1. cfb1d11 Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 15 years ago
  2. c9d43db Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 15 years ago
  3. b80dfa7 More test app work by Jason Sams · 15 years ago
  4. 6eee87f merge master in master_gl by Mathias Agopian · 15 years ago
  5. 992a0b7 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 15 years ago
  6. 5ae678f update renderscript to master_gl APIs by Mathias Agopian · 15 years ago
  7. 1aa5a4e Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  8. e576910 checkpoint filmstrip, implemented TLS. by Jason Sams · 15 years ago
  9. 732f1c0 Replace spins with proper pthread conditions. by Jason Sams · 15 years ago
  10. 8ce125b Implement default programs and implement defaults and parents for imports. by Jason Sams · 15 years ago
  11. 56bc1af Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 15 years ago
  12. a4a54e4 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 15 years ago
  13. a0a1b6f Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  14. 1030893 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 15 years ago
  15. 928b734 Move placement of script enviroment data to base. by Jason Sams · 15 years ago
  16. efb8de1 Fix build issue and ref count bug with scripts. by Jason Sams · 15 years ago
  17. a44cb29 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 15 years ago
  18. a658e90 Set the RS thread priority. by Jason Sams · 15 years ago
  19. 6678e9b Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 15 years ago
  20. 326e0dd Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago