1. 32d9369 Forgot to move build path for new mmanWindows.cpp file. by Stephen Hines · 11 years ago
  2. ddceab9 Refactor hal to remove cpuConsumer from drivers by Jason Sams · 11 years ago
  3. 2644c42 am 9b21cf51: am 1033b597: Fix Windows build issues for librsloader. by Raphael Moll · 11 years ago
  4. 1033b59 Fix Windows build issues for librsloader. by Raphael Moll · 11 years ago
  5. 6ba6c66 Move linkloader into cpu_ref/ instead of driver/. by Stephen Hines · 11 years ago
  6. a221f56 Implement MemChunk::registerAllocFreeCallbacks(). by Stephen Hines · 11 years ago
  7. f313dc3 Remove internal element builder and vector code. by Jason Sams · 11 years ago
  8. b9a4d82 use shared libft2 with new libpng/zlib deps by Victoria Lease · 11 years ago
  9. f12f8ed Fix missing include in Android.mk. by Stephen Hines · 11 years ago
  10. 224acfd Remove unnecessary tests from RS build. by Tim Murray · 11 years ago
  11. b241181 Add liblog by Ying Wang · 11 years ago
  12. b53c8a5 Move frameworks/compile/linkloader into frameworks/rs. by Stephen Hines · 11 years ago
  13. 2487bb7 Split rs.spec into generic and native-specific functions. by Tim Murray · 11 years ago
  14. 29226ae Split graphics rs.spec into its own file. by Tim Murray · 11 years ago
  15. 985573c Link against libLLVM.so due to libbcc.so. by Stephen Hines · 11 years ago
  16. 709a097 Separate CPU driver impl from reference driver. by Jason Sams · 12 years ago
  17. cf9ea9f Implement backend of blend intrinsic by Jason Sams · 12 years ago
  18. 01f03a0 Implement YUV intrinsic. bug 7190126 by Jason Sams · 12 years ago
  19. dbe66d6 Add backed for script groups. by Jason Sams · 12 years ago
  20. 3d5a9be Remove circular dependency. by Ying Wang · 12 years ago
  21. d85e283 Implement intrinsics. by Jason Sams · 12 years ago
  22. 91dfcdb Provide an easy way to drop in a different RS driver. by Stephen Hines · 12 years ago
  23. 414a461 Attempt to create libRSDriver as shared library. by Stephen Hines · 12 years ago
  24. 537c441 Implement ColorMatrix intrinsic. by Jason Sams · 12 years ago
  25. e1e08b4 Continue intrinsic development by Jason Sams · 12 years ago
  26. 6d958bc Revert "Fix intrinsic performance." by Jason Sams · 12 years ago
  27. 49202fb Fix intrinsic performance. by Jason Sams · 12 years ago
  28. 8eaba4f Intrinisics by Jason Sams · 12 years ago
  29. cd1e8c8 Remove unnecessary code. by Shih-wei Liao · 12 years ago
  30. cd919a1 Update ANativeWindow clients for sync by Jamie Gennis · 12 years ago
  31. f098424 Build libRS with Clang/LLVM. :) by Stephen Hines · 12 years ago
  32. ebee948 Link against NEON version of libclcore.bc when possible. by Stephen Hines · 12 years ago
  33. 5bab6bf Removing unused dependencies by Alex Sakhartchouk · 12 years ago
  34. a662edd Split cpp frontend to its own lib. by Jason Sams · 12 years ago
  35. e8c095f adjust PDK build workaround by Brian Swetland · 12 years ago
  36. a08c06f Correct PDK test in makefile. by Jason Sams · 12 years ago
  37. a6ab26a Workaround PDK issues. by Jason Sams · 12 years ago
  38. 5e3c968 Split off driver code into a separate static library. by Alex Sakhartchouk · 12 years ago
  39. b2e3dc5 More RS cpp binding work. All classes for by Jason Sams · 12 years ago
  40. 221a4b1 start new headers by Jason Sams · 12 years ago
  41. d3e4b74 Merge commit 'bdeec118' into manualmerge by Jason Sams · 12 years ago
  42. 5f27d6f Implement RS VSync on new vsync infrastructure. by Jason Sams · 12 years ago
  43. 9e0afb5 Path rendering by Jason Sams · 13 years ago
  44. 689821f Extract BC metadata using a single call. by Stephen Hines · 13 years ago
  45. 581b286 Remove the simulator target from all makefiles. Bug: 5010576 by Jeff Brown · 13 years ago
  46. a949524 Adding ability to read back fbo data to renderscript by Alex Sakhartchouk · 13 years ago
  47. b81a0eb More work to make libRS buildable on the host. by Alex Sakhartchouk · 13 years ago
  48. eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 13 years ago
  49. da6d34a Moves fbo support in renderscript behind the hal by Alex Sakhartchouk · 13 years ago
  50. 2008747 Add code for generating fifo command packing. by Jason Sams · 13 years ago
  51. 7f126c7 Moving samplers behind the hal. by Alex Sakhartchouk · 13 years ago
  52. a04e30d Moving renderscript GL code into the HAL by Alex Sakhartchouk · 13 years ago
  53. 87fe59a Create runtime stubs for compute driver. by Jason Sams · 13 years ago
  54. 4b3de47 Migrate most GL from context to driver. by Jason Sams · 13 years ago
  55. 721acc4 Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 13 years ago
  56. 8feea4e Seperate GL from RS program store. by Jason Sams · 13 years ago
  57. 7d9c5ff First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 13 years ago
  58. bad8074 Start seperating out RS compute implementation. Create hal by Jason Sams · 13 years ago
  59. 6c80263 frameworks/base: remove LOCAL_PRELINK_MODULE by Iliyan Malchev · 13 years ago
  60. 6a12181 Almost all warnings are now errors in RS build. by Stephen Hines · 13 years ago
  61. 2d3152e These moved into developmnet samples by Alex Sakhartchouk · 13 years ago
  62. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 13 years ago
  63. 099d7d3 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 13 years ago
  64. 2b2e621 bcc interface fixed. by Shih-wei Liao · 14 years ago
  65. ac091ba Retire librslib_rt. by Shih-wei Liao · 14 years ago
  66. 7d1c533 Avoid converting rslib.bc to things like rslib.h. So we are less error-prone. by Shih-wei Liao · 14 years ago
  67. ce8369e Fix the build. by Shih-wei Liao · 14 years ago
  68. 8481f65 Fix the build. by Shih-wei Liao · 14 years ago
  69. 60c3234 On-device linking. by Shih-wei Liao · 14 years ago
  70. ce8a079 Stale cache management to address a P1 bug # 3296131. by Shih-wei Liao · 14 years ago
  71. 1f9ba73 Enable optimized bitcode that is also jitted faster. by Shih-wei Liao · 14 years ago
  72. c8fb69e Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  73. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  74. d3e0ad4 Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  75. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  76. 66070bf Remove noise functions and update images processing to use new rs namespace names. by Jason Sams · 14 years ago
  77. aeb094b Split ScriptC Lib into CL, GL, and basic. by Jason Sams · 14 years ago
  78. ccc010b Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 14 years ago
  79. be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  80. 12b14ae Seperate out Mutex and Signal code into reusable classes. by Jason Sams · 14 years ago
  81. c1ed589 checkpoint animations by Jason Sams · 14 years ago
  82. aef1458 Fix fountain and put the demos back in the optional build. by Jason Sams · 14 years ago
  83. cc0ad35 am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair by Joe Onorato · 15 years ago
  84. d08a81a add drawSpriteScreenspaceCropped to renderscript by Joe Onorato · 15 years ago
  85. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  86. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  87. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  88. a2b54c4 Remove depricated triangleMesh. by Jason Sams · 15 years ago
  89. 5fd09d8 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago
  90. 2b16dfb Fix the simulator build by removing librs_jni and libRS from it. by Marco Nelissen · 15 years ago
  91. 84614dd The build system knows how to deal with lex files, but it treats them as c++, so make spec.lex by Joe Onorato · 15 years ago
  92. 8d2b69f build libRS by Joe Onorato · 15 years ago
  93. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  94. b7f1a6d Add swaying effect to the grass. by Romain Guy · 15 years ago
  95. 5e172b0 Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally. by Jason Sams · 15 years ago
  96. 0e5224f Move the java and jni renderscript files to the proper location. by Jason Sams · 15 years ago
  97. e45ac6e Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 15 years ago
  98. b80dfa7 More test app work by Jason Sams · 15 years ago
  99. 62bc1db All light source objects. by Jason Sams · 15 years ago
  100. 81e48fa Fix build error due to bad path generation in makefile for generated tools. by Jason Sams · 15 years ago