1. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  2. c7cec1e Fix issue with freeing allocation with circular references. by Jason Sams · 13 years ago
  3. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 13 years ago
  4. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  5. f0c1df4 Begin adding async allocation creation. by Jason Sams · 14 years ago
  6. 225afd3 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  7. 7e99f68 Fix deadlock on RS teardown. by Jason Sams · 14 years ago
  8. 2353ae3 Async type creation. by Jason Sams · 14 years ago
  9. b7229fa Fixing refcounting debug statements that've gotten bitrotten. by Alex Sakhartchouk · 14 years ago
  10. 605048a Add object validity checking. by Jason Sams · 14 years ago
  11. 01b7d29 Fix clear() operation for rsScriptC. by Stephen Hines · 14 years ago
  12. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  13. 8154954 Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 14 years ago
  14. 25afc00 Fix extended logging for object dumping. by Jason Sams · 15 years ago
  15. c21cf40 Add support for dumping RS objects to aid in debugging of white blocks bug. by Jason Sams · 15 years ago
  16. e402ed3 Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data. by Jason Sams · 15 years ago
  17. bf3c14e Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues. by Jason Sams · 15 years ago
  18. e12c1c5 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  19. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  20. 1fddd90 Reduce debugging spew and add props to selectivly re-enable it. by Jason Sams · 15 years ago
  21. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  22. 9397e30 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  23. afcb25c Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  24. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  25. 992a0b7 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 15 years ago
  26. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  27. a4a54e4 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  28. a0a1b6f Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  29. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago