blob: 67f964f59f26c40e5905276e6cbce450c6d675ba [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_TRIANGLE_MESH_H
18#define ANDROID_RS_TRIANGLE_MESH_H
19
20#include <stdlib.h>
21#include <stdio.h>
22
23#include <math.h>
24#include <EGL/egl.h>
25#include <GLES/gl.h>
26#include <GLES/glext.h>
27
28#include <utils/Vector.h>
29
30#include "RenderScript.h"
31
32// ---------------------------------------------------------------------------
33namespace android {
34namespace renderscript {
35
36
37// An element is a group of Components that occupies one cell in a structure.
38class TriangleMesh
39{
40public:
41 TriangleMesh();
42 ~TriangleMesh();
43
44 const Element * mVertexElement;
45 const Element * mIndexElement;
46
47 void * mVertexData;
48 void * mIndexData;
49
50 size_t mVertexDataSize;
51 size_t mIndexDataSize;
52 uint32_t mTriangleCount;
53
54 size_t mOffsetCoord;
55 size_t mOffsetTex;
56 size_t mOffsetNorm;
57
58 size_t mSizeCoord;
59 size_t mSizeTex;
60 size_t mSizeNorm;
61
62 // GL buffer info
63 GLuint mBufferObjects[2];
64
65 void analyzeElement();
66protected:
67};
68
69class TriangleMeshContext
70{
71public:
72 TriangleMeshContext();
73 ~TriangleMeshContext();
74
75 const Element * mVertexElement;
76 const Element * mIndexElement;
77 size_t mVertexSizeBits;
78 size_t mIndexSizeBits;
79
80 Vector<uint8_t> mVertexData;
81 Vector<uint16_t> mIndexData;
82
83 uint32_t mTriangleCount;
84
85 void clear();
86};
87
88
89}
90}
91#endif //ANDROID_RS_TRIANGLE_MESH_H
92