Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
frameworks
/
rs
/
711e7316c7bc274dd0ee9e4f3f043a85c1a706a8
/
rsFileA3D.cpp
5224a27
Additional loading methods for fonts and a3d files. Cleaned up error messages.
by Alex Sakhartchouk
· 14 years ago
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
dc763f3
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
c8fb69e
Adding average fps counter. Removing rsLight from libRS
by Alex Sakhartchouk
· 14 years ago
383e5b1
Adding support for all allowed textures.
by Alex Sakhartchouk
· 14 years ago
4e9a7a8
Start of mesh API cleanup.
by Alex Sakhartchouk
· 14 years ago
d3e0ad4
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 14 years ago
b825f67
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
d01d970
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
b80dfa7
More test app work
by Jason Sams
· 15 years ago
a5597fc
1st cut of a3d file loader.
by Jason Sams
· 15 years ago