1. e18844a Make default vertex program correctly track surface size. by Jason Sams · 15 years ago
  2. 3a97c59 Implement screen aligned bitmap drawing support. by Jason Sams · 15 years ago
  3. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  4. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  5. 8287c0c Removed last bits of predefined element types from native code. Predefined types are now constructed at the java layer from standard building blocks. by Jason Sams · 15 years ago
  6. afcb25c Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  7. cfb1d11 Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 15 years ago
  8. c9d43db Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  9. b5909ce Enable light sources and update film test app. by Jason Sams · 15 years ago
  10. 8ce125b Implement default programs and implement defaults and parents for imports. by Jason Sams · 15 years ago
  11. 56bc1af Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 15 years ago
  12. 2a1cc8f Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo by Jason Sams · 15 years ago
  13. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago