1. b8353c5 Revert "Replaced android::Vector with std::vector." by Yang Ni · 9 years ago
  2. eb9aa67 Runtime support for invocables in ScriptGroups by Yang Ni · 9 years ago
  3. 1ffd86b New Script Group API: runtime and cpu driver support. by Yang Ni · 10 years ago
  4. 44bef6f Replace NULL macros with nullptr literals. by Chris Wailes · 10 years ago
  5. 93d6bc8 Replaced android::Vector with std::vector. by Chris Wailes · 10 years ago
  6. f8852d0 Work-around 64bit build issues. by Ian Rogers · 10 years ago
  7. 48ecf6a Remove more String8 by Jason Sams · 11 years ago
  8. dbe66d6 Add backed for script groups. by Jason Sams · 12 years ago
  9. e3150cf Plumb context through for serialization. by Jason Sams · 12 years ago
  10. a6ab26a Workaround PDK issues. by Jason Sams · 12 years ago
  11. e23d239 Starting to untangle header spaghetti. by Alex Sakhartchouk · 12 years ago
  12. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  13. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  14. c700e64 Fixing asynchronous performance issues. by Alex Sakhartchouk · 13 years ago
  15. 77d9f4b Cleaning up the serialization change. by Alex Sakhartchouk · 13 years ago
  16. 099d7d3 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 13 years ago
  17. 5224a27 Additional loading methods for fonts and a3d files. Cleaned up error messages. by Alex Sakhartchouk · 14 years ago
  18. afb743a Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  19. dc763f3 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  20. c8fb69e Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  21. 383e5b1 Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  22. 4e9a7a8 Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  23. d3e0ad4 Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  24. b825f67 Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  25. fb6b614 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  26. d01d970 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  27. e514b45 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  28. 8b2c065 Implement reflecting Java objects into the ACC enviroment. by Jason Sams · 15 years ago
  29. b80dfa7 More test app work by Jason Sams · 15 years ago
  30. a5597fc 1st cut of a3d file loader. by Jason Sams · 15 years ago