Adding freetype font rendering to renderscript.

Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
diff --git a/Android.mk b/Android.mk
index 3f01415..7afc4f2 100644
--- a/Android.mk
+++ b/Android.mk
@@ -81,13 +81,14 @@
 	rsContext.cpp \
 	rsDevice.cpp \
 	rsElement.cpp \
-    rsFileA3D.cpp \
+	rsFileA3D.cpp \
+	rsFont.cpp \
 	rsLight.cpp \
 	rsLocklessFifo.cpp \
 	rsObjectBase.cpp \
 	rsMatrix.cpp \
-    rsMesh.cpp \
-    rsMutex.cpp \
+	rsMesh.cpp \
+	rsMutex.cpp \
 	rsProgram.cpp \
 	rsProgramFragment.cpp \
 	rsProgramStore.cpp \
@@ -99,16 +100,21 @@
 	rsScriptC_Lib.cpp \
 	rsScriptC_LibCL.cpp \
 	rsScriptC_LibGL.cpp \
-    rsShaderCache.cpp \
+	rsShaderCache.cpp \
 	rsSignal.cpp \
 	rsSimpleMesh.cpp \
-    rsStream.cpp \
+	rsStream.cpp \
 	rsThreadIO.cpp \
 	rsType.cpp \
 	rsVertexArray.cpp
 
 
 LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libbcc
+
+LOCAL_STATIC_LIBRARIES := libft2
+
+LOCAL_C_INCLUDES += external/freetype/include
+
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libRS
 LOCAL_MODULE_TAGS := optional
diff --git a/RenderScript.h b/RenderScript.h
index 6302b90..1428318 100644
--- a/RenderScript.h
+++ b/RenderScript.h
@@ -35,6 +35,7 @@
 typedef void * RsDevice;
 typedef void * RsElement;
 typedef void * RsFile;
+typedef void * RsFont;
 typedef void * RsSampler;
 typedef void * RsScript;
 typedef void * RsSimpleMesh;
diff --git a/ScriptC_Modelviewer.java b/ScriptC_Modelviewer.java
new file mode 100644
index 0000000..083fb60
--- /dev/null
+++ b/ScriptC_Modelviewer.java
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.modelviewer;
+
+import android.renderscript.*;
+import android.content.res.Resources;
+import android.util.Log;
+
+public class ScriptC_Modelviewer extends ScriptC {
+    // Constructor
+    public  ScriptC_Modelviewer(RenderScript rs, Resources resources, int id, boolean isRoot) {
+        super(rs, resources, id, isRoot);
+    }
+
+    private final static int mExportVarIdx_gPVBackground = 0;
+    private ProgramVertex mExportVar_gPVBackground;
+    public void set_gPVBackground(ProgramVertex v) {
+        mExportVar_gPVBackground = v;
+        setVar(mExportVarIdx_gPVBackground, (v == null) ? 0 : v.getID());
+    }
+
+    public ProgramVertex get_gPVBackground() {
+        return mExportVar_gPVBackground;
+    }
+
+    private final static int mExportVarIdx_gPFBackground = 1;
+    private ProgramFragment mExportVar_gPFBackground;
+    public void set_gPFBackground(ProgramFragment v) {
+        mExportVar_gPFBackground = v;
+        setVar(mExportVarIdx_gPFBackground, (v == null) ? 0 : v.getID());
+    }
+
+    public ProgramFragment get_gPFBackground() {
+        return mExportVar_gPFBackground;
+    }
+
+    private final static int mExportVarIdx_gTGrid = 2;
+    private Allocation mExportVar_gTGrid;
+    public void set_gTGrid(Allocation v) {
+        mExportVar_gTGrid = v;
+        setVar(mExportVarIdx_gTGrid, (v == null) ? 0 : v.getID());
+    }
+
+    public Allocation get_gTGrid() {
+        return mExportVar_gTGrid;
+    }
+
+    private final static int mExportVarIdx_gTestMesh = 3;
+    private SimpleMesh mExportVar_gTestMesh;
+    public void set_gTestMesh(SimpleMesh v) {
+        mExportVar_gTestMesh = v;
+        setVar(mExportVarIdx_gTestMesh, (v == null) ? 0 : v.getID());
+    }
+
+    public SimpleMesh get_gTestMesh() {
+        return mExportVar_gTestMesh;
+    }
+
+    private final static int mExportVarIdx_gPFSBackground = 4;
+    private ProgramStore mExportVar_gPFSBackground;
+    public void set_gPFSBackground(ProgramStore v) {
+        mExportVar_gPFSBackground = v;
+        setVar(mExportVarIdx_gPFSBackground, (v == null) ? 0 : v.getID());
+    }
+
+    public ProgramStore get_gPFSBackground() {
+        return mExportVar_gPFSBackground;
+    }
+
+    private final static int mExportVarIdx_gRotate = 5;
+    private float mExportVar_gRotate;
+    public void set_gRotate(float v) {
+        mExportVar_gRotate = v;
+        setVar(mExportVarIdx_gRotate, v);
+    }
+
+    public float get_gRotate() {
+        return mExportVar_gRotate;
+    }
+
+    private final static int mExportVarIdx_gItalic = 6;
+    private Font mExportVar_gItalic;
+    public void set_gItalic(Font v) {
+        mExportVar_gItalic = v;
+        setVar(mExportVarIdx_gItalic, v);
+    }
+
+    public Font get_gItalic() {
+        return mExportVar_gItalic;
+    }
+
+    private final static int mExportVarIdx_gTextAlloc = 7;
+    private Allocation mExportVar_gTextAlloc;
+    public void set_gTextAlloc(Allocation v) {
+        mExportVar_gTextAlloc = v;
+        setVar(mExportVarIdx_gTextAlloc, (v == null) ? 0 : v.getID());
+    }
+
+    public Allocation get_gTextAlloc() {
+        return mExportVar_gTextAlloc;
+    }
+
+}
+
diff --git a/java/ModelViewer/res/raw/modelviewer.rs b/java/ModelViewer/res/raw/modelviewer.rs
index 6a98f90..91194e8 100644
--- a/java/ModelViewer/res/raw/modelviewer.rs
+++ b/java/ModelViewer/res/raw/modelviewer.rs
@@ -14,6 +14,8 @@
 
 #pragma version(1)
 
+#pragma rs java_package_name(com.android.modelviewer)
+
 #include "../../../../scriptc/rs_types.rsh"
 #include "../../../../scriptc/rs_math.rsh"
 #include "../../../../scriptc/rs_graphics.rsh"
@@ -28,7 +30,13 @@
 
 float gRotate;
 
-#pragma rs export_var(gPVBackground, gPFBackground, gTGrid, gTestMesh, gPFSBackground, gRotate)
+rs_font gItalic;
+rs_allocation gTextAlloc;
+
+#pragma rs export_var(gPVBackground, gPFBackground, gTGrid, gTestMesh, gPFSBackground, gRotate, gItalic, gTextAlloc)
+
+float gDT;
+int64_t gLastTime;
 
 void init() {
     gRotate = 0.0f;
@@ -50,10 +58,17 @@
     // Position our model on the screen
     rsMatrixTranslate(&matrix, 0.0f, -0.3f, 1.2f);
     rsMatrixScale(&matrix, 0.2f, 0.2f, 0.2f);
+    rsMatrixRotate(&matrix, -25.0f, 1.0f, 0.0f, 0.0f);
     rsMatrixRotate(&matrix, gRotate, 0.0f, 1.0f, 0.0f);
     rsgProgramVertexLoadModelMatrix(&matrix);
 
     rsgDrawSimpleMesh(gTestMesh);
 
+    color(0.3f, 0.3f, 0.3f, 1.0f);
+    rsgDrawText("Renderscript model test", 30, 695);
+
+    rsgBindFont(gItalic);
+    rsgDrawText(gTextAlloc, 30, 730);
+
     return 10;
 }
diff --git a/java/ModelViewer/res/raw/modelviewer_bc.bc b/java/ModelViewer/res/raw/modelviewer_bc.bc
index 367a3f4..a64e725 100644
--- a/java/ModelViewer/res/raw/modelviewer_bc.bc
+++ b/java/ModelViewer/res/raw/modelviewer_bc.bc
Binary files differ
diff --git a/java/ModelViewer/src/com/android/modelviewer/ModelViewerRS.java b/java/ModelViewer/src/com/android/modelviewer/ModelViewerRS.java
index e581520..b6485dc 100644
--- a/java/ModelViewer/src/com/android/modelviewer/ModelViewerRS.java
+++ b/java/ModelViewer/src/com/android/modelviewer/ModelViewerRS.java
@@ -57,6 +57,9 @@
 
     private SimpleMesh mMesh;
 
+    private Font mItalic;
+    private Allocation mTextAlloc;
+
     private ScriptC_Modelviewer mScript;
 
     int mLastX;
@@ -123,11 +126,17 @@
 
     private void loadImage() {
         mGridImage = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.robot, Element.RGB_565(mRS), true);
-        mGridImage.uploadToTexture(1);
+        mGridImage.uploadToTexture(0);
 
         mScript.set_gTGrid(mGridImage);
     }
 
+    private void initTextAllocation() {
+        String allocString = "Displaying file: R.raw.robot";
+        mTextAlloc = Allocation.createFromString(mRS, allocString);
+        mScript.set_gTextAlloc(mTextAlloc);
+    }
+
     private void initRS() {
 
         mScript = new ScriptC_Modelviewer(mRS, mRes, R.raw.modelviewer_bc, true);
@@ -148,6 +157,11 @@
             mScript.set_gTestMesh(mMesh);
         }
 
+        mItalic = Font.create(mRS, mRes, "DroidSerif-Italic.ttf", 10);
+        mScript.set_gItalic(mItalic);
+
+        initTextAllocation();
+
         mRS.contextBindRootScript(mScript);
     }
 }
diff --git a/java/ModelViewer/src/com/android/modelviewer/ModelViewerView.java b/java/ModelViewer/src/com/android/modelviewer/ModelViewerView.java
index ce76e1a..061cf8e 100644
--- a/java/ModelViewer/src/com/android/modelviewer/ModelViewerView.java
+++ b/java/ModelViewer/src/com/android/modelviewer/ModelViewerView.java
@@ -86,7 +86,6 @@
             ret = false;
         }
 
-        Log.v("rs", "Values " + (int)ev.getX() + " " + (int)ev.getY());
         mRender.touchEvent((int)ev.getX(), (int)ev.getY());
         return ret;
     }
diff --git a/java/ModelViewer/src/com/android/modelviewer/ScriptC_Modelviewer.java b/java/ModelViewer/src/com/android/modelviewer/ScriptC_Modelviewer.java
index 7a965b8..d3a2a29 100644
--- a/java/ModelViewer/src/com/android/modelviewer/ScriptC_Modelviewer.java
+++ b/java/ModelViewer/src/com/android/modelviewer/ScriptC_Modelviewer.java
@@ -92,5 +92,27 @@
         return mExportVar_gRotate;
     }
 
+    private final static int mExportVarIdx_gItalic = 6;
+    private Font mExportVar_gItalic;
+    public void set_gItalic(Font v) {
+        mExportVar_gItalic = v;
+        setVar(mExportVarIdx_gItalic, (v == null) ? 0 : v.getID());
+    }
+
+    public Font get_gItalic() {
+        return mExportVar_gItalic;
+    }
+
+    private final static int mExportVarIdx_gTextAlloc = 7;
+    private Allocation mExportVar_gTextAlloc;
+    public void set_gTextAlloc(Allocation v) {
+        mExportVar_gTextAlloc = v;
+        setVar(mExportVarIdx_gTextAlloc, (v == null) ? 0 : v.getID());
+    }
+
+    public Allocation get_gTextAlloc() {
+        return mExportVar_gTextAlloc;
+    }
+
 }
 
diff --git a/rs.spec b/rs.spec
index 5f76486..0a168f4 100644
--- a/rs.spec
+++ b/rs.spec
@@ -23,6 +23,10 @@
 	param RsProgramRaster pgm
 	}
 
+ContextBindFont {
+	param RsFont pgm
+	}
+
 ContextPause {
 	}
 
@@ -467,6 +471,13 @@
 	ret RsObjectBase
 	}
 
+FontCreateFromFile {
+	param const char *name
+	param uint32_t fontSize
+	param uint32_t dpi
+	ret RsFont
+	}
+
 SimpleMeshCreate {
 	ret RsSimpleMesh
 	param RsAllocation prim
diff --git a/rsContext.cpp b/rsContext.cpp
index b9349bd..d8c3861 100644
--- a/rsContext.cpp
+++ b/rsContext.cpp
@@ -133,6 +133,7 @@
     ObjectBaseRef<ProgramVertex> vtx(mVertex);
     ObjectBaseRef<ProgramStore> store(mFragmentStore);
     ObjectBaseRef<ProgramRaster> raster(mRaster);
+    ObjectBaseRef<Font> font(mFont);
 
     uint32_t ret = s->run(this);
 
@@ -140,6 +141,7 @@
     mVertex.set(vtx);
     mFragmentStore.set(store);
     mRaster.set(raster);
+    mFont.set(font);
     return ret;
 }
 
@@ -290,6 +292,8 @@
          rsc->setFragment(NULL);
          rsc->mStateFragmentStore.init(rsc);
          rsc->setFragmentStore(NULL);
+         rsc->mStateFont.init(rsc);
+         rsc->setFont(NULL);
          rsc->mStateVertexArray.init(rsc);
      }
 
@@ -328,11 +332,13 @@
          rsc->mFragment.clear();
          rsc->mVertex.clear();
          rsc->mFragmentStore.clear();
+         rsc->mFont.clear();
          rsc->mRootScript.clear();
          rsc->mStateRaster.deinit(rsc);
          rsc->mStateVertex.deinit(rsc);
          rsc->mStateFragment.deinit(rsc);
          rsc->mStateFragmentStore.deinit(rsc);
+         rsc->mStateFont.deinit(rsc);
      }
      ObjectBase::zeroAllUserRef(rsc);
 
@@ -597,6 +603,16 @@
     }
 }
 
+void Context::setFont(Font *f)
+{
+    rsAssert(mIsGraphicsContext);
+    if (f == NULL) {
+        mFont.set(mStateFont.mDefault);
+    } else {
+        mFont.set(f);
+    }
+}
+
 void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
 {
     rsAssert(!obj->getName());
@@ -807,6 +823,13 @@
     rsc->setVertex(pv);
 }
 
+void rsi_ContextBindFont(Context *rsc, RsFont vfont)
+{
+    Font *font = static_cast<Font *>(vfont);
+    rsc->setFont(font);
+}
+
+
 void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
 {
     ObjectBase *ob = static_cast<ObjectBase *>(obj);
diff --git a/rsContext.h b/rsContext.h
index 31bf5d6..1485d8a 100644
--- a/rsContext.h
+++ b/rsContext.h
@@ -32,6 +32,7 @@
 #include "rsAdapter.h"
 #include "rsSampler.h"
 #include "rsLight.h"
+#include "rsFont.h"
 #include "rsProgramFragment.h"
 #include "rsProgramStore.h"
 #include "rsProgramRaster.h"
@@ -76,6 +77,7 @@
     ProgramVertexState mStateVertex;
     LightState mStateLight;
     VertexArrayState mStateVertexArray;
+    FontState mStateFont;
 
     ScriptCState mScriptC;
     ShaderCache mShaderCache;
@@ -86,6 +88,7 @@
     void setVertex(ProgramVertex *);
     void setFragment(ProgramFragment *);
     void setFragmentStore(ProgramStore *);
+    void setFont(Font *);
 
     void updateSurface(void *sur);
 
@@ -93,6 +96,7 @@
     const ProgramStore * getFragmentStore() {return mFragmentStore.get();}
     const ProgramRaster * getRaster() {return mRaster.get();}
     const ProgramVertex * getVertex() {return mVertex.get();}
+    Font * getFont() {return mFont.get();}
 
     bool setupCheck();
     bool checkDriver() const {return mEGL.mSurface != 0;}
@@ -124,6 +128,9 @@
     ProgramRaster * getDefaultProgramRaster() const {
         return mStateRaster.mDefault.get();
     }
+    Font* getDefaultFont() const {
+        return mStateFont.mDefault.get();
+    }
 
     uint32_t getWidth() const {return mWidth;}
     uint32_t getHeight() const {return mHeight;}
@@ -221,7 +228,7 @@
     ObjectBaseRef<ProgramVertex> mVertex;
     ObjectBaseRef<ProgramStore> mFragmentStore;
     ObjectBaseRef<ProgramRaster> mRaster;
-
+    ObjectBaseRef<Font> mFont;
 
     struct ObjDestroyOOB {
         Mutex mMutex;
diff --git a/rsFileA3D.cpp b/rsFileA3D.cpp
index 23c0cf5..4fac421 100644
--- a/rsFileA3D.cpp
+++ b/rsFileA3D.cpp
@@ -26,6 +26,7 @@
 #include "rsMesh.h"
 #include "rsAnimation.h"
 
+
 using namespace android;
 using namespace android::renderscript;
 
diff --git a/rsFont.cpp b/rsFont.cpp
new file mode 100644
index 0000000..5740e65
--- /dev/null
+++ b/rsFont.cpp
@@ -0,0 +1,689 @@
+
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_BUILD_FOR_HOST
+#include "rsContext.h"
+#else
+#include "rsContextHostStub.h"
+#endif
+
+#include "rsFont.h"
+#include "rsProgramFragment.h"
+#include FT_BITMAP_H
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+Font::Font(Context *rsc) : ObjectBase(rsc), mCachedGlyphs(NULL)
+{
+    mInitialized = false;
+    mHasKerning = false;
+}
+
+bool Font::init(const char *name, uint32_t fontSize, uint32_t dpi)
+{
+    if(mInitialized) {
+        LOGE("Reinitialization of fonts not supported");
+        return false;
+    }
+
+    String8 fontsDir("/fonts/");
+    String8 fullPath(getenv("ANDROID_ROOT"));
+    fullPath += fontsDir;
+    fullPath += name;
+
+    FT_Error error = FT_New_Face(mRSC->mStateFont.mLibrary, fullPath.string(), 0, &mFace);
+    if(error) {
+        LOGE("Unable to initialize font %s", fullPath.string());
+        return false;
+    }
+
+    mFontName = name;
+    mFontSize = fontSize;
+    mDpi = dpi;
+
+    //LOGE("Font initialized: %s", fullPath.string());
+
+    error = FT_Set_Char_Size(mFace, fontSize * 64, 0, dpi, 0);
+    if(error) {
+        LOGE("Unable to set font size on %s", fullPath.string());
+        return false;
+    }
+
+    mHasKerning = FT_HAS_KERNING(mFace);
+    LOGE("Kerning: %i", mHasKerning);
+
+    mInitialized = true;
+    return true;
+}
+
+void Font::invalidateTextureCache()
+{
+    for(uint32_t i = 0; i < mCachedGlyphs.size(); i ++) {
+        mCachedGlyphs.valueAt(i)->mIsValid = false;
+    }
+}
+
+void Font::drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y)
+{
+    FontState *state = &mRSC->mStateFont;
+
+    int nPenX = x + glyph->mBitmapLeft;
+    int nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight;
+
+    state->appendMeshQuad(nPenX, nPenY, 0,
+                            glyph->mBitmapMinU, glyph->mBitmapMaxV,
+
+                            nPenX + (int)glyph->mBitmapWidth, nPenY, 0,
+                            glyph->mBitmapMaxU, glyph->mBitmapMaxV,
+
+                            nPenX + (int)glyph->mBitmapWidth, nPenY - (int)glyph->mBitmapHeight, 0,
+                            glyph->mBitmapMaxU, glyph->mBitmapMinV,
+
+                            nPenX, nPenY - (int)glyph->mBitmapHeight, 0,
+                            glyph->mBitmapMinU, glyph->mBitmapMinV);
+}
+
+void Font::renderUTF(const char *text, uint32_t len, uint32_t start, int numGlyphs, int x, int y)
+{
+    if(!mInitialized || numGlyphs == 0 || text == NULL || len == 0) {
+        return;
+    }
+
+    int penX = x, penY = y;
+    int glyphsLeft = 1;
+    if(numGlyphs > 0) {
+        glyphsLeft = numGlyphs;
+    }
+
+    size_t index = start;
+    size_t nextIndex = 0;
+
+    while (glyphsLeft > 0) {
+
+        int32_t utfChar = utf32_at(text, len, index, &nextIndex);
+
+        // Reached the end of the string or encountered
+        if(utfChar < 0) {
+            break;
+        }
+
+        // Move to the next character in the array
+        index = nextIndex;
+
+        CachedGlyphInfo *cachedGlyph = mCachedGlyphs.valueFor((uint32_t)utfChar);
+
+        if(cachedGlyph == NULL) {
+            cachedGlyph = cacheGlyph((uint32_t)utfChar);
+        }
+        // Is the glyph still in texture cache?
+        if(!cachedGlyph->mIsValid) {
+            updateGlyphCache(cachedGlyph);
+        }
+
+        // If it's still not valid, we couldn't cache it, so we shouldn't draw garbage
+        if(cachedGlyph->mIsValid) {
+            drawCachedGlyph(cachedGlyph, penX, penY);
+        }
+
+        penX += (cachedGlyph->mAdvance.x >> 6);
+
+        // If we were given a specific number of glyphs, decrement
+        if(numGlyphs > 0) {
+            glyphsLeft --;
+        }
+    }
+}
+
+void Font::updateGlyphCache(CachedGlyphInfo *glyph)
+{
+    if(!glyph->mBitmapValid) {
+
+        FT_Error error = FT_Load_Glyph( mFace, glyph->mGlyphIndex, FT_LOAD_RENDER );
+        if(error) {
+            LOGE("Couldn't load glyph.");
+            return;
+        }
+
+        glyph->mAdvance = mFace->glyph->advance;
+        glyph->mBitmapLeft = mFace->glyph->bitmap_left;
+        glyph->mBitmapTop = mFace->glyph->bitmap_top;
+
+        FT_Bitmap *bitmap = &mFace->glyph->bitmap;
+
+        FT_Bitmap_New(&glyph->mBitmap);
+        FT_Bitmap_Copy(mRSC->mStateFont.mLibrary, bitmap, &glyph->mBitmap);
+
+        glyph->mBitmapValid = true;
+    }
+
+    // Now copy the bitmap into the cache texture
+    uint32_t startX = 0;
+    uint32_t startY = 0;
+
+    // Let the font state figure out where to put the bitmap
+    FontState *state = &mRSC->mStateFont;
+    glyph->mIsValid = state->cacheBitmap(&glyph->mBitmap, &startX, &startY);
+
+    if(!glyph->mIsValid) {
+        return;
+    }
+
+    uint32_t endX = startX + glyph->mBitmap.width;
+    uint32_t endY = startY + glyph->mBitmap.rows;
+
+    glyph->mBitmapMinX = startX;
+    glyph->mBitmapMinY = startY;
+    glyph->mBitmapWidth = glyph->mBitmap.width;
+    glyph->mBitmapHeight = glyph->mBitmap.rows;
+
+    uint32_t cacheWidth = state->getCacheTextureType()->getDimX();
+    uint32_t cacheHeight = state->getCacheTextureType()->getDimY();
+
+    glyph->mBitmapMinU = (float)startX / (float)cacheWidth;
+    glyph->mBitmapMinV = (float)startY / (float)cacheHeight;
+    glyph->mBitmapMaxU = (float)endX / (float)cacheWidth;
+    glyph->mBitmapMaxV = (float)endY / (float)cacheHeight;
+}
+
+Font::CachedGlyphInfo *Font::cacheGlyph(uint32_t glyph)
+{
+    CachedGlyphInfo *newGlyph = new CachedGlyphInfo();
+    mCachedGlyphs.add(glyph, newGlyph);
+
+    newGlyph->mGlyphIndex = FT_Get_Char_Index(mFace, glyph);
+    newGlyph->mIsValid = false;
+    newGlyph->mBitmapValid = false;
+
+    //LOGE("Glyph = %c, face index: %u", (unsigned char)glyph, newGlyph->mGlyphIndex);
+
+    updateGlyphCache(newGlyph);
+
+    return newGlyph;
+}
+
+Font * Font::create(Context *rsc, const char *name, uint32_t fontSize, uint32_t dpi)
+{
+    Vector<Font*> &activeFonts = rsc->mStateFont.mActiveFonts;
+
+    for(uint32_t i = 0; i < activeFonts.size(); i ++) {
+        Font *ithFont = activeFonts[i];
+        if(ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) {
+            ithFont->incUserRef();
+            return ithFont;
+        }
+    }
+
+    Font *newFont = new Font(rsc);
+    bool isInitialized = newFont->init(name, fontSize, dpi);
+    if(isInitialized) {
+        newFont->incUserRef();
+        activeFonts.push(newFont);
+        return newFont;
+    }
+
+    delete newFont;
+    return NULL;
+
+}
+
+Font::~Font()
+{
+    if(mFace) {
+        FT_Done_Face(mFace);
+    }
+
+    for (uint32_t ct = 0; ct < mRSC->mStateFont.mActiveFonts.size(); ct++) {
+        if (mRSC->mStateFont.mActiveFonts[ct] == this) {
+            mRSC->mStateFont.mActiveFonts.removeAt(ct);
+            break;
+        }
+    }
+
+    for(uint32_t i = 0; i < mCachedGlyphs.size(); i ++) {
+        CachedGlyphInfo *glyph = mCachedGlyphs.valueAt(i);
+        if(glyph->mBitmapValid) {
+            FT_Bitmap_Done(mRSC->mStateFont.mLibrary, &glyph->mBitmap);
+        }
+        delete glyph;
+    }
+}
+
+FontState::FontState()
+{
+    mInitialized = false;
+    mMaxNumberOfQuads = 1024;
+    mCurrentQuadIndex = 0;
+    mRSC = NULL;
+}
+
+FontState::~FontState()
+{
+    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+        delete mCacheLines[i];
+    }
+
+    rsAssert(!mActiveFonts.size());
+}
+
+void FontState::init(Context *rsc)
+{
+    FT_Error error;
+
+    if(!mLibrary) {
+        error = FT_Init_FreeType(&mLibrary);
+        if(error) {
+            LOGE("Unable to initialize freetype");
+            return;
+        }
+    }
+
+    mRSC = rsc;
+
+    mDefault.set(Font::create(rsc, "DroidSans.ttf", 16, 96));
+}
+
+void FontState::flushAllAndInvalidate()
+{
+    if(mCurrentQuadIndex != 0) {
+        issueDrawCommand();
+        mCurrentQuadIndex = 0;
+    }
+    for(uint32_t i = 0; i < mActiveFonts.size(); i ++) {
+        mActiveFonts[i]->invalidateTextureCache();
+    }
+    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+        mCacheLines[i]->mCurrentCol = 0;
+    }
+}
+
+bool FontState::cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY)
+{
+    // If the glyph is too tall, don't cache it
+    if((uint32_t)bitmap->rows > mCacheLines[mCacheLines.size()-1]->mMaxHeight) {
+        LOGE("Font size to large to fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows);
+        return false;
+    }
+
+    // Now copy the bitmap into the cache texture
+    uint32_t startX = 0;
+    uint32_t startY = 0;
+
+    bool bitmapFit = false;
+    for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+        bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY);
+        if(bitmapFit) {
+            break;
+        }
+    }
+
+    // If the new glyph didn't fit, flush the state so far and invalidate everything
+    if(!bitmapFit) {
+        flushAllAndInvalidate();
+
+        // Try to fit it again
+        for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+            bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY);
+            if(bitmapFit) {
+                break;
+            }
+        }
+
+        // if we still don't fit, something is wrong and we shouldn't draw
+        if(!bitmapFit) {
+            LOGE("Bitmap doesn't fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows);
+            return false;
+        }
+    }
+
+    *retOriginX = startX;
+    *retOriginY = startY;
+
+    uint32_t endX = startX + bitmap->width;
+    uint32_t endY = startY + bitmap->rows;
+
+    //LOGE("Bitmap width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows);
+
+    uint32_t cacheWidth = getCacheTextureType()->getDimX();
+
+    unsigned char *cacheBuffer = (unsigned char*)mTextTexture->getPtr();
+    unsigned char *bitmapBuffer = bitmap->buffer;
+
+    uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0;
+    for(cacheX = startX, bX = 0; cacheX < endX; cacheX ++, bX ++) {
+        for(cacheY = startY, bY = 0; cacheY < endY; cacheY ++, bY ++) {
+            unsigned char tempCol = bitmapBuffer[bY * bitmap->width + bX];
+            cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol;
+        }
+    }
+
+    // This will dirty the texture and the shader so next time
+    // we draw it will upload the data
+    mTextTexture->deferedUploadToTexture(mRSC, false, 0);
+    mFontShaderF->bindTexture(0, mTextTexture.get());
+
+    // Some debug code
+    /*for(uint32_t i = 0; i < mCacheLines.size(); i ++) {
+        LOGE("Cache Line: H: %u Empty Space: %f",
+             mCacheLines[i]->mMaxHeight,
+              (1.0f - (float)mCacheLines[i]->mCurrentCol/(float)mCacheLines[i]->mMaxWidth)*100.0f);
+
+    }*/
+
+    return true;
+}
+
+void FontState::initRenderState()
+{
+    uint32_t tmp[5] = {
+        RS_TEX_ENV_MODE_REPLACE, 1,
+        RS_TEX_ENV_MODE_NONE, 0,
+        0
+    };
+    ProgramFragment *pf = new ProgramFragment(mRSC, tmp, 5);
+    mFontShaderF.set(pf);
+    mFontShaderF->init(mRSC);
+
+    Sampler *sampler = new Sampler(mRSC, RS_SAMPLER_NEAREST, RS_SAMPLER_NEAREST,
+                                      RS_SAMPLER_CLAMP, RS_SAMPLER_CLAMP, RS_SAMPLER_CLAMP);
+    mFontSampler.set(sampler);
+    mFontShaderF->bindSampler(0, sampler);
+
+    ProgramStore *fontStore = new ProgramStore(mRSC);
+    mFontProgramStore.set(fontStore);
+    mFontProgramStore->setDepthFunc(RS_DEPTH_FUNC_ALWAYS);
+    mFontProgramStore->setBlendFunc(RS_BLEND_SRC_SRC_ALPHA, RS_BLEND_DST_ONE_MINUS_SRC_ALPHA);
+    mFontProgramStore->setDitherEnable(false);
+    mFontProgramStore->setDepthMask(false);
+}
+
+void FontState::initTextTexture()
+{
+    const Element *alphaElem = Element::create(mRSC, RS_TYPE_UNSIGNED_8, RS_KIND_PIXEL_A, true, 1);
+
+    // We will allocate a texture to initially hold 32 character bitmaps
+    Type *texType = new Type(mRSC);
+    texType->setElement(alphaElem);
+    texType->setDimX(1024);
+    texType->setDimY(256);
+    texType->compute();
+
+    Allocation *cacheAlloc = new Allocation(mRSC, texType);
+    mTextTexture.set(cacheAlloc);
+    mTextTexture->deferedUploadToTexture(mRSC, false, 0);
+
+    // Split up our cache texture into lines of certain widths
+    int nextLine = 0;
+    mCacheLines.push(new CacheTextureLine(16, texType->getDimX(), nextLine, 0));
+    nextLine += mCacheLines.top()->mMaxHeight;
+    mCacheLines.push(new CacheTextureLine(24, texType->getDimX(), nextLine, 0));
+    nextLine += mCacheLines.top()->mMaxHeight;
+    mCacheLines.push(new CacheTextureLine(32, texType->getDimX(), nextLine, 0));
+    nextLine += mCacheLines.top()->mMaxHeight;
+    mCacheLines.push(new CacheTextureLine(32, texType->getDimX(), nextLine, 0));
+    nextLine += mCacheLines.top()->mMaxHeight;
+    mCacheLines.push(new CacheTextureLine(40, texType->getDimX(), nextLine, 0));
+    nextLine += mCacheLines.top()->mMaxHeight;
+    mCacheLines.push(new CacheTextureLine(texType->getDimY() - nextLine, texType->getDimX(), nextLine, 0));
+}
+
+// Avoid having to reallocate memory and render quad by quad
+void FontState::initVertexArrayBuffers()
+{
+    // Now lets write index data
+    const Element *indexElem = Element::create(mRSC, RS_TYPE_UNSIGNED_16, RS_KIND_USER, false, 1);
+    Type *indexType = new Type(mRSC);
+    uint32_t numIndicies = mMaxNumberOfQuads * 6;
+    indexType->setDimX(numIndicies);
+    indexType->setElement(indexElem);
+    indexType->compute();
+
+    Allocation *indexAlloc = new Allocation(mRSC, indexType);
+    uint16_t *indexPtr = (uint16_t*)indexAlloc->getPtr();
+
+    // Four verts, two triangles , six indices per quad
+    for(uint32_t i = 0; i < mMaxNumberOfQuads; i ++) {
+        int i6 = i * 6;
+        int i4 = i * 4;
+
+        indexPtr[i6 + 0] = i4 + 0;
+        indexPtr[i6 + 1] = i4 + 1;
+        indexPtr[i6 + 2] = i4 + 2;
+
+        indexPtr[i6 + 3] = i4 + 0;
+        indexPtr[i6 + 4] = i4 + 2;
+        indexPtr[i6 + 5] = i4 + 3;
+    }
+
+    indexAlloc->deferedUploadToBufferObject(mRSC);
+    mIndexBuffer.set(indexAlloc);
+
+    const Element *posElem = Element::create(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
+    const Element *texElem = Element::create(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2);
+
+    const Element *elemArray[2];
+    elemArray[0] = posElem;
+    elemArray[1] = texElem;
+
+    String8 posName("position");
+    String8 texName("texture0");
+
+    const char *nameArray[2];
+    nameArray[0] = posName.string();
+    nameArray[1] = texName.string();
+    size_t lengths[2];
+    lengths[0] = posName.size();
+    lengths[1] = texName.size();
+
+    const Element *vertexDataElem = Element::create(mRSC, 2, elemArray, nameArray, lengths);
+
+    Type *vertexDataType = new Type(mRSC);
+    vertexDataType->setDimX(mMaxNumberOfQuads * 4);
+    vertexDataType->setElement(vertexDataElem);
+    vertexDataType->compute();
+
+    Allocation *vertexAlloc = new Allocation(mRSC, vertexDataType);
+    mTextMeshPtr = (float*)vertexAlloc->getPtr();
+
+    mVertexArray.set(vertexAlloc);
+}
+
+// We don't want to allocate anything unless we actually draw text
+void FontState::checkInit()
+{
+    if(mInitialized) {
+        return;
+    }
+
+    initTextTexture();
+    initRenderState();
+
+    initVertexArrayBuffers();
+
+    /*mTextMeshRefs = new ObjectBaseRef<SimpleMesh>[mNumMeshes];
+
+    for(uint32_t i = 0; i < mNumMeshes; i ++){
+        SimpleMesh *textMesh = createTextMesh();
+        mTextMeshRefs[i].set(textMesh);
+    }*/
+
+    mInitialized = true;
+}
+
+void FontState::issueDrawCommand() {
+
+    ObjectBaseRef<const ProgramVertex> tmpV(mRSC->getVertex());
+    mRSC->setVertex(mRSC->getDefaultProgramVertex());
+
+    ObjectBaseRef<const ProgramFragment> tmpF(mRSC->getFragment());
+    mRSC->setFragment(mFontShaderF.get());
+
+    ObjectBaseRef<const ProgramStore> tmpPS(mRSC->getFragmentStore());
+    mRSC->setFragmentStore(mFontProgramStore.get());
+
+    if (!mRSC->setupCheck()) {
+        mRSC->setVertex((ProgramVertex *)tmpV.get());
+        mRSC->setFragment((ProgramFragment *)tmpF.get());
+        mRSC->setFragmentStore((ProgramStore *)tmpPS.get());
+        return;
+    }
+
+    float *vtx = (float*)mVertexArray->getPtr();
+    float *tex = vtx + 3;
+
+    VertexArray va;
+    va.add(GL_FLOAT, 3, 20, false, (uint32_t)vtx, "position");
+    va.add(GL_FLOAT, 2, 20, false, (uint32_t)tex, "texture0");
+    va.setupGL2(mRSC, &mRSC->mStateVertexArray, &mRSC->mShaderCache);
+
+    mIndexBuffer->uploadCheck(mRSC);
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer->getBufferObjectID());
+    glDrawElements(GL_TRIANGLES, mCurrentQuadIndex * 6, GL_UNSIGNED_SHORT, (uint16_t *)(0));
+
+    // Reset the state
+    mRSC->setVertex((ProgramVertex *)tmpV.get());
+    mRSC->setFragment((ProgramFragment *)tmpF.get());
+    mRSC->setFragmentStore((ProgramStore *)tmpPS.get());
+}
+
+void FontState::appendMeshQuad(float x1, float y1, float z1,
+                                  float u1, float v1,
+                                  float x2, float y2, float z2,
+                                  float u2, float v2,
+                                  float x3, float y3, float z3,
+                                  float u3, float v3,
+                                  float x4, float y4, float z4,
+                                  float u4, float v4)
+{
+    const uint32_t vertsPerQuad = 4;
+    const uint32_t floatsPerVert = 5;
+    float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;
+
+    // Cull things that are off the screen
+    float width = (float)mRSC->getWidth();
+    float height = (float)mRSC->getHeight();
+
+    if(x1 > width || y1 < 0.0f || x2 < 0 || y4 > height) {
+        return;
+    }
+
+    /*LOGE("V0 x: %f y: %f z: %f", x1, y1, z1);
+    LOGE("V1 x: %f y: %f z: %f", x2, y2, z2);
+    LOGE("V2 x: %f y: %f z: %f", x3, y3, z3);
+    LOGE("V3 x: %f y: %f z: %f", x4, y4, z4);*/
+
+    (*currentPos++) = x1;
+    (*currentPos++) = y1;
+    (*currentPos++) = z1;
+    (*currentPos++) = u1;
+    (*currentPos++) = v1;
+
+    (*currentPos++) = x2;
+    (*currentPos++) = y2;
+    (*currentPos++) = z2;
+    (*currentPos++) = u2;
+    (*currentPos++) = v2;
+
+    (*currentPos++) = x3;
+    (*currentPos++) = y3;
+    (*currentPos++) = z3;
+    (*currentPos++) = u3;
+    (*currentPos++) = v3;
+
+    (*currentPos++) = x4;
+    (*currentPos++) = y4;
+    (*currentPos++) = z4;
+    (*currentPos++) = u4;
+    (*currentPos++) = v4;
+
+    mCurrentQuadIndex ++;
+
+    if(mCurrentQuadIndex == mMaxNumberOfQuads) {
+        issueDrawCommand();
+        mCurrentQuadIndex = 0;
+    }
+}
+
+void FontState::renderText(const char *text, uint32_t len, uint32_t startIndex, int numGlyphs, int x, int y)
+{
+    checkInit();
+
+    String8 text8(text);
+
+    // Render code here
+    Font *currentFont = mRSC->getFont();
+    currentFont->renderUTF(text, len, startIndex, numGlyphs, x, y);
+
+    if(mCurrentQuadIndex != 0) {
+        issueDrawCommand();
+        mCurrentQuadIndex = 0;
+    }
+}
+
+void FontState::renderText(const char *text, int x, int y)
+{
+    size_t textLen = strlen(text);
+    renderText(text, textLen, 0, -1, x, y);
+}
+
+void FontState::renderText(Allocation *alloc, int x, int y)
+{
+    if(!alloc) {
+        return;
+    }
+
+    const char *text = (const char *)alloc->getPtr();
+    size_t allocSize = alloc->getType()->getSizeBytes();
+    renderText(text, allocSize, 0, -1, x, y);
+}
+
+void FontState::renderText(Allocation *alloc, uint32_t start, int len, int x, int y)
+{
+    if(!alloc) {
+        return;
+    }
+
+    const char *text = (const char *)alloc->getPtr();
+    size_t allocSize = alloc->getType()->getSizeBytes();
+    renderText(text, allocSize, start, len, x, y);
+}
+
+void FontState::deinit(Context *rsc)
+{
+    if(mLibrary) {
+        FT_Done_FreeType( mLibrary );
+    }
+
+    delete mDefault.get();
+    mDefault.clear();
+}
+
+namespace android {
+namespace renderscript {
+
+RsFont rsi_FontCreateFromFile(Context *rsc, char const *name, uint32_t fontSize, uint32_t dpi)
+{
+    return Font::create(rsc, name, fontSize, dpi);
+}
+
+} // renderscript
+} // android
diff --git a/rsFont.h b/rsFont.h
new file mode 100644
index 0000000..8d1556d
--- /dev/null
+++ b/rsFont.h
@@ -0,0 +1,209 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_FONT_H
+#define ANDROID_RS_FONT_H
+
+#include "RenderScript.h"
+#include "rsStream.h"
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/KeyedVector.h>
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+
+// ---------------------------------------------------------------------------
+namespace android {
+
+namespace renderscript {
+
+class FontState;
+
+class Font : public ObjectBase
+{
+public:
+    ~Font();
+
+    // Pointer to the utf data, length of data, where to start, number of glyphs ot read
+    // (each glyph may be longer than a char because we are dealing with utf data)
+    // Last two variables are the initial pen position
+    void renderUTF(const char *text, uint32_t len, uint32_t start, int numGlyphs, int x, int y);
+
+    // Currently files do not get serialized,
+    // but we need to inherit from ObjectBase for ref tracking
+    virtual void serialize(OStream *stream) const {
+    }
+    virtual RsA3DClassID getClassId() const {
+        return RS_A3D_CLASS_ID_UNKNOWN;
+    }
+
+    static Font * create(Context *rsc, const char *name, uint32_t fontSize, uint32_t dpi);
+
+protected:
+
+    friend class FontState;
+
+    void invalidateTextureCache();
+    struct CachedGlyphInfo
+    {
+        // Has the cache been invalidated?
+        bool mIsValid;
+        // Location of the cached glyph in the bitmap
+        // in case we need to resize the texture
+        uint32_t mBitmapMinX;
+        uint32_t mBitmapMinY;
+        uint32_t mBitmapWidth;
+        uint32_t mBitmapHeight;
+        // Also cache texture coords for the quad
+        float mBitmapMinU;
+        float mBitmapMinV;
+        float mBitmapMaxU;
+        float mBitmapMaxV;
+        // Minimize how much we call freetype
+        FT_UInt mGlyphIndex;
+        FT_Vector mAdvance;
+        // Values below contain a glyph's origin in the bitmap
+        FT_Int mBitmapLeft;
+        FT_Int mBitmapTop;
+        // Hold on to the bitmap in case cache is invalidated
+        FT_Bitmap mBitmap;
+        bool mBitmapValid;
+    };
+
+    String8 mFontName;
+    uint32_t mFontSize;
+    uint32_t mDpi;
+
+    Font(Context *rsc);
+    bool init(const char *name, uint32_t fontSize, uint32_t dpi);
+
+    FT_Face mFace;
+    bool mInitialized;
+    bool mHasKerning;
+
+    DefaultKeyedVector<uint32_t, CachedGlyphInfo* > mCachedGlyphs;
+
+    CachedGlyphInfo *cacheGlyph(uint32_t glyph);
+    void updateGlyphCache(CachedGlyphInfo *glyph);
+    void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y);
+};
+
+class FontState
+{
+public:
+    FontState();
+    ~FontState();
+
+    void init(Context *rsc);
+    void deinit(Context *rsc);
+
+    ObjectBaseRef<Font> mDefault;
+    ObjectBaseRef<Font> mLast;
+
+    void renderText(const char *text, uint32_t len, uint32_t startIndex, int numGlyphs, int x, int y);
+    void renderText(const char *text, int x, int y);
+    void renderText(Allocation *alloc, int x, int y);
+    void renderText(Allocation *alloc, uint32_t start, int len, int x, int y);
+
+protected:
+
+    friend class Font;
+
+    struct CacheTextureLine
+    {
+        uint32_t mMaxHeight;
+        uint32_t mMaxWidth;
+        uint32_t mCurrentRow;
+        uint32_t mCurrentCol;
+
+        CacheTextureLine(uint32_t maxHeight, uint32_t maxWidth, uint32_t currentRow, uint32_t currentCol) :
+            mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow), mCurrentCol(currentCol) {
+        }
+
+        bool fitBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) {
+            if((uint32_t)bitmap->rows > mMaxHeight) {
+                return false;
+            }
+
+            if(mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) {
+               *retOriginX = mCurrentCol;
+               *retOriginY = mCurrentRow;
+               mCurrentCol += bitmap->width;
+               return true;
+            }
+
+            return false;
+        }
+    };
+
+    Vector<CacheTextureLine*> mCacheLines;
+
+    Context *mRSC;
+
+    // Free type library, we only need one copy
+    FT_Library mLibrary;
+    Vector<Font*> mActiveFonts;
+
+    // Render state for the font
+    ObjectBaseRef<ProgramFragment> mFontShaderF;
+    ObjectBaseRef<Sampler> mFontSampler;
+    ObjectBaseRef<ProgramStore> mFontProgramStore;
+    void initRenderState();
+
+    // Texture to cache glyph bitmaps
+    ObjectBaseRef<Allocation> mTextTexture;
+    void initTextTexture();
+
+    bool cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY);
+    const Type* getCacheTextureType() {
+        return mTextTexture->getType();
+    }
+
+    void flushAllAndInvalidate();
+
+    // Pointer to vertex data to speed up frame to frame work
+    float *mTextMeshPtr;
+    uint32_t mCurrentQuadIndex;
+    uint32_t mMaxNumberOfQuads;
+
+    void initVertexArrayBuffers();
+    ObjectBaseRef<Allocation> mIndexBuffer;
+    ObjectBaseRef<Allocation> mVertexArray;
+
+
+    bool mInitialized;
+
+    void checkInit();
+
+    void issueDrawCommand();
+
+    void appendMeshQuad(float x1, float y1, float z1,
+                          float u1, float v1,
+                          float x2, float y2, float z2,
+                          float u2, float v2,
+                          float x3, float y3, float z3,
+                          float u3, float v3,
+                          float x4, float y4, float z4,
+                          float u4, float v4);
+
+};
+
+
+}
+}
+
+#endif
diff --git a/rsScriptC_LibGL.cpp b/rsScriptC_LibGL.cpp
index 052e144..dbd398e 100644
--- a/rsScriptC_LibGL.cpp
+++ b/rsScriptC_LibGL.cpp
@@ -309,6 +309,24 @@
     return rsc->getHeight();
 }
 
+static void SC_DrawTextAlloc(RsAllocation va, int x, int y)
+{
+    GET_TLS();
+    Allocation *alloc = static_cast<Allocation *>(va);
+    rsc->mStateFont.renderText(alloc, x, y);
+}
+
+static void SC_DrawText(const char *text, int x, int y)
+{
+    GET_TLS();
+    rsc->mStateFont.renderText(text, x, y);
+}
+
+static void SC_BindFont(RsFont font)
+{
+    GET_TLS();
+    rsi_ContextBindFont(rsc, font);
+}
 
 //////////////////////////////////////////////////////////////////////////////
 // Class implementation
@@ -360,6 +378,11 @@
     { "rsgClearColor", (void *)&SC_ClearColor },
     { "rsgClearDepth", (void *)&SC_ClearDepth },
 
+    { "_Z11rsgDrawTextPKcii", (void *)&SC_DrawText },
+    { "_Z11rsgDrawText13rs_allocationii", (void *)&SC_DrawTextAlloc },
+
+    { "rsgBindFont", (void *)&SC_BindFont },
+
 
     //////////////////////////////////////
     // IO
diff --git a/rsType.cpp b/rsType.cpp
index 75abc76..8dca0fe 100644
--- a/rsType.cpp
+++ b/rsType.cpp
@@ -89,7 +89,9 @@
         mLODCount = 1;
     }
     if (mLODCount != oldLODCount) {
-        delete [] mLODs;
+        if(mLODs){
+            delete [] mLODs;
+        }        
         mLODs = new LOD[mLODCount];
     }
 
diff --git a/scriptc/rs_graphics.rsh b/scriptc/rs_graphics.rsh
index c9667d0..fba3d6d 100644
--- a/scriptc/rs_graphics.rsh
+++ b/scriptc/rs_graphics.rsh
@@ -35,6 +35,10 @@
 extern void rsgClearColor(float, float, float, float);
 extern void rsgClearDepth(float);
 
+extern void __attribute__((overloadable)) rsgDrawText(const char *, int x, int y);
+extern void __attribute__((overloadable)) rsgDrawText(rs_allocation, int x, int y);
+extern void rsgBindFont(rs_font);
+
 ///////////////////////////////////////////////////////
 // misc
 extern void color(float, float, float, float);
diff --git a/scriptc/rs_types.rsh b/scriptc/rs_types.rsh
index 1d8f1bd..69e1aed 100644
--- a/scriptc/rs_types.rsh
+++ b/scriptc/rs_types.rsh
@@ -24,6 +24,7 @@
 typedef struct { int* p; } __attribute__((packed, aligned(4))) rs_program_vertex;
 typedef struct { int* p; } __attribute__((packed, aligned(4))) rs_program_raster;
 typedef struct { int* p; } __attribute__((packed, aligned(4))) rs_program_store;
+typedef struct { int* p; } __attribute__((packed, aligned(4))) rs_font;
 
 typedef float float2 __attribute__((ext_vector_type(2)));
 typedef float float3 __attribute__((ext_vector_type(3)));