blob: ed9c49beed825650be2d24ef86ddf19359546821 [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H
18#define ANDROID_RS_PROGRAM_FRAGMENT_H
19
20#include "rsProgram.h"
21
22// ---------------------------------------------------------------------------
23namespace android {
24namespace renderscript {
25
26
27class ProgramFragment : public Program
28{
29public:
30 const static uint32_t MAX_TEXTURE = 2;
31 const static uint32_t MAX_CONSTANTS = 2;
32
33
34
35 ProgramFragment(Element *in, Element *out);
36 virtual ~ProgramFragment();
37
38 virtual void setupGL();
39
40
41
42 void bindTexture(uint32_t slot, Allocation *);
43 void bindSampler(uint32_t slot, Sampler *);
44 void setType(uint32_t slot, const Element *, uint32_t dim);
45
46 void setEnvMode(uint32_t slot, RsTexEnvMode);
47 void setTexEnable(uint32_t slot, bool);
48
49
50
51protected:
52 // The difference between Textures and Constants is how they are accessed
53 // Texture lookups go though a sampler which in effect converts normalized
54 // coordinates into type specific. Multiple samples may also be taken
55 // and filtered.
56 //
57 // Constants are strictly accessed by programetic loads.
58 ObjectBaseRef<Allocation> mTextures[MAX_TEXTURE];
59 ObjectBaseRef<Sampler> mSamplers[MAX_TEXTURE];
60 ObjectBaseRef<const Element> mTextureFormats[MAX_TEXTURE];
61 uint32_t mTextureDimensions[MAX_TEXTURE];
62
63
64 ObjectBaseRef<Allocation> mConstants[MAX_CONSTANTS];
65 ObjectBaseRef<Type> mConstantTypes[MAX_CONSTANTS];
66
67
68 // Hacks to create a program for now
69 RsTexEnvMode mEnvModes[MAX_TEXTURE];
70 uint32_t mTextureEnableMask;
71
72
73
74
75
76};
77
78class ProgramFragmentState
79{
80public:
81 ProgramFragmentState();
82 ~ProgramFragmentState();
83
84 ProgramFragment *mPF;
85
86 ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE];
87
Jason Samsa0a1b6f2009-06-10 15:04:38 -070088 Vector<ProgramFragment *> mPrograms;
Jason Sams326e0dd2009-05-22 14:03:28 -070089};
90
91
92}
93}
94#endif
95
96
97
98