1. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  2. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  3. 8154954 Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 14 years ago
  4. c21cf40 Add support for dumping RS objects to aid in debugging of white blocks bug. by Jason Sams · 15 years ago
  5. e12c1c5 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  6. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  7. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  8. 9397e30 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  9. a4a54e4 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  10. a0a1b6f Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  11. 1030893 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 15 years ago
  12. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago