1. 7f126c7 Moving samplers behind the hal. by Alex Sakhartchouk · 13 years ago
  2. c2c02a8 Code Cleanup and better Sampler creation method by Alex Sakhartchouk · 13 years ago
  3. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 13 years ago
  4. 0f7785c Re-implement img npot support in HC. by Jason Sams · 14 years ago
  5. a2aab8b Cleanup and refactoring of an earlier cl. by Alex Sakhartchouk · 14 years ago
  6. 84e4027 Support for cubemaps. by Alex Sakhartchouk · 14 years ago
  7. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  8. dc763f3 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  9. 225afd3 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  10. 1103d8e Adding anisotropic filtering and related samples. by Alex Sakhartchouk · 14 years ago
  11. 900f161 Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  12. 4c5f99e Fix partial NP2 support and restrict mipmaps and clamp by Jason Sams · 14 years ago
  13. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  14. ef21edc beging np2 extension check work. by Jason Sams · 14 years ago
  15. 3eb28f0 Fix some minor bugs with GL state setup that were exposed by Droids driver. by Jason Sams · 14 years ago
  16. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  17. f2649a9 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  18. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  19. 9397e30 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  20. e015841 Point Sprites by Jason Sams · 15 years ago
  21. 707aaf3 Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  22. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  23. 2f2898c Implement sampler GL setup code. by Jason Sams · 15 years ago
  24. 39c8bc7 Add sampler support by Jason Sams · 15 years ago
  25. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago