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Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_ADAPTER_H
18#define ANDROID_RS_ADAPTER_H
19
20#include "rsAllocation.h"
21
22// ---------------------------------------------------------------------------
23namespace android {
24namespace renderscript {
25
Jason Samse514b452009-09-25 14:51:22 -070026
Jason Sams326e0dd2009-05-22 14:03:28 -070027class Adapter1D : public ObjectBase
28{
29
30public:
31 // By policy this allocation will hold a pointer to the type
32 // but will not destroy it on destruction.
Jason Samse514b452009-09-25 14:51:22 -070033 Adapter1D(Context *);
34 Adapter1D(Context *, Allocation *);
Jason Sams326e0dd2009-05-22 14:03:28 -070035 void reset();
36 void * getElement(uint32_t x);
37
38 void setAllocation(Allocation *a) {mAllocation.set(a);}
39
40 uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
41
42 const Type * getBaseType() const {return mAllocation->getType();}
43
44 inline void setY(uint32_t y) {mY = y;}
45 inline void setZ(uint32_t z) {mZ = z;}
46 inline void setLOD(uint32_t lod) {mLOD = lod;}
47 inline void setFace(uint32_t face) {mFace = face;}
48 //void setArray(uint32_t num, uint32_t value);
49
50 void subData(uint32_t xoff, uint32_t count, const void *data);
51 void data(const void *data);
52
53protected:
54 ObjectBaseRef<Allocation> mAllocation;
55 uint32_t mY;
56 uint32_t mZ;
57 uint32_t mLOD;
58 uint32_t mFace;
59};
60
61class Adapter2D : public ObjectBase
62{
63
64public:
65 // By policy this allocation will hold a pointer to the type
66 // but will not destroy it on destruction.
Jason Samse514b452009-09-25 14:51:22 -070067 Adapter2D(Context *);
68 Adapter2D(Context *, Allocation *);
Jason Sams326e0dd2009-05-22 14:03:28 -070069 void reset();
70 void * getElement(uint32_t x, uint32_t y) const;
71
72 uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
73 uint32_t getDimY() const {return mAllocation->getType()->getLODDimY(mLOD);}
74 const Type * getBaseType() const {return mAllocation->getType();}
75
76 void setAllocation(Allocation *a) {mAllocation.set(a);}
77 inline void setZ(uint32_t z) {mZ = z;}
78 inline void setLOD(uint32_t lod) {mLOD = lod;}
79 inline void setFace(uint32_t face) {mFace = face;}
80 //void setArray(uint32_t num, uint32_t value);
81
Jason Samse514b452009-09-25 14:51:22 -070082 void data(const void *data);
83 void subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data);
Jason Sams326e0dd2009-05-22 14:03:28 -070084
85protected:
86 ObjectBaseRef<Allocation> mAllocation;
87 uint32_t mZ;
88 uint32_t mLOD;
89 uint32_t mFace;
90};
91
92
93}
94}
95#endif
96