1. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  2. ef21edc beging np2 extension check work. by Jason Sams · 14 years ago
  3. 3eb28f0 Fix some minor bugs with GL state setup that were exposed by Droids driver. by Jason Sams · 14 years ago
  4. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  5. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  6. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  7. 9397e30 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  8. e015841 Point Sprites by Jason Sams · 15 years ago
  9. 707aaf3 Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  10. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  11. 2f2898c Implement sampler GL setup code. by Jason Sams · 15 years ago
  12. 39c8bc7 Add sampler support by Jason Sams · 15 years ago
  13. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago