1. 7bf29dd Threading RS ForEach. by Jason Sams · 14 years ago
  2. 0a5ecb1 Merge "Fix include path problem." by Shih-wei Liao · 14 years ago
  3. 8375a45 Fix include path problem. by Shih-wei Liao · 14 years ago
  4. c358c1d Merge "Preparing for build system change. Fix the build error in http://b/issue?id=2781522." by Shih-wei Liao · 14 years ago
  5. 7d9b922 Preparing for build system change. Fix the build error in http://b/issue?id=2781522. by Shih-wei Liao · 14 years ago
  6. ace3e01 1st cut of ForEach and test. by Jason Sams · 14 years ago
  7. d18c744 Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  8. c4cdf45 Fix image processing resource problem for non high-density devices. by Jason Sams · 14 years ago
  9. fb1859c Merge "Improve multitouch support so pointers other than 0 can change colors." by Jason Sams · 14 years ago
  10. 17d72e8 Cleanup pass on the mesh api change. by Alex Sakhartchouk · 14 years ago
  11. 999e9e3 Improve multitouch support so pointers other than 0 can change colors. by Jason Sams · 14 years ago
  12. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  13. 11fc920 Update fountain with multitouch support. by Jason Sams · 14 years ago
  14. afb754a Merge "Update fountain to use boolean rather than ints for true/false." by Jason Sams · 14 years ago
  15. 687be05 Update fountain to use boolean rather than ints for true/false. by Jason Sams · 14 years ago
  16. fa58497 Merge "Add support for non-VBO drawing in Meshes." by Jason Sams · 14 years ago
  17. 760f1f7 Add support for non-VBO drawing in Meshes. by Jason Sams · 14 years ago
  18. d3e0ad4 Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  19. 7fe6bce Add matrix ops to RSH headers. by Jason Sams · 14 years ago
  20. 5e9811f Move ImageProcessing and ModelViewer to reflected files. by Jason Sams · 14 years ago
  21. bdaddf4 Remove the obsolete film example. by Jason Sams · 14 years ago
  22. 976846c Fountain example cleanup. by Jason Sams · 14 years ago
  23. 8c88090 Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 14 years ago
  24. e0964a8 update image processing. by Jason Sams · 14 years ago
  25. 2a63bf6 Begin using reflected files. by Jason Sams · 14 years ago
  26. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  27. 79f52df Remove RS_KIND from vertex arrays types. by Jason Sams · 14 years ago
  28. 01a6453 Fountain update. Update field names to match legacy expectations. by Jason Sams · 14 years ago
  29. 66070bf Remove noise functions and update images processing to use new rs namespace names. by Jason Sams · 14 years ago
  30. 22fa371 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  31. dcf9941 Merge "Added benchmark mode. Added some image processing operations." by Alex Sakhartchouk · 14 years ago
  32. d433448 Added benchmark mode. Added some image processing operations. by Alex Sakhartchouk · 14 years ago
  33. ce92d4b Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 14 years ago
  34. 2630739 Delete old createFromClass methods. by Jason Sams · 14 years ago
  35. be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  36. 3910dbf Update Script java classes and llvm samples. by Jason Sams · 15 years ago
  37. 3ffa00d Change global variables from extern to non static. Make script local global vars static. by Jason Sams · 15 years ago
  38. 51f36ab More rsh headers for renderscript and a llvm compatible test script for fountain. by Jason Sams · 15 years ago
  39. b91ff26 Add test pattern icon to Fountain. by Jason Sams · 15 years ago
  40. cdb10ff Add comment block matching the type defines added by RS. by Jason Sams · 15 years ago
  41. 354ea3a Change default mode. by Jason Sams · 15 years ago
  42. e81ef44 Add java benchmark to imageProcessing. by Jason Sams · 15 years ago
  43. 2c2d9bd Cleanup image processing example script. by Jason Sams · 15 years ago
  44. e47c4fa Fix ImageProcessing example. by Jason Sams · 15 years ago
  45. 4820e8b Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 15 years ago
  46. 8fdf6b5 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 15 years ago
  47. fdcf7db Support npot on es 2.0 HW. by Jason Sams · 15 years ago
  48. 2d4445b explicit set an "optional" tag by Jean-Baptiste Queru · 15 years ago
  49. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  50. 7dad9c3 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 15 years ago
  51. 4815c0d Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  52. e46d138 Fix film by Jason Sams · 15 years ago
  53. c460e55 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  54. 4d53cfb Merge change Id10824da by Android (Google) Code Review · 15 years ago
  55. 2ad5ec3 Fix film init by Jason Sams · 15 years ago
  56. 38ff84a Merge change I948415fd by Android (Google) Code Review · 15 years ago
  57. c86a2c1 Delete the old rollo sample which is obsolete. by Jason Sams · 15 years ago
  58. e18844a Make default vertex program correctly track surface size. by Jason Sams · 15 years ago
  59. 613cad1 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. by Jason Sams · 15 years ago
  60. d6d4a5f Add new RenderScript sample: ImageProcessing. by Romain Guy · 15 years ago
  61. c4e0d05 Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion. by Jason Sams · 15 years ago
  62. e86ec90 Add a test pattern as rollo's icon by Joe Onorato · 15 years ago
  63. b681c8a Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  64. e12c1c5 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  65. 61c30b5 Fix fountain crash. by Jason Sams · 15 years ago
  66. 8312801 Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown. by Jason Sams · 15 years ago
  67. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  68. ada7f27 Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s. by Jason Sams · 15 years ago
  69. 5fd09d8 Add raster object to control point and line params. Add flag to force SW rendering. by Jason Sams · 15 years ago
  70. cdcaee1 Minor perf tweak for fountain. by Jason Sams · 15 years ago
  71. 9659a02 Remove the FallRS demo, now promoted as a wallpaper. by Romain Guy · 15 years ago
  72. 306f796 Minor perf improvement to fall and expand use of struct. by Jason Sams · 15 years ago
  73. 160e8df checkpoint by Jason Sams · 15 years ago
  74. a57c0a7 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. by Jason Sams · 15 years ago
  75. 1d54f10 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 15 years ago
  76. 1d62f72 Update fountain to use structures. by Jason Sams · 15 years ago
  77. 9397e30 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  78. 306fb23 Remove bogus comments and logging. by Jason Sams · 15 years ago
  79. afcb25c Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  80. ebb52f1 Remove Galaxy Render Script, replaced by its wallpaper equivalent. by Romain Guy · 15 years ago
  81. 2dd7912 Fix FallRS by keeping a reference to the mesh. by Romain Guy · 15 years ago
  82. 370ed15 Cleanup the Galaxy, add a few RS functions for Grass. by Romain Guy · 15 years ago
  83. 9526cb1 Micro-optimizations for FallRS by Romain Guy · 15 years ago
  84. 2953f52 Improved performance in Galaxy and Fall by Romain Guy · 15 years ago
  85. e3a0780 Move the sky by Romain Guy · 15 years ago
  86. 97f9e10 Tweak the water and its texture by Romain Guy · 15 years ago
  87. 8753e68 Merge change 21831 into eclair by Android (Google) Code Review · 15 years ago
  88. 8f76f20 Add reflections to the water by Romain Guy · 15 years ago
  89. 5086938 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 15 years ago
  90. 2275d63 Tweak the galaxy by Romain Guy · 15 years ago
  91. e9aab6f Optimized Galaxy by Romain Guy · 15 years ago
  92. 90b36a8 Update fountain and add writable flag to script slots. by Jason Sams · 15 years ago
  93. 752c440 Add Galaxy wallpaper by Romain Guy · 15 years ago
  94. fa51719 Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 15 years ago
  95. 8b2c065 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  96. e697ca3 Grass has graduated from an RS experiment to a real live wallpaper. by Romain Guy · 15 years ago
  97. e579df4 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. by Jason Sams · 15 years ago
  98. 27162ab Make the laves follow the ripples by Romain Guy · 15 years ago
  99. e5ffb87 Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  100. fcc1c2b Better ripples and leaves by Romain Guy · 15 years ago