1. 807fdc4 Move memory layout to driver. by Jason Sams · 12 years ago
  2. cd919a1 Update ANativeWindow clients for sync by Jamie Gennis · 12 years ago
  3. 2275e9c Fix duplicate malloc pointers. by Jason Sams · 12 years ago
  4. 0dc6693 IO_OUTPUT + Rendertarget implemetation. by Jason Sams · 12 years ago
  5. f22c8ac Add support for stride != width. by Jason Sams · 12 years ago
  6. b322033 Implement IO_OUTPUT + SurfaceTexture by Jason Sams · 12 years ago
  7. 3522f40 Implement USAGE_IO_INPUT by Jason Sams · 12 years ago
  8. 2543059 Merge "Fixing uint32 size_t mismatches." by Alex Sakhartchouk · 12 years ago
  9. 7ac2a4d Beging IO stream out from allocation to surface texture. by Jason Sams · 12 years ago
  10. c794cd5 Fixing uint32 size_t mismatches. by Alex Sakhartchouk · 12 years ago
  11. 41e373d Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 13 years ago
  12. 03f1910 resolved conflicts for merge of 08289f55 to graphics-dev by Steve Block · 13 years ago
  13. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  14. 179e9a4 Private API to support MFF transition. by Jason Sams · 13 years ago
  15. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  16. 2382aba Add RS watchdog. by Jason Sams · 13 years ago
  17. 0a44ab4 Remove verbose logging, update test app and docs. by Stephen Hines · 13 years ago
  18. a949524 Adding ability to read back fbo data to renderscript by Alex Sakhartchouk · 13 years ago
  19. 74a8279 Allocation copy functions. by Alex Sakhartchouk · 13 years ago
  20. a614ae1 Cleaup of rsComponent to remove GL types. by Jason Sams · 13 years ago
  21. eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 13 years ago