blob: 85d90c7c3b21ba20de4a62a1451962f3017a2e85 [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070017#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Sams326e0dd2009-05-22 14:03:28 -070018#include "rsContext.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070019#include <GLES/gl.h>
20#include <GLES/glext.h>
Jason Samsc460e552009-11-25 13:22:07 -080021#include <GLES2/gl2.h>
22#include <GLES2/gl2ext.h>
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070023#else
24#include "rsContextHostStub.h"
25#include <OpenGL/gl.h>
26#include <OpenGL/glext.h>
27#endif //ANDROID_RS_BUILD_FOR_HOST
28
29#include "rsProgramVertex.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070030
Jason Sams326e0dd2009-05-22 14:03:28 -070031using namespace android;
32using namespace android::renderscript;
33
34
Jason Sams4815c0d2009-12-15 12:58:36 -080035ProgramVertex::ProgramVertex(Context *rsc, bool texMat) :
36 Program(rsc)
37{
38 mAllocFile = __FILE__;
39 mAllocLine = __LINE__;
40 mTextureMatrixEnable = texMat;
41 mLightCount = 0;
42 init(rsc);
43}
44
45ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
46 uint32_t shaderLength, const uint32_t * params,
47 uint32_t paramLength) :
48 Program(rsc, shaderText, shaderLength, params, paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -070049{
Jason Samsf2649a92009-09-25 16:37:33 -070050 mAllocFile = __FILE__;
51 mAllocLine = __LINE__;
Jason Sams326e0dd2009-05-22 14:03:28 -070052 mTextureMatrixEnable = false;
Jason Samsb5909ce2009-07-21 12:20:54 -070053 mLightCount = 0;
Jason Sams4815c0d2009-12-15 12:58:36 -080054
55 init(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070056}
57
58ProgramVertex::~ProgramVertex()
59{
60}
61
Jason Sams56bc1af2009-06-16 17:49:58 -070062static void logMatrix(const char *txt, const float *f)
63{
Jason Sams992a0b72009-06-23 12:22:47 -070064 LOGV("Matrix %s, %p", txt, f);
Jason Samscacee552010-01-07 15:40:45 -080065 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[0], f[4], f[8], f[12]);
66 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[1], f[5], f[9], f[13]);
67 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[2], f[6], f[10], f[14]);
68 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[3], f[7], f[11], f[15]);
Jason Sams56bc1af2009-06-16 17:49:58 -070069}
70
Jason Samsafcb25c2009-08-25 11:34:49 -070071void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
Jason Sams326e0dd2009-05-22 14:03:28 -070072{
Jason Samscfb1d112009-08-05 13:57:03 -070073 if ((state->mLast.get() == this) && !mDirty) {
74 return;
75 }
76 state->mLast.set(this);
77
Jason Sams9ebb0c42010-01-12 12:12:28 -080078 const float *f = static_cast<const float *>(mConstants[0]->getPtr());
Jason Sams326e0dd2009-05-22 14:03:28 -070079
80 glMatrixMode(GL_TEXTURE);
81 if (mTextureMatrixEnable) {
82 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
83 } else {
84 glLoadIdentity();
85 }
86
Jason Samsb5909ce2009-07-21 12:20:54 -070087 glMatrixMode(GL_MODELVIEW);
88 glLoadIdentity();
89 if (mLightCount) {
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070090#ifndef ANDROID_RS_BUILD_FOR_HOST // GLES Only
Romain Guy48b7edc2009-08-06 22:52:13 -070091 int v = 0;
Jason Samsb5909ce2009-07-21 12:20:54 -070092 glEnable(GL_LIGHTING);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070093
Jason Samsb5909ce2009-07-21 12:20:54 -070094 glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070095
Jason Samsb5909ce2009-07-21 12:20:54 -070096 for (uint32_t ct = 0; ct < mLightCount; ct++) {
97 const Light *l = mLights[ct].get();
98 glEnable(GL_LIGHT0 + ct);
99 l->setupGL(ct);
100 }
101 for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
102 glDisable(GL_LIGHT0 + ct);
103 }
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700104#endif //ANDROID_RS_BUILD_FOR_HOST
Jason Samsb5909ce2009-07-21 12:20:54 -0700105 } else {
106 glDisable(GL_LIGHTING);
107 }
Jason Samscfb1d112009-08-05 13:57:03 -0700108
Jason Samsb5909ce2009-07-21 12:20:54 -0700109 if (!f) {
110 LOGE("Must bind constants to vertex program");
111 }
Jason Sams326e0dd2009-05-22 14:03:28 -0700112
113 glMatrixMode(GL_PROJECTION);
Jason Sams56bc1af2009-06-16 17:49:58 -0700114 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
Jason Sams326e0dd2009-05-22 14:03:28 -0700115 glMatrixMode(GL_MODELVIEW);
Jason Sams56bc1af2009-06-16 17:49:58 -0700116 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
Jason Sams326e0dd2009-05-22 14:03:28 -0700117
Jason Samscfb1d112009-08-05 13:57:03 -0700118 mDirty = false;
Jason Sams326e0dd2009-05-22 14:03:28 -0700119}
120
Jason Samscd506532009-12-15 19:10:11 -0800121void ProgramVertex::loadShader(Context *rsc) {
122 Program::loadShader(rsc, GL_VERTEX_SHADER);
Jason Samsc460e552009-11-25 13:22:07 -0800123}
124
125void ProgramVertex::createShader()
126{
127 mShader.setTo("");
128
Jason Samsc460e552009-11-25 13:22:07 -0800129 mShader.append("varying vec4 varColor;\n");
130 mShader.append("varying vec4 varTex0;\n");
131
Jason Samsf2a5d732009-11-30 14:49:55 -0800132 if (mUserShader.length() > 1) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800133 mShader.append("uniform mat4 ");
134 mShader.append(mUniformNames[0]);
135 mShader.append(";\n");
136
Jason Sams9ebb0c42010-01-12 12:12:28 -0800137 for (uint32_t ct=0; ct < mConstantCount; ct++) {
138 const Element *e = mConstantTypes[ct]->getElement();
139 for (uint32_t field=0; field < e->getFieldCount(); field++) {
140 const Element *f = e->getField(field);
Jason Sams5e9811f2010-06-21 17:42:41 -0700141 const char *fn = e->getFieldName(field);
142
143 if (fn[0] == '#') {
144 continue;
145 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800146
147 // Cannot be complex
148 rsAssert(!f->getFieldCount());
149 switch(f->getComponent().getVectorSize()) {
150 case 1: mShader.append("uniform float UNI_"); break;
151 case 2: mShader.append("uniform vec2 UNI_"); break;
152 case 3: mShader.append("uniform vec3 UNI_"); break;
153 case 4: mShader.append("uniform vec4 UNI_"); break;
154 default:
155 rsAssert(0);
156 }
157
Jason Sams5e9811f2010-06-21 17:42:41 -0700158 mShader.append(fn);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800159 mShader.append(";\n");
160 }
161 }
162
163
Jason Samsb4d35682010-01-04 16:52:27 -0800164 for (uint32_t ct=0; ct < mInputCount; ct++) {
165 const Element *e = mInputElements[ct].get();
166 for (uint32_t field=0; field < e->getFieldCount(); field++) {
167 const Element *f = e->getField(field);
Jason Samsbdb04602010-06-17 18:05:38 -0700168 const char *fn = e->getFieldName(field);
169
170 if (fn[0] == '#') {
171 continue;
172 }
Jason Samsb4d35682010-01-04 16:52:27 -0800173
174 // Cannot be complex
175 rsAssert(!f->getFieldCount());
176 switch(f->getComponent().getVectorSize()) {
177 case 1: mShader.append("attribute float ATTRIB_"); break;
178 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
179 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
180 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
181 default:
182 rsAssert(0);
183 }
184
Jason Samsbdb04602010-06-17 18:05:38 -0700185 mShader.append(fn);
Jason Samsb4d35682010-01-04 16:52:27 -0800186 mShader.append(";\n");
187 }
188 }
Jason Samsf2a5d732009-11-30 14:49:55 -0800189 mShader.append(mUserShader);
Jason Samsc460e552009-11-25 13:22:07 -0800190 } else {
Jason Sams79f52df2010-06-01 15:47:01 -0700191 mShader.append("attribute vec4 ATTRIB_position;\n");
192 mShader.append("attribute vec4 ATTRIB_color;\n");
193 mShader.append("attribute vec3 ATTRIB_normal;\n");
194 mShader.append("attribute float ATTRIB_pointSize;\n");
195 mShader.append("attribute vec4 ATTRIB_texture0;\n");
Jason Samsbe504f22010-01-25 12:31:24 -0800196
Jason Sams9ebb0c42010-01-12 12:12:28 -0800197 for (uint32_t ct=0; ct < mUniformCount; ct++) {
198 mShader.append("uniform mat4 ");
199 mShader.append(mUniformNames[ct]);
200 mShader.append(";\n");
201 }
202
Jason Samsf2a5d732009-11-30 14:49:55 -0800203 mShader.append("void main() {\n");
Jason Sams79f52df2010-06-01 15:47:01 -0700204 mShader.append(" gl_Position = UNI_MVP * ATTRIB_position;\n");
205 mShader.append(" gl_PointSize = ATTRIB_pointSize;\n");
Jason Samsf2a5d732009-11-30 14:49:55 -0800206
Jason Sams79f52df2010-06-01 15:47:01 -0700207 mShader.append(" varColor = ATTRIB_color;\n");
Jason Samsf2a5d732009-11-30 14:49:55 -0800208 if (mTextureMatrixEnable) {
Jason Sams79f52df2010-06-01 15:47:01 -0700209 mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_texture0;\n");
Jason Samsf2a5d732009-11-30 14:49:55 -0800210 } else {
Jason Sams79f52df2010-06-01 15:47:01 -0700211 mShader.append(" varTex0 = ATTRIB_texture0;\n");
Jason Samsf2a5d732009-11-30 14:49:55 -0800212 }
213 //mShader.append(" pos.x = pos.x / 480.0;\n");
214 //mShader.append(" pos.y = pos.y / 800.0;\n");
215 //mShader.append(" gl_Position = pos;\n");
216 mShader.append("}\n");
Jason Samsc460e552009-11-25 13:22:07 -0800217 }
Jason Samsc460e552009-11-25 13:22:07 -0800218}
219
220void ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc)
221{
222 //LOGE("sgl2 vtx1 %x", glGetError());
223 if ((state->mLast.get() == this) && !mDirty) {
Jason Samse64c2f12010-06-22 17:22:13 -0700224 return;
Jason Samsc460e552009-11-25 13:22:07 -0800225 }
226
Jason Sams3eb28f02010-01-27 14:41:43 -0800227 rsc->checkError("ProgramVertex::setupGL2 start");
Jason Samse9ed6cc2009-12-16 14:13:06 -0800228 glVertexAttrib4f(1, state->color[0], state->color[1], state->color[2], state->color[3]);
229
Jason Sams9ebb0c42010-01-12 12:12:28 -0800230 const float *f = static_cast<const float *>(mConstants[0]->getPtr());
Jason Samsc460e552009-11-25 13:22:07 -0800231
232 Matrix mvp;
233 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
234 Matrix t;
235 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
236 mvp.multiply(&t);
237
238 glUniformMatrix4fv(sc->vtxUniformSlot(0), 1, GL_FALSE, mvp.m);
239 if (mTextureMatrixEnable) {
240 glUniformMatrix4fv(sc->vtxUniformSlot(1), 1, GL_FALSE,
241 &f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
242 }
243
Jason Sams3eb28f02010-01-27 14:41:43 -0800244 rsc->checkError("ProgramVertex::setupGL2 begin uniforms");
Jason Sams9ebb0c42010-01-12 12:12:28 -0800245 uint32_t uidx = 1;
246 for (uint32_t ct=0; ct < mConstantCount; ct++) {
247 Allocation *alloc = mConstants[ct+1].get();
248 if (!alloc) {
249 continue;
250 }
251
252 const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
253 const Element *e = mConstantTypes[ct]->getElement();
254 for (uint32_t field=0; field < e->getFieldCount(); field++) {
255 const Element *f = e->getField(field);
256 uint32_t offset = e->getFieldOffsetBytes(field);
257 int32_t slot = sc->vtxUniformSlot(uidx);
258
259 const float *fd = reinterpret_cast<const float *>(&data[offset]);
260
261 //LOGE("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i", slot, offset, ct, field, uidx);
262 if (slot >= 0) {
263 switch(f->getComponent().getVectorSize()) {
264 case 1:
265 //LOGE("Uniform 1 = %f", fd[0]);
266 glUniform1fv(slot, 1, fd);
267 break;
268 case 2:
269 //LOGE("Uniform 2 = %f %f", fd[0], fd[1]);
270 glUniform2fv(slot, 1, fd);
271 break;
272 case 3:
273 //LOGE("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
274 glUniform3fv(slot, 1, fd);
275 break;
276 case 4:
277 //LOGE("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
278 glUniform4fv(slot, 1, fd);
279 break;
280 default:
281 rsAssert(0);
282 }
283 }
284 uidx ++;
285 }
286 }
287
288 for (uint32_t ct=0; ct < mConstantCount; ct++) {
289 uint32_t glSlot = sc->vtxUniformSlot(ct + 1);
290
291 }
292
Jason Samsc460e552009-11-25 13:22:07 -0800293 state->mLast.set(this);
Jason Sams433eca32010-01-06 11:57:52 -0800294 rsc->checkError("ProgramVertex::setupGL2");
Jason Samsc460e552009-11-25 13:22:07 -0800295}
296
Jason Samsb5909ce2009-07-21 12:20:54 -0700297void ProgramVertex::addLight(const Light *l)
298{
299 if (mLightCount < MAX_LIGHTS) {
300 mLights[mLightCount].set(l);
301 mLightCount++;
302 }
303}
304
Jason Samsc9d43db2009-07-28 12:02:16 -0700305void ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
306{
Jason Sams9ebb0c42010-01-12 12:12:28 -0800307 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700308 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700309 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700310}
311
312void ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
313{
Jason Sams9ebb0c42010-01-12 12:12:28 -0800314 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700315 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700316 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700317}
318
319void ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
320{
Jason Sams9ebb0c42010-01-12 12:12:28 -0800321 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700322 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700323 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700324}
325
Jason Sams3a97c592009-09-30 17:36:20 -0700326void ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const
327{
Jason Sams9ebb0c42010-01-12 12:12:28 -0800328 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Sams3a97c592009-09-30 17:36:20 -0700329 Matrix mvp;
330 mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
331 (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
332 mvp.vectorMultiply(v4out, v3in);
333}
Jason Sams326e0dd2009-05-22 14:03:28 -0700334
Jason Sams9ebb0c42010-01-12 12:12:28 -0800335void ProgramVertex::initAddUserElement(const Element *e, String8 *names, uint32_t *count, const char *prefix)
Jason Sams433eca32010-01-06 11:57:52 -0800336{
337 rsAssert(e->getFieldCount());
338 for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
339 const Element *ce = e->getField(ct);
340 if (ce->getFieldCount()) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800341 initAddUserElement(ce, names, count, prefix);
Jason Sams433eca32010-01-06 11:57:52 -0800342 } else {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800343 String8 tmp(prefix);
Jason Sams433eca32010-01-06 11:57:52 -0800344 tmp.append(e->getFieldName(ct));
Jason Sams9ebb0c42010-01-12 12:12:28 -0800345 names[*count].setTo(tmp.string());
346 (*count)++;
Jason Sams433eca32010-01-06 11:57:52 -0800347 }
348 }
349}
350
Jason Samsbe504f22010-01-25 12:31:24 -0800351
Jason Samsc460e552009-11-25 13:22:07 -0800352void ProgramVertex::init(Context *rsc)
353{
Jason Samsbe504f22010-01-25 12:31:24 -0800354 mAttribCount = 0;
Jason Sams433eca32010-01-06 11:57:52 -0800355 if (mUserShader.size() > 0) {
Jason Sams433eca32010-01-06 11:57:52 -0800356 for (uint32_t ct=0; ct < mInputCount; ct++) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800357 initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, "ATTRIB_");
358 }
359
360 mUniformCount = 1;
361 mUniformNames[0].setTo("UNI_MVP");
Jason Sams4c9a2082010-01-13 14:52:46 -0800362 for (uint32_t ct=0; ct < mConstantCount; ct++) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800363 initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_");
Jason Sams433eca32010-01-06 11:57:52 -0800364 }
365 } else {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800366 mUniformCount = 2;
367 mUniformNames[0].setTo("UNI_MVP");
368 mUniformNames[1].setTo("UNI_TexMatrix");
369 }
Jason Samsc460e552009-11-25 13:22:07 -0800370
371 createShader();
372}
373
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700374void ProgramVertex::serialize(OStream *stream) const
375{
376
377}
378
379ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
380{
381 return NULL;
382}
383
Jason Sams4815c0d2009-12-15 12:58:36 -0800384
Jason Samsc460e552009-11-25 13:22:07 -0800385///////////////////////////////////////////////////////////////////////
386
Jason Sams326e0dd2009-05-22 14:03:28 -0700387ProgramVertexState::ProgramVertexState()
388{
Jason Sams326e0dd2009-05-22 14:03:28 -0700389}
390
391ProgramVertexState::~ProgramVertexState()
392{
Jason Sams326e0dd2009-05-22 14:03:28 -0700393}
394
Jason Sams771565f2010-05-14 15:30:29 -0700395void ProgramVertexState::init(Context *rsc)
Jason Sams8ce125b2009-06-17 16:52:59 -0700396{
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700397#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Sams81549542010-02-17 15:38:10 -0800398 RsElement e = (RsElement) Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1);
Jason Sams8287c0c2009-09-24 12:33:45 -0700399
400 rsi_TypeBegin(rsc, e);
401 rsi_TypeAdd(rsc, RS_DIMENSION_X, 48);
Jason Samsf2649a92009-09-25 16:37:33 -0700402 mAllocType.set((Type *)rsi_TypeCreate(rsc));
Jason Sams8287c0c2009-09-24 12:33:45 -0700403
Jason Sams4815c0d2009-12-15 12:58:36 -0800404 ProgramVertex *pv = new ProgramVertex(rsc, false);
Jason Samsf2649a92009-09-25 16:37:33 -0700405 Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get());
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700406
Jason Sams8ce125b2009-06-17 16:52:59 -0700407 mDefaultAlloc.set(alloc);
408 mDefault.set(pv);
Jason Samsc460e552009-11-25 13:22:07 -0800409 pv->init(rsc);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800410 pv->bindAllocation(alloc, 0);
Jason Samscfb1d112009-08-05 13:57:03 -0700411
Jason Samse9ed6cc2009-12-16 14:13:06 -0800412 color[0] = 1.f;
413 color[1] = 1.f;
414 color[2] = 1.f;
415 color[3] = 1.f;
416
Jason Sams771565f2010-05-14 15:30:29 -0700417 updateSize(rsc);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700418#endif //ANDROID_RS_BUILD_FOR_HOST
419
Jason Samse18844a2009-11-12 16:09:45 -0800420}
421
Jason Sams771565f2010-05-14 15:30:29 -0700422void ProgramVertexState::updateSize(Context *rsc)
Jason Samse18844a2009-11-12 16:09:45 -0800423{
Jason Sams8ce125b2009-06-17 16:52:59 -0700424 Matrix m;
Jason Sams771565f2010-05-14 15:30:29 -0700425 m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
Jason Samse18844a2009-11-12 16:09:45 -0800426 mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4);
Jason Sams8ce125b2009-06-17 16:52:59 -0700427
428 m.loadIdentity();
Jason Samse18844a2009-11-12 16:09:45 -0800429 mDefaultAlloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4);
Jason Sams8ce125b2009-06-17 16:52:59 -0700430}
Jason Sams326e0dd2009-05-22 14:03:28 -0700431
Jason Samsf2649a92009-09-25 16:37:33 -0700432void ProgramVertexState::deinit(Context *rsc)
433{
434 mDefaultAlloc.clear();
435 mDefault.clear();
436 mAllocType.clear();
437 mLast.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700438}
439
Jason Sams326e0dd2009-05-22 14:03:28 -0700440
441namespace android {
442namespace renderscript {
443
Jason Sams326e0dd2009-05-22 14:03:28 -0700444
Jason Sams4815c0d2009-12-15 12:58:36 -0800445RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat)
Jason Sams326e0dd2009-05-22 14:03:28 -0700446{
Jason Sams4815c0d2009-12-15 12:58:36 -0800447 ProgramVertex *pv = new ProgramVertex(rsc, texMat);
Jason Sams9397e302009-08-27 20:23:34 -0700448 pv->incUserRef();
Jason Sams326e0dd2009-05-22 14:03:28 -0700449 return pv;
450}
451
Jason Sams4815c0d2009-12-15 12:58:36 -0800452RsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText,
453 uint32_t shaderLength, const uint32_t * params,
454 uint32_t paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -0700455{
Jason Sams4815c0d2009-12-15 12:58:36 -0800456 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
457 pv->incUserRef();
458 return pv;
Jason Samsb5909ce2009-07-21 12:20:54 -0700459}
Jason Sams326e0dd2009-05-22 14:03:28 -0700460
461
462}
463}