blob: 28084d7fbccb49cc9a7033dfa2d685e7805d033b [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070017#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Sams326e0dd2009-05-22 14:03:28 -070018#include "rsContext.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070019#include <GLES/gl.h>
20#include <GLES/glext.h>
Jason Samsc460e552009-11-25 13:22:07 -080021#include <GLES2/gl2.h>
22#include <GLES2/gl2ext.h>
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -070023#else
24#include "rsContextHostStub.h"
25#include <OpenGL/gl.h>
26#include <OpenGL/glext.h>
27#endif //ANDROID_RS_BUILD_FOR_HOST
28
29#include "rsProgramVertex.h"
Jason Sams1aa5a4e2009-06-22 17:15:15 -070030
Jason Sams326e0dd2009-05-22 14:03:28 -070031using namespace android;
32using namespace android::renderscript;
33
34
Jason Sams4815c0d2009-12-15 12:58:36 -080035ProgramVertex::ProgramVertex(Context *rsc, bool texMat) :
36 Program(rsc)
37{
38 mAllocFile = __FILE__;
39 mAllocLine = __LINE__;
40 mTextureMatrixEnable = texMat;
41 mLightCount = 0;
42 init(rsc);
43}
44
45ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
46 uint32_t shaderLength, const uint32_t * params,
47 uint32_t paramLength) :
48 Program(rsc, shaderText, shaderLength, params, paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -070049{
Jason Samsf2649a92009-09-25 16:37:33 -070050 mAllocFile = __FILE__;
51 mAllocLine = __LINE__;
Jason Sams326e0dd2009-05-22 14:03:28 -070052 mTextureMatrixEnable = false;
Jason Samsb5909ce2009-07-21 12:20:54 -070053 mLightCount = 0;
Jason Sams4815c0d2009-12-15 12:58:36 -080054
55 init(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070056}
57
58ProgramVertex::~ProgramVertex()
59{
60}
61
Jason Sams56bc1af2009-06-16 17:49:58 -070062static void logMatrix(const char *txt, const float *f)
63{
Jason Sams992a0b72009-06-23 12:22:47 -070064 LOGV("Matrix %s, %p", txt, f);
Jason Samscacee552010-01-07 15:40:45 -080065 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[0], f[4], f[8], f[12]);
66 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[1], f[5], f[9], f[13]);
67 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[2], f[6], f[10], f[14]);
68 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[3], f[7], f[11], f[15]);
Jason Sams56bc1af2009-06-16 17:49:58 -070069}
70
Jason Samsafcb25c2009-08-25 11:34:49 -070071void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
Jason Sams326e0dd2009-05-22 14:03:28 -070072{
Jason Sams5192f452010-09-01 13:50:47 -070073 assert(0);
Jason Sams326e0dd2009-05-22 14:03:28 -070074}
75
Jason Samscd506532009-12-15 19:10:11 -080076void ProgramVertex::loadShader(Context *rsc) {
77 Program::loadShader(rsc, GL_VERTEX_SHADER);
Jason Samsc460e552009-11-25 13:22:07 -080078}
79
80void ProgramVertex::createShader()
81{
Jason Samsf2a5d732009-11-30 14:49:55 -080082 if (mUserShader.length() > 1) {
Jason Sams9ebb0c42010-01-12 12:12:28 -080083
Alex Sakhartchouk6e934212010-08-31 12:02:01 -070084 appendUserConstants();
Jason Sams9ebb0c42010-01-12 12:12:28 -080085
Jason Samsb4d35682010-01-04 16:52:27 -080086 for (uint32_t ct=0; ct < mInputCount; ct++) {
87 const Element *e = mInputElements[ct].get();
88 for (uint32_t field=0; field < e->getFieldCount(); field++) {
89 const Element *f = e->getField(field);
Jason Samsbdb04602010-06-17 18:05:38 -070090 const char *fn = e->getFieldName(field);
91
92 if (fn[0] == '#') {
93 continue;
94 }
Jason Samsb4d35682010-01-04 16:52:27 -080095
96 // Cannot be complex
97 rsAssert(!f->getFieldCount());
98 switch(f->getComponent().getVectorSize()) {
99 case 1: mShader.append("attribute float ATTRIB_"); break;
100 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
101 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
102 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
103 default:
104 rsAssert(0);
105 }
106
Jason Samsbdb04602010-06-17 18:05:38 -0700107 mShader.append(fn);
Jason Samsb4d35682010-01-04 16:52:27 -0800108 mShader.append(";\n");
109 }
110 }
Jason Samsf2a5d732009-11-30 14:49:55 -0800111 mShader.append(mUserShader);
Jason Samsc460e552009-11-25 13:22:07 -0800112 } else {
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700113 LOGE("ProgramFragment::createShader cannot create program, shader code not defined");
114 rsAssert(0);
Jason Samsc460e552009-11-25 13:22:07 -0800115 }
Jason Samsc460e552009-11-25 13:22:07 -0800116}
117
118void ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc)
119{
120 //LOGE("sgl2 vtx1 %x", glGetError());
121 if ((state->mLast.get() == this) && !mDirty) {
Jason Samse64c2f12010-06-22 17:22:13 -0700122 return;
Jason Samsc460e552009-11-25 13:22:07 -0800123 }
124
Jason Sams3eb28f02010-01-27 14:41:43 -0800125 rsc->checkError("ProgramVertex::setupGL2 start");
Jason Samse9ed6cc2009-12-16 14:13:06 -0800126
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700127 if(!isUserProgram()) {
128 float *f = static_cast<float *>(mConstants[0]->getPtr());
129 Matrix mvp;
130 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
131 Matrix t;
132 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
133 mvp.multiply(&t);
134 for(uint32_t i = 0; i < 16; i ++) {
135 f[RS_PROGRAM_VERTEX_MVP_OFFSET + i] = mvp.m[i];
136 }
Jason Samsc460e552009-11-25 13:22:07 -0800137 }
138
Jason Sams3eb28f02010-01-27 14:41:43 -0800139 rsc->checkError("ProgramVertex::setupGL2 begin uniforms");
Alex Sakhartchouk6e934212010-08-31 12:02:01 -0700140 setupUserConstants(sc, false);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800141
Jason Samsc460e552009-11-25 13:22:07 -0800142 state->mLast.set(this);
Jason Sams433eca32010-01-06 11:57:52 -0800143 rsc->checkError("ProgramVertex::setupGL2");
Jason Samsc460e552009-11-25 13:22:07 -0800144}
145
Jason Samsb5909ce2009-07-21 12:20:54 -0700146void ProgramVertex::addLight(const Light *l)
147{
148 if (mLightCount < MAX_LIGHTS) {
149 mLights[mLightCount].set(l);
150 mLightCount++;
151 }
152}
153
Jason Samsc9d43db2009-07-28 12:02:16 -0700154void ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
155{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700156 if(isUserProgram()) {
157 return;
158 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800159 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700160 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700161 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700162}
163
164void ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
165{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700166 if(isUserProgram()) {
167 return;
168 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800169 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700170 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700171 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700172}
173
174void ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
175{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700176 if(isUserProgram()) {
177 return;
178 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800179 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsc9d43db2009-07-28 12:02:16 -0700180 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
Jason Samscfb1d112009-08-05 13:57:03 -0700181 mDirty = true;
Jason Samsc9d43db2009-07-28 12:02:16 -0700182}
183
Alex Sakhartchouk95333f92010-08-16 17:40:10 -0700184void ProgramVertex::getProjectionMatrix(rsc_Matrix *m) const
185{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700186 if(isUserProgram()) {
187 return;
188 }
Alex Sakhartchouk95333f92010-08-16 17:40:10 -0700189 float *f = static_cast<float *>(mConstants[0]->getPtr());
190 memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix));
191}
192
Jason Sams3a97c592009-09-30 17:36:20 -0700193void ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const
194{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700195 if(isUserProgram()) {
196 return;
197 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800198 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Sams3a97c592009-09-30 17:36:20 -0700199 Matrix mvp;
200 mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
201 (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
202 mvp.vectorMultiply(v4out, v3in);
203}
Jason Sams326e0dd2009-05-22 14:03:28 -0700204
Jason Samsc460e552009-11-25 13:22:07 -0800205void ProgramVertex::init(Context *rsc)
206{
Jason Samsbe504f22010-01-25 12:31:24 -0800207 mAttribCount = 0;
Jason Sams433eca32010-01-06 11:57:52 -0800208 if (mUserShader.size() > 0) {
Jason Sams433eca32010-01-06 11:57:52 -0800209 for (uint32_t ct=0; ct < mInputCount; ct++) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800210 initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, "ATTRIB_");
211 }
212
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700213 mUniformCount = 0;
Jason Sams4c9a2082010-01-13 14:52:46 -0800214 for (uint32_t ct=0; ct < mConstantCount; ct++) {
Jason Sams9ebb0c42010-01-12 12:12:28 -0800215 initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_");
Jason Sams433eca32010-01-06 11:57:52 -0800216 }
Jason Sams9ebb0c42010-01-12 12:12:28 -0800217 }
Jason Samsc460e552009-11-25 13:22:07 -0800218 createShader();
219}
220
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700221void ProgramVertex::serialize(OStream *stream) const
222{
223
224}
225
226ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
227{
228 return NULL;
229}
230
Jason Sams4815c0d2009-12-15 12:58:36 -0800231
Jason Samsc460e552009-11-25 13:22:07 -0800232///////////////////////////////////////////////////////////////////////
233
Jason Sams326e0dd2009-05-22 14:03:28 -0700234ProgramVertexState::ProgramVertexState()
235{
Jason Sams326e0dd2009-05-22 14:03:28 -0700236}
237
238ProgramVertexState::~ProgramVertexState()
239{
Jason Sams326e0dd2009-05-22 14:03:28 -0700240}
241
Jason Sams771565f2010-05-14 15:30:29 -0700242void ProgramVertexState::init(Context *rsc)
Jason Sams8ce125b2009-06-17 16:52:59 -0700243{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700244 const Element *matrixElem = Element::create(rsc, RS_TYPE_MATRIX_4X4, RS_KIND_USER, false, 1);
245 const Element *f3Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
246 const Element *f4Elem = Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
Jason Sams8287c0c2009-09-24 12:33:45 -0700247
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700248 rsc->mStateElement.elementBuilderBegin();
249 rsc->mStateElement.elementBuilderAdd(matrixElem, "MV", 1);
250 rsc->mStateElement.elementBuilderAdd(matrixElem, "P", 1);
251 rsc->mStateElement.elementBuilderAdd(matrixElem, "TexMatrix", 1);
252 rsc->mStateElement.elementBuilderAdd(matrixElem, "MVP", 1);
253 const Element *constInput = rsc->mStateElement.elementBuilderCreate(rsc);
Jason Sams8287c0c2009-09-24 12:33:45 -0700254
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700255 rsc->mStateElement.elementBuilderBegin();
256 rsc->mStateElement.elementBuilderAdd(f4Elem, "position", 1);
257 rsc->mStateElement.elementBuilderAdd(f4Elem, "color", 1);
258 rsc->mStateElement.elementBuilderAdd(f3Elem, "normal", 1);
259 rsc->mStateElement.elementBuilderAdd(f4Elem, "texture0", 1);
260 const Element *attrElem = rsc->mStateElement.elementBuilderCreate(rsc);
261
262 Type *inputType = new Type(rsc);
263 inputType->setElement(constInput);
264 inputType->setDimX(1);
265 inputType->compute();
266
267 String8 shaderString(RS_SHADER_INTERNAL);
268 shaderString.append("varying vec4 varColor;\n");
269 shaderString.append("varying vec4 varTex0;\n");
270 shaderString.append("void main() {\n");
271 shaderString.append(" gl_Position = UNI_MVP * ATTRIB_position;\n");
272 shaderString.append(" gl_PointSize = 1.0;\n");
273 shaderString.append(" varColor = ATTRIB_color;\n");
274 shaderString.append(" varTex0 = ATTRIB_texture0;\n");
275 shaderString.append("}\n");
276
277 uint32_t tmp[6];
278 tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
279 tmp[1] = (uint32_t)inputType;
280 tmp[2] = RS_PROGRAM_PARAM_INPUT;
281 tmp[3] = (uint32_t)attrElem;
282 tmp[4] = RS_PROGRAM_PARAM_TEXTURE_COUNT;
283 tmp[5] = 0;
284
285 ProgramVertex *pv = new ProgramVertex(rsc, shaderString.string(),
286 shaderString.length(), tmp, 6);
287 Allocation *alloc = new Allocation(rsc, inputType);
288 pv->bindAllocation(alloc, 0);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700289
Jason Sams8ce125b2009-06-17 16:52:59 -0700290 mDefaultAlloc.set(alloc);
291 mDefault.set(pv);
Jason Sams9ebb0c42010-01-12 12:12:28 -0800292 pv->bindAllocation(alloc, 0);
Jason Samscfb1d112009-08-05 13:57:03 -0700293
Jason Sams771565f2010-05-14 15:30:29 -0700294 updateSize(rsc);
Alex Sakhartchoukfb6b6142010-05-21 12:53:13 -0700295
Jason Samse18844a2009-11-12 16:09:45 -0800296}
297
Jason Sams771565f2010-05-14 15:30:29 -0700298void ProgramVertexState::updateSize(Context *rsc)
Jason Samse18844a2009-11-12 16:09:45 -0800299{
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700300 float *f = static_cast<float *>(mDefaultAlloc->getPtr());
301
Jason Sams8ce125b2009-06-17 16:52:59 -0700302 Matrix m;
Jason Sams771565f2010-05-14 15:30:29 -0700303 m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700304 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m.m, sizeof(m));
305 memcpy(&f[RS_PROGRAM_VERTEX_MVP_OFFSET], m.m, sizeof(m));
Jason Sams8ce125b2009-06-17 16:52:59 -0700306
307 m.loadIdentity();
Alex Sakhartchouke7ae69f2010-09-14 09:50:43 -0700308 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m.m, sizeof(m));
309 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m.m, sizeof(m));
Jason Sams8ce125b2009-06-17 16:52:59 -0700310}
Jason Sams326e0dd2009-05-22 14:03:28 -0700311
Jason Samsf2649a92009-09-25 16:37:33 -0700312void ProgramVertexState::deinit(Context *rsc)
313{
314 mDefaultAlloc.clear();
315 mDefault.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700316 mLast.clear();
Jason Samsf2649a92009-09-25 16:37:33 -0700317}
318
Jason Sams326e0dd2009-05-22 14:03:28 -0700319
320namespace android {
321namespace renderscript {
322
Jason Sams326e0dd2009-05-22 14:03:28 -0700323
Jason Sams4815c0d2009-12-15 12:58:36 -0800324RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat)
Jason Sams326e0dd2009-05-22 14:03:28 -0700325{
Jason Sams4815c0d2009-12-15 12:58:36 -0800326 ProgramVertex *pv = new ProgramVertex(rsc, texMat);
Jason Sams9397e302009-08-27 20:23:34 -0700327 pv->incUserRef();
Jason Sams326e0dd2009-05-22 14:03:28 -0700328 return pv;
329}
330
Jason Sams4815c0d2009-12-15 12:58:36 -0800331RsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText,
332 uint32_t shaderLength, const uint32_t * params,
333 uint32_t paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -0700334{
Jason Sams4815c0d2009-12-15 12:58:36 -0800335 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
336 pv->incUserRef();
337 return pv;
Jason Samsb5909ce2009-07-21 12:20:54 -0700338}
Jason Sams326e0dd2009-05-22 14:03:28 -0700339
340
341}
342}