blob: 792135d4cfc65613336a20cfedd08addb3f14a36 [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsContext.h"
18#include "rsProgramVertex.h"
19
Jason Sams1aa5a4e2009-06-22 17:15:15 -070020#include <GLES/gl.h>
21#include <GLES/glext.h>
22
Jason Sams326e0dd2009-05-22 14:03:28 -070023using namespace android;
24using namespace android::renderscript;
25
26
27ProgramVertex::ProgramVertex(Element *in, Element *out) :
28 Program(in, out)
29{
30 mTextureMatrixEnable = false;
Jason Samsb5909ce2009-07-21 12:20:54 -070031 mLightCount = 0;
Jason Sams326e0dd2009-05-22 14:03:28 -070032}
33
34ProgramVertex::~ProgramVertex()
35{
36}
37
Jason Sams56bc1af2009-06-16 17:49:58 -070038static void logMatrix(const char *txt, const float *f)
39{
Jason Sams992a0b72009-06-23 12:22:47 -070040 LOGV("Matrix %s, %p", txt, f);
41 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[0], f[4], f[8], f[12]);
42 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[1], f[5], f[9], f[13]);
43 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[2], f[6], f[10], f[14]);
44 LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[3], f[7], f[11], f[15]);
Jason Sams56bc1af2009-06-16 17:49:58 -070045}
46
Jason Sams326e0dd2009-05-22 14:03:28 -070047void ProgramVertex::setupGL()
48{
49 const float *f = static_cast<const float *>(mConstants[0]->getPtr());
50
51 glMatrixMode(GL_TEXTURE);
52 if (mTextureMatrixEnable) {
53 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
54 } else {
55 glLoadIdentity();
56 }
57
Jason Samsb5909ce2009-07-21 12:20:54 -070058 glMatrixMode(GL_MODELVIEW);
59 glLoadIdentity();
60 if (mLightCount) {
61 int v = 1;
62 glEnable(GL_LIGHTING);
63 glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
64 for (uint32_t ct = 0; ct < mLightCount; ct++) {
65 const Light *l = mLights[ct].get();
66 glEnable(GL_LIGHT0 + ct);
67 l->setupGL(ct);
68 }
69 for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
70 glDisable(GL_LIGHT0 + ct);
71 }
72 } else {
73 glDisable(GL_LIGHTING);
74 }
75
76 if (!f) {
77 LOGE("Must bind constants to vertex program");
78 }
Jason Sams326e0dd2009-05-22 14:03:28 -070079
80 glMatrixMode(GL_PROJECTION);
Jason Sams56bc1af2009-06-16 17:49:58 -070081 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
Jason Sams326e0dd2009-05-22 14:03:28 -070082 glMatrixMode(GL_MODELVIEW);
Jason Sams56bc1af2009-06-16 17:49:58 -070083 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
Jason Sams326e0dd2009-05-22 14:03:28 -070084}
85
86void ProgramVertex::setConstantType(uint32_t slot, const Type *t)
87{
88 mConstantTypes[slot].set(t);
89}
90
91void ProgramVertex::bindAllocation(uint32_t slot, Allocation *a)
92{
93 mConstants[slot].set(a);
94}
95
Jason Samsb5909ce2009-07-21 12:20:54 -070096void ProgramVertex::addLight(const Light *l)
97{
98 if (mLightCount < MAX_LIGHTS) {
99 mLights[mLightCount].set(l);
100 mLightCount++;
101 }
102}
103
Jason Samsc9d43db2009-07-28 12:02:16 -0700104void ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
105{
106 float *f = static_cast<float *>(mConstants[0]->getPtr());
107 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
108}
109
110void ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
111{
112 float *f = static_cast<float *>(mConstants[0]->getPtr());
113 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
114}
115
116void ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
117{
118 float *f = static_cast<float *>(mConstants[0]->getPtr());
119 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
120}
121
122
Jason Sams326e0dd2009-05-22 14:03:28 -0700123
124ProgramVertexState::ProgramVertexState()
125{
126 mPV = NULL;
127}
128
129ProgramVertexState::~ProgramVertexState()
130{
131 delete mPV;
132}
133
Jason Sams8ce125b2009-06-17 16:52:59 -0700134void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
135{
136 ProgramVertex *pv = new ProgramVertex(NULL, NULL);
137 Allocation *alloc = (Allocation *)
138 rsi_AllocationCreatePredefSized(rsc, RS_ELEMENT_USER_FLOAT, 48);
139 mDefaultAlloc.set(alloc);
140 mDefault.set(pv);
141
142 pv->bindAllocation(0, alloc);
143
144 Matrix m;
145 m.loadOrtho(0,w, h,0, -1,1);
146 alloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0]);
147
148 m.loadIdentity();
149 alloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0]);
150}
Jason Sams326e0dd2009-05-22 14:03:28 -0700151
152
153namespace android {
154namespace renderscript {
155
156void rsi_ProgramVertexBegin(Context *rsc, RsElement in, RsElement out)
157{
158 delete rsc->mStateVertex.mPV;
159 rsc->mStateVertex.mPV = new ProgramVertex((Element *)in, (Element *)out);
160}
161
162RsProgramVertex rsi_ProgramVertexCreate(Context *rsc)
163{
164 ProgramVertex *pv = rsc->mStateVertex.mPV;
165 pv->incRef();
166 rsc->mStateVertex.mPV = 0;
Jason Sams326e0dd2009-05-22 14:03:28 -0700167 return pv;
168}
169
170void rsi_ProgramVertexBindAllocation(Context *rsc, RsProgramVertex vpgm, uint32_t slot, RsAllocation constants)
171{
172 ProgramVertex *pv = static_cast<ProgramVertex *>(vpgm);
173 pv->bindAllocation(slot, static_cast<Allocation *>(constants));
174}
175
176void rsi_ProgramVertexSetType(Context *rsc, uint32_t slot, RsType constants)
177{
178 rsc->mStateVertex.mPV->setConstantType(slot, static_cast<const Type *>(constants));
179}
180
Jason Sams326e0dd2009-05-22 14:03:28 -0700181void rsi_ProgramVertexSetTextureMatrixEnable(Context *rsc, bool enable)
182{
183 rsc->mStateVertex.mPV->setTextureMatrixEnable(enable);
184}
185
Jason Samsb5909ce2009-07-21 12:20:54 -0700186void rsi_ProgramVertexAddLight(Context *rsc, RsLight light)
187{
188 rsc->mStateVertex.mPV->addLight(static_cast<const Light *>(light));
189}
Jason Sams326e0dd2009-05-22 14:03:28 -0700190
191
192}
193}