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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
frameworks
/
rs
/
1e5168d113ccdcf9fe1b817dcbf2f7f476d36c74
/
java
1e5168d
Adding ability to dirty the allocation and notify shaders using it.
by Alex Sakhartchouk
· 14 years ago
6e93421
Fixing uniform binding for fragment shader.
by Alex Sakhartchouk
· 14 years ago
af83e79
Fixing renderscript uniform binding bugs. Working on custom shaders.
by Alex Sakhartchouk
· 14 years ago
39cd317
Add matrix component types. Fix potental overflow in script -> java messages.
by Jason Sams
· 14 years ago
6e657c3
More work on the renderscript sample
by Alex Sakhartchouk
· 14 years ago
c8dc45c
Renderscript samples.
by Alex Sakhartchouk
· 14 years ago
3aef272
Should fix the build.
by Alex Sakhartchouk
· 14 years ago
1889010
Hopefully this fixes the build.
by Alex Sakhartchouk
· 14 years ago
35b9644
Renderscript samples. Merged two model related projects. Cleanup.
by Alex Sakhartchouk
· 14 years ago
62e744e
Remove extra float<>int conversions in ImageProcessing.
by Jason Sams
· 14 years ago
40dbbf0
Merge "Renderscript scenegraph prototype."
by Alex Sakhartchouk
· 14 years ago
265ad50
Renderscript scenegraph prototype.
by Alex Sakhartchouk
· 14 years ago
6b631f5
Merge "Start adding RS tests."
by Jason Sams
· 14 years ago
bb060aa
Start adding RS tests.
by Jason Sams
· 14 years ago
5e1a9bf
Merge "Thread launch strategies."
by Jason Sams
· 14 years ago
dd663fa
Thread launch strategies.
by Jason Sams
· 14 years ago
797506a
Merge "Fix anonymous struct."
by Shih-wei Liao
· 14 years ago
79c0705
Fix anonymous struct.
by Shih-wei Liao
· 14 years ago
78d4a74
Update image processing to cleaup code by not inlining
by Jason Sams
· 14 years ago
ca5a454
Fixing fonts to use constant color instead of variable.
by Alex Sakhartchouk
· 14 years ago
6445e52
Support constant and varying colors in ProgramFragment.
by Jason Sams
· 14 years ago
7349547
Cleanup of signed/unsigned Make all functions overloadable.
by Jason Sams
· 14 years ago
ef5867a
Cleanup sendToClient and add rsGetDt().
by Jason Sams
· 14 years ago
0c08cdb
Minor ImageProcessing script optimization to make it a better FP benchmark.
by Jason Sams
· 14 years ago
633b5b5
rs_types.rsh and rs_math.rsh are default include files. Remove their #include.
by Shih-wei Liao
· 14 years ago
56dee03
Attempt to fix build '<>' works on mac but does not appear to work on linux yet.
by Jason Sams
· 14 years ago
1813340
Update imageprocessing to remove generated files.
by Jason Sams
· 14 years ago
6856150
Merge "Fix Android build"
by Shih-wei Liao
· 14 years ago
0d5ef34
Fix Android build
by Shih-wei Liao
· 14 years ago
68a0353
Merge "Change the include path."
by Shih-wei Liao
· 14 years ago
8690ae9
Change the include path.
by Shih-wei Liao
· 14 years ago
591507a
Merge "Port ModelViewer to use the new build system. Fix the simulator build on Fountain."
by Shih-wei Liao
· 14 years ago
86a1976
Port ModelViewer to use the new build system.
by Shih-wei Liao
· 14 years ago
bcdbb14
Switch back to use the default search of include path
by Ying Wang
· 14 years ago
8a8072d
Fix build
by Ying Wang
· 14 years ago
71a9485
.rs files are now built by the build system.
by Ying Wang
· 14 years ago
7bf29dd
Threading RS ForEach.
by Jason Sams
· 14 years ago
0a5ecb1
Merge "Fix include path problem."
by Shih-wei Liao
· 14 years ago
8375a45
Fix include path problem.
by Shih-wei Liao
· 14 years ago
c358c1d
Merge "Preparing for build system change. Fix the build error in http://b/issue?id=2781522."
by Shih-wei Liao
· 14 years ago
7d9b922
Preparing for build system change. Fix the build error in http://b/issue?id=2781522.
by Shih-wei Liao
· 14 years ago
ace3e01
1st cut of ForEach and test.
by Jason Sams
· 14 years ago
d18c744
Work on synchronizing a3d created files and java layer.
by Alex Sakhartchouk
· 14 years ago
c4cdf45
Fix image processing resource problem for non high-density devices.
by Jason Sams
· 14 years ago
fb1859c
Merge "Improve multitouch support so pointers other than 0 can change colors."
by Jason Sams
· 14 years ago
17d72e8
Cleanup pass on the mesh api change.
by Alex Sakhartchouk
· 14 years ago
999e9e3
Improve multitouch support so pointers other than 0 can change colors.
by Jason Sams
· 14 years ago
4e9a7a8
Start of mesh API cleanup.
by Alex Sakhartchouk
· 14 years ago
11fc920
Update fountain with multitouch support.
by Jason Sams
· 14 years ago
afb754a
Merge "Update fountain to use boolean rather than ints for true/false."
by Jason Sams
· 14 years ago
687be05
Update fountain to use boolean rather than ints for true/false.
by Jason Sams
· 14 years ago
fa58497
Merge "Add support for non-VBO drawing in Meshes."
by Jason Sams
· 14 years ago
760f1f7
Add support for non-VBO drawing in Meshes.
by Jason Sams
· 14 years ago
d3e0ad4
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 14 years ago
7fe6bce
Add matrix ops to RSH headers.
by Jason Sams
· 14 years ago
5e9811f
Move ImageProcessing and ModelViewer to reflected files.
by Jason Sams
· 14 years ago
bdaddf4
Remove the obsolete film example.
by Jason Sams
· 14 years ago
976846c
Fountain example cleanup.
by Jason Sams
· 14 years ago
8c88090
Remove InvokeData and add ContextFinish to generate a sync point.
by Jason Sams
· 14 years ago
e0964a8
update image processing.
by Jason Sams
· 14 years ago
2a63bf6
Begin using reflected files.
by Jason Sams
· 14 years ago
b825f67
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
79f52df
Remove RS_KIND from vertex arrays types.
by Jason Sams
· 14 years ago
01a6453
Fountain update. Update field names to match legacy expectations.
by Jason Sams
· 14 years ago
66070bf
Remove noise functions and update images processing to use new rs namespace names.
by Jason Sams
· 14 years ago
22fa371
Begin naming cleanup for renderscript runtime.
by Jason Sams
· 14 years ago
dcf9941
Merge "Added benchmark mode. Added some image processing operations."
by Alex Sakhartchouk
· 14 years ago
d433448
Added benchmark mode. Added some image processing operations.
by Alex Sakhartchouk
· 14 years ago
ce92d4b
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
by Jason Sams
· 14 years ago
2630739
Delete old createFromClass methods.
by Jason Sams
· 14 years ago
be36bf3
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 14 years ago
3910dbf
Update Script java classes and llvm samples.
by Jason Sams
· 15 years ago
3ffa00d
Change global variables from extern to non static. Make script local global vars static.
by Jason Sams
· 15 years ago
51f36ab
More rsh headers for renderscript and a llvm compatible test script for fountain.
by Jason Sams
· 15 years ago
b91ff26
Add test pattern icon to Fountain.
by Jason Sams
· 15 years ago
cdb10ff
Add comment block matching the type defines added by RS.
by Jason Sams
· 15 years ago
354ea3a
Change default mode.
by Jason Sams
· 15 years ago
e81ef44
Add java benchmark to imageProcessing.
by Jason Sams
· 15 years ago
2c2d9bd
Cleanup image processing example script.
by Jason Sams
· 15 years ago
e47c4fa
Fix ImageProcessing example.
by Jason Sams
· 15 years ago
4820e8b
Preview seperating RenderScript into RenderScript and RenderScriptGL
by Jason Sams
· 15 years ago
8fdf6b5
Deprecate fill_parent and introduce match_parent. Bug: #2361749.
by Romain Guy
· 15 years ago
fdcf7db
Support npot on es 2.0 HW.
by Jason Sams
· 15 years ago
2d4445b
explicit set an "optional" tag
by Jean-Baptiste Queru
· 15 years ago
d01d970
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
7dad9c3
Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode.
by Jason Sams
· 15 years ago
4815c0d
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
e46d138
Fix film
by Jason Sams
· 15 years ago
c460e55
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
4d53cfb
Merge change Id10824da
by Android (Google) Code Review
· 15 years ago
2ad5ec3
Fix film init
by Jason Sams
· 15 years ago
38ff84a
Merge change I948415fd
by Android (Google) Code Review
· 15 years ago
c86a2c1
Delete the old rollo sample which is obsolete.
by Jason Sams
· 15 years ago
e18844a
Make default vertex program correctly track surface size.
by Jason Sams
· 15 years ago
613cad1
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
d6d4a5f
Add new RenderScript sample: ImageProcessing.
by Romain Guy
· 15 years ago
c4e0d05
Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion.
by Jason Sams
· 15 years ago
e86ec90
Add a test pattern as rollo's icon
by Joe Onorato
· 15 years ago
b681c8a
Fix but processing raster state pragma. rename stateFragmentStore to stateStore
by Jason Sams
· 15 years ago
e12c1c5
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
by Jason Sams
· 15 years ago
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