Work-around 64bit build issues.

Log errors and abort as a temporary work-around for 64bit support.

Change-Id: I7f6b483d671189bd12ae0ef79515fcdd871eba17
diff --git a/rsFileA3D.cpp b/rsFileA3D.cpp
index 3b963fe..a589033 100644
--- a/rsFileA3D.cpp
+++ b/rsFileA3D.cpp
@@ -26,6 +26,8 @@
     #include <androidfw/Asset.h>
 #endif
 
+#include <inttypes.h>
+
 using namespace android;
 using namespace android::renderscript;
 
@@ -192,7 +194,7 @@
         return false;
     }
 
-    ALOGV("file open size = %lli", mDataSize);
+    ALOGV("file open size = %" PRIi64, mDataSize);
 
     // We should know enough to read the file in at this point.
     mAlloc = malloc(mDataSize);