1. 6e93421 Fixing uniform binding for fragment shader. by Alex Sakhartchouk · 14 years ago
  2. af83e79 Fixing renderscript uniform binding bugs. Working on custom shaders. by Alex Sakhartchouk · 14 years ago
  3. 39cd317 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 14 years ago
  4. 6e657c3 More work on the renderscript sample by Alex Sakhartchouk · 14 years ago
  5. c8dc45c Renderscript samples. by Alex Sakhartchouk · 14 years ago
  6. 3aef272 Should fix the build. by Alex Sakhartchouk · 14 years ago
  7. 1889010 Hopefully this fixes the build. by Alex Sakhartchouk · 14 years ago
  8. 35b9644 Renderscript samples. Merged two model related projects. Cleanup. by Alex Sakhartchouk · 14 years ago
  9. 62e744e Remove extra float<>int conversions in ImageProcessing. by Jason Sams · 14 years ago
  10. 40dbbf0 Merge "Renderscript scenegraph prototype." by Alex Sakhartchouk · 14 years ago
  11. 265ad50 Renderscript scenegraph prototype. by Alex Sakhartchouk · 14 years ago
  12. 6b631f5 Merge "Start adding RS tests." by Jason Sams · 14 years ago
  13. bb060aa Start adding RS tests. by Jason Sams · 14 years ago
  14. 5e1a9bf Merge "Thread launch strategies." by Jason Sams · 14 years ago
  15. dd663fa Thread launch strategies. by Jason Sams · 14 years ago
  16. 797506a Merge "Fix anonymous struct." by Shih-wei Liao · 14 years ago
  17. 79c0705 Fix anonymous struct. by Shih-wei Liao · 14 years ago
  18. 78d4a74 Update image processing to cleaup code by not inlining by Jason Sams · 14 years ago
  19. ca5a454 Fixing fonts to use constant color instead of variable. by Alex Sakhartchouk · 14 years ago
  20. 6445e52 Support constant and varying colors in ProgramFragment. by Jason Sams · 14 years ago
  21. 7349547 Cleanup of signed/unsigned Make all functions overloadable. by Jason Sams · 14 years ago
  22. ef5867a Cleanup sendToClient and add rsGetDt(). by Jason Sams · 14 years ago
  23. 0c08cdb Minor ImageProcessing script optimization to make it a better FP benchmark. by Jason Sams · 14 years ago
  24. 633b5b5 rs_types.rsh and rs_math.rsh are default include files. Remove their #include. by Shih-wei Liao · 14 years ago
  25. 56dee03 Attempt to fix build '<>' works on mac but does not appear to work on linux yet. by Jason Sams · 14 years ago
  26. 1813340 Update imageprocessing to remove generated files. by Jason Sams · 14 years ago
  27. 6856150 Merge "Fix Android build" by Shih-wei Liao · 14 years ago
  28. 0d5ef34 Fix Android build by Shih-wei Liao · 14 years ago
  29. 68a0353 Merge "Change the include path." by Shih-wei Liao · 14 years ago
  30. 8690ae9 Change the include path. by Shih-wei Liao · 14 years ago
  31. 591507a Merge "Port ModelViewer to use the new build system. Fix the simulator build on Fountain." by Shih-wei Liao · 14 years ago
  32. 86a1976 Port ModelViewer to use the new build system. by Shih-wei Liao · 14 years ago
  33. bcdbb14 Switch back to use the default search of include path by Ying Wang · 14 years ago
  34. 8a8072d Fix build by Ying Wang · 14 years ago
  35. 71a9485 .rs files are now built by the build system. by Ying Wang · 14 years ago
  36. 7bf29dd Threading RS ForEach. by Jason Sams · 14 years ago
  37. 0a5ecb1 Merge "Fix include path problem." by Shih-wei Liao · 14 years ago
  38. 8375a45 Fix include path problem. by Shih-wei Liao · 14 years ago
  39. c358c1d Merge "Preparing for build system change. Fix the build error in http://b/issue?id=2781522." by Shih-wei Liao · 14 years ago
  40. 7d9b922 Preparing for build system change. Fix the build error in http://b/issue?id=2781522. by Shih-wei Liao · 14 years ago
  41. ace3e01 1st cut of ForEach and test. by Jason Sams · 14 years ago
  42. d18c744 Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  43. c4cdf45 Fix image processing resource problem for non high-density devices. by Jason Sams · 14 years ago
  44. fb1859c Merge "Improve multitouch support so pointers other than 0 can change colors." by Jason Sams · 14 years ago
  45. 17d72e8 Cleanup pass on the mesh api change. by Alex Sakhartchouk · 14 years ago
  46. 999e9e3 Improve multitouch support so pointers other than 0 can change colors. by Jason Sams · 14 years ago
  47. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  48. 11fc920 Update fountain with multitouch support. by Jason Sams · 14 years ago
  49. afb754a Merge "Update fountain to use boolean rather than ints for true/false." by Jason Sams · 14 years ago
  50. 687be05 Update fountain to use boolean rather than ints for true/false. by Jason Sams · 14 years ago
  51. fa58497 Merge "Add support for non-VBO drawing in Meshes." by Jason Sams · 14 years ago
  52. 760f1f7 Add support for non-VBO drawing in Meshes. by Jason Sams · 14 years ago
  53. d3e0ad4 Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  54. 7fe6bce Add matrix ops to RSH headers. by Jason Sams · 14 years ago
  55. 5e9811f Move ImageProcessing and ModelViewer to reflected files. by Jason Sams · 14 years ago
  56. bdaddf4 Remove the obsolete film example. by Jason Sams · 14 years ago
  57. 976846c Fountain example cleanup. by Jason Sams · 14 years ago
  58. 8c88090 Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 14 years ago
  59. e0964a8 update image processing. by Jason Sams · 14 years ago
  60. 2a63bf6 Begin using reflected files. by Jason Sams · 14 years ago
  61. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  62. 79f52df Remove RS_KIND from vertex arrays types. by Jason Sams · 14 years ago
  63. 01a6453 Fountain update. Update field names to match legacy expectations. by Jason Sams · 14 years ago
  64. 66070bf Remove noise functions and update images processing to use new rs namespace names. by Jason Sams · 14 years ago
  65. 22fa371 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  66. dcf9941 Merge "Added benchmark mode. Added some image processing operations." by Alex Sakhartchouk · 14 years ago
  67. d433448 Added benchmark mode. Added some image processing operations. by Alex Sakhartchouk · 14 years ago
  68. ce92d4b Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 14 years ago
  69. 2630739 Delete old createFromClass methods. by Jason Sams · 14 years ago
  70. be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  71. 3910dbf Update Script java classes and llvm samples. by Jason Sams · 14 years ago
  72. 3ffa00d Change global variables from extern to non static. Make script local global vars static. by Jason Sams · 14 years ago
  73. 51f36ab More rsh headers for renderscript and a llvm compatible test script for fountain. by Jason Sams · 14 years ago
  74. b91ff26 Add test pattern icon to Fountain. by Jason Sams · 14 years ago
  75. cdb10ff Add comment block matching the type defines added by RS. by Jason Sams · 14 years ago
  76. 354ea3a Change default mode. by Jason Sams · 14 years ago
  77. e81ef44 Add java benchmark to imageProcessing. by Jason Sams · 14 years ago
  78. 2c2d9bd Cleanup image processing example script. by Jason Sams · 14 years ago
  79. e47c4fa Fix ImageProcessing example. by Jason Sams · 14 years ago
  80. 4820e8b Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 14 years ago
  81. 8fdf6b5 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 15 years ago
  82. fdcf7db Support npot on es 2.0 HW. by Jason Sams · 15 years ago
  83. 2d4445b explicit set an "optional" tag by Jean-Baptiste Queru · 15 years ago
  84. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  85. 7dad9c3 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 15 years ago
  86. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  87. e46d138 Fix film by Jason Sams · 15 years ago
  88. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  89. 4d53cfb Merge change Id10824da by Android (Google) Code Review · 15 years ago
  90. 2ad5ec3 Fix film init by Jason Sams · 15 years ago
  91. 38ff84a Merge change I948415fd by Android (Google) Code Review · 15 years ago
  92. c86a2c1 Delete the old rollo sample which is obsolete. by Jason Sams · 15 years ago
  93. e18844a Make default vertex program correctly track surface size. by Jason Sams · 15 years ago
  94. 613cad1 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. by Jason Sams · 15 years ago
  95. d6d4a5f Add new RenderScript sample: ImageProcessing. by Romain Guy · 15 years ago
  96. c4e0d05 Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion. by Jason Sams · 15 years ago
  97. e86ec90 Add a test pattern as rollo's icon by Joe Onorato · 15 years ago
  98. b681c8a Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  99. e12c1c5 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  100. 61c30b5 Fix fountain crash. by Jason Sams · 15 years ago