Add user-defined cache path.
Change-Id: I7374d8e84d8dc6e74a6faa526c6e68ae11da6500
diff --git a/cpp/RenderScript.cpp b/cpp/RenderScript.cpp
index 1da31c7..3a75ffe 100644
--- a/cpp/RenderScript.cpp
+++ b/cpp/RenderScript.cpp
@@ -66,8 +66,8 @@
}
}
-bool RS::init(uint32_t flags) {
- return RS::init(RS_VERSION, flags);
+bool RS::init(std::string name, uint32_t flags) {
+ return RS::init(name, RS_VERSION, flags);
}
static bool loadSymbols(void* handle) {
@@ -462,12 +462,19 @@
return false;
}
-bool RS::init(int targetApi, uint32_t flags) {
+bool RS::init(std::string &name, int targetApi, uint32_t flags) {
+ if (mInit) {
+ return true;
+ }
+
if (initDispatch(targetApi) == false) {
ALOGE("Couldn't initialize dispatch table");
return false;
}
+ mCacheDir = name;
+ mCacheDir += "/com.android.renderscript.cache/";
+
mDev = RS::dispatch->DeviceCreate();
if (mDev == 0) {
ALOGE("Device creation failed");
diff --git a/cpp/ScriptC.cpp b/cpp/ScriptC.cpp
index 0d653bd..69d3bd5 100644
--- a/cpp/ScriptC.cpp
+++ b/cpp/ScriptC.cpp
@@ -25,6 +25,6 @@
const char *cacheDir, size_t cacheDirLength)
: Script(NULL, rs) {
mID = RS::dispatch->ScriptCCreate(rs->getContext(), cachedName, cachedNameLength,
- cacheDir, cacheDirLength, (const char *)codeTxt, codeLength);
+ rs->mCacheDir.c_str(), rs->mCacheDir.length(), (const char *)codeTxt, codeLength);
}
diff --git a/cpp/rsCppStructs.h b/cpp/rsCppStructs.h
index e45e2fb..0df201b 100644
--- a/cpp/rsCppStructs.h
+++ b/cpp/rsCppStructs.h
@@ -90,10 +90,12 @@
/**
* Initializes a RenderScript context. A context must be initialized before it can be used.
+ * @param[in] name Directory name to be used by this context. This should be equivalent to
+ * Context.getCacheDir().
* @param[in] flags Optional flags for this context.
* @return true on success
*/
- bool init(uint32_t flags = 0);
+ bool init(std::string name, uint32_t flags = 0);
/**
* Sets the error handler function for this context. This error handler is
@@ -147,7 +149,7 @@
static bool usingNative;
static bool initDispatch(int targetApi);
- bool init(int targetApi, uint32_t flags);
+ bool init(std::string &name, int targetApi, uint32_t flags);
static void * threadProc(void *);
static bool gInitialized;
@@ -165,6 +167,8 @@
MessageHandlerFunc_t mMessageFunc;
bool mInit;
+ std::string mCacheDir;
+
struct {
sp<const Element> U8;
sp<const Element> U8_2;
@@ -246,6 +250,7 @@
} mSamplers;
friend class Sampler;
friend class Element;
+ friend class ScriptC;
};
/**