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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
frameworks
/
rs
/
8265f912219d91a54a764fc88e667484cf6deb31
/
rsProgramStore.cpp
b8353c5
Revert "Replaced android::Vector with std::vector."
by Yang Ni
· 10 years ago
44bef6f
Replace NULL macros with nullptr literals.
by Chris Wailes
· 10 years ago
93d6bc8
Replaced android::Vector with std::vector.
by Chris Wailes
· 10 years ago
e3150cf
Plumb context through for serialization.
by Jason Sams
· 12 years ago
c700e64
Fixing asynchronous performance issues.
by Alex Sakhartchouk
· 13 years ago
7f126c7
Moving samplers behind the hal.
by Alex Sakhartchouk
· 13 years ago
721acc4
Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation.
by Jason Sams
· 13 years ago
8feea4e
Seperate GL from RS program store.
by Jason Sams
· 13 years ago
77d9f4b
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
225afd3
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
6b8552a
Begin hooking up SurfaceConfig.
by Jason Sams
· 14 years ago
900f161
Cleanup GL setup code and remove legacy 1.1 paths.
by Jason Sams
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
771565f
Change RS to use the passed surface size rather than EGL size.
by Jason Sams
· 14 years ago
ccc010b
Rename ProgramFragmentStore to ProgramStore.
by Jason Sams
· 14 years ago
[Renamed (78%) from rsProgramFragmentStore.cpp]
4815c0d
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
c460e55
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
f2649a9
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
9397e30
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 15 years ago
afcb25c
Add support for selecting the color bit depth and if the application used a depth buffer.
by Jason Sams
· 15 years ago
707aaf3
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 15 years ago
cfb1d11
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 15 years ago
fd10b71
Update rollo with new interactivity model.
by Jason Sams
· 15 years ago
1aa5a4e
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 15 years ago
8ce125b
Implement default programs and implement defaults and parents for imports.
by Jason Sams
· 15 years ago
a0a1b6f
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
by Jason Sams
· 15 years ago
326e0dd
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago