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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
frameworks
/
rs
/
c0a65425f8eb3573b1abd2a48292ca953c0a8590
/
driver
/
rsdShader.cpp
c0a6542
Cleanup based on comments.
by Alex Sakhartchouk
· 13 years ago
4a43e3e
Adding RS comments, cleaning up the gl implementation with new Element hal.
by Alex Sakhartchouk
· 13 years ago
6598201
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
064aa7e
Remove ObjBaseRef from the hal struct
by Alex Sakhartchouk
· 13 years ago
2382aba
Add RS watchdog.
by Jason Sams
· 13 years ago
ba15730
Fixing rs crash when no texture is bound.
by Alex Sakhartchouk
· 13 years ago
eb4fe18
Start splitting allocation into hal and core.
by Jason Sams
· 13 years ago
c19ff01
rsLib cleanup
by Alex Sakhartchouk
· 13 years ago
7f126c7
Moving samplers behind the hal.
by Alex Sakhartchouk
· 13 years ago
a04e30d
Moving renderscript GL code into the HAL
by Alex Sakhartchouk
· 13 years ago