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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_FILE_A3D_DECLS_H
#define ANDROID_RS_FILE_A3D_DECLS_H
#define A3D_MAGIC_KEY "Android3D_ff"
namespace android {
namespace renderscript {
enum A3DClassID {
A3D_CLASS_ID_UNKNOWN,
A3D_CLASS_ID_MESH,
A3D_CLASS_ID_SIMPLE_MESH,
A3D_CLASS_ID_TYPE,
A3D_CLASS_ID_ELEMENT,
A3D_CLASS_ID_ALLOCATION,
A3D_CLASS_ID_PROGRAM_VERTEX,
A3D_CLASS_ID_PROGRAM_RASTER,
A3D_CLASS_ID_PROGRAM_FRAGMENT,
A3D_CLASS_ID_PROGRAM_STORE,
A3D_CLASS_ID_SAMPLER,
A3D_CLASS_ID_ANIMATION,
A3D_CLASS_ID_LIGHT,
A3D_CLASS_ID_ADAPTER_1D,
A3D_CLASS_ID_ADAPTER_2D,
A3D_CLASS_ID_SCRIPT_C
};
}
}
#endif //ANDROID_RS_FILE_A3D_H