Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_RS_MATRIX_4x4_H |
| 18 | #define ANDROID_RS_MATRIX_4x4_H |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 19 | |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 20 | #include "rsType.h" |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 21 | |
| 22 | |
| 23 | // --------------------------------------------------------------------------- |
| 24 | namespace android { |
| 25 | namespace renderscript { |
| 26 | |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 27 | struct Matrix4x4 : public rs_matrix4x4 { |
| 28 | float get(uint32_t row, uint32_t col) const { |
| 29 | return m[row*4 + col]; |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 30 | } |
| 31 | |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 32 | void set(uint32_t row, uint32_t col, float v) { |
| 33 | m[row*4 + col] = v; |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 34 | } |
| 35 | |
| 36 | void loadIdentity(); |
| 37 | void load(const float *); |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 38 | void load(const rs_matrix4x4 *); |
| 39 | void load(const rs_matrix3x3 *); |
| 40 | void load(const rs_matrix2x2 *); |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 41 | |
| 42 | void loadRotate(float rot, float x, float y, float z); |
| 43 | void loadScale(float x, float y, float z); |
| 44 | void loadTranslate(float x, float y, float z); |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 45 | void loadMultiply(const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs); |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 46 | |
Jason Sams | 8ce125b | 2009-06-17 16:52:59 -0700 | [diff] [blame] | 47 | void loadOrtho(float l, float r, float b, float t, float n, float f); |
| 48 | void loadFrustum(float l, float r, float b, float t, float n, float f); |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 49 | void loadPerspective(float fovy, float aspect, float near, float far); |
Jason Sams | 8ce125b | 2009-06-17 16:52:59 -0700 | [diff] [blame] | 50 | |
Jason Sams | 3a97c59 | 2009-09-30 17:36:20 -0700 | [diff] [blame] | 51 | void vectorMultiply(float *v4out, const float *v3in) const; |
| 52 | |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 53 | bool inverse(); |
| 54 | bool inverseTranspose(); |
| 55 | void transpose(); |
| 56 | |
Jason Sams | f47fb9b | 2011-04-22 14:24:17 -0700 | [diff] [blame] | 57 | void logv(const char *s) const; |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 58 | |
| 59 | |
| 60 | void multiply(const rs_matrix4x4 *rhs) { |
| 61 | Matrix4x4 tmp; |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 62 | tmp.loadMultiply(this, rhs); |
| 63 | load(&tmp); |
| 64 | } |
| 65 | void rotate(float rot, float x, float y, float z) { |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 66 | Matrix4x4 tmp; |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 67 | tmp.loadRotate(rot, x, y, z); |
| 68 | multiply(&tmp); |
| 69 | } |
| 70 | void scale(float x, float y, float z) { |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 71 | Matrix4x4 tmp; |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 72 | tmp.loadScale(x, y, z); |
| 73 | multiply(&tmp); |
| 74 | } |
| 75 | void translate(float x, float y, float z) { |
Jason Sams | 87fe59a | 2011-04-20 15:09:01 -0700 | [diff] [blame] | 76 | Matrix4x4 tmp; |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 77 | tmp.loadTranslate(x, y, z); |
| 78 | multiply(&tmp); |
| 79 | } |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 80 | }; |
Jason Sams | 3a97c59 | 2009-09-30 17:36:20 -0700 | [diff] [blame] | 81 | |
Jason Sams | 326e0dd | 2009-05-22 14:03:28 -0700 | [diff] [blame] | 82 | } |
| 83 | } |
| 84 | |
| 85 | |
| 86 | |
| 87 | |
| 88 | #endif |
| 89 | |
| 90 | |
| 91 | |
| 92 | |