1. b0934b6 Remove libutils and fix rsDebug for RS support library. by Stephen Hines · 11 years ago
  2. 3bbc0fd Add 3D allocation copies. by Jason Sams · 11 years ago
  3. 099bc26 Start making RS 64-bit clean. by Tim Murray · 11 years ago
  4. 0b575de Add x86 server support. by Tim Murray · 11 years ago
  5. 3468938 Add custom allocator support for Allocation objects. by Tim Murray · 11 years ago
  6. 3a25fdd Cleanup lots of things related to IO_OUTPUT and error checking. by Tim Murray · 11 years ago
  7. 733396b Implement usage IO INPUT by Jason Sams · 11 years ago
  8. bc0ca6b Support typed YUV allocations by Jason Sams · 11 years ago
  9. 60c2796 Remove unstrided 2D copies. by Tim Murray · 11 years ago
  10. a572aca Add support for YUV allocations. by Jason Sams · 12 years ago
  11. 93eacc7 Cleanup diff with compat. by Jason Sams · 12 years ago
  12. 58fd6a5 Rename ISurfaceTexture and SurfaceTexture by Andy McFadden · 12 years ago
  13. 2e1a94d Add support for user-allocated buffers from the C++ API. by Tim Murray · 12 years ago
  14. 358747a Add support for 2D strided copies to/from an allocation with the C++ API. by Tim Murray · 12 years ago
  15. 7b3e309 Add support for 2D copies to arbitrary data pointers. by Tim Murray · 12 years ago
  16. 709a097 Separate CPU driver impl from reference driver. by Jason Sams · 12 years ago
  17. 509ea5c Add copy1DRangeToUnchecked. by Tim Murray · 12 years ago
  18. 6146238 Cache element type in allocation hal. by Jason Sams · 12 years ago
  19. 61a4bb7 Cleanup pointer access in adapter and font. by Jason Sams · 12 years ago
  20. 807fdc4 Move memory layout to driver. by Jason Sams · 12 years ago
  21. e3150cf Plumb context through for serialization. by Jason Sams · 12 years ago
  22. 2275e9c Fix duplicate malloc pointers. by Jason Sams · 12 years ago
  23. 9f70a4e Move incRefs()/decRefs() logic from Allocation -> Type. by Stephen Hines · 12 years ago
  24. 3522f40 Implement USAGE_IO_INPUT by Jason Sams · 12 years ago
  25. 4edf030 More header untangling. by Alex Sakhartchouk · 12 years ago
  26. 7ac2a4d Beging IO stream out from allocation to surface texture. by Jason Sams · 12 years ago
  27. 6f9fb0f am 7042613c: Merge "Fix an incorrect assert that doesn\'t account for element array size." by Alex Sakhartchouk · 12 years ago
  28. 7694632 Fix an incorrect assert that doesn't account for element array size. by Alex Sakhartchouk · 12 years ago
  29. d104703 am 855eadf9: Merge "Fix potential bug with reordered size/offset arguments." by Stephen Hines · 12 years ago
  30. 6ae039b Fix potential bug with reordered size/offset arguments. by Stephen Hines · 13 years ago
  31. 41e373d Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 13 years ago
  32. 03f1910 resolved conflicts for merge of 08289f55 to graphics-dev by Steve Block · 13 years ago
  33. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  34. 179e9a4 Private API to support MFF transition. by Jason Sams · 13 years ago
  35. 2d1220c Expand RS vector3 types to vector4. by Alex Sakhartchouk · 13 years ago
  36. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  37. 064aa7e Remove ObjBaseRef from the hal struct by Alex Sakhartchouk · 13 years ago
  38. c7cec1e Fix issue with freeing allocation with circular references. by Jason Sams · 13 years ago
  39. c700e64 Fixing asynchronous performance issues. by Alex Sakhartchouk · 13 years ago
  40. 5c4369a Fix to the memory leak problem. by Alex Sakhartchouk · 13 years ago
  41. 74a8279 Allocation copy functions. by Alex Sakhartchouk · 13 years ago
  42. b81a0eb More work to make libRS buildable on the host. by Alex Sakhartchouk · 13 years ago
  43. eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 13 years ago
  44. c19ff01 rsLib cleanup by Alex Sakhartchouk · 13 years ago
  45. c975cf4 Pipe rsa function though the RS api table. by Jason Sams · 13 years ago
  46. 186e591 Cleanup rs.spec file and code generator. by Jason Sams · 13 years ago
  47. 70b83c1 Modifying libRS internal communication to handle network rendering. by Alex Sakhartchouk · 13 years ago
  48. 7d9c5ff First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 13 years ago
  49. bad8074 Start seperating out RS compute implementation. Create hal by Jason Sams · 13 years ago
  50. 6a12181 Almost all warnings are now errors in RS build. by Stephen Hines · 13 years ago
  51. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 13 years ago
  52. 099d7d3 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 13 years ago
  53. 09aeb8a Clean up RS samples for SDK, bug 2943369 by Jason Sams · 13 years ago
  54. 185b8b0 Add some error checking. by Jason Sams · 14 years ago
  55. bcac934 Implement sub updates for mipmap levels and cubmaps. by Jason Sams · 14 years ago
  56. 236385b Implement more of copy2DRange* by Jason Sams · 14 years ago
  57. a237151 Cleanup bitmap uploads Implement standalone mipmap generation. by Jason Sams · 14 years ago
  58. f8aafcf Adding ability to load cubemaps from individual faces. by Alex Sakhartchouk · 14 years ago
  59. 9f8bc4f Updating cubemap loading code. by Alex Sakhartchouk · 14 years ago
  60. 4b45b89 Move adapter2D to a derived class from Allocation. by Jason Sams · 14 years ago
  61. 741aac9 Fix teardown bug found in books. by Jason Sams · 14 years ago
  62. a2aab8b Cleanup and refactoring of an earlier cl. by Alex Sakhartchouk · 14 years ago
  63. b7e83bd Fix mipmap bug introduced with Allocation cleanup. Add syncAll to rsg headers. by Jason Sams · 14 years ago
  64. b89b0b7 Add support for non-malloc backed textures. by Jason Sams · 14 years ago
  65. ebc5019 More API updates. by Jason Sams · 14 years ago
  66. 837e388 Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement. by Jason Sams · 14 years ago
  67. 366c9c8 Allocation API update. by Jason Sams · 14 years ago
  68. 25413ec API review cleanup. by Jason Sams · 14 years ago
  69. 84e4027 Support for cubemaps. by Alex Sakhartchouk · 14 years ago
  70. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  71. b60d757 Continue error check improvements and write some docs. by Jason Sams · 14 years ago
  72. dc763f3 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  73. f0c1df4 Begin adding async allocation creation. by Jason Sams · 14 years ago
  74. 225afd3 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  75. 64cd98e Some cleanup by Alex Sakhartchouk · 14 years ago
  76. 2353ae3 Async type creation. by Jason Sams · 14 years ago
  77. 39f2ef6 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 14 years ago
  78. 96abf81 Implement allocation resizing. by Jason Sams · 14 years ago
  79. 1103d8e Adding anisotropic filtering and related samples. by Alex Sakhartchouk · 14 years ago
  80. 900f161 Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  81. 5f0c84c SubElementData data upload functions. by Jason Sams · 14 years ago
  82. 10e5e57 Fix field packer bug for U32 data. by Jason Sams · 14 years ago
  83. e6d9fbc Adding allocation reference counting to the a3d models. by Alex Sakhartchouk · 14 years ago
  84. e3929c9 Refcounting in allocations. by Jason Sams · 14 years ago
  85. d18c744 Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  86. 44b2894 Fix 32&24 ->16 bit bitmap uploads. by Jason Sams · 14 years ago
  87. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  88. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  89. c1ed589 checkpoint animations by Jason Sams · 14 years ago
  90. fa84da2 Add support for linking to a skia bitmap rather than always copying the data from the bitmap. by Jason Sams · 14 years ago
  91. 7fabe1a Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain. by Jason Sams · 14 years ago
  92. 2f6d861 Fix RS mipmap generation for 8 bit alpha textures. by Jason Sams · 15 years ago
  93. fdcf7db Support npot on es 2.0 HW. by Jason Sams · 15 years ago
  94. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  95. cf4c7c9 Implement RS tracked defered texture and buffer object uploads. by Jason Sams · 15 years ago
  96. e6c6078 am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  97. 13e2634 Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  98. b9db990 am 9f96a37a: am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair by Jason Sams · 15 years ago
  99. 43999e7 Fix ref counting bug that could cause memory leak in allApps. by Jason Sams · 15 years ago
  100. 3dd429c resolved conflicts for merge of f6309041 to master by Jason Sams · 15 years ago