1. c700e64 Fixing asynchronous performance issues. by Alex Sakhartchouk · 13 years ago
  2. a04e30d Moving renderscript GL code into the HAL by Alex Sakhartchouk · 13 years ago
  3. bcac934 Implement sub updates for mipmap levels and cubmaps. by Jason Sams · 14 years ago
  4. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  5. 54929cc Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  6. f0c1df4 Begin adding async allocation creation. by Jason Sams · 14 years ago
  7. 225afd3 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  8. 2353ae3 Async type creation. by Jason Sams · 14 years ago
  9. 39f2ef6 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 14 years ago
  10. 700ba38 Removing fixed size arrays. by Alex Sakhartchouk · 14 years ago
  11. 96abf81 Implement allocation resizing. by Jason Sams · 14 years ago
  12. 383e5b1 Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  13. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  14. 79f52df Remove RS_KIND from vertex arrays types. by Jason Sams · 14 years ago
  15. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  16. ef21edc beging np2 extension check work. by Jason Sams · 14 years ago
  17. 8154954 Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 14 years ago
  18. 433eca3 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 15 years ago
  19. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  20. e12c1c5 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  21. 8312801 Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown. by Jason Sams · 15 years ago
  22. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  23. e015841 Point Sprites by Jason Sams · 15 years ago
  24. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  25. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago