1. 900f161 Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  2. d18c744 Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  3. 479e292 Remove points from fixed function. Add basic GL performance test. by Jason Sams · 14 years ago
  4. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  5. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  6. 771565f Change RS to use the passed surface size rather than EGL size. by Jason Sams · 14 years ago
  7. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  8. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  9. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  10. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  11. 5fd09d8 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago