1. 4efe3d3 Add fatal error check by Jason Sams · 9 years ago
  2. 0ca7cba Refactor hal loading by Jason Sams · 9 years ago
  3. b8353c5 Revert "Replaced android::Vector with std::vector." by Yang Ni · 9 years ago
  4. f3213d7 Make rsContext be able to have info about the path of native libs by Miao Wang · 10 years ago
  5. 44bef6f Replace NULL macros with nullptr literals. by Chris Wailes · 10 years ago
  6. 93d6bc8 Replaced android::Vector with std::vector. by Chris Wailes · 10 years ago
  7. 416f4b6 Pass context creation flags to driver init. by Jason Sams · 10 years ago
  8. 2303748 Remove the obsolete ScriptCState. Simplify cascading #ifdefs. by Jean-Luc Brouillet · 10 years ago
  9. 397b0b1 Make object destruction asynchronous. by Tim Murray · 11 years ago
  10. f274827 implement finish by Jason Sams · 11 years ago
  11. 84e3dea Add flags word to context initialization. by Tim Murray · 11 years ago
  12. 574854b Fix up master issues with tracing/logging and the compatibility library. by Stephen Hines · 11 years ago
  13. fa85e91 Enable very basic tracing support. by Tim Murray · 11 years ago
  14. cca3d6c Add support for DEBUG context type. by Stephen Hines · 11 years ago
  15. 4961cce USAGE_IO notifications for new buffers. by Jason Sams · 11 years ago
  16. 93eacc7 Cleanup diff with compat. by Jason Sams · 12 years ago
  17. 4d252d6 enable synchronous mode (functional) by Tim Murray · 12 years ago
  18. 0e92fa3 Add flag for enabling CPU-only execution. by Tim Murray · 12 years ago
  19. 0c66f07 Move runtime loading into a separate helper function. by Tim Murray · 12 years ago
  20. dbe66d6 Add backed for script groups. by Jason Sams · 12 years ago
  21. da3b58d Fix build. New clang has stricter checking. by Shih-wei Liao · 12 years ago
  22. d1f7da6 Add prop to force cap compute threading. by Jason Sams · 12 years ago
  23. 4edf030 More header untangling. by Alex Sakhartchouk · 12 years ago
  24. d3e4b74 Merge commit 'bdeec118' into manualmerge by Jason Sams · 12 years ago
  25. 5f27d6f Implement RS VSync on new vsync infrastructure. by Jason Sams · 12 years ago
  26. 03f1910 resolved conflicts for merge of 08289f55 to graphics-dev by Steve Block · 13 years ago
  27. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  28. 8310d96 am 50445568: Merge "Fixing FBO font rendering bug that resulted from using old surface size." by Alex Sakhartchouk · 13 years ago
  29. a74a8f6 Fixing FBO font rendering bug that resulted from using old surface size. by Alex Sakhartchouk · 13 years ago
  30. 9e0afb5 Path rendering by Jason Sams · 13 years ago
  31. 2382aba Add RS watchdog. by Jason Sams · 13 years ago
  32. cbb0b8a Start using bcinfo components within librs. by Stephen Hines · 13 years ago
  33. b81a0eb More work to make libRS buildable on the host. by Alex Sakhartchouk · 13 years ago
  34. eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 13 years ago
  35. 7257c7e Preparing libRS for for compilation on host. by Alex Sakhartchouk · 13 years ago
  36. 1a4efa3 Core to client fifo on sockets. by Jason Sams · 13 years ago
  37. c19ff01 rsLib cleanup by Alex Sakhartchouk · 13 years ago
  38. a04e30d Moving renderscript GL code into the HAL by Alex Sakhartchouk · 13 years ago
  39. 83c451a Move TLS behind hal. by Jason Sams · 13 years ago
  40. 87fe59a Create runtime stubs for compute driver. by Jason Sams · 13 years ago
  41. 4b3de47 Migrate most GL from context to driver. by Jason Sams · 13 years ago
  42. 7d9c5ff First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 13 years ago
  43. cdfdb8f Migrate thread launch to driver. by Jason Sams · 13 years ago
  44. bad8074 Start seperating out RS compute implementation. Create hal by Jason Sams · 13 years ago
  45. 7b3e9bd Fix for bug 3434228 by Alex Sakhartchouk · 13 years ago
  46. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 13 years ago
  47. 0f7785c Re-implement img npot support in HC. by Jason Sams · 14 years ago
  48. ca3f09c Split time functions into rs_time.rsh header. by Stephen Hines · 14 years ago
  49. 741aac9 Fix teardown bug found in books. by Jason Sams · 14 years ago
  50. 2d79197 Perf test by Alex Sakhartchouk · 14 years ago
  51. 366c9c8 Allocation API update. by Jason Sams · 14 years ago
  52. 87319de More error checks by Jason Sams · 14 years ago
  53. 6070925 Create holder inner class for pushing context state. by Jason Sams · 14 years ago
  54. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  55. aad4bc5 Handle user message ID 0 by Jason Sams · 14 years ago
  56. 5c1c79a RS Error cleanup. by Jason Sams · 14 years ago
  57. dc763f3 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  58. 6b8552a Begin hooking up SurfaceConfig. by Jason Sams · 14 years ago
  59. c8fb69e Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  60. 889fe50 fixing bugs 3053960, 3044804, 3044798 by Alex Sakhartchouk · 14 years ago
  61. 605048a Add object validity checking. by Jason Sams · 14 years ago
  62. 886f11a More robust attribute binding by Alex Sakhartchouk · 14 years ago
  63. 8d957fa Fix safe for mp check in ScriptC. by Jason Sams · 14 years ago
  64. 383e5b1 Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  65. 900f161 Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  66. f47eec3 Remove OOB object destruction. by Jason Sams · 14 years ago
  67. 0cae59f Adding onscreen frame and script time for debugging. by Alex Sakhartchouk · 14 years ago
  68. 1813340 Update imageprocessing to remove generated files. by Jason Sams · 14 years ago
  69. 7bf29dd Threading RS ForEach. by Jason Sams · 14 years ago
  70. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  71. 4ab16b5 am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread by Dianne Hackborn · 14 years ago
  72. 1c769c3 Introduce official public NativeWindow type. by Dianne Hackborn · 14 years ago
  73. d3e0ad4 Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  74. c61346b Rough implemetation of ForEach. Remove launchID from root graphics script. by Jason Sams · 14 years ago
  75. 22fa371 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  76. 771565f Change RS to use the passed surface size rather than EGL size. by Jason Sams · 14 years ago
  77. ccc010b Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 14 years ago
  78. be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  79. 12b14ae Seperate out Mutex and Signal code into reusable classes. by Jason Sams · 14 years ago
  80. c1ed589 checkpoint animations by Jason Sams · 14 years ago
  81. a2cf755 Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. by Jason Sams · 14 years ago
  82. ef21edc beging np2 extension check work. by Jason Sams · 14 years ago
  83. 9b97c29 Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so"" by Mathias Agopian · 14 years ago
  84. 123d602 Revert "RenderScript should not depend on libsurfaceflinger_client.so" by Jack Palevich · 14 years ago
  85. 11503b2 RenderScript should not depend on libsurfaceflinger_client.so by Mathias Agopian · 14 years ago
  86. d4c25e3 split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 14 years ago
  87. 4820e8b Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 14 years ago
  88. b4d3568 Add RS support for generic attribs as input to vertex programs. by Jason Sams · 15 years ago
  89. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  90. cd50653 Place shader logging behind prop to declutter logs. by Jason Sams · 15 years ago
  91. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  92. cf4c7c9 Implement RS tracked defered texture and buffer object uploads. by Jason Sams · 15 years ago
  93. 5613b91 am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair by Jason Sams · 15 years ago
  94. 2dca84d Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. by Jason Sams · 15 years ago
  95. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  96. e6c6078 am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  97. 13e2634 Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  98. 94743c9 am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair by Jason Sams · 15 years ago
  99. 1583244 Add setPriority to allow wallpapers to run at lower cpu priority than default. by Jason Sams · 15 years ago
  100. f90517f am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair by Jason Sams · 15 years ago