blob: 9e4fc58649d4c4d7f5d0364bb8a05aafc0e2fe72 [file] [log] [blame]
Jason Samsddceab92013-08-07 13:02:32 -07001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_GRALLOC_CONSUMER_H
18#define ANDROID_RS_GRALLOC_CONSUMER_H
19
20#include <gui/ConsumerBase.h>
21
22#include <ui/GraphicBuffer.h>
23
24#include <utils/String8.h>
25#include <utils/Vector.h>
26#include <utils/threads.h>
27
28
29// ---------------------------------------------------------------------------
30namespace android {
31namespace renderscript {
32
33class Allocation;
34
35/**
36 * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU
37 * access to the underlying gralloc buffers provided by BufferQueue. Multiple
38 * buffers may be acquired by it at once, to be used concurrently by the
39 * CpuConsumer owner. Sets gralloc usage flags to be software-read-only.
40 * This queue is synchronous by default.
41 */
42class GrallocConsumer : public ConsumerBase
43{
44 public:
45 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
46
47 GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq);
48
49 virtual ~GrallocConsumer();
50 status_t lockNextBuffer();
51 status_t unlockBuffer();
52
53 private:
54 status_t releaseAcquiredBufferLocked();
55 Allocation *mAlloc;
56
57 // Tracking for buffers acquired by the user
58 struct AcquiredBuffer {
59 // Need to track the original mSlot index and the buffer itself because
60 // the mSlot entry may be freed/reused before the acquired buffer is
61 // released.
62 int mSlot;
63 sp<GraphicBuffer> mGraphicBuffer;
64 void *mBufferPointer;
65
66 AcquiredBuffer() :
67 mSlot(BufferQueue::INVALID_BUFFER_SLOT),
68 mBufferPointer(NULL) {
69 }
70 };
71 AcquiredBuffer mAcquiredBuffer;
72};
73
74} // namespace renderscript
75} // namespace android
76
77#endif // ANDROID_RS_GRALLOC_CONSUMER_H
78