blob: d56e203496c3c3a090b5e3419c4f1e9ac1bdcca8 [file] [log] [blame]
Alex Sakhartchoukaf83e792010-08-27 16:10:55 -07001
2varying lowp float light0_Diffuse;
3varying lowp float light0_Specular;
4varying lowp float light1_Diffuse;
5varying lowp float light1_Specular;
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -07006varying vec2 varTex0;
Alex Sakhartchoukaf83e792010-08-27 16:10:55 -07007
8void main() {
9 vec2 t0 = varTex0.xy;
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -070010 lowp vec4 col = texture2D(UNI_Tex0, t0).rgba;
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080011 col.xyz = col.xyz * (light0_Diffuse * UNI_light0_DiffuseColor.xyz + light1_Diffuse * UNI_light1_DiffuseColor.xyz);
12 col.xyz += light0_Specular * UNI_light0_SpecularColor.xyz;
13 col.xyz += light1_Specular * UNI_light1_SpecularColor.xyz;
Alex Sakhartchoukaf83e792010-08-27 16:10:55 -070014 gl_FragColor = col;
15}
16