| /* |
| * Copyright (C) 2009-2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsContext.h" |
| #include "rsScriptC.h" |
| #include "rsMatrix4x4.h" |
| #include "rsMatrix3x3.h" |
| #include "rsMatrix2x2.h" |
| #include "rsgApiStructs.h" |
| |
| #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) |
| #include "utils/Timers.h" |
| #endif |
| |
| #include <time.h> |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| |
| namespace android { |
| namespace renderscript { |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Math routines |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #if 0 |
| static float SC_sinf_fast(float x) { |
| const float A = 1.0f / (2.0f * M_PI); |
| const float B = -16.0f; |
| const float C = 8.0f; |
| |
| // scale angle for easy argument reduction |
| x *= A; |
| |
| if (fabsf(x) >= 0.5f) { |
| // argument reduction |
| x = x - ceilf(x + 0.5f) + 1.0f; |
| } |
| |
| const float y = B * x * fabsf(x) + C * x; |
| return 0.2215f * (y * fabsf(y) - y) + y; |
| } |
| |
| static float SC_cosf_fast(float x) { |
| x += float(M_PI / 2); |
| |
| const float A = 1.0f / (2.0f * M_PI); |
| const float B = -16.0f; |
| const float C = 8.0f; |
| |
| // scale angle for easy argument reduction |
| x *= A; |
| |
| if (fabsf(x) >= 0.5f) { |
| // argument reduction |
| x = x - ceilf(x + 0.5f) + 1.0f; |
| } |
| |
| const float y = B * x * fabsf(x) + C * x; |
| return 0.2215f * (y * fabsf(y) - y) + y; |
| } |
| #endif |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Time routines |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| time_t rsrTime(Context *rsc, time_t *timer) { |
| return time(timer); |
| } |
| |
| tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) { |
| if (!local) { |
| return NULL; |
| } |
| |
| // The native localtime function is not thread-safe, so we |
| // have to apply locking for proper behavior in RenderScript. |
| pthread_mutex_lock(&rsc->gLibMutex); |
| tm *tmp = localtime(timer); |
| #ifndef RS_COMPATIBILITY_LIB |
| memcpy(local, tmp, sizeof(*tmp)); |
| #else |
| // WORKAROUND to struct rs_tm != struct tm |
| memcpy(local, tmp, sizeof(int)*9); |
| #endif |
| pthread_mutex_unlock(&rsc->gLibMutex); |
| return local; |
| } |
| |
| int64_t rsrUptimeMillis(Context *rsc) { |
| #ifndef RS_SERVER |
| return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC)); |
| #else |
| return 0; |
| #endif |
| } |
| |
| int64_t rsrUptimeNanos(Context *rsc) { |
| #ifndef RS_SERVER |
| return systemTime(SYSTEM_TIME_MONOTONIC); |
| #else |
| return 0; |
| #endif |
| } |
| |
| float rsrGetDt(Context *rsc, const Script *sc) { |
| #ifndef RS_SERVER |
| int64_t l = sc->mEnviroment.mLastDtTime; |
| sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| return ((float)(sc->mEnviroment.mLastDtTime - l)) / 1.0e9; |
| #else |
| return 0.f; |
| #endif |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) { |
| //ALOGE("setObjectRef %p,%p %p", rsc, dst, src); |
| if (src) { |
| CHECK_OBJ(src); |
| src->incSysRef(); |
| } |
| if (dst) { |
| CHECK_OBJ(dst); |
| dst->decSysRef(); |
| } |
| } |
| |
| // Legacy, remove when drivers are updated |
| void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) { |
| ObjectBase **odst = (ObjectBase **)dst; |
| //ALOGE("rsrSetObject (base) %p,%p %p", dst, *odst, src); |
| SetObjectRef(rsc, odst[0], src); |
| if (src != NULL) { |
| src->callUpdateCacheObject(rsc, dst); |
| } |
| } |
| |
| void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) { |
| ObjectBase **odst = (ObjectBase **)dst; |
| //ALOGE("rsrSetObject (base) %p,%p %p", dst, *odst, src); |
| SetObjectRef(rsc, odst[0], src); |
| if (src != NULL) { |
| src->callUpdateCacheObject(rsc, dst); |
| } |
| } |
| |
| // Legacy, remove when drivers are updated |
| void rsrClearObject(const Context *rsc, void *dst) { |
| ObjectBase **odst = (ObjectBase **)dst; |
| //ALOGE("rsrClearObject %p,%p", odst, *odst); |
| if (odst[0]) { |
| CHECK_OBJ(odst[0]); |
| odst[0]->decSysRef(); |
| } |
| *odst = NULL; |
| } |
| |
| void rsrClearObject(const Context *rsc, rs_object_base *dst) { |
| //ALOGE("rsrClearObject %p,%p", odst, *odst); |
| if (dst->p) { |
| CHECK_OBJ(dst->p); |
| dst->p->decSysRef(); |
| } |
| dst->p = NULL; |
| } |
| |
| // Legacy, remove when drivers are updated |
| bool rsrIsObject(const Context *, ObjectBase* src) { |
| ObjectBase **osrc = (ObjectBase **)src; |
| return osrc != NULL; |
| } |
| |
| bool rsrIsObject(const Context *rsc, rs_object_base o) { |
| return o.p != NULL; |
| } |
| |
| |
| |
| uint32_t rsrToClient(Context *rsc, int cmdID, const void *data, int len) { |
| //ALOGE("SC_toClient %i %i %i", cmdID, len); |
| return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, false); |
| } |
| |
| uint32_t rsrToClientBlocking(Context *rsc, int cmdID, const void *data, int len) { |
| //ALOGE("SC_toClientBlocking %i %i", cmdID, len); |
| return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, true); |
| } |
| |
| // Keep these two routines (using non-const void pointers) so that we can |
| // still use existing GPU drivers. |
| uint32_t rsrToClient(Context *rsc, int cmdID, void *data, int len) { |
| return rsrToClient(rsc, cmdID, (const void *)data, len); |
| } |
| |
| uint32_t rsrToClientBlocking(Context *rsc, int cmdID, void *data, int len) { |
| return rsrToClientBlocking(rsc, cmdID, (const void *)data, len); |
| } |
| |
| void rsrAllocationIoSend(Context *rsc, Allocation *src) { |
| src->ioSend(rsc); |
| } |
| |
| void rsrAllocationIoReceive(Context *rsc, Allocation *src) { |
| src->ioReceive(rsc); |
| } |
| |
| void rsrForEach(Context *rsc, |
| Script *target, |
| Allocation *in, Allocation *out, |
| const void *usr, uint32_t usrBytes, |
| const RsScriptCall *call) { |
| target->runForEach(rsc, /* root slot */ 0, in, out, usr, usrBytes, call); |
| } |
| |
| void rsrAllocationSyncAll(Context *rsc, Allocation *a, RsAllocationUsageType usage) { |
| a->syncAll(rsc, usage); |
| } |
| |
| void rsrAllocationCopy1DRange(Context *rsc, Allocation *dstAlloc, |
| uint32_t dstOff, |
| uint32_t dstMip, |
| uint32_t count, |
| Allocation *srcAlloc, |
| uint32_t srcOff, uint32_t srcMip) { |
| rsi_AllocationCopy2DRange(rsc, dstAlloc, dstOff, 0, |
| dstMip, 0, count, 1, |
| srcAlloc, srcOff, 0, srcMip, 0); |
| } |
| |
| void rsrAllocationCopy2DRange(Context *rsc, Allocation *dstAlloc, |
| uint32_t dstXoff, uint32_t dstYoff, |
| uint32_t dstMip, uint32_t dstFace, |
| uint32_t width, uint32_t height, |
| Allocation *srcAlloc, |
| uint32_t srcXoff, uint32_t srcYoff, |
| uint32_t srcMip, uint32_t srcFace) { |
| rsi_AllocationCopy2DRange(rsc, dstAlloc, dstXoff, dstYoff, |
| dstMip, dstFace, width, height, |
| srcAlloc, srcXoff, srcYoff, srcMip, srcFace); |
| } |
| |
| |
| } |
| } |