1. 7e99f68 Fix deadlock on RS teardown. by Jason Sams · 14 years ago
  2. 2353ae3 Async type creation. by Jason Sams · 14 years ago
  3. 64cf5e9 Merge "Changing scenegraph sample to use arrays." by Alex Sakhartchouk · 14 years ago
  4. 6b8552a Begin hooking up SurfaceConfig. by Jason Sams · 14 years ago
  5. 963bb45 Changing scenegraph sample to use arrays. by Alex Sakhartchouk · 14 years ago
  6. d978780 Packing the struct to work around llvm bug. by Alex Sakhartchouk · 14 years ago
  7. 4f230b3 Fixing font bug, initialization was done in the wrong order. by Alex Sakhartchouk · 14 years ago
  8. 9a1fd7f Merge "Fixing refcounting debug statements that've gotten bitrotten." by Alex Sakhartchouk · 14 years ago
  9. b7229fa Fixing refcounting debug statements that've gotten bitrotten. by Alex Sakhartchouk · 14 years ago
  10. ab8f06c Support for unsigned long and unsigned long long. by Stephen Hines · 14 years ago
  11. 139b427 Merge "Test exported "long" type." by Stephen Hines · 14 years ago
  12. 13d080c Test exported "long" type. by Stephen Hines · 14 years ago
  13. 39f2ef6 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 14 years ago
  14. 0977c94 Fix support for 64-bit integers. by Stephen Hines · 14 years ago
  15. d7e5481 Cleanup error message for null binding address. by Jason Sams · 14 years ago
  16. 63d52ac Remove pragma for RS export variables. by Stephen Hines · 14 years ago
  17. 700ba38 Removing fixed size arrays. by Alex Sakhartchouk · 14 years ago
  18. 9bb32e1 Move rsDebug from rs_math.rsh to rs_core.rsh: rsDebug is more like core functionalities instead of math functionalities. Also portions of rsDebug implementation has been in rs_core.rsh already. by Shih-wei Liao · 14 years ago
  19. b9c22be Merge "Add RS testing for long and long long." by Stephen Hines · 14 years ago
  20. 053ae93 Add RS testing for long and long long. by Stephen Hines · 14 years ago
  21. 02019df Merge "changing vec4 to vec2 for perf reasons." by Alex Sakhartchouk · 14 years ago
  22. 7ffcaf2 changing vec4 to vec2 for perf reasons. by Alex Sakhartchouk · 14 years ago
  23. 511489e Merge "Adding average fps counter. Removing rsLight from libRS" by Alex Sakhartchouk · 14 years ago
  24. 6125b97 Merge "Implement allocation resizing." by Jason Sams · 14 years ago
  25. 96abf81 Implement allocation resizing. by Jason Sams · 14 years ago
  26. c8fb69e Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  27. 09c6735 Adding text metrics to renderscript. by Alex Sakhartchouk · 14 years ago
  28. c9fa305 Fix for bug 3053078 Font gamma correction to match with lib HWUI. by Alex Sakhartchouk · 14 years ago
  29. 889fe50 fixing bugs 3053960, 3044804, 3044798 by Alex Sakhartchouk · 14 years ago
  30. 9fbc73a Merge "Add object validity checking." by Jason Sams · 14 years ago
  31. 605048a Add object validity checking. by Jason Sams · 14 years ago
  32. d51783d Merge "Adding anisotropic filtering and related samples." by Alex Sakhartchouk · 14 years ago
  33. 1103d8e Adding anisotropic filtering and related samples. by Alex Sakhartchouk · 14 years ago
  34. 01b7d29 Fix clear() operation for rsScriptC. by Stephen Hines · 14 years ago
  35. 886f11a More robust attribute binding by Alex Sakhartchouk · 14 years ago
  36. 8d957fa Fix safe for mp check in ScriptC. by Jason Sams · 14 years ago
  37. 1762161 Fix RS bug with message ID 0. by Stephen Hines · 14 years ago
  38. 0bd3c86 Error checking for MVP matrix computation. Fixing more padding bugs. by Alex Sakhartchouk · 14 years ago
  39. b26fb04 Adding timer to display renderscript jit duration. by Alex Sakhartchouk · 14 years ago
  40. 272cc71 Merge "Adding support for dynamically updated test status" by Stephen Hines · 14 years ago
  41. b97d043 Merge "Adding support for all allowed textures. Cleaning up unused code Adding error messages" by Alex Sakhartchouk · 14 years ago
  42. b173f30 Adding support for dynamically updated test status by Stephen Hines · 14 years ago
  43. 383e5b1 Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  44. 0752dd2 Add RsList implementation to RSTest. by Stephen Hines · 14 years ago
  45. b9077f4 Better debugging for scripts. by Jason Sams · 14 years ago
  46. 1376e7b Merge "Remove excessive logging." by Jason Sams · 14 years ago
  47. df9f1c2 Remove excessive logging. by Jason Sams · 14 years ago
  48. 5d73594 Merge "Fix two minor RS bugs. 1: index set size was populated with bad value in java, 2: bad error check in uploadToBufferObject." by Jason Sams · 14 years ago
  49. 2597309 Fix two minor RS bugs. by Jason Sams · 14 years ago
  50. 91a7ac0 Test use of "f" suffix on float initializers. by Stephen Hines · 14 years ago
  51. c4a57c9 Updated RSTest to test primitive type assignments. by Stephen Hines · 14 years ago
  52. 6d0a074 Add support for Float64 (double) to RenderScript. by Stephen Hines · 14 years ago
  53. ec61d06 Merge "Handle RS reflection name changes." by Stephen Hines · 14 years ago
  54. b0e950c Merge "Minor app updates for RS. force RSTest to portrait." by Stephen Hines · 14 years ago
  55. f24d7d0 Fix function name match for refcounting funcs. by Jason Sams · 14 years ago
  56. ff1579a Handle RS reflection name changes. by Stephen Hines · 14 years ago
  57. 900f161 Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  58. e387d81 Minor app updates for RS. force RSTest to portrait. by Stephen Hines · 14 years ago
  59. 4c5f99e Fix partial NP2 support and restrict mipmaps and clamp by Jason Sams · 14 years ago
  60. e7ae69f Shader changes to allow for more flexible constant binding. by Alex Sakhartchouk · 14 years ago
  61. d405c49 Merge "Reflected class name and bc file name changes." by Ying Wang · 14 years ago
  62. e7b4b86 Fix header path. by Anatol Pomazau · 14 years ago
  63. 5385a07 Fixing a3d files to reflect the new element structure. by Alex Sakhartchouk · 14 years ago
  64. 46e4554 Add arrays to elements. by Jason Sams · 14 years ago
  65. 6ae9112 Reflected class name and bc file name changes. by Ying Wang · 14 years ago
  66. 660ccc7 Fixing fragment shader bounding code by Alex Sakhartchouk · 14 years ago
  67. 1e5168d Adding ability to dirty the allocation and notify shaders using it. by Alex Sakhartchouk · 14 years ago
  68. 5192f45 Remove ACC and other legacy bits from RS. by Jason Sams · 14 years ago
  69. 5f0c84c SubElementData data upload functions. by Jason Sams · 14 years ago
  70. 6e93421 Fixing uniform binding for fragment shader. by Alex Sakhartchouk · 14 years ago
  71. af83e79 Fixing renderscript uniform binding bugs. Working on custom shaders. by Alex Sakhartchouk · 14 years ago
  72. 39cd317 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 14 years ago
  73. 6e657c3 More work on the renderscript sample by Alex Sakhartchouk · 14 years ago
  74. c8dc45c Renderscript samples. by Alex Sakhartchouk · 14 years ago
  75. 3aef272 Should fix the build. by Alex Sakhartchouk · 14 years ago
  76. 1889010 Hopefully this fixes the build. by Alex Sakhartchouk · 14 years ago
  77. f211077 Merge "Renderscript samples. Merged two model related projects. Cleanup." by Alex Sakhartchouk · 14 years ago
  78. 35b9644 Renderscript samples. Merged two model related projects. Cleanup. by Alex Sakhartchouk · 14 years ago
  79. 013f7bf Merge "Fix bug looping non-blocking fifos." by Jason Sams · 14 years ago
  80. 72b0e8b Merge "Remove OOB object destruction." by Jason Sams · 14 years ago
  81. 8c46b10 Fix bug looping non-blocking fifos. by Jason Sams · 14 years ago
  82. 67cd352 Merge "Make java entry points for native fifo synchronized." by Jason Sams · 14 years ago
  83. f47eec3 Remove OOB object destruction. by Jason Sams · 14 years ago
  84. 46bafb3 Make java entry points for native fifo synchronized. by Jason Sams · 14 years ago
  85. 01bcef6 Propagating some useful font changes. by Alex Sakhartchouk · 14 years ago
  86. c45600c Merge "Added frustum plane extraction and sphere culling code." by Alex Sakhartchouk · 14 years ago
  87. 95333f9 Added frustum plane extraction and sphere culling code. by Alex Sakhartchouk · 14 years ago
  88. 62e744e Remove extra float<>int conversions in ImageProcessing. by Jason Sams · 14 years ago
  89. c093685 Support reference operations in RS scripts. by Jason Sams · 14 years ago
  90. 991f8f3 Merge "Adding bounding box computation." by Alex Sakhartchouk · 14 years ago
  91. ba4aa5c Adding bounding box computation. by Alex Sakhartchouk · 14 years ago
  92. 40dbbf0 Merge "Renderscript scenegraph prototype." by Alex Sakhartchouk · 14 years ago
  93. 265ad50 Renderscript scenegraph prototype. by Alex Sakhartchouk · 14 years ago
  94. 6b631f5 Merge "Start adding RS tests." by Jason Sams · 14 years ago
  95. bb060aa Start adding RS tests. by Jason Sams · 14 years ago
  96. 5e1a9bf Merge "Thread launch strategies." by Jason Sams · 14 years ago
  97. dd663fa Thread launch strategies. by Jason Sams · 14 years ago
  98. e7b3af2 Merge "Fix field packer bug for U32 data. Fix initial refcounts in allocations. Support null references in allocations." by Jason Sams · 14 years ago
  99. 10e5e57 Fix field packer bug for U32 data. by Jason Sams · 14 years ago
  100. 0bd010a Preparing renderscript java code for use with phanton references. by Alex Sakhartchouk · 14 years ago