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gerrit-public.fairphone.software
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fp2-dev
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platform
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frameworks
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rs
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5190ac60409cf96f9054a0b21c2c5abae7eae5f8
5190ac6
Merge "1st cut of ForEach and test."
by Jason Sams
· 14 years ago
ace3e01
1st cut of ForEach and test.
by Jason Sams
· 14 years ago
417e6a4
Populate java objects with native data from a3d file.
by Alex Sakhartchouk
· 14 years ago
d18c744
Work on synchronizing a3d created files and java layer.
by Alex Sakhartchouk
· 14 years ago
479e292
Remove points from fixed function. Add basic GL performance test.
by Jason Sams
· 14 years ago
c4cdf45
Fix image processing resource problem for non high-density devices.
by Jason Sams
· 14 years ago
fb1859c
Merge "Improve multitouch support so pointers other than 0 can change colors."
by Jason Sams
· 14 years ago
aa19b88
Merge "Cleanup pass on the mesh api change. Removed all the simple mesh related calls and temporary objects."
by Jason Sams
· 14 years ago
17d72e8
Cleanup pass on the mesh api change.
by Alex Sakhartchouk
· 14 years ago
a045061
resolved conflicts for merge of f601ce2c to master
by Jean-Baptiste Queru
· 14 years ago
9700d0a
merge from open-source master
by The Android Open Source Project
· 14 years ago
999e9e3
Improve multitouch support so pointers other than 0 can change colors.
by Jason Sams
· 14 years ago
4e9a7a8
Start of mesh API cleanup.
by Alex Sakhartchouk
· 14 years ago
85c1a5c
Merge "Update fountain with multitouch support."
by Jason Sams
· 14 years ago
11fc920
Update fountain with multitouch support.
by Jason Sams
· 14 years ago
e6dc608
Merge "Fixing freetype init/uninit code. Removing debug output from stream."
by Alex Sakhartchouk
· 14 years ago
3659d94
Fixing freetype init/uninit code. Removing debug output from stream.
by Alex Sakhartchouk
· 14 years ago
4ab16b5
am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread
by Dianne Hackborn
· 14 years ago
1c769c3
Introduce official public NativeWindow type.
by Dianne Hackborn
· 14 years ago
a1ccecd
Removing font initialization on startup
by Alex Sakhartchouk
· 14 years ago
590549f
Fix an uninitialized pointer.
by Jason Sams
· 14 years ago
afb754a
Merge "Update fountain to use boolean rather than ints for true/false."
by Jason Sams
· 14 years ago
687be05
Update fountain to use boolean rather than ints for true/false.
by Jason Sams
· 14 years ago
fa58497
Merge "Add support for non-VBO drawing in Meshes."
by Jason Sams
· 14 years ago
760f1f7
Add support for non-VBO drawing in Meshes.
by Jason Sams
· 14 years ago
0df1e77
Merge "Adding freetype font rendering to renderscript."
by Alex Sakhartchouk
· 14 years ago
590993a
Fix missing NL
by Bruce Beare
· 14 years ago
c9b8d1c
Fix return values for rsClamp.
by Jason Sams
· 14 years ago
d3e0ad4
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 14 years ago
7fe6bce
Add matrix ops to RSH headers.
by Jason Sams
· 14 years ago
44b2894
Fix 32&24 ->16 bit bitmap uploads.
by Jason Sams
· 14 years ago
e64c2f1
Re-enable optimization for detecting nop state changes in fragment
by Jason Sams
· 14 years ago
5e9811f
Move ImageProcessing and ModelViewer to reflected files.
by Jason Sams
· 14 years ago
bdaddf4
Remove the obsolete film example.
by Jason Sams
· 14 years ago
976846c
Fountain example cleanup.
by Jason Sams
· 14 years ago
bdb0460
Remove legacy drawing functions. Skip element names starting with '#'
by Jason Sams
· 14 years ago
97589cb
Add skip to field packer.
by Jason Sams
· 14 years ago
5594c36
Merge "Remove InvokeData and add ContextFinish to generate a sync point."
by Jason Sams
· 14 years ago
3f302f8
Merge "update image processing."
by Jason Sams
· 14 years ago
8c88090
Remove InvokeData and add ContextFinish to generate a sync point.
by Jason Sams
· 14 years ago
26721c7
Merge "Comment out rsqrt for now. Long-term: Need to figur out why rsqrt caused slang to abort."
by Shih-wei Liao
· 14 years ago
f1e6ec3
Comment out rsqrt for now. Long-term: Need to figur out why rsqrt caused slang to abort.
by Shih-wei Liao
· 14 years ago
e0964a8
update image processing.
by Jason Sams
· 14 years ago
efa1760
To enable the reflection of rs_mesh etc. Side benefit: Better type checking.
by Shih-wei Liao
· 14 years ago
1b937f5
Remove float8/16 from RS type list.
by Jason Sams
· 14 years ago
2a63bf6
Begin using reflected files.
by Jason Sams
· 14 years ago
ccc67e2
Removing debug output.
by Alex Sakhartchouk
· 14 years ago
b825f67
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
976e283
Disabble vertex logging. bug 2734616
by Jason Sams
· 14 years ago
79f52df
Remove RS_KIND from vertex arrays types.
by Jason Sams
· 14 years ago
275b1e9
types update.
by Jason Sams
· 14 years ago
f699ca4
Merge "Rough implemetation of ForEach. Remove launchID from root graphics script."
by Jason Sams
· 14 years ago
c61346b
Rough implemetation of ForEach. Remove launchID from root graphics script.
by Jason Sams
· 14 years ago
01a6453
Fountain update. Update field names to match legacy expectations.
by Jason Sams
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
66070bf
Remove noise functions and update images processing to use new rs namespace names.
by Jason Sams
· 14 years ago
22fa371
Begin naming cleanup for renderscript runtime.
by Jason Sams
· 14 years ago
dcf9941
Merge "Added benchmark mode. Added some image processing operations."
by Alex Sakhartchouk
· 14 years ago
d433448
Added benchmark mode. Added some image processing operations.
by Alex Sakhartchouk
· 14 years ago
aeb094b
Split ScriptC Lib into CL, GL, and basic.
by Jason Sams
· 14 years ago
5a27917
Remove excess logging.
by Jason Sams
· 14 years ago
ce92d4b
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
by Jason Sams
· 14 years ago
568613e
Merge "Delete legacy setDefine API."
by Jason Sams
· 14 years ago
639e6e9
Delete legacy setDefine API.
by Jason Sams
· 14 years ago
36e839f
Merge "Delete old createFromClass methods. It no longer makes sense to create type info from Java since this cannot be exported to scripts. The new flow is in the opposite direction."
by Jason Sams
· 14 years ago
2630739
Delete old createFromClass methods.
by Jason Sams
· 14 years ago
389cf7b
Merge "resolved conflicts for merge of cbf26fd3 to master"
by Nick Kralevich
· 14 years ago
79dc7ca
resolved conflicts for merge of cbf26fd3 to master
by Nick Kralevich
· 14 years ago
771565f
Change RS to use the passed surface size rather than EGL size.
by Jason Sams
· 14 years ago
ccc010b
Rename ProgramFragmentStore to ProgramStore.
by Jason Sams
· 14 years ago
8492a70
Get rid of warnings when compiled with -Wformat-security
by Nick Kralevich
· 14 years ago
1b6b7fa
Add missing bindProgramRaster to scriptC_lib.
by Jason Sams
· 14 years ago
be36bf3
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 14 years ago
3910dbf
Update Script java classes and llvm samples.
by Jason Sams
· 15 years ago
f2bcce7
Checkin new types for RS.
by Jason Sams
· 15 years ago
12b14ae
Seperate out Mutex and Signal code into reusable classes.
by Jason Sams
· 15 years ago
554bcc1
Merge "checkpoint animations"
by Jason Sams
· 15 years ago
fcee14d
Change opaque RS typedefs from void * to int. These will likely become int64_t once proper support for >32bits is worked out.
by Jason Sams
· 15 years ago
3ffa00d
Change global variables from extern to non static. Make script local global vars static.
by Jason Sams
· 15 years ago
51f36ab
More rsh headers for renderscript and a llvm compatible test script for fountain.
by Jason Sams
· 15 years ago
51ebc52
Merge "First cut of basic RS headers for ScriptC. Not nearly complete."
by Jason Sams
· 15 years ago
717e34a
First cut of basic RS headers for ScriptC. Not nearly complete.
by Jason Sams
· 15 years ago
c1ed589
checkpoint animations
by Jason Sams
· 15 years ago
a2cf755
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
7797297
Merge "Add support for linking to a skia bitmap rather than always copying the data from the bitmap."
by Jason Sams
· 15 years ago
0016cea
Merge "Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain."
by Jason Sams
· 15 years ago
35f0593
Merge "Begin implementation of generated java files from RS files."
by Jason Sams
· 15 years ago
fa84da2
Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
by Jason Sams
· 15 years ago
7fabe1a
Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
by Jason Sams
· 15 years ago
4e17e0e
Begin implementation of generated java files from RS files.
by Jason Sams
· 15 years ago
ef21edc
beging np2 extension check work.
by Jason Sams
· 15 years ago
b91ff26
Add test pattern icon to Fountain.
by Jason Sams
· 15 years ago
8154954
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
by Jason Sams
· 15 years ago
a33166c
Merge "Add comment block matching the type defines added by RS."
by Jason Sams
· 15 years ago
cdb10ff
Add comment block matching the type defines added by RS.
by Jason Sams
· 15 years ago
7c5ff24
Merge changes I128ce4b2,I5cbb940c
by Mathias Agopian
· 15 years ago
fa40286
real fix for [2440014] launcher2 crashing in loop during boot
by Mathias Agopian
· 15 years ago
9b97c29
Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
by Mathias Agopian
· 15 years ago
517206e
am 79b646ff: (-s ours) am 0b9bbb6d: DO NOT MERGE. Merge Froyo renderscript to Eclair to support live wallpapers on droid. This gives the necessary CPU reduction to allow the wallpapers to work on the slower CPU.
by Jason Sams
· 15 years ago
1c39808
am 0b9bbb6d: DO NOT MERGE. Merge Froyo renderscript to Eclair to support live wallpapers on droid. This gives the necessary CPU reduction to allow the wallpapers to work on the slower CPU.
by Jason Sams
· 15 years ago
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