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gerrit-public.fairphone.software
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fp2-dev
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platform
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frameworks
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rs
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8fdf6b56ef00c81b6b9ac7ae182841eed77e062c
8fdf6b5
Deprecate fill_parent and introduce match_parent. Bug: #2361749.
by Romain Guy
· 15 years ago
2a13aa9
less log spew
by Joe Onorato
· 15 years ago
7c52898
Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor.
by Jason Sams
· 15 years ago
cacee55
Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots.
by Jason Sams
· 15 years ago
fdcf7db
Support npot on es 2.0 HW.
by Jason Sams
· 15 years ago
433eca3
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
2d4445b
explicit set an "optional" tag
by Jean-Baptiste Queru
· 15 years ago
b4d3568
Add RS support for generic attribs as input to vertex programs.
by Jason Sams
· 15 years ago
0c0ccb0
Disable excessive RS logging.
by Jason Sams
· 15 years ago
d01d970
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
7dad9c3
Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode.
by Jason Sams
· 15 years ago
b2a219b
Fix live wallpaper many. Z coordinate was being ignored for draw quad call.
by Jason Sams
· 15 years ago
e9ed6cc
Fix emulated glColor in es2 mode.
by Jason Sams
· 15 years ago
cd50653
Place shader logging behind prop to declutter logs.
by Jason Sams
· 15 years ago
f2e4fa2
Continue es2 shader dev
by Jason Sams
· 15 years ago
ac6daa2
Merge change I0011bcf5
by Android (Google) Code Review
· 15 years ago
4815c0d
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
00b45fa
Merge commit 'goog/eclair-plus-aosp'
by Android Git Automerger
· 15 years ago
cf4c7c9
Implement RS tracked defered texture and buffer object uploads.
by Jason Sams
· 15 years ago
5613b91
am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
b004af9
am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
a8c1f6d
am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
ba052b9
am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
2dca84d
Throttle low priority RS threads by sleeping once per frame to avoid starving other apps.
by Jason Sams
· 15 years ago
b8f0b5d
am 3bac3ad2: (-s ours) am 9737dc4d: am 5c49a908: (-s ours) Merge change Ic73ec39b into eclair
by Jason Sams
· 15 years ago
72b144b
am 9737dc4d: am 5c49a908: (-s ours) Merge change Ic73ec39b into eclair
by Jason Sams
· 15 years ago
bdb403a
am 5c49a908: (-s ours) Merge change Ic73ec39b into eclair
by Jason Sams
· 15 years ago
589d4c6
am 5c49a908: Merge change Ic73ec39b into eclair
by Jason Sams
· 15 years ago
767da3a
DO NOT MERGE. Implement WAR which should prevent the white square bug from appearing on user devices. If we see a 0 texture id during bind for rendering, attempt to re-upload. If this fails log debug info and restart the app.
by Jason Sams
· 15 years ago
f2a5d73
Beging GL2 user shaders. Switch master to using GL2 by default.
by Jason Sams
· 15 years ago
e46d138
Fix film
by Jason Sams
· 15 years ago
c460e55
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
e6c6078
am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
7fa48a1
am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
ee4d94a
am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
13e2634
Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
b9db990
am 9f96a37a: am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair
by Jason Sams
· 15 years ago
a4389c4
am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair
by Jason Sams
· 15 years ago
5fd6f30
am 39dbb099: Merge change I36176536 into eclair
by Jason Sams
· 15 years ago
43999e7
Fix ref counting bug that could cause memory leak in allApps.
by Jason Sams
· 15 years ago
a3b81a4
am 93f409b5: am d581b1a8: am ddac83a5: Fix extended logging for object dumping.
by Jason Sams
· 15 years ago
5a64b63
am d581b1a8: am ddac83a5: Fix extended logging for object dumping.
by Jason Sams
· 15 years ago
b9a4796
am ddac83a5: Fix extended logging for object dumping.
by Jason Sams
· 15 years ago
25afc00
Fix extended logging for object dumping.
by Jason Sams
· 15 years ago
4d53cfb
Merge change Id10824da
by Android (Google) Code Review
· 15 years ago
2ad5ec3
Fix film init
by Jason Sams
· 15 years ago
38ff84a
Merge change I948415fd
by Android (Google) Code Review
· 15 years ago
c86a2c1
Delete the old rollo sample which is obsolete.
by Jason Sams
· 15 years ago
3dd429c
resolved conflicts for merge of f6309041 to master
by Jason Sams
· 15 years ago
9e19b58
am f56f317f: am fa0394c9: Merge change I715333b8 into eclair
by Jason Sams
· 15 years ago
1005376
am fa0394c9: Merge change I715333b8 into eclair
by Jason Sams
· 15 years ago
c21cf40
Add support for dumping RS objects to aid in debugging of white blocks bug.
by Jason Sams
· 15 years ago
94743c9
am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair
by Jason Sams
· 15 years ago
da65c7f
am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair
by Jason Sams
· 15 years ago
a106fb5
am ec8178eb: Merge change I9c1bad53 into eclair
by Jason Sams
· 15 years ago
561bc52
am ce757d69: merge from open-source master
by Jean-Baptiste Queru
· 15 years ago
cb5f194
merge from open-source master
by Jean-Baptiste Queru
· 15 years ago
1583244
Add setPriority to allow wallpapers to run at lower cpu priority than default.
by Jason Sams
· 15 years ago
cb0550f
eclair snapshot
by Jean-Baptiste Queru
· 15 years ago
ba12335
am 8dcb4233: am 4834887e: am 4dd6fee7: Merge change Ieb4b0318 into eclair
by Jason Sams
· 15 years ago
f90517f
am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair
by Jason Sams
· 15 years ago
e18844a
Make default vertex program correctly track surface size.
by Jason Sams
· 15 years ago
613cad1
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
75ff7bd
am e614f938: am dac92e6f: am 3e584fc9: Merge change I5975651f into eclair
by Romain Guy
· 15 years ago
519cdc9
Don't feed the timezone to RenderScript time functions, let the library figure it out.
by Romain Guy
· 15 years ago
49372c4
am 4909b554: am a8f2c2b4: am 902051df: Merge change I0e27b5ca into eclair
by Jason Sams
· 15 years ago
5f0b4e1
Fix texture upload bug for narrow texture of less than 32bpp.
by Jason Sams
· 15 years ago
c01af25
am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair
by Jason Sams
· 15 years ago
168eecf
am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair
by Jason Sams
· 15 years ago
458f2dc
Support applications changing the surface attached to the RS.
by Jason Sams
· 15 years ago
e402ed3
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
by Jason Sams
· 15 years ago
e715211
am 15ec511b: am 38f95586: am 03e778b9: Merge change Ic4918c30 into eclair
by Jason Sams
· 15 years ago
230c94a
am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair
by Jason Sams
· 15 years ago
79f28e7
Fix a build break. Too many branches to keep track of.
by Jason Sams
· 15 years ago
bf3c14e
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
by Jason Sams
· 15 years ago
37bf791
am 923f2cf0: am a89a059e: am 04104665: Merge change I911458a0 into eclair
by Marco Nelissen
· 15 years ago
0ef2746
am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair
by Jason Sams
· 15 years ago
6cd833d
Fix x offset for boxed textures
by Marco Nelissen
· 15 years ago
33b6e3b
Fix egl cleanup code on context teardown.
by Jason Sams
· 15 years ago
5c3e3bc
Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached.
by Jason Sams
· 15 years ago
c2f9490
Fix bug where dirty messages for allocations attached to programVertex objects could be lost.
by Jason Sams
· 15 years ago
fb03a22
Remove hack in RS that called exit to WAR now fixed driver bugs. Make gloabal init safe by locking around the critical code.
by Jason Sams
· 15 years ago
8cfdd24
Minor bug fixes and add glError check.
by Jason Sams
· 15 years ago
6d751ef
Add egl init start message to help debug driver init hangs.
by Jason Sams
· 15 years ago
d6d4a5f
Add new RenderScript sample: ImageProcessing.
by Romain Guy
· 15 years ago
3a27c95
Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder.
by Jason Sams
· 15 years ago
9e4e13d
Fix tls crash on startup if more than one RS contexts are created in one process.
by Jason Sams
· 15 years ago
8c401ef
Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
by Jason Sams
· 15 years ago
c4e0d05
Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion.
by Jason Sams
· 15 years ago
e86ec90
Add a test pattern as rollo's icon
by Joe Onorato
· 15 years ago
3a97c59
Implement screen aligned bitmap drawing support.
by Jason Sams
· 15 years ago
c5174c7
absf() -> fabsf() instead of fabs()
by Romain Guy
· 15 years ago
b681c8a
Fix but processing raster state pragma. rename stateFragmentStore to stateStore
by Jason Sams
· 15 years ago
e12c1c5
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
by Jason Sams
· 15 years ago
61c30b5
Fix fountain crash.
by Jason Sams
· 15 years ago
8312801
Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown.
by Jason Sams
· 15 years ago
f2649a9
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
1fddd90
Reduce debugging spew and add props to selectivly re-enable it.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
86f1b23
Implement pause/resume for the RS thread.
by Jason Sams
· 15 years ago
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