1. 9bb32e1 Move rsDebug from rs_math.rsh to rs_core.rsh: rsDebug is more like core functionalities instead of math functionalities. Also portions of rsDebug implementation has been in rs_core.rsh already. by Shih-wei Liao · 14 years ago
  2. 1e5168d Adding ability to dirty the allocation and notify shaders using it. by Alex Sakhartchouk · 14 years ago
  3. c093685 Support reference operations in RS scripts. by Jason Sams · 14 years ago
  4. dd663fa Thread launch strategies. by Jason Sams · 14 years ago
  5. 7dce6bc Fix debugging support for float vectors and add matrix debugging. by Jason Sams · 14 years ago
  6. 7349547 Cleanup of signed/unsigned Make all functions overloadable. by Jason Sams · 14 years ago
  7. ef5867a Cleanup sendToClient and add rsGetDt(). by Jason Sams · 14 years ago
  8. 7bf29dd Threading RS ForEach. by Jason Sams · 14 years ago
  9. ace3e01 1st cut of ForEach and test. by Jason Sams · 14 years ago
  10. 479e292 Remove points from fixed function. Add basic GL performance test. by Jason Sams · 14 years ago
  11. c4cdf45 Fix image processing resource problem for non high-density devices. by Jason Sams · 14 years ago
  12. 7fe6bce Add matrix ops to RSH headers. by Jason Sams · 14 years ago
  13. 275b1e9 types update. by Jason Sams · 14 years ago
  14. c61346b Rough implemetation of ForEach. Remove launchID from root graphics script. by Jason Sams · 14 years ago
  15. 66070bf Remove noise functions and update images processing to use new rs namespace names. by Jason Sams · 14 years ago
  16. 22fa371 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  17. ce92d4b Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 14 years ago
  18. be36bf3 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  19. f2bcce7 Checkin new types for RS. by Jason Sams · 15 years ago
  20. 717e34a First cut of basic RS headers for ScriptC. Not nearly complete. by Jason Sams · 15 years ago