> 5) & 0x3f);
     uint32_t b = ((i1 >> 11) + (i2 >> 11) + (i3 >> 11) + (i4 >> 11));
     return (r >> 2) | ((g >> 2) << 5) | ((b >> 2) << 11);
 }
 
-static inline uint32_t rsBoxFilter8888(uint32_t i1, uint32_t i2, uint32_t i3, uint32_t i4)
-{
+static inline uint32_t rsBoxFilter8888(uint32_t i1, uint32_t i2, uint32_t i3, uint32_t i4) {
     uint32_t r = (i1 & 0xff) +         (i2 & 0xff) +         (i3 & 0xff) +         (i4 & 0xff);
     uint32_t g = ((i1 >> 8) & 0xff) +  ((i2 >> 8) & 0xff) +  ((i3 >> 8) & 0xff) +  ((i4 >> 8) & 0xff);
     uint32_t b = ((i1 >> 16) & 0xff) + ((i2 >> 16) & 0xff) + ((i3 >> 16) & 0xff) + ((i4 >> 16) & 0xff);
@@ -149,8 +140,6 @@
     return (r >> 2) | ((g >> 2) << 8) | ((b >> 2) << 16) | ((a >> 2) << 24);
 }
 
-
-
 }
 }
 
diff --git a/rsVertexArray.cpp b/rsVertexArray.cpp
index 8eb94d0..5062156 100644
--- a/rsVertexArray.cpp
+++ b/rsVertexArray.cpp
@@ -23,28 +23,22 @@
 #include <OpenGL/gl.h>
 #endif
 
-
 using namespace android;
 using namespace android::renderscript;
 
-
-VertexArray::VertexArray(const Attrib *attribs, uint32_t numAttribs)
-{
+VertexArray::VertexArray(const Attrib *attribs, uint32_t numAttribs) {
     mAttribs = attribs;
     mCount = numAttribs;
 }
 
-VertexArray::~VertexArray()
-{
+VertexArray::~VertexArray() {
 }
 
-VertexArray::Attrib::Attrib()
-{
+VertexArray::Attrib::Attrib() {
     clear();
 }
 
-void VertexArray::Attrib::clear()
-{
+void VertexArray::Attrib::clear() {
     buffer = 0;
     offset = 0;
     type = 0;
@@ -55,8 +49,9 @@
     name.setTo("");
 }
 
-void VertexArray::Attrib::set(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset, const char *name)
-{
+void VertexArray::Attrib::set(uint32_t type, uint32_t size, uint32_t stride,
+                              bool normalized, uint32_t offset,
+                              const char *name) {
     clear();
     this->type = type;
     this->size = size;
@@ -67,7 +62,7 @@
 }
 
 void VertexArray::logAttrib(uint32_t idx, uint32_t slot) const {
-    if(idx == 0) {
+    if (idx == 0) {
         LOGV("Starting vertex attribute binding");
     }
     LOGV("va %i: slot=%i name=%s buf=%i ptr=%p size=%i  type=0x%x  stride=0x%x  norm=%i  offset=0x%x",
@@ -82,8 +77,9 @@
          mAttribs[idx].offset);
 }
 
-void VertexArray::setupGL2(const Context *rsc, class VertexArrayState *state, ShaderCache *sc) const
-{
+void VertexArray::setupGL2(const Context *rsc,
+                           class VertexArrayState *state,
+                           ShaderCache *sc) const {
     rsc->checkError("VertexArray::setupGL2 start");
     for (uint32_t ct=1; ct <= 0xf/*state->mLastEnableCount*/; ct++) {
         glDisableVertexAttribArray(ct);
@@ -92,10 +88,10 @@
     rsc->checkError("VertexArray::setupGL2 disabled");
     for (uint32_t ct=0; ct < mCount; ct++) {
         int32_t slot = sc->vtxAttribSlot(mAttribs[ct].name);
-        if(rsc->props.mLogShadersAttr) {
+        if (rsc->props.mLogShadersAttr) {
             logAttrib(ct, slot);
         }
-        if(slot < 0) {
+        if (slot < 0) {
             continue;
         }
         glEnableVertexAttribArray(slot);
diff --git a/rsVertexArray.h b/rsVertexArray.h
index c2d10e6..7bcfa68 100644
--- a/rsVertexArray.h
+++ b/rsVertexArray.h
@@ -27,8 +27,7 @@
 class ShaderCache;
 
 // An element is a group of Components that occupies one cell in a structure.
-class VertexArray
-{
+class VertexArray {
 public:
     class Attrib {
     public:
diff --git a/rsg_ScriptJavaClass.cpp b/rsg_ScriptJavaClass.cpp
index 0169b98..a38553f 100644
--- a/rsg_ScriptJavaClass.cpp
+++ b/rsg_ScriptJavaClass.cpp
@@ -71,8 +71,7 @@
 };
 
 
-static void genHeader(FILE *f, const char *packageName)
-{
+static void genHeader(FILE *f, const char *packageName) {
     fprintf(f, "package %s;\n", packageName);
     fprintf(f, "\n");
     fprintf(f, "import android.renderscript.*;\n");
@@ -80,9 +79,8 @@
     fprintf(f, "\n");
 }
 
-static const char * RSTypeToJava(RsDataType dt)
-{
-    switch(dt) {
+static const char * RSTypeToJava(RsDataType dt) {
+    switch (dt) {
     //case RS_TYPE_FLOAT_16:         return "float";
     case RS_TYPE_FLOAT_32:         return "float";
     //case RS_TYPE_FLOAT_64:         return "double";
@@ -112,9 +110,8 @@
     return NULL;
 }
 
-static const char * RSTypeToString(RsDataType dt)
-{
-    switch(dt) {
+static const char * RSTypeToString(RsDataType dt) {
+    switch (dt) {
     case RS_TYPE_FLOAT_16:         return "F16";
     case RS_TYPE_FLOAT_32:         return "F32";
     case RS_TYPE_FLOAT_64:         return "F64";
@@ -144,8 +141,7 @@
     return NULL;
 }
 
-bool rsGenerateElementClass(const Element *e, const char *packageName, FILE *f)
-{
+bool rsGenerateElementClass(const Element *e, const char *packageName, FILE *f) {
     genHeader(f, packageName);
 
     fprintf(f, "class Element_%s {\n", e->name);
@@ -197,8 +193,7 @@
     return true;
 }
 
-bool rsGenerateElementClassFile(Element *e, const char *packageName)
-{
+bool rsGenerateElementClassFile(Element *e, const char *packageName) {
     char buf[1024];
     sprintf(buf, "Element_%s.java", e->name);
     printf("Creating file %s \n", buf);
@@ -230,8 +225,7 @@
 
 
 
-int main(int argc, const char *argv)
-{
+int main(int argc, const char *argv) {
     Element *u8 = new Element(RS_TYPE_UNSIGNED_8, 1);
     Element *i32 = new Element(RS_TYPE_SIGNED_32, 1);
     Element *f32 = new Element(RS_TYPE_FLOAT_32, 1);
@@ -262,6 +256,5 @@
     printf("1\n");
     rsGenerateElementClassFile(e_Pixel, "android");
     rsGenerateElementClassFile(e_Params, "android");
-
 }
 
diff --git a/rsg_generator.c b/rsg_generator.c
index f4e8c68..1e468bb 100644
--- a/rsg_generator.c
+++ b/rsg_generator.c
@@ -2,8 +2,7 @@
 #include "spec.h"
 #include <stdio.h>
 
-void printFileHeader(FILE *f)
-{
+void printFileHeader(FILE *f) {
     fprintf(f, "/*\n");
     fprintf(f, " * Copyright (C) 2010 The Android Open Source Project\n");
     fprintf(f, " *\n");
@@ -21,14 +20,13 @@
     fprintf(f, " */\n\n");
 }
 
-void printVarType(FILE *f, const VarType *vt)
-{
+void printVarType(FILE *f, const VarType *vt) {
     int ct;
     if (vt->isConst) {
         fprintf(f, "const ");
     }
 
-    switch(vt->type) {
+    switch (vt->type) {
     case 0:
         fprintf(f, "void");
         break;
@@ -49,22 +47,21 @@
         break;
     }
 
-    if(vt->ptrLevel) {
+    if (vt->ptrLevel) {
         fprintf(f, " ");
-        for(ct=0; ct < vt->ptrLevel; ct++) {
+        for (ct=0; ct < vt->ptrLevel; ct++) {
             fprintf(f, "*");
         }
     }
 
-    if(vt->name[0]) {
+    if (vt->name[0]) {
         fprintf(f, " %s", vt->name);
     }
 }
 
-void printArgList(FILE *f, const ApiEntry * api, int assumePrevious)
-{
+void printArgList(FILE *f, const ApiEntry * api, int assumePrevious) {
     int ct;
-    for(ct=0; ct < api->paramCount; ct++) {
+    for (ct=0; ct < api->paramCount; ct++) {
         if (ct || assumePrevious) {
             fprintf(f, ", ");
         }
@@ -72,23 +69,22 @@
     }
 }
 
-void printStructures(FILE *f)
-{
+void printStructures(FILE *f) {
     int ct;
     int ct2;
 
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         fprintf(f, "typedef struct RS_CMD_%s_rec RS_CMD_%s;\n", apis[ct].name, apis[ct].name);
     }
     fprintf(f, "\n");
 
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         const ApiEntry * api = &apis[ct];
         fprintf(f, "#define RS_CMD_ID_%s %i\n", api->name, ct+1);
         fprintf(f, "struct RS_CMD_%s_rec {\n", api->name);
         //fprintf(f, "    RsCommandHeader _hdr;\n");
 
-        for(ct2=0; ct2 < api->paramCount; ct2++) {
+        for (ct2=0; ct2 < api->paramCount; ct2++) {
             fprintf(f, "    ");
             printVarType(f, &api->params[ct2]);
             fprintf(f, ";\n");
@@ -97,8 +93,7 @@
     }
 }
 
-void printFuncDecl(FILE *f, const ApiEntry *api, const char *prefix, int addContext)
-{
+void printFuncDecl(FILE *f, const ApiEntry *api, const char *prefix, int addContext) {
     printVarType(f, &api->ret);
     fprintf(f, " %s%s (", prefix, api->name);
     if (addContext) {
@@ -110,26 +105,23 @@
     fprintf(f, ")");
 }
 
-void printFuncDecls(FILE *f, const char *prefix, int addContext)
-{
+void printFuncDecls(FILE *f, const char *prefix, int addContext) {
     int ct;
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         printFuncDecl(f, &apis[ct], prefix, addContext);
         fprintf(f, ";\n");
     }
     fprintf(f, "\n\n");
 }
 
-void printPlaybackFuncs(FILE *f, const char *prefix)
-{
+void printPlaybackFuncs(FILE *f, const char *prefix) {
     int ct;
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         fprintf(f, "void %s%s (Context *, const void *);\n", prefix, apis[ct].name);
     }
 }
 
-void printApiCpp(FILE *f)
-{
+void printApiCpp(FILE *f) {
     int ct;
     int ct2;
 
@@ -144,7 +136,7 @@
     fprintf(f, "#include \"rsHandcode.h\"\n");
     fprintf(f, "\n");
 
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         int needFlush = 0;
         const ApiEntry * api = &apis[ct];
 
@@ -152,7 +144,7 @@
         fprintf(f, "\n{\n");
         if (api->handcodeApi) {
             fprintf(f, "    rsHCAPI_%s(rsc", api->name);
-            for(ct2=0; ct2 < api->paramCount; ct2++) {
+            for (ct2=0; ct2 < api->paramCount; ct2++) {
                 const VarType *vt = &api->params[ct2];
                 fprintf(f, ", %s", vt->name);
             }
@@ -163,7 +155,7 @@
             fprintf(f, "    RS_CMD_%s *cmd = static_cast<RS_CMD_%s *>(io->mToCore.reserve(sizeof(RS_CMD_%s)));\n", api->name, api->name, api->name);
             fprintf(f, "    uint32_t size = sizeof(RS_CMD_%s);\n", api->name);
 
-            for(ct2=0; ct2 < api->paramCount; ct2++) {
+            for (ct2=0; ct2 < api->paramCount; ct2++) {
                 const VarType *vt = &api->params[ct2];
                 needFlush += vt->ptrLevel;
                 fprintf(f, "    cmd->%s = %s;\n", vt->name, vt->name);
@@ -188,8 +180,7 @@
     }
 }
 
-void printPlaybackCpp(FILE *f)
-{
+void printPlaybackCpp(FILE *f) {
     int ct;
     int ct2;
 
@@ -204,7 +195,7 @@
     fprintf(f, "#include \"rsHandcode.h\"\n");
     fprintf(f, "\n");
 
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         const ApiEntry * api = &apis[ct];
 
         fprintf(f, "void rsp_%s(Context *con, const void *vp)\n", api->name);
@@ -219,7 +210,7 @@
                 fprintf(f, "con->mIO.mToCoreRet = (intptr_t)");
             }
             fprintf(f, "rsi_%s(con", api->name);
-            for(ct2=0; ct2 < api->paramCount; ct2++) {
+            for (ct2=0; ct2 < api->paramCount; ct2++) {
                 const VarType *vt = &api->params[ct2];
                 fprintf(f, ",\n           cmd->%s", vt->name);
             }
@@ -230,7 +221,7 @@
 
     fprintf(f, "RsPlaybackFunc gPlaybackFuncs[] = {\n");
     fprintf(f, "    NULL,\n");
-    for(ct=0; ct < apiCount; ct++) {
+    for (ct=0; ct < apiCount; ct++) {
         fprintf(f, "    %s%s,\n", "rsp_", apis[ct].name);
     }
     fprintf(f, "};\n");
@@ -239,8 +230,7 @@
     fprintf(f, "};\n");
 }
 
-int main(int argc, char **argv)
-{
+int main(int argc, char **argv) {
     if (argc != 3) {
         fprintf(stderr, "usage: %s commandFile outFile\n", argv[0]);
         return 1;
@@ -263,7 +253,7 @@
     FILE *f = fopen(outFile, "w");
 
     printFileHeader(f);
-    switch(choice) {
+    switch (choice) {
         case '0': // rsgApiStructs.h
         {
             fprintf(f, "\n");
diff --git a/scriptc/rs_core.rsh b/scriptc/rs_core.rsh
index 0e0532c..16482c1 100644
--- a/scriptc/rs_core.rsh
+++ b/scriptc/rs_core.rsh
@@ -736,11 +736,11 @@
 
 static void
 rsQuaternionSlerp(rs_quaternion *q, const rs_quaternion *q0, const rs_quaternion *q1, float t) {
-    if(t <= 0.0f) {
+    if (t <= 0.0f) {
         rsQuaternionSet(q, q0);
         return;
     }
-    if(t >= 1.0f) {
+    if (t >= 1.0f) {
         rsQuaternionSet(q, q1);
         return;
     }
@@ -750,7 +750,7 @@
     rsQuaternionSet(&tempq1, q1);
 
     float angle = rsQuaternionDot(q0, q1);
-    if(angle < 0) {
+    if (angle < 0) {
         rsQuaternionMultiply(&tempq0, -1.0f);
         angle *= -1.0f;
     }
@@ -762,13 +762,11 @@
             float invSinTheta = 1.0f / sin(theta);
             scale = sin(theta * (1.0f - t)) * invSinTheta;
             invScale = sin(theta * t) * invSinTheta;
-        }
-        else {
+        } else {
             scale = 1.0f - t;
             invScale = t;
         }
-    }
-    else {
+    } else {
         rsQuaternionSet(&tempq1, tempq0.z, -tempq0.y, tempq0.x, -tempq0.w);
         scale = sin(M_PI * (0.5f - t));
         invScale = sin(M_PI * t);
@@ -870,27 +868,27 @@
                       float4 *near, float4 *far) {
 
     float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
-    if(distToCenter < -sphere->w) {
+    if (distToCenter < -sphere->w) {
         return false;
     }
     distToCenter = dot(right->xyz, sphere->xyz) + right->w;
-    if(distToCenter < -sphere->w) {
+    if (distToCenter < -sphere->w) {
         return false;
     }
     distToCenter = dot(top->xyz, sphere->xyz) + top->w;
-    if(distToCenter < -sphere->w) {
+    if (distToCenter < -sphere->w) {
         return false;
     }
     distToCenter = dot(bottom->xyz, sphere->xyz) + bottom->w;
-    if(distToCenter < -sphere->w) {
+    if (distToCenter < -sphere->w) {
         return false;
     }
     distToCenter = dot(near->xyz, sphere->xyz) + near->w;
-    if(distToCenter < -sphere->w) {
+    if (distToCenter < -sphere->w) {
         return false;
     }
     distToCenter = dot(far->xyz, sphere->xyz) + far->w;
-    if(distToCenter < -sphere->w) {
+    if (distToCenter < -sphere->w) {
         return false;
     }
     return true;